Bug Verification Project
Cosmic knife clean
The cosmic knife clean is a melee weapon almost identical in appearance to the standard variant, except all the cloud residue has been cleaned off, revealing a smooth, shiny blade. It also features a slightly higher damage and critical chance.
|Type of attack||- Type of attack||Skill required||- Skill required|
|Damage per attack in V.A.T.S.||- Damage per attack in V.A.T.S.||Action point cost||- Action point cost|
|Damage per action point||- Damage per action point||Additional effects||- Additional effects|
|Type of attack||Skill required||Damage per attack in V.A.T.S.||Action point cost||Damage per action point|
- Note: Melee weapons do double normal damage in V.A.T.S.
It is possible to execute Surgical Strike outside of V.A.T.S. (without the required Melee skill of 50 to perform the move) by initiating a power attack (hold attack button) while moving forward.
The cosmic knife clean can successfully strike about 995 times from full condition before breaking.
This weapon must be crafted by the player. It cannot be found on enemies or in containers.
Abraxo cleaner (2)
cosmic knife (1)
Dead Money add-on
Cosmic knife clean (1)
|Weapon name (current weapon is highlighted)||- Weapon name (melee or unarmed)||Attacks in V.A.T.S.||- Attacks in V.A.T.S.|
|Weapon name (current weapon is highlighted)||- Weapon name (gun, energy or explosive)||Action point cost||- Action point cost|
|Damage per attack (damage per projectile)||- Damage per attack (damage per projectile)||Damage per action point||- Damage per action point|
|Damage per second||- Damage per second||Weapon spread||- Weapon spread|
|Area of effect damage||- Area of effect damage||Magazine capacity (shots per reload)||- Magazine capacity (shots per reload)|
|Effect damage & duration||- Effect damage & duration||Durability (number of attacks before breaking)||- Durability (number of attacks before breaking)|
|Bonus effects||- Bonus effects||Weight||- Weight|
|Attacks per second||- Attacks per second||Value in caps||- Value in caps|
|Critical chance % multiplier||- Critical chance % multiplier||Value to weight ratio||- Value to weight ratio|
|Critical damage||- Critical damage||Skill required||- Skill required|
|Critical effect damage & duration||- Critical effect damage & duration||Strength required||- Strength required|
|With all mods attached||- With all mods attached|
|Weapon name (current weapon is highlighted)||Damage per attack (damage per projectile)||Damage per second||Bonus effects||Attacks per second||Critical Chance % multiplier||Critical damage||Action Point cost||Damage per action point||Durability (number of attacks before breaking)||Weight||Value in caps||Value to weight ratio||Skill required||Strength required|
|Cosmic knife fnvdm||12||36||x1.5 limb damage||3||x1||12||20||1.2||745||1||35||35||0||1|
|Cosmic knife clean fnvdm||15||45||x3 limb damage||3||x1.2||15||20||1.5||995||1||50||50||0||1|
|Cosmic knife super-heated fnvdm||14||42||x1.7 limb damage||3||x5||14||20||1.4||745||1||50||50||0||1|
- Note: Melee damage is doubled in V.A.T.S.
- This weapon is used in the crafting of the knife spear clean.
Behind the scenesEdit
|The following is based on Fallout: New Vegas cut content and has not been confirmed by canon sources.|
Shape and texture resources for the cosmic knife, cosmic knife clean, and cosmic knife super-heated are present in the files of Old World Blues add-on, but not used. Though present, no objects in the add-on use these resources. Curiously the resources are stored within the nvdlc01 folder used by the Dead Money add-on, rather than the nvdlc03 folder allocated to Old World Blues.
|End of information based on Fallout: New Vegas cut content.|