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Concentrated Fire

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Concentrated Fire
Concentrated Fire
Fallout 3
requirementsLevel 18
Small Guns 60
Energy Weapons 60
ranks1
effectsChance to hit any body part in V.A.T.S. increases slightly with each subsequent hit on that body part.
base id00044caf
Fallout: New Vegas
requirementsLevel 18
Energy Weapons 60
Guns 60
ranks1
effectsChance to hit any body part in V.A.T.S. increases slightly with each subsequent hit on that body part.
base id00044caf
 
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Gametitle-FO3Gametitle-FNV

Concentrated Fire is a Fallout 3 and a Fallout: New Vegas perk.

DescriptionEdit

With Concentrated Fire, your accuracy to hit any body part in V.A.T.S. increases slightly with each subsequent hit on that body part.

— In-game description

Every time you target the same body part in V.A.T.S., your chance-to-hit raises by +5%. So, if your first to-hit was 40%, 2nd would be 45%, 50%, etc. This can lead to very easy head-shots when teamed with other to-hit % boosters (Sniper, Commando, etc.)

NotesEdit

  • Unlike other perks that give bonuses to your accuracy in V.A.T.S., such as Commando, Gunslinger and Sniper, the bonuses gained from Concentrated Fire are additive instead of multiplicative.
  • This perk is more effective with weapons that use few Action Points, so that you can fire many times and gain larger bonuses.
  • When queuing up shots, it seems to show an increase in each subsequent shot before you even fire, which would mean it ignores whether your shots actually hit and simply gives the accuracy anyway. It is not known how this perk actually functions, but testing does seem to show it to be more powerful than its description.
  • Note that your accuracy can't be higher than 95%.
  • Note that the final accuracy bonus for the last shot made does not apply to all of the shots made. The accuracy of each shot is based on the accuracy it had at the time you queued the shot.
  • (Fallout 3) Laser based pistols/rifles, Chinese pistols and 10mm pistols have a low (17) AP costs per shot. The atomic pulverizer has the lowest AP cost of any gun, making it an ideal choice weapon to use with this perk.
  • (Fallout: New Vegas) Due to some perks and traits that can lower AP cost (Fast Shot, Math Wrath, etc.), using the AP reducing perks along with a weapon that has low AP like the All-American can result in very large bonuses for queued shots.
  • Testing also shows that this perk allows you to gain a head shot from an impossible distance with pistols. The accuracy will never exceed 95% however, while testing nine out of every ten shots actually hit the target.
  • Also during testing, even when the accuracy was below 50% nine out of 10 shots still hit the target.
  • This perk is also extremely effective with automatic weapons. When using this perk with automatic weapons, the % to hit is calculated for each bullet. It is therefore possible to have only a low % chance to hit but still have half of your bullets hitting your target from a large distance away.

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