Fallout Wiki
Advertisement
Fallout Wiki
Icon disambig
This is a transcript for dialogue with Piper (COM).

COMPickUpScene[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
361COMCaitPickUpScenePlayer Default: About time I got out of this place. Let's go.{Friendly. / Question} So, no one's managed to put you in the ground yet, Cait?Dogmeat: (curious sound)A7a
362COMCodsworthPickUpSceneCodsworth: By the way, Concord is nearby, and I've seen people there. I don't know if they can help, but perhaps we should take a look?{Question} Hey Codsworth. You sure you're up for this?Dogmeat: (sad whimper)A9a
363COMCurie_PickUpScenePlayer Default: Then let us get under way.{Friendly} Have fun you two. Don't pick any fights I wouldn't.Curie: So gracious of you, Monsieur Codsworth. Until we meet again.A12a
364COMDansePickUpScenePlayer Default: Roger that.{Neutral} You two play nice out there.Dogmeat: (curious sound)A7a
365COMDeacon_PickUpScenePlayer Default: I'm all ready to go.{Concerned she's unleashing a torrent of strangness on the Commonwealth. / Concerned} You two are heading out together? Not sure the Commonwealth's ready for that.Deacon: Always am, Codsworth. That's one thing you can count on.A9a
1687DogmeatPickupScenePlayer Default: (playful bark){Friendly. Talking to a dog. / Friendly} Don't let this one get you in too much trouble, boy.Dogmeat: (sad whimper)A8a
366COMHancockPickUpScenePlayer Default: Done.{Amused} If it isn't my second least favorite Mayor in the Commonwealth.Dogmeat: (sad whimper)A10a
367Player Default: Done.{Realizing your least favorite Mayor in the Commonwealth is now out of the picture. / Amused} If it isn't my second least...I guess now least favorite Mayor in the Commonwealth.Dogmeat: (sad whimper)A11a
368COMMacCreadyPickUpScenePlayer Default: About time. I was getting bored.{Concerned} Maybe just try not to get each other killed out there?Dogmeat: (sad whimper)A10a
369COMNickPickupScenePlayer Default: Well alright.{Question} So, any stories you two come across out there, I get the exclusive, right?Dogmeat: (pained whimper)A10a
1546COMPrestonFollowStartScenePreston: Take care, Codsworth.I'll head for home, then. Good luck.A1a
1547{Honest. / Friendly} Well, if it ain't the pride of the Minutemen. Be safe, you two.Preston: Take care, Codsworth.A8a
1594COMStrongPickUpScenePlayer Default: Strong learn secret of humans.{Concerned} Jeez, you Mutants are not much prettier up close.Strong: Robot stop squawking. Strong smash.A8a
1595COMX688_PickupScenePlayer Default: Right behind you, sir.{Stern} Well, if it isn't the Institute's little errand boy.X688: He couldn't be in better hands.A11a

COMPiper[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
370COMPiper_01_NeutralToFriendship{In a friendly manner. / Amused} So, you on this good behavior all the time or just when you're escorting reporters around the Commonwealth?Player Default: I try to be.A
371{In a friendly manner. / Amused} Always on good behavior, aren't ya?Player Default: I try to be.A
372Player Default: Seems like you're doing better than "trying."{Neutral} I appreciate it. Too few folks can be bothered.A1a
373{SinisterSmile} Course, in my experience, if you want to do real good, playing nice only gets ya so far.A1b
374{Confident} I mean, look at Diamond City, a place I've been trying to warn of real danger. But every issue I publish, all I hear is:A1c
375{Imitating someone complaining to her. / Irritated} Oh, Piper, why don't you ever publish anything happy? Piper, why can't you write something nice for a change?A1d
376{Irritated} It's enough to make me wanna to hang up my hat some days.Player Default: Sounds like it must be exhausting.A1e
377Player Default: Sounds like it must be exhausting.{Neutral} Heh, no kidding. But people, they deserve to know the truth.Piper: Sure, it can be scary, knowing what's really out there.A1a
378Player Default: Then quit. If it's that clear people aren't interested, why keep going?{Stern} Because people need to know the truth. Even when it's bad. Especially when it's bad.Piper: Sure, it can be scary, knowing what's really out there.B1a
379Player Default: Why not just give people what they want?{Stern} What they want? I'm trying to give people what they deserve. The truth.Piper: Sure, it can be scary, knowing what's really out there.X1a
380Player Default: Is Diamond City really in danger? It's not like there's Raiders pounding on the gate.{Rerecord. Laugh a little bit when you start this line. Last recording too intense. / Surprised} Are you kidding me? There is a very real chance that the city leadership has been infiltrated by an Institute Synth.Y1a
381{Stern} A synth under the control of an organization widely known to kidnap or murder anyone that stands up to them.Y1b
382{Coming down off a pretty strong speech. Last line is a little exhausted. / Neutral} I'd take Raiders at the gate any day of the week over that. Course, making sure folks are actually listening... that's a battle in itself...Player Default: Sounds like it must be exhausting.Y1c
383Player Default: Is Diamond City really in danger? It's not like there's Raiders pounding on the gate.{Surprised} You kidding me? With the Institute coming out on top, the whole Commonwealth's in danger.Y2a
384{A little exhausted. / Tired} Course, making sure folks to are actually listening... that's a battle in itself...Player Default: Sounds like it must be exhausting.Y2b
385Player Default: Is Diamond City really in danger? It's not like there's Raiders pounding on the gate.{Neutral} But it's the job of the news to let people know before they're in danger.Y3a
386{Stern} Sure, things aren't quite as dire now as they were, but taking that as an invitation to kick up our feet, just let things slide?Y3b
387{Coming down off a pretty strong speech. Last line is a little exhausted. / Stern} It's irresponsible. Course, making sure folks are actually listening... that's a battle in itself...Player Default: Sounds like it must be exhausting.Y3c
388Player Default: Exactly. Most folks, though, they'd prefer a comforting lie. Not me.{Confident} I've seen firsthand what the truth can do. My sister and I, we grew up way out in the Commonwealth. Tiny little settlement.A1a
389{Amused} Our Dad, he was part of the local militia. "Keeping the Raiders off our backs and the Mirelurks out of our latrines," as he'd describe it.A1b
390{Nonchalantly. / Neutral} Well one day, our Dad turns up dead. His captain, asshole named Mayburn, claims Raiders must've gotten him on watch.A1c
391{Sad} Well, I didn't buy it. I start making inquiries. Turns out, the captain, he'd sold out. Thought he wasn't getting paid enough to babysit the town.A1d
392{Sad} He was going to leave the gates open one night, let a group of Raiders sack the place, and take a cut of the profits.A1e
393{Stern} My dad found out and was going to turn Mayburn in, but Mayburn got to him first. And I wasn't about to let that bastard get away with murder.A1f
394{Stern} I tried talking to the Mayor but he wouldn't listen. So I papered the entire town in posters, "Wanted for Gross Dereliction of Duty. Captain Mayburn."A1g
395{Amused} The Mayor sure wanted to talk after that. The town threw Mayburn out on his ass and were dug-in when a very surprised group of Raiders finally showed.Player Default: You saved those people.A1h
396Player Default: You saved those people.{Stern} No, those people saved themselves. Because they knew the truth.Piper: But, hey, I-I'm sorry if I've been rambling. I just get fired up sometimes.A1a
397Player Default: Your father died for knowing the truth. It didn't protect him.{Rerecord. Should be more tender, not confrontational. / Neutral} But how many more people would've died if he hadn't been willing to stand up?Piper: But, hey, I-I'm sorry if I've been rambling. I just get fired up sometimes.B1a
398Player Default: I try to be.{Amused} Seems like you're doing better than "trying."Piper: I appreciate it. Too few folks can be bothered.A1a
399Player Default: Maybe we can have this chat later?{Rerecord. Friendly. / Neutral} Oh yeah, sure. I'm just talking.Piper: I appreciate it. Too few folks can be bothered.B1a
400Player Default: Didn't realize I had been.{Impressed. / Question} So this is you not even trying, huh?Piper: I appreciate it. Too few folks can be bothered.X1a
401Player Default: You always pry this much into the motives of your traveling partners?{In a friendly manner. / Friendly} Just the ones I find particularly interesting.Piper: I appreciate it. Too few folks can be bothered.Y1a
402Player Default: Heh, no kidding. But people, they deserve to know the truth.{Neutral} Sure, it can be scary, knowing what's really out there.A1a
403{Confident} A night doesn't go by I'm not afraid some Institute drone'll decide today's the day to pay 'ol Piper and family a visit. But it's worth it.A1b
404{Confident} Because I know the truth, that's what protects us.Player Default: Couldn't agree more. How can you protect you and yours if you don't know what you're facing?A1c
405Player Default: Heh, no kidding. But people, they deserve to know the truth.{Confident} Sure, it can be scary. Knowing what's really out there.A2a
406{Confident} I can't tell you how many nights I've spent awake, counting off the list of folks I've pissed off that day.A2b
407{Confident} But I know - it's worth it. Because the truth, that's what really protects us.Player Default: Couldn't agree more. How can you protect you and yours if you don't know what you're facing?A2c
408Player Default: Couldn't agree more. How can you protect you and yours if you don't know what you're facing?{Neutral} Exactly. Most folks, though, they'd prefer a comforting lie. Not me.Piper: I've seen firsthand what the truth can do. My sister and I, we grew up way out in the Commonwealth. Tiny little settlement.A1a
409Player Default: The truth creates fear, suspicion, and anger. How does that keep people safe?{Stern} I'm not saying it's without its consequences. But in my experience, it's worth it.Piper: I've seen firsthand what the truth can do. My sister and I, we grew up way out in the Commonwealth. Tiny little settlement.B1a
410Player Default: Scared, huh? Could've fooled me.{Neutral} I'm pushy, not crazy. Honestly, these days, I'm more scared for my sister. I don't know what I'd do if something happened to her.Y1a
411{Stern} But I'm not the only one with something to lose. That's why people deserve to know what's out there, good or bad.Player Default: Couldn't agree more. How can you protect you and yours if you don't know what you're facing?Y1b
412Player Default: I'm sorry about your dad.{Somber} Thanks. It was hard after he was gone, but knowing that he died doing right, that's always made it easier.Piper: But, hey, I-I'm sorry if I've been rambling. I just get fired up sometimes.X1a
413Player Default: What happened after that?{Neutral} We made due. Sis was still pretty young at the time and mom was... out of the picture, so we got by on the kindness of others for a while.Y1a
414{Neutral} Eventually I saved up enough to book us both passage with a caravan and then we moved on up to the big city. Called it home ever since.Player Default: You saved those people.Y1b
415Player Default: No, those people saved themselves. Because they knew the truth.{Apologetic} But, hey, I-I'm sorry if I've been rambling. I just get fired up sometimes.A1a
416{Friendly} It's just nice to talk to someone who, who actually seems to get it, you know. So, should we head out?A1b
417COMPiper_02_FriendshipToAdmiration{Playfully. / Question} You sure manage to find your fair share of trouble, don't you?Player Default: I suppose so.A
418{Playfully. / Question} You really do have a talent for finding trouble, don't you?Player Default: I suppose so.A
419Player Default: I suppose so.{Friendly} Hey, I'm not one to judge.Piper: Honestly, it's just nice to not be doing it alone for a change. In my line of work, things tend to get pretty hairy.A1a
420Player Default: How about we chat later?{Friendly} Works for me.Piper: Honestly, it's just nice to not be doing it alone for a change. In my line of work, things tend to get pretty hairy.B1a
421Player Default: Is that a problem?{Friendly} Not at all.Piper: Honestly, it's just nice to not be doing it alone for a change. In my line of work, things tend to get pretty hairy.Y1a
422Player Default: Hey, I'm not one to judge.{Friendly} Honestly, it's just nice to not be doing it alone for a change. In my line of work, things tend to get pretty hairy.A1a
423{Amused} I've been shot at, poisoned, nearly executed. Heck, until recently, they called the lock-up in Diamond City the "Piper Suite."A1b
424{Amused} Anything for a story, I suppose.Player Default: You've led an exciting life.A1c
425Player Default: You've led an exciting life.{Friendly} Sure have. But honestly, now that I'm out here with you, I feel like I'm just getting started.Piper: Getting in trouble... it's what folks like us do.A1a
426Player Default: Living like that? It can't be worth it.{Friendly} Oh, you're one to talk.Piper: Getting in trouble... it's what folks like us do.B1a
427Player Default: Seems that execution didn't quite take, huh?{Telling a story. Some just said to you, "so that execution didn't take." / Amused} Thank god. I'd been working on this story about irradiated drinking water in Bunker Hill.X1a
428{Telling a story. / Amused} I traced the water back to its source, through these old sewer tunnels, and what do I find?X1b
429{Telling a story. / Amused} The Children of Atom, setting up like they own the place. Unfortunately, they found me just as quick. Turns out they were not fond of reporters.X1c
430{Telling a story. / Amused} So to atone for my trespassing, they decided to make a sacrifice to Atom - me. I'm kneeling there, about to get the boot into this huge sewer pipe...X1d
431{Telling a story. This is the climax. / Amused} ...when I suddenly blurt out: "Atom! He reveals himself!"X1e
432{Telling a story. "And they buy it" should be read with some force. Also, after the ellipsis, you're not thrilled about being inducted into the cult. / Confident} And they buy it. They pulled me back from the ledge... and then gave me their induction ceremony. You are looking at an official acolyte of Atom.X1f
433{Amused} Took me a couple more days before I managed to sneak away, get Bunker Hill security to finally clean the place up.Player Default: You've led an exciting life.X1g
434Player Default: Someone poisoned you?{Amused} You kidding me? I barely had the paper going before I got poisoned.Y1a
435{Confident} First time, I'd just published an article about this cartel of caravans that had been driving up food prices in the city.Y1b
436{Confident} Article went over well, even got a boycott of their goods started in town, so I figured I'd pop over to the Dugout Inn for a victory drink.Y1c
437{Neutral} I'd already taken a swig by the time I realized something was... wrong. Vadim, he wasn't at the bar. The beer tasted off... even so more than usual.Y1d
438{Neutral} And I start feeling real woozy. I don't know what he slipped me, but I knew I had to get it out. I'm looking around for something...Y1e
439{Amused} And there it is. The still. And I just start chugging moonshine.Y1f
440{Amused} Honestly, I'm still not totally convinced it was better than just dying from the poison. But it worked.Y1g
441{Neutral} And while I was passed out on the floor, security managed to grab the bartender.Y1h
442{Amused} He eventually ratted on his bosses and they all got to share some time in the pen.Player Default: You've led an exciting life.Y1i
443Player Default: Sure have. But honestly, now that I'm out here with you, I feel like I'm just getting started.{Confident} Getting in trouble... it's what folks like us do.A1a
444{Confident} I mean, you and I are out here, putting ourselves at risk so people in the Commonwealth can have a chance at a better life.A1b
445{Friendly} Not for praise, or reward, or glory. But because it's right.A1c
446{Friendly} I just wanted to let you know, I'm real happy to be along for the ride.Player Default: I'm glad you're here, too, Piper.A1d
447Player Default: I'm glad you're here, too, Piper.{Friendly} Thanks, Blue. That means a lot coming from you.Piper: So, you wanna get out of here?A1a
448Player Default: That's funny. Because it feels like I've been doing all the work myself.{Friendly} Okay. You may be doing the bulk of the heavy lifting, but you know it wouldn't be as fun.Piper: So, you wanna get out of here?B1a
449Player Default: Hey, I'm just here for the rewards and glory.{Player just said "I only do it for the rewards and glory." You're only partially joking in response. "They all" meaning the world at large. / Friendly} Yeah, me too. But they all don't have to know that.Piper: So, you wanna get out of here?X1a
450Player Default: I wouldn't want it any other way. I like having you close.{The player just made a romantic overture towards you. It's welcome, but you're a bit surprised by the come on. / Surprised} Oh. Uh, thanks, Blue. That's, that's awful sweet... and unexpected of you.Piper: So, you wanna get out of here?Y1a
451Player Default: I wouldn't want it any other way. I like having you close.{The player just made a romantic overture towards you and it went completely over your head. / Friendly} All the better to watch each other's backs.Piper: So, you wanna get out of here?Y2a
452Player Default: Thanks, Blue. That means a lot coming from you.{Friendly} So, you wanna get out of here?A1a
453COMPiper_02a_AdmirationToConfidant{Straightforward but not intentionally insulting. / Confident} So, you're not an idiot.Player Default: Uh, thanks. You too.A
454{Straightforward but not intentionally insulting. / Confident} You know, I still really appreciate the fact that you're not an idiot.Player Default: Uh, thanks. You too.A
455Player Default: No, I didn't mean like... I could just use some help.{A little bashful. / Concerned} This isn't the sort of thing I'd normally bother anyone else with, but you just seem really good with people and I've got this issue.A1a
456{A little bashful. / Concerned} With my sister. Nat. Becoming me.Player Default: All right. What's the issue?A1b
457Player Default: You're doing the right thing, keeping your distance. Sure, it might be hard, but isn't that better than losing her altogether?{Somber} You're right. I can't risk letting her turn out like me.Piper: Thanks, Blue. Who'd expect wandering off with a stranger to turn out this well?B1a
458Player Default: You don't get to decide who Nat's going to be, Piper. She does. All you decide is whether you want to be a part of her life or not.{Somber} You're right. She's her own person and always will be.Piper: Thanks, Blue. Who'd expect wandering off with a stranger to turn out this well?X1a
459Player Default: So, you're here to get away from Nat?{Very subtly flirty initially, then getting more serious. / Neutral} Well, I mean, there are other reasons... but right now the only thing I can think about is Nat. What do you think I should do?Player Default: You just love her. Waking up one day to find you don't even recognize the people you loved, no one should have to go through that.Y1a
460Player Default: Ain't that the truth.{Friendly} But hey, thanks again for listening. It's a real weight off my chest to be able to talk it out with someone.A1a
461{Warmly. / Question} So, you wanna hit the road?A1b
462Player Default: Uh, thanks. You too.{Backpedaling after accidentally insulting someone. / Apologetic} No, I didn't mean like... I could just use some help.Piper: This isn't the sort of thing I'd normally bother anyone else with, but you just seem really good with people and I've got this issue.A1a
463Player Default: As much as I appreciate the feedback, can we talk later?{Friendly} Sure. Later's fine.Piper: This isn't the sort of thing I'd normally bother anyone else with, but you just seem really good with people and I've got this issue.B1a
464Player Default: All right. What's the issue?{Very concerned. Not actually terrified. / Concerned} I'm just terrified she's going to start taking up like her big sis.Piper: I mean, think about the life we lead. No offense intended, Blue, but personal safety doesn't exactly seem like either of our strong suits.A1a
465Player Default: One Piper's enough already. So what's the issue?{Was just made the but of a joke. / Neutral} Oh har har. Seriously, though.Piper: I mean, think about the life we lead. No offense intended, Blue, but personal safety doesn't exactly seem like either of our strong suits.B1a
466Player Default: Wait, become you? Like replace you? Is Nat a synth?{Concerned} Oh well, there's something I'm going to lose sleep over for days, but no. Not like a synth.X1a
467{Concerned} More like she's going to start following in my perilous footsteps.Piper: I mean, think about the life we lead. No offense intended, Blue, but personal safety doesn't exactly seem like either of our strong suits.X1b
468Player Default: I'm just terrified she's going to start taking up like her big sis.{Adamant. / Neutral} I mean, think about the life we lead. No offense intended, Blue, but personal safety doesn't exactly seem like either of our strong suits.A1a
469{Concerned} I can't have her ending up like her big sister, dodging bullets and running from all the people she pisses off.A1b
470{Revealing something she's never told anyone before. / Concerned} It's part of the reason I'm on the road so much. Part of the reason I'm here with you.A1c
471{Revealing something she's never told anyone before. / Concerned} I keep thinking maybe, if I make myself scarce, if I'm not around her enough, she'll cool off.A1d
472{Revealing something she's never told anyone before. / Concerned} She'll just go back to being sweet, innocent Nat, papergirl, and all-around upstanding citizen.A1e
473{Somber. / Concerned} What do I do, Blue?Player Default: You just love her. Waking up one day to find you don't even recognize the people you loved, no one should have to go through that.A1f
474Player Default: You just love her. Waking up one day to find you don't even recognize the people you loved, no one should have to go through that.{Somber} You're right. I can't risk that.Piper: Thanks, Blue. Who'd expect wandering off with a stranger to turn out this well?A1a
475Player Default: You're right. I can't risk that.{Rerecord. The initial line needs to be much more tender, then it can pick up a bit in the joke. / Grateful} Thanks, Blue. Who'd expect wandering off with a stranger to turn out this well?A1a
476{Neutral} They really don't make them like you anymore. You're a hell of a friend, you know that?Player Default: The feeling's mutual, Piper.A1b
477Player Default: The feeling's mutual, Piper.{Friendly. The player just told you you're one of his/her best friends. / Happy} Ain't that the truth.Piper: But hey, thanks again for listening. It's a real weight off my chest to be able to talk it out with someone.A1a
478Player Default: Keep your friendship. I'm out here for myself.{Doesn't believe the player's claiming he/she's only looking out for number one. / Neutral} Sure ya are. Helping all those people was just you looking out for number one, huh?Piper: But hey, thanks again for listening. It's a real weight off my chest to be able to talk it out with someone.B1a
479Player Default: Okay.{Rerecord. Jokingly. Player just responded very curtly to you pouring your guts out to them. / Neutral} Gosh, Blue, don't talk a girl to death.Piper: But hey, thanks again for listening. It's a real weight off my chest to be able to talk it out with someone.X1a
480Player Default: Just friends, huh?{Nervous because the player just flirted with her. / Nervous} Uh, well, yeah. I guess, I thought so. Unless, you know, something changes. Did it get hot in here?Piper: But hey, thanks again for listening. It's a real weight off my chest to be able to talk it out with someone.Y1a
481Player Default: Just friends, huh?{Confident} But a friend for life. Or at least as long as you don't start annoying me.Piper: But hey, thanks again for listening. It's a real weight off my chest to be able to talk it out with someone.Y2a
482COMPiper_03_AdmirationToInfatuation{Neutral} Blue, you got a minute?Player Default: Sure thing.A
483{Question} So, you found a minute for me yet?Player Default: Sure thing.A
484Player Default: Sounds like you really cleaned up Diamond City.{Confident} A lot of things got done. They even put a second bookshelf over that hole... and patched it with bricks.Piper: When that first edition hit the stands, I felt like I'd finally done something worth doing, but afterwards, things, things changed.A1a
485Player Default: It sounds like things got better?{Implying things did not get better for her. / Neutral} For the city? Yeah. For me...Piper: When that first edition hit the stands, I felt like I'd finally done something worth doing, but afterwards, things, things changed.Y1a
486Player Default: Can you blame them? You made your living exposing other people's secrets.{A bit emotional. This isn't the sort of thing Piper admits easily. / Neutral} I just always hoped they'd understand I was trying to do something good.B1a
487{A bit emotional. This isn't the sort of thing Piper admits easily. / Neutral} And some folks have, but it wasn't exactly the life I'd been hoping for. Until you came along.Piper: You're not afraid of me like everyone else.B1b
488Player Default: You can count on me, Piper.{A bit emotional, but happy. / Happy} I know I can.Piper: You're not afraid of me like everyone else.A1a
489Player Default: I'm sure it's nothing personal.{A bit emotional. This isn't the sort of thing Piper admits easily. / Neutral} Maybe not, but the result's still the same. Or it was, until you came along.Piper: You're not afraid of me like everyone else.X1a
490Player Default: Seriously? One bookcase? Not even some tape?{The "No!" should be read as though she's agreeing with someone. / Friendly} No! But now, now you can't even tell where the hole was. Brick, real mortar, the works. All because of the paper.Piper: When that first edition hit the stands, I felt like I'd finally done something worth doing, but afterwards, things, things changed.X1a
491Player Default: Still a lot of work to fix that town.{Friendly} Oh yeah. But it's come a long way.Piper: When that first edition hit the stands, I felt like I'd finally done something worth doing, but afterwards, things, things changed.B1a
492Player Default: A lot of things got done. They even put a second bookshelf over that hole... and patched it with bricks.{A bit emotional. This isn't the sort of thing Piper admits easily. / Neutral} When that first edition hit the stands, I felt like I'd finally done something worth doing, but afterwards, things, things changed.A1a
493{A bit emotional. This isn't the sort of thing Piper admits easily. / Neutral} People didn't want to talk the way they used to. Seemed that overnight, I'd gone from being Piper, friend and confidant, to Piper, the nosy snoop.A1b
494{A bit emotional. This isn't the sort of thing Piper admits easily. / Sad} A lot of folks, they haven't treated me the same since. It started to feel like the only person I could count on was my little sis.Player Default: You can count on me, Piper.A1c
495Player Default: That was a long time ago. People can't still treat you that way.{Neutral} You'd think, but if anything, it's gotten worse. Sure, I've earned some friends back in town, but now I've even got a reputation outside Diamond City.Y1a
496{A bit emotional. This isn't the sort of thing Piper admits easily. / Friendly} It's why I'm so lucky... to have someone like you.Piper: You're not afraid of me like everyone else.Y1b
497Player Default: I know I can.{A bit emotional. This isn't the sort of thing Piper admits easily. / Happy} You're not afraid of me like everyone else.A1a
498{A bit emotional. This isn't the sort of thing Piper admits easily. / Friendly} I was sure that the paper would be the best thing I ever did in my life. But being here with you, now, now I don't know.A1b
499{A bit emotional. This isn't the sort of thing Piper admits easily. / Happy} I've needed someone like you in my life for a long time, Blue. I just never expected I'd actually get them.A1c
500{A bit emotional. This isn't the sort of thing Piper admits easily. / Grateful} So thank you. For being the friend I can count on.Player Default: I feel the same way. There's no one I'd rather have watching my back.A1d
501Player Default: Not right now, but maybe later?{Neutral} Oh, sure. Yeah, this can, this can wait.Piper: Just, what you said about Nat. I'd been going over it again and again in my head, and what you said was right.B1a
502Player Default: For you Piper? Two minutes. Hell, maybe even two and half.{Nervous. / Nervous} Oh, great. Weird. But great.Piper: Just, what you said about Nat. I'd been going over it again and again in my head, and what you said was right.X1a
503Player Default: Is something up?{Apologetic} Well, yeah. But it's nothing bad.Piper: Just, what you said about Nat. I'd been going over it again and again in my head, and what you said was right.Y1a
504Player Default: Heh. You're the exception. I haven't exactly made a lot of friends in this career.{Neutral} I just wanted to right the things I thought were wrong. And when Nat and I first got to Diamond City, there was a lot of wrong.A1a
505{Amused} Crooked guards, lousy infrastructure. Heh. There was a hole in the exterior wall that was patched over with a bookcase. One bookcase. That's it.A1b
506{Neutral} I started the paper more as an act of desperation than anything else. It turned out, I wasn't the only one who wanted things to change.A1c
507{Defiant} After the first couple of editions, people may not have agreed with what I said, but everyone was listening.Player Default: Sounds like you really cleaned up Diamond City.A1d
508Player Default: I feel the same way. There's no one I'd rather have watching my back.{A bit emotional. This isn't the sort of thing Piper admits easily. / Friendly} And I'll be there for you as long as you'll have me.Piper: Now come on. Let's hit the road.A1a
509Player Default: I feel the same way. There's no one I'd rather have watching my back.{A bit emotional. This isn't the sort of thing Piper admits easily. Last sentence though is a joke. / Friendly} Here's to many days, filled with excitement.Piper: Now come on. Let's hit the road.A2a
510Player Default: Hey, no need for all the mushy stuff, alright? You're great, I'm great, let's leave it at that.{Player asked Piper to stop thanking him so much. / Neutral} Oh, yeah, no problem. Consider it left. Just, thanks.Piper: Now come on. Let's hit the road.B1a
511Player Default: Hey, no need for all the mushy stuff, alright? You're great, I'm great, let's leave it at that.{Player asked Piper to stop thanking him so much. / Neutral} Yup, got it. Won't bring it up again. So, what're we wasting our time here for? Let's go, Blue.Piper: Now come on. Let's hit the road.B2a
512Player Default: Thanks Piper. That means a lot to me.{A bit emotional. This isn't the sort of thing Piper admits easily. / Friendly} You're welcome. I just wish there was more I could do to show it other than watching your back.Piper: Now come on. Let's hit the road.X1a
513Player Default: Thanks Piper. That means a lot to me.{Friendly} Hey, you've done enough for me, I figure thanking you to death is the least I could do.Piper: Now come on. Let's hit the road.X2a
514Player Default: It sounds to me like you're interested in becoming more than just friends.{Caught off guard by the player's romantic advances. / Nervous} Oh... I, I mean, I'd be lying if I said I never thought about you that way... not that I'm always thinking that way...Y1a
515{Caught off guard by the player's romantic advances. / Nervous} It's just, Blue, I'm loud and pushy and constantly getting in over my head.Y1b
516{Caught off guard by the player's romantic advances. / Concerned} Why would someone like you ever want someone like me?Player Default: You don't need to be flawless, Piper. You're perfect for me.Y1c
517Player Default: It sounds to me like you're interested in becoming more than just friends.{Gently turning down the player's advances / Concerned} Oh. I... Blue, I just don't know if I have room in my life for romance right now.Y2a
518{Gently turning down the player's advances / Apologetic} Maybe, maybe for now, we just stay friends. See where things go.Y2b
519{Gently turning down the player's advances / Question} Now, what do you say we get moving?Piper: Now come on. Let's hit the road.Y2c
520Player Default: And I'll be there for you as long as you'll have me.{A bit emotional. / Friendly} Now come on. Let's hit the road.Player Default: You don't need to be flawless, Piper. You're perfect for me.A1a
521Player Default: And I'll be there for you as long as you'll have me.{A bit emotional. / Happy} And thanks. Again. For hearing me out. You wanna get moving?Player Default: You don't need to be flawless, Piper. You're perfect for me.A2a
522Player Default: You don't need to be flawless, Piper. You're perfect for me.{The player just told her she's perfect for him/her and she initially has trouble taking the compliment. / Happy} Perfect, huh? That's a new one. Well...well, I think you're perfect, too.Piper: Goodness, Blue. I-I don't know what to say. You're everything I could ever ask for.A1a
523Player Default: I guess you're right. This probably wouldn't work, would it?{She and the player just decided they should become romantically involved. / Concerned} Not without costing us both. But that doesn't mean we have to give up the good things we've already got.B1a
524{Friendly} Now come on. Let's get out of here.Piper: Goodness, Blue. I-I don't know what to say. You're everything I could ever ask for.B1b
525Player Default: All we've been through? I've already seen you at your worst.{Sweetly. The player just told her why he/she loves Piper. / Amused} And you're still here, aren't ya?Piper: Goodness, Blue. I-I don't know what to say. You're everything I could ever ask for.X1a
526Player Default: Is it so hard to believe that someone could fall for you?{Trying to figure out if she and the player should become romantically involved. / Concerned} Well, no, but I don't exactly feel like you've seen me at my best thus far, Blue.Y1a
527{Trying to figure out if she and the player should become romantically involved. / Concerned} I mean, how many relationships established in a hail of gunfire actually work out?Y1b
528{Trying to figure out if she and the player should become romantically involved. / Question} Would you really want to end up with someone like me?Player Default: You don't need to be flawless, Piper. You're perfect for me.Y1c
529Player Default: Perfect, huh? That's a new one. Well...well, I think you're perfect, too.{Sweetly. Just accepted the player's romantic offers. / Happy} Goodness, Blue. I-I don't know what to say. You're everything I could ever ask for.A1a
530{Sweetly. Just accepted the player's romantic offers. / Happy} Come on. Let's not keep the world waiting.A1b
531Player Default: Oh, sure. Yeah, this can, this can wait.{Grateful} Just, what you said about Nat. I'd been going over it again and again in my head, and what you said was right.Piper: Family's too precious. What kind of life is she going to have if I never go near her again?A1a
532Piper: Just, what you said about Nat. I'd been going over it again and again in my head, and what you said was right.{Neutral} Family's too precious. What kind of life is she going to have if I never go near her again?Piper: It's just, sometimes, it feels like the only things I've got in life are Nat and the paper.A1a
533Piper: Just, what you said about Nat. I'd been going over it again and again in my head, and what you said was right.{Neutral} I can't risk her turning out like me and losing her completely.Piper: It's just, sometimes, it feels like the only things I've got in life are Nat and the paper.A2a
534Piper: Just, what you said about Nat. I'd been going over it again and again in my head, and what you said was right.{Neutral} I'm not going to be the deciding factor in what becomes of Nat. She's going to figure that out for herself.Piper: It's just, sometimes, it feels like the only things I've got in life are Nat and the paper.A3a
535Piper: Family's too precious. What kind of life is she going to have if I never go near her again?{Grateful} It's just, sometimes, it feels like the only things I've got in life are Nat and the paper.A1a
536{Sad} Having someone I can count on, someone like you, it's meant a lot to me. Not a lot of people want to hang around with the nosy reporter.Player Default: Yeah, but you're my kinda nosy.A1b
537Player Default: Yeah, but you're my kinda nosy.{Neutral} Heh. You're the exception. I haven't exactly made a lot of friends in this career.Piper: I just wanted to right the things I thought were wrong. And when Nat and I first got to Diamond City, there was a lot of wrong.A1a
538Player Default: Quit pitying yourself. You've got a home, a job, your sister. Things aren't that bad.{Neutral} No, you're right. I just never expected it all to cost so much. I mean, when I started the paper...Piper: I just wanted to right the things I thought were wrong. And when Nat and I first got to Diamond City, there was a lot of wrong.B1a
539Player Default: A little girl and a printing press. Sounds like a rich life you've made for yourself.{This line is followed by "I just wanted to right the things I thought were wrong" so should be read as though leading into it. / Amused} Ain't that the truth. I mean, I never started the paper to make friends.Piper: I just wanted to right the things I thought were wrong. And when Nat and I first got to Diamond City, there was a lot of wrong.X1a
540Player Default: Do people actively avoid you?{This line is followed by "I just wanted to right the things I thought were wrong" so should be read as though leading into it. / Neutral} Well, yeah. I mean, I didn't exactly start the paper to make friends.Piper: I just wanted to right the things I thought were wrong. And when Nat and I first got to Diamond City, there was a lot of wrong.Y1a
541COMPiper_04_NeutralToDisdain{Wanting to talk to the player about how they've been acting. Polite, but stern. / Stern} Hey, stop. Please.Player Default: All right. What's up?A
542{Wanting to talk to the player about how they've been acting. Polite, but stern. / Stern} Just stop, okay?Player Default: All right. What's up?A
543Player Default: I'm sorry, Piper. I didn't realize. I'll change.{Irritated} You're going to have to. Now, come on. Let's go.A1a
544Player Default: You don't get to tell me how to make MY decisions.{Emphasis on "my" / Stern} That's fine, but if this keeps up, you are going to lose the pleasure of MY company. Just find some heart, alright? Please?B1a
545Player Default: Let's play it by ear, huh? See where the road takes us.{Irritated} Look, I've only got a couple ultimatums in me at a time. Don't make me drop one on your cliche usage, too, alright? Just, please, find some heart.X1a
546Player Default: What do I need to change?{Question} How about finding some damn compassion? As hard as it may be to believe, Blue, you and I, we have it good. Lot of other folks aren't so lucky.Y1a
547{Neutral} You do that, and maybe lay off the tough routine when we're dealing with reasonable people, and we should be fine.Player Default: I'm sorry, Piper. I didn't realize. I'll change.Y1b
548Player Default: All right. What's up?{Stern} I need you to hear this.Piper: Because how you've been acting, ain't gunna fly. Maybe I'm partially to blame. Maybe I didn't lay out what I wanted clear enough from the start.A1a
549Player Default: Can we talk later?{Irritated} Uh, yeah, I guess.Piper: Because how you've been acting, ain't gunna fly. Maybe I'm partially to blame. Maybe I didn't lay out what I wanted clear enough from the start.B1a
550Player Default: What's wrong?{Stern} I just need you to listen.Piper: Because how you've been acting, ain't gunna fly. Maybe I'm partially to blame. Maybe I didn't lay out what I wanted clear enough from the start.Y1a
551Player Default: I need you to hear this.{Stern} Because how you've been acting, ain't gunna fly. Maybe I'm partially to blame. Maybe I didn't lay out what I wanted clear enough from the start.A1a
552{Stern} But the choices you've been making, I don't know how anyone with a heart can do things like that.A1b
553{Stern} So if you want to keep traveling together, I need you to find yours. Quick.Player Default: I'm sorry, Piper. I didn't realize. I'll change.A1c
554COMPiper_05_DisdainToHatred{Very upset with the player. / Angry} Blue!Player Default: You're mad. What's wrong?A
555{Very upset with the player. / Angry} Come on, Blue!Player Default: You're mad. What's wrong?A
556Player Default: Why am I mad? Because you're looking me in the eye and asking me that question, that's why I'm mad.{Extremely upset at the player for having killed someone again after she said to never do it again. / Disgust} It makes me sick to my stomach that I stuck around after the first time, but I thought you'd learned.A1a
557{Extremely upset at the player for having killed someone again after she said to never do it again. / Angry} Well now I know. And I'm not going to spend another minute with a murderer like you.Piper: You and I are through!A1b
558Player Default: Why am I mad? Because you're looking me in the eye and asking me that question, that's why I'm mad.{Very upset with the player. / Stern} I thought I made it real clear: start treating people with some decency or start looking for someone else to boss around.Piper: You even told me you were going to change. I feel like such an idiot.A1a
559Player Default: I hear you now. And I'm sorry.{Player tried to convince Piper to stay despite her anger at them. / Question} And just why the hell should I believe you?Player Default: You mean something to me, Piper. I'm not ready to let that go.A1a
560Player Default: Huh, I wish. But I can fix that now. So long, Piper. We're done.{Stern} Well, at least we're finally getting through to one another.Piper: You and I are through!B1a
561Player Default: ...sorry, you say something?{Very upset with the player. / Angry} Arg!Piper: You and I are through!X1a
562Player Default: Isn't there anything I can do to make you stay?{Player tried to convince Piper to stay despite her anger at them. Stern, but cool. / Question} And why would I give you another chance now?Player Default: You mean something to me, Piper. I'm not ready to let that go.Y1a
563Player Default: Are you really going to walk out on the best chance you may have to make a difference in the Commonwealth?{Giving in. / Concerned} Damn it, Blue. Stop, stop being right all the time.Piper: Alright. I'll stay. But I can't keep begging you to change. So this is it. Last chance. Get this right or I'm gone.Y1a
564Player Default: Ugh... why do you do this to yourself, Piper.{Sighs before starting. Reluctantly taking the player back after they messed up spectacularly. / Stern} Alright. I'll stay. But I can't keep begging you to change. So this is it. Last chance. Get this right or I'm gone.Piper: You and I are through!A1a
565Player Default: You're mad. What's wrong?{Very upset with the player. / Angry} Why am I mad? Because you're looking me in the eye and asking me that question, that's why I'm mad.Piper: It makes me sick to my stomach that I stuck around after the first time, but I thought you'd learned.A1a
566Player Default: You can shout at me as much as you want. Can we just do it later?{Angry. / Stern} Oh, no. You're gonna listen now.Piper: It makes me sick to my stomach that I stuck around after the first time, but I thought you'd learned.B1a
567Player Default: Present.{Very upset with the player. / Stern} No, no more jokes. You listen here.Piper: It makes me sick to my stomach that I stuck around after the first time, but I thought you'd learned.X1a
568Piper: I thought I made it real clear: start treating people with some decency or start looking for someone else to boss around.{Irritated} You even told me you were going to change. I feel like such an idiot.Piper: You never even heard a word I said, did you?A1a
569Piper: I thought I made it real clear: start treating people with some decency or start looking for someone else to boss around.{Stern} Well so much for that. Course, I don't know what I expected.Piper: You never even heard a word I said, did you?A2a
570Piper: You even told me you were going to change. I feel like such an idiot.{Angry} You never even heard a word I said, did you?Player Default: I hear you now. And I'm sorry.A1a
571{Angry} Good. Walk away. I wouldn't want to waste another breath on you anyway!A1a
572Player Default: You mean something to me, Piper. I'm not ready to let that go.{Giving in. / Neutral} Ugh... why do you do this to yourself, Piper.Piper: Alright. I'll stay. But I can't keep begging you to change. So this is it. Last chance. Get this right or I'm gone.A1a
573Player Default: You mean something to me, Piper. I'm not ready to let that go.{Stern} Oh no. You're not talking your way out of this one.Piper: You and I are through!A2a
574Player Default: You know what? I changed my mind. You should leave.{Angry} First decision I've agreed with in a long time.Piper: You and I are through!B1a
575Player Default: Look at what a great team we make. I think that's worth salvaging.{Frustrated but giving in. / Concerned} I-I mean, you're right...Piper: Alright. I'll stay. But I can't keep begging you to change. So this is it. Last chance. Get this right or I'm gone.X1a
576Piper: Alright. I'll stay. But I can't keep begging you to change. So this is it. Last chance. Get this right or I'm gone.{Very upset at the player. / Stern} You and I are through!A1a
577{Very upset at the player. / Angry} And please, don't stay in touch.A1b
578COMPiper_06_RepeatInfatuationToAdmiration{A little upset. / Somber} Blue, we have to talk.Player Default: Is everything alright? You seem upset.A
579{Somber} You still owe me that talk, Blue.Player Default: Is everything alright? You seem upset.A
580Player Default: Is everything alright? You seem upset.{A little upset. / Somber} Just picking up on this now, huh?Piper: What's gotten into you, Blue?A1a
581Player Default: Any chance we could talk later?{Irritated} Uh, yeah, I guess. Later.Piper: What's gotten into you, Blue?B1a
582Player Default: Uh, sure. Can we make it quick?{Sarcastic. Not happy with how the player has been acting. / Irritated} Oh, please, don't let me take up too much of your time.Piper: What's gotten into you, Blue?X1a
583Player Default: Is something wrong?{A little upset. / Irritated} Yeah, it is.Piper: What's gotten into you, Blue?Y1a
584Player Default: Just picking up on this now, huh?{Talking to a close friend who's disappointed you. / Concerned} What's gotten into you, Blue?A1a
585{Talking to a close friend who's disappointed you. / Irritated} You were the one person in this world I thought I could count on.A1b
586{Talking to a close friend who's disappointed you. / Defiant} But lately, lately it's really starting to feel like I don't even recognize you anymore. And I'm not willing to just let that happen.A1c
587{Tenderly talking to a close friend who's disappointed you. / Pleading} So can we just turn things around? Please? Because I really don't want to lose the best friend I've got.Player Default: I'm sorry. I know I've been acting strange, but it stops now.A1d
588Player Default: Just picking up on this now, huh?{Talking to someone you love who has let you down. / Somber} What happened, Blue? Look, when I agreed to make something more out of this, it was with a person I trusted. A2a
589{Talking to someone you love who has let you down. / Somber} A person I loved.A2b
590{Talking to someone you love who has let you down. / Somber} But that person, it seems like they're drifting away. And the one I'm looking at now, that's not someone I can love.A2c
591{Talking to someone you love who has let you down. / Somber} So for now, I think we need to take a break. Just go back to being friends. And maybe, with some time, you'll bring me back the person I fell for.Player Default: I'm sorry. I know I've been acting strange, but it stops now.A2d
592Player Default: I'm sorry. I know I've been acting strange, but it stops now.{Stern} I appreciate it, Blue, but you're not just getting my trust back. You have to earn it.Piper: Look, I don't think I'm asking for much. Let's just get back to the way things were. Please?A1a
593Player Default: I am who I am, Piper. You're going to have to deal with that.{The player just dismissed her ardent request for them to change their behavior. / Pleading} Don't be like that, Blue.Piper: Look, I don't think I'm asking for much. Let's just get back to the way things were. Please?B1a
594Player Default: So that's it? You don't love me anymore?{Recalling the traits about the player Piper fell for. / Stern} The person I loved was generous and compassionate, and didn't think violence was the right answer. That's the person I fell for.Y1a
595{Stern} Bring them back, and then, then we'll see.Player Default: I'm sorry. I know I've been acting strange, but it stops now.Y1b
596Player Default: So that's it? You don't love me anymore?{Tender. / Somber} Of course we are. I just thought I could rely on you for anything. I'm just hoping you'll prove to me I wasn't wrong.Player Default: I'm sorry. I know I've been acting strange, but it stops now.Y2a
597Player Default: I appreciate it, Blue, but you're not just getting my trust back. You have to earn it.{Tender. Feeling a bit betrayed by the player. / Somber} Look, I don't think I'm asking for much. Let's just get back to the way things were. Please?A1a
598COMPiper_07_RepeatAdmirationToNeutral{Irritated she's been ignored. / Question} Really, Blue? Did you just forget I was here?Player Default: You're angry. What's wrong?A
599{Irritated she's been ignored. / Question} What? Am I invisible and no one told me?Player Default: You're angry. What's wrong?A
600Player Default: Oh, lovely, you finally noticed.{Upset about how the player has been acting. / Irritated} Look. I had been happy with the way things were going, but lately, lately you seem hellbent on undoing all the goodwill we've earned.A1a
601{Upset about how the player has been acting. / Irritated} And I'm not just going to stand quietly by and act like it's okay. So I'm asking, as someone I thought you considered a friend, for some change.A1b
602{Upset about how the player has been acting. / Concerned} Can we just get back to the way things were? Because otherwise, I don't know how much longer I can tough this out.Player Default: I'm sorry, Piper. I'll change.A1c
603Player Default: You're angry. What's wrong?{Irritated} Oh, lovely, you finally noticed.Piper: Look. I had been happy with the way things were going, but lately, lately you seem hellbent on undoing all the goodwill we've earned.A1a
604Player Default: Can we do this later, Piper?{Irritated about feeling ignored. Sighs between "Piper" and "fine." / Irritated} Sure, let's just keep ignoring Piper... fine.Piper: Look. I had been happy with the way things were going, but lately, lately you seem hellbent on undoing all the goodwill we've earned.B1a
605Player Default: Who said that?{Irritated about being ignored and not amused by the joke she was just told. / Irritated} You're a laugh riot. Well at least I finally have your attention.Piper: Look. I had been happy with the way things were going, but lately, lately you seem hellbent on undoing all the goodwill we've earned.X1a
606Player Default: What? What are you talking about?{Stern} You don't get it, do you? Do you think I haven't seen how you've been acting?Piper: Look. I had been happy with the way things were going, but lately, lately you seem hellbent on undoing all the goodwill we've earned.Y1a
607Player Default: I'm sorry, Piper. I'll change.{Expressing she doesn't want to stop traveling with the player. / Concerned} I certainly hope so, because until recently, things had been pretty good.Piper: Look, this isn't that complicated. If you want to keep traveling together, then I just need you to start acting like it.A1a
608Player Default: You're not in charge here, Piper. I am. I decide how we're going to handle things.{Player just told her that they make the decisions, not Piper. / Irritated} Oh, then how about this decision? Do you still want Piper to boss around?Piper: Look, this isn't that complicated. If you want to keep traveling together, then I just need you to start acting like it.B1a
609Player Default: Well, I guess we'll see, won't we?{Irritated} I guess we will.Piper: Look, this isn't that complicated. If you want to keep traveling together, then I just need you to start acting like it.X1a
610Player Default: What needs to change for you to stay, Piper?{Pleading} I just need you to do what you were doing before. Bring back the generous, humane Blue, okay? No more of this bully.Player Default: I'm sorry, Piper. I'll change.Y1a
611Player Default: I certainly hope so, because until recently, things had been pretty good.{You like the player, but they've disappointed you. / Neutral} Look, this isn't that complicated. If you want to keep traveling together, then I just need you to start acting like it.A1a
612{You like the player, but they've disappointed you. / Neutral} Otherwise, I'm gone. End of story. But I'm sincerely hoping that it won't have to come to that.A1b
613COMPiper_08_RepeatNeutralToDisdain{Still wanting to talk to the player about their lousy behavior. / Stern} Blue, we need to talk. Now.Player Default: Of course. What's wrong?A
614{Still wanting to talk to the player about their lousy behavior. / Stern} Still need to talk, Blue.Player Default: Of course. What's wrong?A
615Player Default: I'm sorry, Piper. I will fix this.{Player just apologized, said they'd make things right. / Neutral} You're going to have to. Because at this point, everything seem pretty clear to me.Piper: Either you change or I go. And I'm hoping this time, you finally make the right decision.A1a
616Player Default: You ever think maybe you're the problem here?{Upset at the person she's talking to. / Neutral} You can foist the blame however you want. Doesn't change how things stand. So you have to make a choice.Piper: Either you change or I go. And I'm hoping this time, you finally make the right decision.B1a
617Player Default: I can't promise anything, Piper.{Upset at the person she's talking to. / Neutral} I don't want your promises. I want you to decide.Piper: Either you change or I go. And I'm hoping this time, you finally make the right decision.X1a
618Player Default: So, how do we fix this?{Informing the player what they can do to get Piper back in their good graces. / Neutral} It's simple. I need you start treating people with respect and quit trying to brute force your way through our problems.Y1a
619{Informing the player what they can do to get Piper back in their good graces. / Stern} But it's up to you to make this right.Player Default: I'm sorry, Piper. I will fix this.Y1b
620Player Default: Could we do it later?{Upset about being dismissed. / Irritated} Fine, yeah. Later.Piper: Look. This isn't the first time we've had this conversation. I thought we'd turned things around. That you'd turned things around.B1a
621Player Default: Is something wrong?{Upset with the person she's addressing. / Irritated} Yeah. Something's wrong.Piper: Look. This isn't the first time we've had this conversation. I thought we'd turned things around. That you'd turned things around.Y1a
622Player Default: Fine, yeah. Later.{Upset with the player. Emphasis on "you'd" / Irritated} Look. This isn't the first time we've had this conversation. I thought we'd turned things around. That you'd turned things around.A1a
623{Upset with the player. / Irritated} But now it seems like you're drifting back into old habits and me... I'm wondering if maybe I gave you more chances than you deserved.Player Default: I'm sorry, Piper. I will fix this.A1b
624Player Default: You're going to have to. Because at this point, everything seem pretty clear to me.{Upset at the person she's talking to. / Stern} Either you change or I go. And I'm hoping this time, you finally make the right decision.A1a
625COMPiper_09_RepeatDisdainToHatred{Furious. / Angry} No! No more!Player Default: Hey, calm down. Let's talk about this.A
626Player Default: Hey, calm down. Let's talk about this.{Livid. / Angry} Oh, now you want to talk! Well, guess what?Piper: I'm through giving you chances. I've been polite. I've been rude. But now, I'm just done.A1a
627Player Default: What could you possibly be upset about now?{Livid. / Angry} What am I upset about? I'm looking at it!Piper: I'm through giving you chances. I've been polite. I've been rude. But now, I'm just done.B1a
628Player Default: Did you say something?{Livid. / Angry} No, Blue. No more jokes.Piper: I'm through giving you chances. I've been polite. I've been rude. But now, I'm just done.X1a
629Player Default: Is something wrong?{Livid. / Angry} You have to be joking. Let me spell it out for you.Piper: I'm through giving you chances. I've been polite. I've been rude. But now, I'm just done.Y1a
630Player Default: Oh, now you want to talk! Well, guess what?{Livid. / Angry} I'm through giving you chances. I've been polite. I've been rude. But now, I'm just done.A1a
631{Livid. / Angry} If you ever want to hear from me again, you can buy a paper like everyone else.A1b
632COMPiper_10_RepeatAdmirationToInfatuation{Upset with herself. / Apologetic} Dammit, Blue.Player Default: You're angry. What's wrong?A
633{Sighs before starting. Apologetic. / Apologetic} Dammit, Blue.Player Default: You're angry. What's wrong?A
634Player Default: You're angry. What's wrong?{Stern} Blue, please, this is hard enough without you going and being even more understanding, okay?Piper: I thought this was going to be simple. But then you had to go and do exactly what I asked, didn't you? You brought back the old Blue.A1a
635Player Default: Look, can we argue later?{Apologetic} Oh, I'm sorry, Blue. I didn't... yeah, yeah, we can do this later.Piper: I thought this was going to be simple. But then you had to go and do exactly what I asked, didn't you? You brought back the old Blue.B1a
636Player Default: What? Are we practicing swearing or something? Crap!{A little ashamed. / Nervous} Ha. No, I'm just getting ready to eat some crow.Piper: I thought this was going to be simple. But then you had to go and do exactly what I asked, didn't you? You brought back the old Blue.X1a
637Player Default: What did I do now?{Neutral} You listened, damn it.Piper: I thought this was going to be simple. But then you had to go and do exactly what I asked, didn't you? You brought back the old Blue.Y1a
638Player Default: Blue, please, this is hard enough without you going and being even more understanding, okay?{Conflicted. Happy to have the player back to their old self, but upset about having to apologize. / Irritated} I thought this was going to be simple. But then you had to go and do exactly what I asked, didn't you? You brought back the old BPiper: The one I fell for. At this point, all I can say is... I'm sorry for the way I treated you.A1a
639Piper: I thought this was going to be simple. But then you had to go and do exactly what I asked, didn't you? You brought back the old Blue.{Tenderly. / Happy} The one I fell for. At this point, all I can say is... I'm sorry for the way I treated you.A1a
640{Apologetic} Now, please. Can we just get back to the way things were?Player Default: Of course, Piper. Nothing would make me happier.A1b
641Piper: I thought this was going to be simple. But then you had to go and do exactly what I asked, didn't you? You brought back the old Blue.{Tenderly. / Happy} The one I could count on. The one I needed. Makes me realize how lucky I am to have a friend like you.A2a
642Player Default: Of course, Piper. Nothing would make me happier.{Tender. Player has just taken Piper back romantically. / Happy} Me too, Blue.Piper: You don't know what it means to me to have you back. Now, come on, let's get out of here before you get a chance to rethink what you just agreed to.A1a
643Player Default: Piper, I can't promise things won't change again. Is that something you can handle?{Tenderly. / Neutral} Well, we'll deal with that if it comes up. But my hope is... it never will.Piper: You don't know what it means to me to have you back. Now, come on, let's get out of here before you get a chance to rethink what you just agreed to.B1a
644Player Default: Yeah, fine.{Joking about the player's curt response to Piper asking him/her to take her back. / Amused} Woah, Blue, reign it in a little. You'll make a girl blush with those sorts of grand overtures.Piper: You don't know what it means to me to have you back. Now, come on, let's get out of here before you get a chance to rethink what you just agreed to.X1a
645Player Default: How can I argue with that?{Tenderly. / Happy} It's easy, Blue. You can't.Piper: You don't know what it means to me to have you back. Now, come on, let's get out of here before you get a chance to rethink what you just agreed to.Y1a
646Player Default: Me too, Blue.{Honestly happy the player offered to take her back romantically. / Happy} You don't know what it means to me to have you back. Now, come on, let's get out of here before you get a chance to rethink what you just agreed to.A1a
647COMPiper_11_InfatuationRepeaterRegular{Neutral} So, you know, going over it in my head, that whole conversation we had, where I pretty much said you were my only friend. Did that sound nuts?Player Default: No. It was nice to hear.A
648Player Default: No. It was nice to hear.{Joking. / Amused} You just always know what to say, don't ya?Piper: It's just been a long time since I've had someone like you in my life. Hell, might be I never did.A1a
649Player Default: Yeah, it did sound kind of nuts.{Player just called her out on being nuts, but she should be upbeat about it. Not hurt. / Neutral} Yeah, see, I was afraid of that.Piper: It's just been a long time since I've had someone like you in my life. Hell, might be I never did.B1a
650Player Default: I don't think it was anymore than usual. Though that's a pretty high bar.{Joking with the player. / Neutral} Oh, good. So long as it's consistent.Piper: It's just been a long time since I've had someone like you in my life. Hell, might be I never did.X1a
651Player Default: What conversation?{Happy} Just when I was running my mouth before about moving to Diamond City and the paper and Nat.Y1a
652{Neutral} I just want to make sure it didn't sound as crazy coming out of my mouth as it does thinking it over again.Player Default: No. It was nice to hear.Y1b
653Player Default: You just always know what to say, don't ya?{Tenderly. / Happy} It's just been a long time since I've had someone like you in my life. Hell, might be I never did.A1a
654{Tenderly. / Neutral} I just wanted to say thanks. I really don't think I could ask for a better friend.A1b
655COMPiper_11_PostMQ302{Disbelief} I-I can't believe it. They're gone. The Institute's gone. Do-do you know what this means?Player Default: That the Commonwealth is finally safe.A
656Player Default: That the Commonwealth is finally safe.{Excited. / Impressed} Exactly.Piper: It means no more kidnappings. No more sleepless nights, terrified your neighbor's plotting against you.A1a
657Player Default: I know a lot of people sacrificed themselves to get us here.{Somber, but hiding excitement. The player just brought up all the causalities incurred saving the Commonwealth. / Neutral} They did. But thanks to them, and you, we get to live free.Piper: It means no more kidnappings. No more sleepless nights, terrified your neighbor's plotting against you.B1a
658Player Default: Cambridge has one hell of a new pothole?{Amused} Heh. I suppose it does. But more than that...Piper: It means no more kidnappings. No more sleepless nights, terrified your neighbor's plotting against you.X1a
659Player Default: You gonna to make me guess?{Amused} Have you ever known me to hold back information?Piper: It means no more kidnappings. No more sleepless nights, terrified your neighbor's plotting against you.Y1a
660Player Default: Exactly.{Excited. / Happy} It means no more kidnappings. No more sleepless nights, terrified your neighbor's plotting against you.A1a
661{Excited. / Happy} No more fear.A1b
662{Excited. / Grateful} Thanks to you, we don't have to be afraid anymore.Player Default: They don't have to be afraid thanks to us. I never could have done this by myself.A1c
663Player Default: They don't have to be afraid thanks to us. I never could have done this by myself.{Impressed} True, but the Institute was around for a long time before you got here. Not anymore.Piper: Welcome to day one of the new Commonwealth.A1a
664Player Default: Oh, don't worry. I'll give them something new to be afraid of.{Player just made a strange threat against the Commonwealth after saving it. / Puzzled} ...you know your victory speeches could use some work.B1a
665{Grateful} Doesn't change the fact that we're all in your debt.Piper: Welcome to day one of the new Commonwealth.B1b
666Player Default: You know, except of Deathclaws. And mutants. Ferals. Ambitious Mole Rats.{Excited. / Impressed} Okay. Maybe a couple of things to be afraid of. But you took care of the big one.Piper: Welcome to day one of the new Commonwealth.X1a
667Player Default: So with the Institute gone, does this mean you're out of a job?{Amused} You're joking, right? Someone's going to have to document the post-Institute world, now won't they?Piper: Welcome to day one of the new Commonwealth.Y1a
668Player Default: True, but the Institute was around for a long time before you got here. Not anymore.{This needs to be read neutral, with just a little smirk. / Neutral} Welcome to day one of the new Commonwealth.A1a
669COMPiper_12_PostInst307{Irritated. The player just sided with the Institute. / Irritated} So, that's it. The Institute's won. I suppose you're proud of yourself.Player Default: We've secured the Institute's future. You bet I'm proud of that.A
670{Irritated. The player just sided with the Institute. / Irritated} So, the Institute's won. Rumor going around is that it's all thanks to you. I suppose you're proud of yourself.Player Default: We've secured the Institute's future. You bet I'm proud of that.A
671Player Default: We've secured the Institute's future. You bet I'm proud of that.{Irritated} Oh yeah? And what about the Commonwealth's future?Piper: You know what this means right? It means people getting snatched in the night. Neighbors turning on each other.A1a
672Player Default: If I wanted your opinion I'd ask for it.{Player just said something rather dismissive to you. / Irritated} What? You think I'm just going to stand here?Piper: You know what this means right? It means people getting snatched in the night. Neighbors turning on each other.B1a
673Player Default: It may not be the Commonwealth's most thumbed newspaper, but I'd call it a success, sure.{Sarcastic. You do not find what the player just said funny. / Irritated} Oh, you're a riot.Piper: You know what this means right? It means people getting snatched in the night. Neighbors turning on each other.X1a
674Player Default: Why are you mad?{Irritated} Why?Piper: You know what this means right? It means people getting snatched in the night. Neighbors turning on each other.Y1a
675Player Default: Oh yeah? And what about the Commonwealth's future?{Irritated} You know what this means right? It means people getting snatched in the night. Neighbors turning on each other.A1a
676{Irritated} And no one left to stop them.A1b
677{Irritated} Do you really think that's what the Commonwealth needs?Player Default: I wouldn't expect you to understand.A1c
678Player Default: I wouldn't expect you to understand.{Irritated} Well, you expected right.Piper: Because this new world you've created, I'm not sure what kind of chance it's got.A1a
679Player Default: I've done what's necessary to save humanity. I'm sorry if you're unwilling to see that.{Irritated} And saving humanity doesn't involve the Commonwealth in your plan, I guess.Piper: Because this new world you've created, I'm not sure what kind of chance it's got.B1a
680Player Default: I don't care what the Commonwealth needs. The Institute is humanity's future now. I did what's right for them.{Disbelief} I really hope you don't believe that. For both our sakes.Piper: Because this new world you've created, I'm not sure what kind of chance it's got.X1a
681Player Default: Is there anything I can say to convince you that this was the right choice?{Irritated} I seriously doubt it.Piper: Because this new world you've created, I'm not sure what kind of chance it's got.Y1a
682Player Default: Well, you expected right.{Disappointed, but try and keep it pretty restrained. She could like or dislike the player after this line. / Neutral} Because this new world you've created, I'm not sure what kind of chance it's got.A1a
683COMPiperDismissScene{Question} So. This where we go our separate ways?Player Default: For the moment, yeah.A1a
684Player Default: For the moment, yeah.{Neutral} Fair enough.Piper: Guess I'll head home, then.A1a
685Player Default: We can stick it out a bit longer.{Neutral} Works for me.Piper: Guess I'll head home, then.B1a
686Player Default: Seem so.{Neutral} If that's what ya want...Piper: Guess I'll head home, then.X1a
687Player Default: Is that going to be alright?{Teasing the player. / Question} I don't know. You think you can make it without me watching your back?Player Default: For the moment, yeah.Y1a
688Piper: Guess I'll head home, then.{Flirting} Just don't keep me waiting, okay?A1a
689Piper: Guess I'll head home, then.{Teasingly. / Neutral} But you come find me again.A2a
690Piper: Guess I'll head home, then.{Happy} Gonna be dull without ya.A3a
691Piper: Guess I'll head home, then.{Neutral} You know where to find me.A4a
692Piper: Guess I'll head home, then.{Not thrilled at the prospect of traveling with the player again. / Stern} Feel free to take your time. Get whatever you need to out of your system.A5a
693Player Default: Fair enough.{Neutral} Guess I'll head home, then.Piper: Just don't keep me waiting, okay?A1a
694COMPiperMurderScene{Seething because the player just executed someone. / Stern} What's wrong with you?Player Default: What happened? Why are you upset?A
695{Seething because the player just executed someone. / Stern} I can't even believe... what's with you?Player Default: What happened? Why are you upset?A
696Player Default: What happened? Why are you upset?{Stern} You're joking.Piper: Someone is dead because of you! And I know, sometimes you have to get your hands dirty.A1a
697Player Default: Look, I'd love to explore this topic further, but later. Okay?{Seething because the player just executed someone. / Stern} Don't think you're getting out of this.Piper: Someone is dead because of you! And I know, sometimes you have to get your hands dirty.B1a
698Player Default: Huh, where do you want me to start?{Seething because the player just executed someone. / Stern} Jokes? Now?Piper: Someone is dead because of you! And I know, sometimes you have to get your hands dirty.X1a
699Player Default: What did I do?{Angrily repeating back what the player just said. / Angry} What did you do?Piper: Someone is dead because of you! And I know, sometimes you have to get your hands dirty.Y1a
700Player Default: You're joking.{Livid because the player just executed someone. / Angry} Someone is dead because of you! And I know, sometimes you have to get your hands dirty.A1a
701{Livid because the player just executed someone. / Angry} But this person didn't do anything. They weren't a Raider.A1b
702{Livid because the player just executed someone. / Angry} Their only mistake was meeting you. A mistake I'm suddenly regretting myself.Piper: If I'd known you were capable of something like this, I would've never fallen for you.A1c
703Piper: Their only mistake was meeting you. A mistake I'm suddenly regretting myself.{Livid because the player just executed someone, but you love the player. / Stern} If I'd known you were capable of something like this, I would've never fallen for you.Piper: So, what've you got to say for yourself?A1a
704Piper: Their only mistake was meeting you. A mistake I'm suddenly regretting myself.{Livid because the player just executed someone. / Stern} I thought we really got each other. But this, was this in there the whole time?Piper: So, what've you got to say for yourself?A2a
705Piper: Their only mistake was meeting you. A mistake I'm suddenly regretting myself.{Seething because the player just executed someone. / Stern} I never expected you'd be capable of something like this.Piper: So, what've you got to say for yourself?A3a
706Piper: Their only mistake was meeting you. A mistake I'm suddenly regretting myself.{Seething because the player just executed someone. / Stern} The way you've been acting, I should've guessed you might be capable of something like this. And I let it happen.Piper: So, what've you got to say for yourself?A4a
707Piper: If I'd known you were capable of something like this, I would've never fallen for you.{Seething because the player just executed someone. / Stern} So, what've you got to say for yourself?Player Default: I-I'm sorry, Piper. It won't happen again.A1a
708Player Default: I-I'm sorry, Piper. It won't happen again.{Stern} You're damn right it won't. Now, come on. I don't want to talk about this anymore.A1a
709Player Default: I don't want to talk about this.{Stern} Oh, and I do? Word of advice. If you don't want to talk about it, don't do it, ever again.B1a
710Player Default: I'll think about it.{Stern} Think about it, huh? Think about this. This never, ever, happens again.X1a
711Player Default: Who put you in charge?{Stern} I guess someone had to be, given your sudden lack of judgement. So let me make this one last decree. This never happens again.Y1a
712COMPiperPickupScene{Friendly? / Flirting} Heading my way?Player Default: Sure, let's go.A
713Piper: Of course, Codsworth... Jesus. Lucky for me, those two things go hand in hand.{Consoling a sad dog. / Neutral} Sorry, boy. Time for you to head home.A1a
714Player Default: Sure, let's go.{Neutral} Will do.Companion: Miss Wright. I trust you'll do your best to put the safety of my master before your own personal gain?A1a
715Player Default: You know what. Never mind.{Neutral} You know where to find me.Companion: Miss Wright. I trust you'll do your best to put the safety of my master before your own personal gain?B1a
716Player Default: Let's trade.{Neutral} This is what I've got.Companion: Miss Wright. I trust you'll do your best to put the safety of my master before your own personal gain?X1a
717Player Default: You sure you want to travel with me?{Very happy to see the person she's addressing. / Happy} You kidding me? I thought I was gonna die of boredom without you.Player Default: Sure, let's go.Y1a
718Player Default: You sure you want to travel with me?{Pleased to see the person she's addressing. / Happy} I think I could suffer through it.Player Default: Sure, let's go.Y2a
719Player Default: You sure you want to travel with me?{Neutral} Well, it's that or get back to writing the paper. I guess the paper can wait.Player Default: Sure, let's go.Y3a
720Player Default: You sure you want to travel with me?{Not pleased to be talking to the person she's addressing. / Irritated} I don't know. You ready to start acting like a decent human being?Player Default: Sure, let's go.Y4a
721Player Default: You sure you want to travel with me?{In love with the person she's addressing. / Happy} I can't imagine anything I'd want more.Player Default: Sure, let's go.Y5a
722Dogmeat: (sad whimper){Irritated and taking offense at what Codsworth says. 2nd sentence is more upbeat and smart ass. / Irritated} Of course, Codsworth... Jesus. Lucky for me, those two things go hand in hand.Piper: Sorry, boy. Time for you to head home.A1a
723Dogmeat: (sad whimper){Flattered. / Amused} Nick. You always know just what to say.Piper: Sorry, boy. Time for you to head home.A2a
724Dogmeat: (sad whimper){Someone just came on to her. / Amused} Never going to happen, Cait.Piper: Sorry, boy. Time for you to head home.A3a
725Dogmeat: (sad whimper){Turning down someone who just came on to her, but still a little flattered. / Amused} Oh, MacCready. Never in a million years.Piper: Sorry, boy. Time for you to head home.A4a
726Dogmeat: (sad whimper){Irritated} I can handle myself, soldier boy.Piper: Sorry, boy. Time for you to head home.A5a
727Dogmeat: (sad whimper){Was just told by a mutant that she would die in the wastes. She's implying she's killed a number of mutants in her day. / Neutral} Hey, now, big boy. I know a couple of your brothers that'd say different.Piper: Sorry, boy. Time for you to head home.A6a
728Dogmeat: (sad whimper){joking / Question} Outta trouble? Pfft. Where's the fun in that?Piper: Sorry, boy. Time for you to head home.A7a
729Dogmeat: (sad whimper){Has asked the person she's speaking to for an interview a number of times. / Irritated} Oh, save your breathe, Deacon. I know exactly what you're going to say. "No comment."Piper: Sorry, boy. Time for you to head home.A8a
730Dogmeat: (sad whimper){Someone just suggested the paper publish science articles. / Question} You've never met our readers, have you?Piper: Sorry, boy. Time for you to head home.A9a
731Dogmeat: (sad whimper){Just got hit on... maybe? / Puzzled} I can't tell if that's a compliment or a pick-up line or both, so I think we're just gonna go.Piper: Sorry, boy. Time for you to head home.A10a
732Dogmeat: (sad whimper){Given a command by someone she intensely dislikes. / Defiant} And who's gonna stop me? You?Piper: Sorry, boy. Time for you to head home.A11a
733-{Watching the player eat a corpse. / Disgust} Ugh. I think I'm going to be sick.
734{Watching the player eat a corpse. Making a joke despite extreme disgust. / Disgust} Well, at least you know it's fresh...
735{Watching the player eat a corpse. / Disgust} There has to be something else around here to eat.
736{Watching the player eat a corpse. / Disgust} Remind me to never die in your presence.
737{Watching the player eat a corpse. / Disgust} Oh god.
738{Player requested you move to a location you can't reach. / Neutral} I don't think I can get to that.
739{Player requested you move to a location you can't reach. / Neutral} That's out of my reach.
740{Player requested you move to a location you can't reach. / Neutral} Don't see a way for me to get there.
741{Player requested you move to a location you can't reach. / Neutral} What? Am I supposed to wish my way over there?
742{Waking up next to the player, happy to see them. / Happy} Hey.
743{Waking up next to the player, happy to see them. / Flirting} Lovely night.
744{Waking up next to the player, happy to see them. / Happy} Can't believe we slept this late.
745{Waking up next to the player, happy to see them. / Happy} We really have to get up?
746{Waking up next to the player, happy to see them. / Happy} Wakey wakey, Blue. Come on. Time to move.
747{Entered a recently abandoned area. / Concerned} There were people here.
748{Entered a recently abandoned area. / Concerned} Where is everyone?
749{Entered a recently abandoned area. / Neutral} Looks like we just missed... whoever was here.
750{Entered a recently abandoned area. / Question} Shouldn't there be... people here?
751{Entered a recently abandoned area. / Question} Looks like someone skipped out of here in a hurry.
752{Walking into a bright area. / Neutral} Whew, bright in here, ain't it?
753{Walking into a bright area. / Question} Could we turn down the wattage on that thing?
754{Walking into a bright area. / Neutral} Well, at least we'll be able to see anyone coming in here.
755{Walking into an extremely clean area. / Surprised} Feel like I need to take my shoes off in here.
756{Walking into an extremely clean area. / Surprised} Who has time to do this sort of cleaning?
757{Walking into an extremely clean area. / Neutral} Look at this place. Their maid's got talent.
758{Walking through a creepy area. / Afraid} Wandering through places like this is how people end up someone else's dinner...
759{Walking through a creepy area. / Afraid} This place gives me the willies.
760{Walking through a creepy area. / Afraid} Blue. Something's not right here.
761{Walking through a dark area. / Question} Can you see a damn thing?
762{Walking through a dark area. / Question} How can you even see where we're going?
763{Walking through a dark area. / Question} Hey. You still there? Can barely see in here.
764{Walking through a dusty area. / Neutral} A Mr. Handy, a featherduster, and, say, what, a hundred years, and this place would be right as rain.
765{Walking through a dusty area. / Neutral} Ugh. I hope this stuff is dust.
766{Walking through a dusty area. / Neutral} I guess this place doesn't get a whole heck of a lot of foot traffic.
767{Walking through an open area. / Concerned} Doesn't seem like a great place to linger, Blue.
768{Walking through an open area. / Stern} You know what this place could use? Cover.
769{Walking through an open area. / Concerned} Anyone decides to pick a fight with us out here, we're in trouble.
770{Walking by a fortified area. / Neutral} Someone's not interested in visitors.
771{Walking by a fortified area. / Neutral} That's one way to keep out uninvited guests.
772{Walking by a fortified area. / Neutral} Guess they're not interested in sharing, huh?
773{What through an area covered in gore. / Disgust} Who could do something like that?
774{What through an area covered in gore. / Neutral} My god...
775{What through an area covered in gore. / Disgust} What on earth could someone have done to deserve this?
776{Walking through a disgusting area. / Disgust} Ugh. Looks like they ought to just torch this place and start over.
777{Walking through a disgusting area. / Disgust} I guess this isn't the scenic route.
778{Walking through a disgusting area. / Disgust} This can't be sanitary.
779{Walking through a disgusting area. / Disgust} Feel like I'm going to have to burn my clothes once we get out of here.
780{Walking into an area filled with tech. / Neutral} What is all this?
781{Walking into an area filled with tech. / Puzzled} How much of this you think still works?
782{Walking into an area filled with tech. / Question} Lot of nifty toys in here.
783{Walking into an area filled with tech. / Amused} And I thought the lifts in Diamond City were fancy.
784{Yelling over the noise. / Neutral} You say something?
785{Yelling over the noise. / Neutral} You think we could ask them to turn this down?
786{Yelling over the noise. / Neutral} This place is nice. Don't know why we don't come here more often.
787{Yelling over the noise. / Neutral} At least they'll never hear us coming.
788{Walking through an extremely messy area. / Neutral} Did Super Mutants decorate this place?
789{Walking through an extremely messy area. / Question} How do you find anything in here?
790{Walking through an extremely messy area. / Question} Couldn't part with... anything, could they?
791{Walking through an extremely messy area. / Stern} What a bunch of junk.
792{Walking into a pleasant area. / Neutral} Blue. Would you look at this place?
793{Walking into a pleasant area. / Neutral} Easy to forget places like this even exist.
794{Wanting to stick around in a pleasant area. / Neutral} Weren't not in any rush to go, are we?
795{Walking through an extremely quiet area. / Nervous} When'd it get so quiet?
796{Walking through an extremely quiet area. / Concerned} Got awful quiet in here...
797{Walking through an extremely quiet area. Waits a moment after "someone out there?" / Question} Hello? Someone out there? ...nothing. Quiet, ain't it?
798{Walking through an extremely quiet area. Overly loud initially, then realizing how loud she's being in the silence, then quietly apologizing. / Apologetic} You ever wonder... oh, jeez. Sorry. Quiet in here...
799{Walking into a safe area. / Happy} Certainly seems secure. This might be a good place to rest up.
800{Walking into a safe area. / Happy} Don't expect anyone will bother us in here...
801{Walking into a safe area. / Happy} Seems like the kinda place you could kick back, right?
802{Walking into a safe area. / Happy} Girl could get real comfortable in a place like this.
803{Smelling something horrific. / Disgust} Whatever is making that smell needs to seek medical attention, immediately.
804{Smelling something horrific. / Disgust} I think we've found a new frontier of foul.
805{Smelling something horrific. / Disgust} Ugh, do you smell that?
806{Smelling something horrific. / Disgust} It is rank in here.
807{Walking through a watery area. / Neutral} Hope you're not thirsty.
808{Walking through a watery area. / Disgust} Ugh. Places like this are why I try to avoid drinking water.
809{Walking through a watery area. / Neutral} Someone needs to drain this place in a serious way.
810{Amused} Yeah. No kidding. Well, aren't I lucky you thawed out.
811{Impressed by what you've just seen. / Impressed} Well, look at you.
812{Very impressed by what you've just seen. / Impressed} Never cease to impress, do ya?
813{Confused. / Puzzled} Uh... what?
814{Disapproving. / Neutral} Woah, woah. Not okay.
815{Disapproving. / Neutral} Well, that was dumb.
816{Extremely impressed by what you just witnessed. / Impressed} H-How did you even... wow.
817{Disapproving. / Neutral} Big mistake.
818{Approving. / Neutral} Like you read my mind.
819{Extremely disapproving. / Stern} Don't you ever try and pull something like that again.
820{Agreeing. / Neutral} Sure.
821{Agreeing. / Neutral} On it.
822{Agreeing. / Neutral} Oh yeah.
823{Refusing. / Neutral} Nope. Not happening.
824{Refusing. / Neutral} Uh, no.
825{Refusing. / Neutral} That's gonna be a no.
826{Giving an item. / Neutral} All yours.
827{Giving an item. / Neutral} Here.
828{Receiving an item. / Neutral} I'll take good care of it.
829{Receiving an item. / Neutral} Thanks.
830{In the heat of battle. / Stern} Brought this on yourself!
831{In the heat of battle. / Stern} Sweet dreams!
832{In the heat of battle. / Stern} Down you go.
833{In the heat of battle. / Stern} Had your chance.
834{Surprised} Watch out!
835{Surprised} Shit! Get down!
836{Surprised} No, no, no!
837{In a lot of pain. / InPain} So, so much blood...
838{Starting to lose consciousness. / InPain} It, it doesn't hurt anymore. Is that bad?
839{In a lot of pain. / InPain} Blue... help.
840{Dying. / InPain} Blue...
841{Dying. / InPain} Take care... of Nat.
842{Wounded in combat. / InPain} Agh!
843{Wounded in combat. / InPain} Ugh!
844{Taunting a little through serious pain. / InPain} Is-is that it?
845{Wounded in combat. / InPain} Ah! Come on!
846{Wounded in combat. / InPain} Ergh!
847{Wounded in combat. / InPain} Ooph!
848{In a lot of pain. / InPain} Oh, now I'm mad.
849{In a lot of pain. / InPain} Hrg!
850{Angry} Rrrrrraaaaahhhhh!
851{Angry} Yyyarrrggghhh!
852{Angry} Aaaaaayyyaaaaahhhh!
853{Taunting an opponent during combat. / Stern} Now, now. Don't start what you can't finish.
854{Taunting an opponent during combat. / Stern} Real bad move.
855{Taunting an opponent during combat. / Stern} You're all bravado, no brains, aren't ya?
856{Taunting an opponent during combat. / Stern} You made a mistake. Now you pay for it.
857{Taunting an opponent during combat. / Stern} Hope you made your peace.
858{Taunting an opponent during combat. / Stern} Kiss it all good-bye.
859{Taunting an opponent during combat. / Stern} You're still here?
860{Taunting an opponent during combat. / Stern} Wouldn't want to be in your shoes.
861{Taunting an opponent during combat. / Stern} Pitiful.
862{Taunting an opponent during combat. / Stern} You picked on the wrong people today.
863{Throwing a grenade in the middle of combat. / Neutral} Catch!
864{Amused} Here you go!
865{Agreeing to follow the player. / Neutral} Let's get to it.
866{Agreeing to follow the player. / Neutral} Here we go.
867{Agreeing to follow the player. / Neutral} On the move.
868{Player told you to wait. / Neutral} Okay. I'll be here, then.
869{Player told you to wait. / Neutral} Got it. Not going anywhere.
870{Player told you to wait. / Neutral} Shout if you need me.
871{Neutral} Yup.
872{Neutral} Of course.
873{Neutral} Can do.
874{Confirmation. / Neutral} Uh huh.
875{Neutral} That's a plan.
876{Question} Anything else?
877{Question} There more?
878{Question} What else you need?
879{Question} That it?
880{Question} What ya got?
881{Upset with something the player is asking of her. / Disbelief} Are you nuts?
882{Upset with something the player is asking of her. / Disbelief} I can't believe you'd even ask me that.
883{Upset with something the player is asking of her. / Stern} Not now. Not ever.
884{Upset with something the player is asking of her. / Stern} That's a joke, right?
885{Offended. / Stern} Absolutely not.
886{Unable to do something the player has asked. / Neutral} Would if I could. But I can't. So I won't.
887{Unable to do something the player has asked. / Neutral} Sorry, not possible.
888{Unable to do something the player has asked. / Neutral} Wish I could help you.
889{Unable to do something the player has asked. / Neutral} That doesn't seem like a great idea.
890{Unable to do something the player has asked. / Neutral} Can't do it.
891{Neutral} Point the way.
892{Question} Where to?
893{Acknowledging a command. / Neutral} You say the word.
894{Neutral} Just let me know.
895{Acknowledging a command. / Question} Hmm?
896{Offering to help the player. / Friendly} What can I do?
897{Offering to help the player. / Friendly} Shoot.
898{Offering to help the player. / Question} What ya got for me?
899{Initiating trading with the player. / Neutral} Take a look.
900{Initiating trading with the player. / Neutral} Probably have something you can use.
901{Initiating trading with the player. / Neutral} Help yourself.
902{Offering to trade with the player. / Neutral} Don't mind the clutter.
903{Offering to trade with the player. / Neutral} Looking for something specific?
904{Offering to trade with the player. / Neutral} Sure. Take a peek.
905{Spotting an enemy. / Stern} There you are.
906{Spotting an enemy. / Stern} I see you.
907{Spotting an enemy. / Stern} Hey! They're here!
908{Spotting an enemy. / Stern} Found 'em and they do not look friendly.
909{Spotting an enemy. / Stern} Here's trouble!
910{Neutral} Guess we scared 'em off.
911{Reassuring the player, trying to hide some fear. / Neutral} Whew. I think they left.
912{Question} What do you think that was?
913{Question} You think we're safe now?
914{Neutral} Must be imagining things.
915{Lost track of an enemy. / Stern} Hey! Who said you could hide!
916{Lost track of an enemy. / Concerned} Blue, they're still here somewhere. Watch out.
917{Lost track of an enemy. / Question} You got a line on 'em?
918{Lost track of an enemy. / Neutral} Where are you...
919{Lost track of an enemy. / Stern} Dang. Lost 'em.
920{Just wrapped up combat. / Neutral} That went better than expected...
921{Just wrapped up combat. / Amused} Still in one piece.
922{Just wrapped up combat. / Stern} That's all of them.
923{Just wrapped up combat. / Question} Didn't know when to quit, did they?
924{Just wrapped up combat. / Stern} Should've backed down.
925{Just wrapped up combat. / Stern} Guess we showed them.
926{Just wrapped up combat. / Stern} And good riddance.
927{Just defeated a group of enemies. / Puzzled} I wonder if this is normal for other journalists...
928{Just wrapped up combat. / Amused} Really held your own there, Blue.
929{Just defeated a group of enemies with the player. / Question} Wish it hadn't come to that.
930{Just found a group of enemies she's lost track of. / Neutral} Back for more, huh?
931{Just found a group of enemies she's lost track of. / Neutral} They're back!
932{Just found a group of enemies she's lost track of. / Neutral} Got 'em.
933{Just found a group of enemies she's lost track of. / Neutral} Found ya.
934{Just found a group of enemies she's lost track of. / Neutral} Blue! Company!
935{Neutral} Huh. Guess they vanished for good.
936{Neutral} Here's hoping they don't come back.
937{A little cautious. / Neutral} I... I think they're gone.
938{Question} That it? Did they leave?
939{Neutral} Seems they had enough sense to run.
940{Cautious. / Conspiratorial} Hey. Something's out there.
941{Conspiratorial} What was that?
942{Conspiratorial} Blue, we're not alone here.
943{Concerned. / Conspiratorial} You see that?
944{You just heard something / Conspiratorial} Hear that? Was that you?
945{Lost track of an enemy. / Puzzled} Now where'd they get to?
946{Lost track of an enemy. Confused. / Puzzled} Gone. Just like that.
947{Lost track of an enemy. / Puzzled} Where'd they go?
948{Lost track of an enemy. / Neutral} Come out, come out.
949{Just lost sight on an opponent. / Question} Damn. Lost 'em.
950{Entering combat. / Neutral} Let's get this over with, shall we?
951{Entering combat. Bemused. / Neutral} Wow. There's a whole bunch of you, aren't there? For now.
952{Entering combat. / Neutral} What a waste.
953{Entering combat. / Neutral} They never just want to talk.
954{Entering combat. / Neutral} If we're gonna dance, let's dance.
955{Entering combat. / Neutral} Bad idea.
956{Entering combat. / Neutral} Guess this is it for you.
957{Entering combat. / Neutral} Come on. We don't have to do this.
958{Entering combat. / Neutral} One more obituary.
959{Entering combat. / Neutral} Gonna be your last mistake.
960{Entering combat against a Bloatfly. / Amused} Farewell, little fly.
961{Entering combat against a Bloatfly. Mocking. / Amused} Well, aren't you a nasty little thing.
962{Entering combat against an Assaultron. / Concerned} Hey. Assaultron over here. Watch yourself.
963{Entering combat against an Assaultron. / Neutral} That is one angry metal lady.
964{Entering combat against a Bloodbug. / Irritated} Damn flying syringes.
965{Entering combat against a Bloodbug. / Irritated} What I wouldn't give for the biggest rolled-up newspaper...
966{Genuinely concerned while entering combat with a Deathclaw. / Nervous} No, no, no. Here it comes!
967{With a "you're nuts" tone. Entering combat with a Deathclaw. / Neutral} We picking "fight" over "flight?" Okay...
968{Fighting an annoying robot. / Irritated} Commonwealth had enough pests already. Someone really had to make more?
969{Entering combat against a robot. / Neutral} Imagine using these things for news instead of just target practice.
970{Entering combat with a Feral. / Neutral} Watch your digits, Blue. Ferals.
971{Entering combat with a Feral. / Neutral} Poor Ghoul bastards.
972{Mocking the wimpy enemy she's engaging. / Neutral} I am Handy, destroyer of worlds.
973{Entering combat with a weak robot. / Question} Whose bright idea was it to arm the gardener?
974{Entering combat with a Mirelurk. / Irritated} Come on, lurk. Show us that underbelly.
975{Entering combat with a Mirelurk. / Stern} If you like your limbs, I'd keep my distance.
976{Entering combat with a Mirelurk king. / Neutral} Careful. These things know how to wail.
977{Entering combat with a Mirelurk King. / Stern} So long, your Highness.
978{Entering combat with Molerats. / Concerned} Hello. Mole Rats!
979{Entering combat with Molerats. / Stern} Watch it. Could be more burrowed nearby.
980{Entering combat with a robot. / Amused} Just aim for the Combat Inhibitor and watch the fireworks.
981{Entering combat with a robot. / Question} Why's a butler need a firearm? Rich people were weird in your time too, huh?
982{Entering combat with Radroaches. / Amused} Oh, nope, just roaches. Thought we might be in danger.
983{Speaking kindly to the roach, then whispering to the player. / Conspiratorial} Come here little guy... Blue, you got a bat or something?
984{Entering combat with a Radscorpion. / Concerned} Watch it! Radscorpions!
985{Entering combat with a Radscorpion. / Concerned} Keep an eye on that stinger.
986{Entering combat with a mutated stag. / Stern} Let's put this thing out of its misery.
987{Entering combat with a mutated stag. / Neutral} It saw us. Try to get behind it!
988{Panicked. Entering combat with a heavily armed robot. / Concerned} Woah! Sentry bot. Move!
989{A little panicked. Entering combat with a heavily armed robot. / Stern} Sentry bot! Pulse, explosives, just hit it hard!
990{Fighting a giant wasp. / Question} You hear a buzzing? Not for long, you don't.
991{Entering combat with a large wasp. / Neutral} Lot easier to whack if you ground 'em.
992{Honestly concerned about entering combat against a massive enemy. / Surprised} Oh my god... Behemoth!
993{Entering combat with a Super Mutant Behemoth. / Surprised} Wow. Someone's been eating their Cram.
994{Entering combat with a Super Mutant. / Amused} Hope you like 'em big and dumb.
995{Entering combat with a Super Mutant. / Neutral} Mutants. Angry, armed, and inbound.
996{Entering combat with a Super Mutant. / Neutral} We got Mutants. And they look mad. Course, they always look mad.
997{Entering combat with a Super Mutant. / Neutral} Bye bye, big guy.
998{Entering combat with a Super Mutant. / Neutral} I'm guess they're not looking to negotiate.
999{Entering combat with Synths. / Neutral} Institute scrapheaps.
1000{Pleading with the enemy synths, then resolved that it didn't work / Stern} Back to the scrapheap for you.
1001{Fighting a turret. / Neutral} This place has some serious defenses. Must be something important here.
1002{Fighting a turret. / Neutral} Watch it. That turret's live.
1003{Fighting a turret. / Irritated} My hot plate's on the fritz but that damn turret still works after 200 years...
1004{Engaging a rabid dog in combat. / Stern} Naughty naughty.
1005{Fighting a rabid dog. / Stern} Bad. Bad dog.
1006{Fighting a deformed bear. / Stern} Bring it, furball.
1007{Fighting a deformed bear. Nervous, as these things are very dangerous. / Concerned} Uh, I think it sees us!
1008{The player has approached Piper again after she's refused to travel with the player ever again. / Angry} You can't take a hint, can you?
1009{The player has approached Piper again after she's refused to travel with the player ever again. / Irritated} Looking to ruin my day?
1010{The player has approached Piper again after she's refused to travel with the player ever again. / Irritated} Well, isn't this unpleasant.
1011{The player has approached Piper again after she's refused to travel with the player ever again. / Angry} Really trying my patience right now.
1012{Irritated the player is asking her something. / Irritated} What could you possibly need now?
1013{Giving the player a sugary hunk of food. / Friendly} Take it.
1014{Giving the player a sugary hunk of food. / Friendly} Enjoy.
1015{Giving the player a sugary hunk of food. / Friendly} Bon appetite.
1016{Happy} Was just thinking about you.
1017{Happy} Whatever you need.
1018{Talking to your best friend. / Happy} Just say the word.
1019{Talking to your best friend. / Happy} Anything. Anything at all.
1020{Flirting} Can't stay away, huh?
1021{Coyly. / Flirting} Hey there.
1022{Pleased to see the player. / Happy} Anything I can do?
1023{In a "come hither" tone. / Happy} Hey, Blue.
1024{Happy} Always there when I need ya.
1025{Happily greeting the player. / Friendly} What's the story?
1026{Happily greeting the player. / Friendly} For you? I got time.
1027{Happily greeting the player. Joking a little. / Amused} What a pleasant surprise.
1028{Happily greeting the player. / Friendly} No need to be shy.
1029{Happily greeting the player. / Friendly} There something you need?
1030{Asking if the player needs something. / Neutral} All ears.
1031{Asking if the player needs something. / Question} Need something?
1032{Asking if the player needs something. / Question} Hmm?
1033{Asking if the player needs something. / Neutral} I'm listening.
1034{Asking if the player needs something. / Question} What's up?
1035{Irritated the player is asking her something. / Question} No one else you can pester, huh?
1036{Irritated the player is asking her something. / Irritated} Can we make this snappy?
1037{Irritated the player is asking her something. / Irritated} Talk.
1038{Irritated the player is asking her something. / Irritated} Out with it.
1039{Irritated the player is asking her something. / Irritated} What is it now?
1040{Neutral} Go on.
1041{Neutral} Yeah?
1042{Invitation to speak. / Neutral} Shoot.
1043{Neutral} You say something?
1044{Question} Huh?
1045{Irritated} Why'd they even build all this if they were just going to nuke it?
1046{Staring out over a giant blast crater. / Neutral} The Commonwealth without the Institute... hard to even imagine.
1047{Irritated} Starting to feel like you pulled a fast one on me, Blue.
1048{Sighs at the end. / Irritated} I've made my fair share of mistakes, but this...
1049{Irritated} This trip's starting to look like a serious bust.
1050{Irritated} If this is how people treated each other back then, no wonder everything went to shit.
1051{To herself. / Irritated} You just don't know when to say "no," do you Piper?
1052{Irritated} What're we going to do with you, Blue?
1053{Irritated} I don't know why I expected you to be different.
1054{Irritated} I've met Raiders better behaved than you... I guess not a lot better.
1055{Irritated} Thought folks from your time were better behaved than this. Or at least more polite.
1056{Amused} Nothing stays hidden forever. Least, not if I have my say.
1057{Neutral} Doing the right thing rarely makes you popular. But I don't think I could live with myself otherwise.
1058{Neutral} I'd rather know an ugly truth than a sweet lie.
1059{Amused} Never thought a reporter could consider themselves a success until someone'd threatened their life. Me? I'm very successful.
1060{Teasing the player. / Amused} Hard to believe I'm roaming with my own pre-war relic.
1061{Neutral} Most folks are just looking for a hand. All we gotta do is offer.
1062{To herself. Thinking about trying to make a story out of the current situation. / Neutral} What's the angle here...
1063{Amused} Nice being on the move again... fewer papercuts than back home.
1064{Amused} It may be constantly trying to kill us, but the Commonwealth never lacks for excitement.
1065{Confident} If there's a story here, we'll find it.
1066{Neutral} Let me know if there's anything I can do to lighten the load... or, you know, if you need anything proofread.
1067{Angry at herself for signing up with the player. / Irritated} The things I'll do for a headline...
1068{Friendly} Right behind ya.
1069{Question} Anything I can do? You just say the word.
1070{Neutral} Well, this place is... something, all right.
1071{In a pretty nasty utility area. / Disgust} Ugh. I'm not going to leave the bath for a week after we get out of here.
1072{Neutral} Would have been nice to see all this in its prime.
1073{Making a painful pun, then explaining it to the player. / Conspiratorial} I like my pistols like I like my company - high-caliber... talking 'bout you, Blue.
1074{Friendly} Nice to see there are still some folks with sense in the Commonwealth.
1075{Teasing the player. / Amused} Get a lot done for an old-timer, don't ya?
1076{Friendly} I needed a trip like this. Thanks for letting me tag along, Blue.
1077{Friendly} I'd always heard folks were nicer in your day. Never expected I'd see it firsthand.
1078{Neutral} Piper and Blue. Heh. Sounds more like a jazz combo than a traveling outfit. But it'll do.
1079{Grateful} You were right about Nat. Thanks. Again.
1080{Friendly} How did I ever travel without you, Blue?
1081{Friendly} You sure know how to show a girl a good time.
1082{Tenderly until the last sentence. / Happy} Nat always said I was the lucky one. Seems sis was right.
1083{Tenderly. / Happy} What did I ever do to deserve you?
1084{Sweetly, to someone she really cares for. / Happy} I can always count on you, can't I?
1085{Flirtatious. / Flirting} You are one well-preserved relic, you know that?
1086{Flirting} Hey dollface.
1087{Flirting with the player. / Amused} Well, aren't I lucky they thawed you out just for me.
1088{Happy} Finally have someone to call my own.
1089{Friendly. Piper has spilled her guts to the player. / Happy} Can't keep anything from you, can I?
1090{Happy} Sure don't make 'em like they used to. Talking about you, Blue.
1091{Neutral} Hey Blu--
1092{Surprised} Oh!
1093{Flirting} Heh. Goosebumps.
1094{A greeting. / Friendly} Hey trouble.
1095{Friendly} I'm game... whatever the plan is.
1096{Friendly} Now how the hell did someone like me luck out and find someone like you.
1097{Friendly} No one I'd rather be out here with.
1098{Friendly} Real good to know I've got someone I can count on.
1099{Friendly} We'll make something of the Commonwealth yet.
1100{Talking to your best friend. / Friendly} Used to feel like I was the only one who saw the Commonwealth for what it was. Then I met you.
1101{Talking to your best friend. / Friendly} So many threads to follow. But if anyone's gonna find where they lead, it's us.
1102{Seething but still cordial. You're furious with the person you're speaking to at the moment. / Angry} Ugh. I don't even want to look at you.
1103{Seething but still cordial. You're furious with the person you're speaking to at the moment. / Angry} Blue, please. I'm trying real hard to not yell at you right now.
1104{Seething but still cordial. You're furious with the person you're speaking to at the moment. / Angry} I always wondered how people could let things get so bad in your time. Well, now I know.
1105{To yourself. Upset with yourself. / Angry} How'd I let myself end up here...
1106{To yourself. Upset with yourself. / Angry} How could I let you rope me into this...
1107{Seething but still cordial. You're furious with the person you're speaking to at the moment. Add a little laugh before "so much." / Angry} Thought we might do some good together... so much for that.
1108{Seething but still cordial. You're furious with the person you're speaking to at the moment. / Angry} You are infuriating, you know that?
1109{Seething but still cordial. You're furious with the person you're speaking to at the moment. / Angry} Well, at least if anyone needs to find us they can just follow the trail of ruined lives...
1110{Seething but still cordial. You're furious with the person you're speaking to at the moment. / Angry} I've come across some real monsters, but you, you may just take the cake.
1111{To yourself. Upset with yourself. / Angry} So much time and effort, right down the tubes.
1112{Walking through a vast, irradiated landscape. / Neutral} This place would make my hair stand on end if it wasn't actively causing it to fall out.
1113{Walking through a vast, irradiated landscape. / Neutral} It's so serene. But then I guess most graveyards are.
1114{Walking through a vast, irradiated landscape. / Neutral} Why do ya suppose this area got hit so hard?
1115{Looking at a gross waterfront. / Neutral} Hard to believe anyone ever came to these places willingly...
1116{Disgust} What a lovely aroma? I don't know what Mirelurk ate a pile of old socks before it died, but how nice of it to share.
1117{Irritated} I had a Radgull snatch a snack cake right out of my hand once in a place like this. Flying roaches.
1118{Neutral} You know the word "cesspool" comes to mind.
1119{Wistful, then annoyed. / Neutral} Every now and then, I get a hint why people thought this was beautiful once. And then, inevitably, a Mirelurk shows up.
1120{Honestly interested in doing some scrounging. / Friendly} Decent place for a scrounging spree.
1121{Question} Jeez, how much stuff did they make back then?
1122{Obliging. / Neutral} Might still be something of value in here to someone.
1123{Sarcastic. / Sarcastic} A warehouse. Thrilling.
1124{Surprised} Quite a set-up they had down here.
1125{Question} People really lasted two hundred years inside these tin cans? I would've gone batty.
1126{Concerned} These things feel too much like tombs for my liking.
1127{Disbelief} They must've made a fortune on these places. Selling people the chance for a future.
1128{Neutral} Lots of nifty tech down here. They're not going to miss a little, are they?
1129{Concerned} How can a place still smell this bad after 200 years?
1130{Irritated} We can never just wander someplace nice, can we?
1131{Walking through an old utility facility. / Neutral} I suspect that getting nuked probably didn't much affect this place's popularity.
1132{Neutral} I wouldn't trust anyone or thing that chooses to live in a place like this.
1133{Walking down an old tunnel. / Neutral} Oh god. This place reminds me of a date I went on once. Guy said it was a trip to the "Tunnel of Love." There was not a second.
1134{Walking through an old tunnel. / Concerned} Well, I guess on the whole it's way less collapsed than I'd expect it to be...
1135{Neutral} It's like they designed them to fuel nightmares.
1136{Question} So, what've they got in here?
1137{Concerned} If a store like this isn't picked clean, there's usually a reason.
1138{Neutral} You know growing up, I thought shopping carts were baby cages. Let me tell you, my little sister did not appreciate the mix-up.
1139{Neutral} I'd take Diamond City market over this place any day.
1140{Joking. / Sarcastic} Oh shoot. Shopping list's in my other notebook.
1141{Neutral} Could you imagine trying to build something like this now? Everything mean got bigger and our dreams got smaller.
1142{Neutral} Can't believe this old thing's still upright, considering.
1143{A bit skeptical. / Question} How high up you looking to go?
1144{Neutral} Best advice I ever got about exploring these things? Always have a second escape route that's not "jump."
1145{Neutral} You'd be surprised how many old documents are still in these things. A researcher's paradise.
1146{Joking. / Amused} Hey, you're old. Can you explain this to me? How exactly does one shiver a timber?
1147{Neutral} You know if you're looking for something seaworthy, I've got two words for you: look elsewhere.
1148{A little nervous. / Concerned} You don't suppose this thing's gonna fall apart any more while we're standing here, right?
1149{Question} What do you think got this one? Pirates? Mirelurk Queen? Drunk captain?
1150{Neutral} I vote we just let the Mirelurks have this one.
1151{Neutral} Seems this one wasn't good enough for those pirates in Libertalia. That's saying something.
1152{Walking through an old school. / Amused} All this dedicated to the pursuit of knowledge.
1153{Piper is walking through a nuked schoolhouse. / Concerned} You know, from what I've read, I suspect the food in these places has actually improved since the bombs.
1154{Neutral} If you're hounding for lunchboxes, we're in the right place.
1155{Neutral} Can't hold a torch to the school in Diamond City. Though there are fewer bulletholes.
1156{Neutral} You think this was an "education" type of school or a "reeducation" type of school?
1157{Neutral} Never ceases to amaze me what people'll throw away.
1158{Neutral} I dig up enough garbage for work. I'd prefer not to do it on my time off.
1159{Walking through a junkyard. / Sarcastic} Seeing the sights, huh?
1160{Walking through a salvage yard. / Amused} What a pile of scrap... heh. You get it? Because it's... oh nevermind.
1161{Neutral} Not quite the adventure I expected, Blue.
1162{Neutral} First rule of the city. Eyes up, weapons out.
1163{Neutral} Since McDonough took over, most folks have to choose between this or Goodneighbor. I'm not convinced this isn't the safer choice.
1164{Puzzled} Best way to keep your bearings out here is... wait, if the sun's over there... uh, you've got a map, right?
1165{Neutral} More opportunities for an ambush around here than I like.
1166{Neutral} Folks probably left something behind worth scrounging.
1167{Neutral} Snagged some parts for our printing press in an area like this. Can't believe a place this small had its own newspaper.
1168{Walking through a burnt out small town. / Neutral} The American dream. Reduced to ashes.
1169{Question} What do you think did this place in? Rads? Raiders? Both?
1170{Neutral} Still kinda charming... if you squint your eyes real hard.
1171{Walking through an old quarry. / Neutral} Watch your step around here.
1172{Neutral} Can't believe folks used to build with this stuff. Life before corrugated metal.
1173{Walking through an abandoned quarry. / Neutral} Lot of fancy toys just for digging holes.
1174{Walking through a quarry. / Conspiratorial} Takes an awful lot of equipment to dig something like this. I doubt anyone's gonna notice if some parts just wandered off.
1175{Neutral} Always seems like there are skeletons at the bottom of these things.
1176{Walking through a park. / Concerned} As lovely a picnic as this is, this is how people get shot.
1177{Walking through a park. / Neutral} Bet this was peaceful in its day.
1178{Concerned} Can you imagine just relaxing in a place like this? Not having to worry about what's planning to eat you?
1179{Neutral} Can't believe anything still grows out here at all.
1180{Neutral} Hmm, still sort of pretty in the right light.
1181{Walking through an abandoned office. / Neutral} Could set up a decent newsroom in here.
1182{Question} How'd anyone get anything done with all these computers around?
1183{Neutral} Bet most looters just passed this place by. Might be something worth taking.
1184{Neutral} The paper "Publick Occurrences" is printed on, we found in places like this. Stuff's rarer than gold.
1185{Neutral} There are moments when I think I could just work behind a desk. Usually when I'm being shot at.
1186{Concerned} Places like this were supposed to remind us to not repeat the errors of the past. Fat lot that did.
1187{Neutral} It's pretty, what's left of it.
1188{Neutral} You know the story of this one? All start to run together after a while.
1189{Neutral} Stuff here's probably in better shape than anything they sell at market. At the least it was probably fired less.
1190{Neutral} Can't imagine the skirmishes that went on over this place.
1191{Walking through an old military installation. / Somber} Lotta caps went into building this place. Talk about a waste.
1192{Walking through an old military installation. / Question} Look at this place. It all just ended up being so futile. And yet folks like the Brotherhood just want to do it all again.
1193{Walking through an old military installation. / Question} These places tend to be trapped up pretty well. Keep your eyes peeled.
1194{Neutral} Tight quarters down here. I don't care how "friendly" it might be, watch your fire.
1195{Cracking a joke to avoid getting nervous. / Nervous} So, were these places always terrifying? Or is that just a recent addition?
1196{Walking through a creepy abandoned tunnel. / Nervous} Jumping at shadows.
1197{Laughs at her own joke. / Amused} This is the sort of place all the cool Ferals get together, chew the fat. Heh.
1198{Neutral} It'd take a lifetime to clear these tunnels out. Likely because you'd die trying it.
1199{Walking through an old lab. / Neutral} Feel like I need better eye protection in a place like this.
1200{Walking through an old lab. / Puzzled} And over here, we have a rare, mint condition... uh, just what the heck do you think this stuff did?
1201{Puzzled} Places like this make me wish I'd stayed awake in science class.
1202{Neutral} Bet in the right hands, someone could still make a lot of use of this stuff.
1203{Neutral} Stuff was probably worth a small fortune at some point. Now look at it...
1204{Walking through an old hospital. / Conspiratorial} Hey. You see any Stims, nab 'em.
1205{Question} Can you imagine, being able to take care of so many people?
1206{Neutral} These places attract desperate people, Blue. Probably merits some extra caution.
1207{Neutral} Grab anything you can carry. If someone can't use it, it's still probably worth some caps.
1208{Neutral} Doctors always give me the creeps. Glad I never had to deal with a whole building full.
1209{Question} Hey, you're pretty handy, Blue. You think there's anything in here you could put to use?
1210{Neutral} If you're on the hunt for something heavy and rusted, you picked the right place.
1211{Neutral} Can't even imagine what this place must've been like when it was running... now it's like a tomb.
1212{Neutral} Some things never go out of style. Limb loss in a place like this, for example.
1213{Walking through an abandoned factory. / Sarcastic} The wonders of mass production.
1214{Neutral} These folks don't seem like they had much to begin with...
1215{Neutral} It's not much, but it's still a big step up from most places in the Commonwealth.
1216{Concerned} I don't expect many people choose this life. Why do you think these folks ended up out here?
1217{Neutral} You looking to rest up? Seems as good a place as any.
1218{Standing in the middle of a small encampment. / Neutral} It's got some charm... I guess...
1219{A little concerned. / Concerned} This is natural, right? We're not about to walk into the jaws of whatever dug this?
1220{Walking through a cave. / Neutral} Little thin on charm down here, isn't it?
1221{Walking through an old cave. / Neutral} When I think "Story of the Century," this place... this is not what springs to mind...
1222{Neutral} I don't think anyone down here's expecting guests.
1223{Pretending to read from a journal, telling a joke about cannibalism. / Neutral} A reporter and a vault dweller wandered into my cave today. I had them for dinner. They were delicious.
1224{Walking through an old brewery. / Question} You must be real thirsty, Blue.
1225{Neutral} Nothing says "day in the hospital" like sampling some two-hundred-year-old beer.
1226{Neutral} We should take some of this to the Dugout Inn. It'd be better than what they're selling now.
1227{Wandering around an abandoned brewery. / Impressed} How much beer did they make in this place? No wonder there were so many people back then.
1228{Neutral} Well, at least the price of drinks is right.
1229{Neutral} I can't imagine people brought a lot of valuables to the airport. But I suppose it couldn't hurt to check.
1230{Neutral} This place sure took a beating.
1231{Question} Some planes must have gotten away before the bombs hit. Where do you think ended up?
1232{Walking around an abandoned airport. A little somber. / Sarcastic} Hard to believe a place this vast was essentially a glorified bus terminal.
1233{Neutral} There's something so romantic about the idea of flying. Plummeting, less so.
1234{Stern} Sure, the Institute made these things killing machines, but they're still killing machines.
1235{Stern} If the Institute and its synths think we're going down without a fight, they're in for a damn big surprise.
1236{Neutral} The Institute sure gives its lackeys some serious firepower.
1237{Neutral} Nick's the only synth I've met that didn't seem to have a screw loose. Wonder if that's why they got rid of him?
1238{Question} Wonder what the Institute's looking for in a place like this?
1239{Neutral} You know, I think Super Mutants are smarter than anyone gives them credit for. Lucky for us they're about as organized as a Goodneighbor parade route.
1240{Concerned} You know Mutants take prisoners. I can't imagine a death that's worse than that.
1241{Neutral} I've heard rumors of humans and Mutants living together out west. I assume it's a master/slave sort of thing. Wonder who's boss.
1242{Pronounced "Ef-ee-vee" / Neutral} You heard of FEV? Apparently it's what makes Mutants so damn tough. And ugly.
1243{Question} Imagine what the Commonwealth would look like if Mutants were on our side. Why isn't the Institute figuring that out?
1244{Neutral} Can't believe these things still operate.
1245{Neutral} Nick explained the difference between synths and robots to me once. Suffice it to say, it didn't make thrilling news.
1246{Recalling some old fun. / Amused} When we were kids, we used to steal my Dad's pistol, shoot the Combat Inhibitors off a couple of bots and steer 'em through town. Jeez, that was fun.
1247{Neutral} You can usually still get some pretty nice parts off these old models.
1248{Stern} Just don't let 'em smell your fear, Blue. No, no, that's dogs...
1249{Irritated} Wish we could just put these jerks and the Super Mutants in a cage and let 'em ruin each other's day instead of all of ours.
1250{Angry. / Stern} Deathclaws, Ferals, even bots. They don't know what they're doing. But Raiders, they choose to be this cruel.
1251{Irritated} What kind of whack job would choose this life?
1252{Neutral} I don't like having to kill anyone, but for Raiders, I'll almost make an exception.
1253{Stern} Raiders. Humanity at its absolute worst.
1254{Emphasis on the first "A." Telling a joke at the end. / Neutral} A Mole Rat's a pest. A pack of them, well, that's just good eating.
1255{Remembering. / Neutral} During the thin years, when the harvests didn't pan out, finding a Mole Rat felt like a gift. An angry, smelly gift.
1256{Neutral} Rule one of Mole Rats - never get between a Brood Mother and her... anything. Just stay away from them.
1257{Neutral} Wonder if there's a warren nearby.
1258{Neutral} Whew. One of these Rats must be seriously ill. Nothing healthy should smell like that.
1259{Neutral} You can make a pretty penny selling Mirelurk eggs, so long as you're not too attached to your fingers.
1260{Neutral} I wouldn't stick a toe in water for years because of these things.
1261{Conspiratorial} The secret to dealing with Mirelurks? Mines.
1262{Neutral} With the right spices, Mirelurk meat can taste just like an old shoe.
1263{Neutral} You know what fact never fails to give me chills when it comes to Mirelurks? The world? Seventy percent water.
1264{Neutral} Gunners. All the combat training of the Brotherhood of Steel, all the moral character of your neighborhood bully.
1265{Neutral} Oh, story idea. I get a tattoo on my forehead and cop a bad attitude. "Gunners Undercover." It'd probably actually move some papers.
1266{Neutral} Gunners pack a punch, but they're not coordinated. They're like Super Mutants without the charm.
1267{Irritated} Gunners are all based out of the GNN Building downtown. What a waste of a newsroom.
1268{Neutral} Gotta have some serious issues to think an organization requiring facial tattoos is the place for you.
1269{Question} Nasty cannibals... wait, are Ghouls cannibals? They don't eat each other, right?
1270{Stern} These things stopped being people a long time ago.
1271{Neutral} Mayor McDonough chased all the Ghouls out of Diamond City. I wonder if any of them ended up out here.
1272{Neutral} Ghouls love to play peek-a-boo. Keep your eyes open.
1273{Playful. / Amused} I don't have to outrun the Ghouls, Blue. I just have to outrun you.
1274{Neutral} Don't usually get to see Deathclaws this close. Wouldn't mind this being the last time, either.
1275{Irritated} Not to go all "writer," but seriously? Deathclaws? What, was "Pointy Lizard" taken?
1276{Realizes Roger is dead at the end. / Neutral} Knew a trader who dealt solely in Deathclaw goods. Clothes, weapons, jewelry. Come to think of it, I haven't seen Roger in a whi... oh.
1277{Neutral} Makes you wonder how people ever made it past day one with these things running amok out here.
1278{Neutral} It'd probably take the Brotherhood, Institute, and divine intervention to clear these things from the Commonwealth.
1279{Pity. / Neutral} If there were ever people more in need of the truth...
1280{Neutral} Let's not linger, all right? I'm worried my teeth might start falling out.
1281{Dealing with a group of cultists who worship the atom, then realizing what she's saying. / Neutral} Worshipping the atom doesn't seem so crazy when you realize what it's capable of... wait, no, I hear it now. That did sound crazy.
1282{Question} You got enough RadAway to share?
1283{Neutral} Poor brainwashed dolts. Wish they'd listen to reason.
1284{Neutral} I read pre-war scientists thought bugs would inherit the Earth. At least they got one thing right.
1285{Neutral} It true bugs weren't this big in your time? That must've been nice.
1286{Disgust} Some of these things lay eggs in their hosts while they're still alive. Ugh.
1287{Disgust} Why do they all have to be so ugly?
1288{Neutral} Exoskeletons with appetites.
1289{Neutral} Brotherhood sure knows how to take all the fun out of dressing in rivets and leather.
1290{Stern} I don't care how you feel about synths. No one gets to have the authority to wipe them all out.
1291{Neutral} The Brotherhood seems to rely real heavily on their chain of command. Wonder how long the links hold.
1292{Stern} Anyone with that much firepower plans on using it. No matter what they claim.
1293{Stern} Sure, the Brotherhood's a lesser evil, but that's still evil.
1294{Neutral} Sun goes down, crazy's come out.
1295{Neutral} Made it another day in the Commonwealth. Lucky us.
1296{Neutral} Can't remember the last time I saw the sunrise. Even this place can look pretty.
1297{Neutral} Nice night. Means things with sharper eyes than us will be on the hunt.
1298{Neutral} Nights like this, a warm spot with a cold beer would be heaven.
1299{Upset and in the rain. / Concerned} No! This rain is going to ruin my notes.
1300{Neutral} Nice day. Where we headed?
1301{Offering to help the player carrying a heavy load. / Pleading} Blue, come on. Let me carry something before you cripple yourself.
1302{Player is carrying way too much stuff. / Amused} You look about ready to topple over.
1303{Player is carrying way too much stuff. / Concerned} Woah. Lookin' a little unsteady. There anything you can leave behind?
1304{Player is carrying way too much stuff. / Amused} Heh. You still alive under all that?
1305{Player is carrying way too much stuff. / Neutral} Might be time to drop something.
1306{Player is walking around without clothes. / Amused} Uh, Blue. Where are your pants?
1307{Player is walking around without clothes. / Amused} Oh, what I wouldn't give for a camera right now.
1308{Joking, as the player is walking around without clothes. / Amused} You chilly? It seems chilly.
1309{Question} Handy, aren't ya?
1310{Question} If you wanted to make me a second printing press while you're at it...
1311{Neutral} Always was a little jealous of folks who could craft something other than a paragraph.
1312{Player just triggered a mine. / Concerned} What the... Blue, you okay?
1313{A mine just went off. Yelling because of the sound. / Neutral} Wow! Loud!
1314{Player just triggered a mine. Concerned. / Concerned} Everything still attached?
1315{Question} You sure it's safe to swim here?
1316{Player just went for a swim. / Neutral} I guess this looks clean... -ish.
1317{The player is swimming. / Amused} Hey look. Blue soup.
1318{Not happy the player is picking pockets. / Irritated} Hope you know what you're doing.
1319{Not happy the player is picking pockets. / Irritated} I'm just going to tell myself that they wronged you in the past.
1320{Not happy the player is picking pockets. / Irritated} People aren't real fond of sticky fingers around here.
1321{Watching the player steal. Chastising. / Conspiratorial} Blue, that belongs to someone.
1322{Whispering strongly. Watching the player steal. Chastising. / Conspiratorial} You looking to get us in trouble?
1323{To herself, pretending to not notice the player's theft. / Neutral} Don't mind us. Just perusing.
1324{Player just convinced someone to provide additional caps. / Neutral} There's that silver tongue.
1325{Player just convinced someone to provide additional caps. / Neutral} Awful smooth, Blue.
1326{Player just convinced someone to provide additional caps. / Conspiratorial} You really think they can afford that much? Well, I guess they did.
1327{Piper and the player just received a reward. Not scolding. Friendly. / Friendly} Put it to good use.
1328{Piper and the player just received a reward. / Impressed} That should make things easier goin' forward.
1329{Piper and the player just received a reward. / Friendly} That's generous of 'em.
1330{Piper and the player just received a reward. / Neutral} Not too shabby.
1331{Piper and the player just received a reward. / Neutral} Hard work payin' off.
1332{Player is reading a book. Piper's interested. / Question} That one worth reading?
1333{Honestly glad to see the player reading. / Friendly} Take your time. The literate keep me fed.
1334{Player is reading a book. Piper's interested. / Friendly} Wish I'd brought something to peruse myself.
1335{Player has radiation poisoning. / Concerned} Blue, you look like death. Let's get you to a doctor.
1336{Player has radiation poisoning. / Concerned} We need to get you some RadAway, quick.
1337{Player has radiation poisoning. / Concerned} Don't know if you're going for that Ghoul look, but you're definitely getting there. Let's get you to a doc.
1338{Taking radiation damage. / Neutral} You wanna get out of here? I don't think we'd make pretty Ghouls.
1339{Taking radiation damage. / Neutral} Ugh. You feel that too? Rads.
1340{Taking radiation damage. / Neutral} Gonna have a lot more limbs and a lot less hair if we stick around here too much longer.
1341{Taking radiation damage. / Neutral} Sooner we get out of this radiation, the better.
1342{Taking radiation damage. / Concerned} We're not going to stay smoothskins much longer if we don't get a move on.
1343{Player's leg is crippled. / Concerned} Your leg's not looking so hot.
1344{Player's leg is crippled. / Concerned} Your leg okay? Cause it's looked better.
1345{Player's leg is crippled. / Concerned} Easy now, Blue. That leg's real beat up.
1346{Player took a nasty blow to the head. / Concerned} How're you still standing?
1347{Player took a nasty blow to the head. / Concerned} Blue? You with me?
1348{Player took a nasty blow to the head. / Concerned} Come on. Focus. Couple Stims and you'll be right as rain.
1349{Shocked. Player's arm is crippled. / Concerned} Blue, your arm.
1350{Reassuring at first, then a bit nervous. Player's arm is crippled. / Concerned} Don't worry. Your arm's still attached. I think.
1351{Shocked. Player's arm is crippled. / Concerned} Hey! You're going to be alright.
1352{Player just picked a lock on a door/safe belonging to someone. Piper's not happy. / Irritated} Uh, you forget your key at home?
1353{Player just picked a lock on a door/safe belonging to someone. Disapproving. / Conspiratorial} Blue? What're you doing?
1354{Player just picked a lock on a door/safe belonging to someone. Piper's not pleased. Sighs between "entering" and "anything." / Concerned} Breaking and entering. Anything for a story.
1355{Neutral} Can't keep you out.
1356{Impressed. Player just picked a lock. / Neutral} You sure know your way around a bobbypin.
1357{Impressed. Player just picked a lock. / Neutral} You're pretty good at that. Like, "maybe next time you're in my house I need to keep an eye on you" good.
1358{Impressed. Player just picked a lock. / Neutral} Deftly done.
1359{Impressed. Player just picked a lock. / Neutral} Can't keep you out.
1360{Livid. Player just murdered someone. / Angry} What the hell, Blue?!
1361{Player just murdered someone. / Angry} Have you lost your mind? What could they have possibly done?
1362{Player just murdered someone. / Irritated} What the hell has gotten into you?
1363{Player just modified a weapon. / Neutral} Mean looking machine, you got there.
1364{Player just modified a weapon. / Neutral} Just be careful, okay? You flash a weapon like that, someone might think you're looking for trouble.
1365{Player just modified a weapon. / Neutral} You sure know how to take self-defense to the next level.
1366{Player just modified armor. / Neutral} Not a bad look for you.
1367{Player just modified armor. / Neutral} Well, that looks like it could take a beating.
1368{Player just modified armor. / Neutral} That'll sure keep you safe another day.
1369{Looking at a prewar item. The object may or may not actually be a classic. / Neutral} Well, there's a classic.
1370{Joking. Looking at a prewar item. / Question} Doesn't look a day past a hundred and ninety-nine.
1371{Looking at a prewar item. / Neutral} That's in better shape than I'd expected.
1372{Player is digging through garbage. / Concerned} Well, if anyone could figure out a good use for it...
1373{Player is digging through garbage. / Neutral} Hmm. What's that for?
1374{Player is digging through garbage. / Neutral} Certainly seen better days, hasn't it?
1375{Just stumbled on a very valuable item. / Neutral} Never expected I'd ever get this close to one of those.
1376{Honestly excited. Just stumbled on a very valuable item. / Neutral} Huh, that looks just like a... oh my god...
1377{Just stumbled on a very valuable item. / Neutral} There's no way that is what I think it is...
1378{Player is looting a corpse. / Neutral} Free for the taking.
1379{Player is looting a corpse. / Neutral} I can carry something if you need me to.
1380{Player is looting a corpse. / Concerned} Ours now.
1381{Player is looting a corpse. / Neutral} Just going to go to waste otherwise.
1382{Player is looting a corpse. / Neutral} It's better in our hands anyway.
1383{Player just jumped from a great height. / Concerned} Damn. You testing gravity or something?
1384{Player just jumped from a great height. / Concerned} Hey! Are you okay?
1385{Player just jumped from a great height. / Concerned} There are safer ways to get your thrills.
1386{Player just healed their dog. / Friendly} See, all better, boy.
1387{Player just healed their dog. / Friendly} Patched up and back on the prowl.
1388{Player just healed their dog. / Friendly} Good boy, Dogmeat. Take your medicine.
1389{Player just healed their dog. / Grateful} Huh. Didn't know those worked on dogs.
1390{Player just healed her. / Grateful} Heh. Thanks, Blue.
1391{Player just healed her. / Grateful} Oh. Much better.
1392{Player just healed her. / Grateful} I'd kiss the man who invented Stims.
1393{Impressed. / Neutral} Made quick work of that.
1394{Question} How did you do that? I can barely get mine to save.
1395{Neutral} Did you try rebooting the... oh, you already got it. Nice.
1396{Player just hacked a computer terminal. / Impressed} There it is.
1397{Player just hacked a computer terminal. / Impressed} Hey, hey. Whatever you did worked.
1398{Amused} Going up.
1399{Amused} I could get used to this.
1400{Trying to not seem nervous. / Neutral} I'm just going hang onto my notebook.
1401{Neutral} Hoo boy. That's a lot of metal.
1402{Impressed. / Neutral} That's one heck of a get-up, Blue.
1403{Amused} Hope you plan on using your robot powers for good.
1404{Question} You sure you want to leave that?
1405{Question} There isn't something else we can ditch? That's just a lot of caps to leave in the dirt.
1406{Neutral} Someone'll find a use for it.
1407{Neutral} Whatever you need to get ya through the day.
1408{Joking as the player takes a drink. / Amused} Huh. Thought that stuff was for polishing chrome.
1409{Amused} You ever try the moonshine at the Dugout Inn? Fastest way I know to ruin an evening.
1410{Player drinks alcohol. / Neutral} Bottoms up.
1411{Neutral} Good Samaritans are hard to come by these days.
1412{Player just gave something away. Piper approves. / Friendly} Well, aren't you just a big softie...
1413{Player just gave something away. Piper approves. / Friendly} They looked like they could use it more than us.
1414{Concerned} Hang in there, Dogmeat. You'll be okay, boy.
1415{Concerned} Dogmeat's going to be alright? Right?
1416{Concerned} Dogmeat! I think he needs help!
1417{Player is firing wildly in the air. / Question} Any chance we could try and keep "stray bullet" out of my obituary?
1418{Player is firing wildly in the air. / Question} Woah! Watch it!
1419{Player is firing wildly in the air. / Puzzled} Hey. How about channeling that anger somewhere else, huh?
1420{In severe pain. / InPain} Erg! Got my leg!
1421{In extreme pain. / InPain} Ah! My leg!
1422{Panicked and in pain. / InPain} Why, why can't I feel my leg?
1423{Takes a second for the pain to kick in. / InPain} I'm okay! I... oh. Oh, my head...
1424{Through gritted teeth. / InPain} Ah! My head!
1425{Woozy and in pain. / InPain} Why... why's the room spinning?
1426{Scared because her arm was just crippled. / InPain} Blue! Blue, I can't feel my arm!
1427{Her arm was just crippled. / InPain} Ah! My arm!
1428{In serious pain. Her arm was just crippled. / InPain} My arm. Does it look bad?
1429{Concerned} You oughtta be careful with that stuff. I don't expect that's the kind of habit you're looking to form.
1430{Concerned} Be smart with that. It can end up costing more than you bargain for.
1431{Concerned} Which one is that? Oh, nasty stuff.
1432{Neutral} Yeah, chems were never really my cup of tea. You have fun, though.
1433{Concerned} We need to get you to a doctor, Blue.
1434{Concerned} You don't look so good. Was that laced with something?
1435{Concerned} Maybe it's time to lay off the chems? Go see the doc?
1436{Sighs are "Huh?" / Irritated} Reaching for the gun first, huh? Figures.
1437{Irritated} Really? Again?
1438{Sighs before beginning. / Irritated} Another day, another wave of bullets...
1439{Sarcastic. / Sarcastic} Great. One more story of violence to toss on the pile...
1440{Irritated} I'd say I'm surprised, but I'm not...
1441{Disappointed in the player's selfishness. / Irritated} Not willing to lend a hand, huh? Figures.
1442{Pretending to read headline. / Irritated} Tightwad stiffs soul in need.
1443{Stern} These folks could really use our help.
1444{Irritated} Really? Couldn't spare a thing?
1445{Chastising the player. / Irritated} Folks love a good "helping the little guy" story. Wish I could write one of those.
1446{Neutral} The gift of gab saves lives again.
1447{Neutral} And everyone walks away unscathed.
1448{Neutral} Whew. For a moment there I had visions of bullets whizzing past my head. Again.
1449{Happy} Thank god. Not every story in the Commonwealth has to end in a body count.
1450{Happy} I think I'm rubbing off on ya, Blue.
1451{Friendly} That was real good of you, Blue.
1452{Friendly} Most folks can't be bothered. But then you aren't most folks, are ya?
1453{Friendly} Easy to forget there are still genuinely good people out there.
1454{Question} You trying to impress me? It's working.
1455{Player just performed a generous act. / Neutral} They could use it more than us.
1456{You were in the middle of an emotional conversation with the player and they suddenly stopped talking. / Neutral} Kinda like to know what you're thinkin'...
1457{You were in the middle of an emotional conversation with the player and they suddenly stopped talking. / Concerned} I didn't say something wrong, did I?
1458{You were in the middle of an emotional conversation with the player and they suddenly stopped talking. / Concerned} Uh, everything okay?
1459{Player has stopped responding in the middle of a conversation. / Puzzled} Hey. You still in there?
1460{Player has stopped responding in the middle of a conversation. / Puzzled} So, we done talking?
1461{Player has stopped responding in the middle of a conversation. / Neutral} Well, don't go all quiet on me.
1462{To herself. Player has stopped responding in the middle of a conversation. / Neutral} Feel like I'm talking to myself here.
1463{Player has stopped responding in the middle of a conversation. / Neutral} Yoohoo. In the middle of a conversation here.
1464{Player has stopped responding in the middle of a conversation. / Neutral} Blue? You okay?
1465{Player has stopped responding in the middle of a conversation. / Neutral} Hop in whenever you like.

COMPiperTalk[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1466COMPiperTalk_RelationshipScene{You're talking to the person you love. / Happy} Blue, I'm on cloud nine. Things couldn't be better. And that's all thanks to you.A2a
1467{You're talking to the person you love. / Happy} Honestly, there's no place I'd rather be right now than by your side.A3a
1468{You're talking to the person you love. / Happy} I'm with the person I love, helping those in need. I couldn't imagine a better life.A4a
1469{You're talking to the person you love. / Happy} Honestly, I feel a bit guilty. Why should I get so lucky when so many folks have it so hard? But other than that, I'm great.A5a
1470{You're talking to the person you love. / Happy} Someone sounds a little nervous. Well you've got nothing to worry about. This is the happiest I've been in a long time. I'm out here with you.A6a
1471{You're talking to the person you love. / Happy} What else could I need?A6b
1472{You're talking to your best friend. You're amused that the player would even ask that question, as you're very happy with how things have been going. / Amused} You and me? Heh. I never suspected two people could do this much good for the Commonwealth.A2a
1473{You're talking to your best friend. / Happy} Being a part of something like this, it's what I've wanted for a long time.A2b
1474{You're talking to your best friend. / Happy} I doubt I've ever been this good, Blue. You and I are making a real difference. That's pretty much all I've ever wanted.A3a
1475{You're talking to your best friend. / Happy} Frankly, I'm great. I mean, I got you watching my back, don't I?A4a
1476{You're talking to your best friend. / Happy} Heh. The smartest thing I've done in life is heading out with you. So I'd say I'm pretty damn good.A5a
1477{You're talking to your best friend. / Happy} Well, unless you've got some objections you're not raising, I'd say we're about as good as good can be.A6a
1478{Talking to a good friend. / Friendly} You got nothing to worry about. We're good, Blue. Now what do you say we get back to makin' trouble?A2a
1479{Talking to a good friend. / Friendly} Well, I gotta say I like the way you've been handling yourself out here. Commonwealth's not an easy place to do the right thing.A3a
1480{Talking to a good friend. This friend has slipped up a little in the past, though. / Friendly} But somehow you manage.A3b
1481{Talking to a good friend. / Friendly} Well, it's awful nice to be traveling with someone who's got their head on straight. So I'd say I'm good.A4a
1482{Talking to a good friend. / Friendly} Things are pretty good from where I'm standing. So long as we're helping people out here, I'm all in.A5a
1483{Talking to a good friend. / Friendly} Not a lot of complaints at the moment. And you can ask around, that is a rare occurrence.A6a
1484{You're talking to someone you have mixed feelings about. / Neutral} Look, you don't need to worry. We're... fine, I guess. I just, I want to do right by folks out here. I guess I need to know you do too.A2a
1485{You're talking to someone you have mixed feelings about. / Neutral} I suppose things are alright. Just feels like we could be doing more for folks out here, you know?A3a
1486{You're talking to someone you have mixed feelings about. / Neutral} I guess I'm still on the fence. Show me you want to make lives better out here. Then we'll talk.A4a
1487{You're talking to someone you have mixed feelings about. / Neutral} Well, things aren't bad. Because believe me, you'd know if they were. But I suppose we could be doing better.A5a
1488{You're talking to someone you have mixed feelings about. / Neutral} It's hard to say at the moment. I think I need you to show me you're not just out here for yourself.A6a
1489{You're talking to someone you're not pleased with. / Irritated} You know, I'm getting real sick of how you've been acting lately. Unless things start turning around, I can't promise how much longer I'll be around.A2a
1490{You're talking to someone you're not pleased with. / Irritated} You want my opinion? I think you're making a real mess of things out here. God. Can't you just try doing the right thing for a change?A3a
1491{You're talking to someone you're not pleased with. / Irritated} Look, I came out here with you to help the folks of the Commonwealth, not walk all over them. What do you say we give that a try?A4a
1492{You're talking to someone you're not pleased with. / Irritated} Me? I'm getting awfully tired of how you're handling yourself out here.A5a
1493{You're talking to someone you're not pleased with. / Irritated} Why? Are you thinking of actually listening for a change? Because I'd love a reason to not just head back home.A6a
1494{You're talking to someone you're not pleased with. / Irritated} You sure haven't been giving me any.A6b
1495{You're talking to someone you can't stand. / Angry} What? I haven't made it readily apparent? You're making us look like monsters out here. How you think I feel about that?A2a
1496{You're talking to someone you can't stand. / Angry} You know for a long time I thought Mayor McDonough was the only one who could make my blood boil.A3a
1497{You're talking to someone you can't stand. / Stern} I guess now there's someone else I can add to the list.A3b
1498{You're talking to someone you can't stand. / Angry} You're something else, you know that? What you've done... I don't know if there's enough good will in the world to put things right again.A4a
1499{You're talking to someone you can't stand. / Angry} Are you serious? The things you've done? You ought to be ashamed. I know I am.A5a
1500{You're talking to someone you can't stand. / Angry} Where do I begin? Blue, I'm starting to wish I'd never met you. Clear enough for you?A6a
1501COMPiperTalk_TalkScene{Joking with the player. Being overly serious while offering the player a sugary hunk of food. / Friendly} You know, you look like you could really use this. These things have literally saved my life.Player Default: I need you to get out of your Power Armor.A
1502{Offering the player a sugary hunk of food. / Friendly} You hungry? These always keep me going.Player Default: I need you to get out of your Power Armor.A
1503{Offering the player a sugary hunk of food. / Friendly} You look like you could use a pick-me-up.Player Default: I need you to get out of your Power Armor.A
1504{Joking with the player. Being overly serious while offering the player a sugary hunk of food. / Friendly} Hey. Here. Something to keep you sharp. Always worked for me.Player Default: I need you to get out of your Power Armor.A
1505{Offering the player a sugary hunk of food. / Friendly} Time for some travel fuel. Want one?Player Default: I need you to get out of your Power Armor.A
1506{Speaking to someone you're quite angry with? / Angry} Not sure I want to hear what you have to say.Player Default: I need you to get out of your Power Armor.A
1507{Speaking to someone you're quite angry with? / Angry} What?Player Default: I need you to get out of your Power Armor.A
1508{Speaking to someone you're quite angry with? / Angry} Yeah?Player Default: I need you to get out of your Power Armor.A
1509{Speaking to someone you're quite angry with? / Angry} Fine, talk.Player Default: I need you to get out of your Power Armor.A
1510{Speaking to someone you're quite angry with? / Angry} Well? You gonna say something?Player Default: I need you to get out of your Power Armor.A
1511{Speaking to someone you're not pleased with. / Irritated} Ugh, what?Player Default: I need you to get out of your Power Armor.A
1512{Speaking to someone you're not pleased with. / Irritated} What now?Player Default: I need you to get out of your Power Armor.A
1513{Speaking to someone you're not pleased with. / Irritated} Make it quick.Player Default: I need you to get out of your Power Armor.A
1514{Speaking to someone you're not pleased with. / Irritated} What do you want?Player Default: I need you to get out of your Power Armor.A
1515{Speaking to someone you're not pleased with. / Irritated} Oh, is this an apology?Player Default: I need you to get out of your Power Armor.A
1516{Neutral} What going on?Player Default: I need you to get out of your Power Armor.A
1517{Neutral} Something you need?Player Default: I need you to get out of your Power Armor.A
1518{Question} Cap for your thoughts?Player Default: I need you to get out of your Power Armor.A
1519{Neutral} Talk to me.Player Default: I need you to get out of your Power Armor.A
1520{Neutral} Something to say?Player Default: I need you to get out of your Power Armor.A
1521{Teasing a close friend. / Friendly} All right. Out with it.Player Default: I need you to get out of your Power Armor.A
1522{Talking to a close friend. / Friendly} Got something for me?Player Default: I need you to get out of your Power Armor.A
1523{Speaking to a close friend. / Friendly} What's going on?Player Default: I need you to get out of your Power Armor.A
1524{Speaking to a close friend. / Friendly} What do ya need?Player Default: I need you to get out of your Power Armor.A
1525{Speaking to a close friend. / Friendly} Shoot.Player Default: I need you to get out of your Power Armor.A
1526{Speaking to your best friend. / Friendly} What can I do?Player Default: I need you to get out of your Power Armor.A
1527{Speaking to your best friend. / Friendly} Need something? All you gotta do is ask.Player Default: I need you to get out of your Power Armor.A
1528{Speaking to your best friend. / Friendly} You've got my undivided attention.Player Default: I need you to get out of your Power Armor.A
1529{Speaking to your best friend. / Friendly} Ask away.Player Default: I need you to get out of your Power Armor.A
1530{Speaking to your best friend. / Friendly} Something up?Player Default: I need you to get out of your Power Armor.A
1531{Speaking to your lover. / Flirting} Hey doll.Player Default: I need you to get out of your Power Armor.A
1532{Speaking to your lover. / Flirting} Hey handsome.Player Default: I need you to get out of your Power Armor.A
1533{Speaking to your lover. / Friendly} Something I can do?Player Default: I need you to get out of your Power Armor.A
1534{Speaking to your lover. / Happy} You need something, you let me know.Player Default: I need you to get out of your Power Armor.A
1535{Speaking to your lover. / Happy} Anything you need?Player Default: I need you to get out of your Power Armor.A
1536Player Default: I need you to get out of your Power Armor.{Agreeing. / Neutral} You got it.A1a
1537Player Default: That's all for now.{Player just told you he's got nothing else to say. / Neutral} Alright.B1a
1538Player Default: That's all for now.{Player just told you he's got nothing else to say. / Neutral} Sure.B2a
1539Player Default: That's all for now.{Player just told you he's got nothing else to say. / Neutral} Okay.B3a
1540Player Default: It's time we called it quits.{Player just dismissed you. You're a little disappointed, but still flirting. / Flirting} If you're sure. I guess I'll head home. Just... don't keep me waiting.X1a
1541Player Default: It's time we called it quits.{Player just dismissed you. A little disappointed. / Friendly} If that's what you want. I'll just head on home. Gonna be dull without ya.X2a
1542Player Default: It's time we called it quits.{Player just dismissed you. You're a little disappointed. / Friendly} Suppose I'll head home, then. But if you decide you want to get in some more trouble, you know where to find me.X3a
1543Player Default: It's time we called it quits.{Player just dismissed you. / Neutral} Sure thing. I'll head for home.X4a
1544Player Default: It's time we called it quits.{Player just dismissed you. You're a bit angry with them. / Irritated} Fine by me. Feel free to take your time. Get whatever you need to out of your system.X5a
1545Player Default: It's time we called it quits.{Player just dismissed you. You're a bit angry with them. / Irritated} First good idea you've had in a while. I'm heading home.X6a

COMQuestCommentary[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1548-{Impressed} Whew. Minutemen are gonna win a lot more arguments with that artillery covering them.
1549{Neutral} Heard your broadcast. Message came through loud and clear - nowhere is safe from the Institute.
1550{Concerned} Liberty Prime is going to change the Commonwealth forever. Here's hoping it's for the good.
1551{Concerned} I've known a decent number of people who've tried following the Freedom Trail. None who've come back, though...
1552{Neutral} Nick's the finest sleuth in the Commonwealth. If anyone can help you find your son, it's him.
1553{Excited about hunting a dangerous mercenary. / Neutral} This Kellogg can't be far now.
1554{Neutral} I suppose we're gonna have to find some other way to track down your son. Because Kellogg's not giving us anything at this point.
1555{Just saw a massive airship fly overhead. / Surprised} Have you ever seen anything like that? The airship? God, they must have an entire army on that thing.
1556{Concerned} Are you as concerned as I am that Doc Amari knows how to hook up a dead brain to her machines? I'm just saying.
1557{Disgust} You know, you are some kinda dedicated. I wouldn't want to share a beer with Kellogg, let alone a brain.
1558{Irritated} Driving one of their own scientists to turn himself into a Super Mutant. Just one more wrong the Institute has to answer for.
1559{Neutral} Taking down that Courser went about as well as could be expected. Now we just have to find someone to decode that chip.
1560{Impressed} Hard to believe you're really gonna set foot inside the Institute. Given this teleport hijacker actually works, of course...
1561{Catching yourself after suggesting the player might die in their next excursion. / Apologetic} ...which it will, I'm sure.
1562{Player can't respond to this line, so ham up "which is just crazy." Add some nervous laughter, trail off, little groan at the end. / Nervous} I'm a little shocked the Institute let you leave. Unless you're some sort of synth replacement...
1563{Somber} All those people on the Prydwen. All those lives. But there was no other way... right?
1564{Excited. / Happy} I knew it. I knew the Railroad was real!
1565{Concerned about revealing the Railroads secrets, then trailing off. / Concerned} But I can't write a story on this. Right? It'd compromise their whole...
1566{Deep breath at the end of this. / Relieved} Okay. Deep breath.
1567{Impressed} Huh. Never thought I'd get my very own contact in the Railroad. Don't worry. Your secret's safe with me.
1568{Somber} From the looks of this place, I'm surprised there's any Railroad left at all.
1569{Concerned} Thank god we got here when we did. Otherwise, there might not be a Railroad left.
1570{Nervous about diving into a dangerous plan. / Nervous} Really wish Tom would hurry up. I'm starting to think about how nuts this plan is.
1571{Initially confident, but getting a bit nervous towards the end. Maybe give a little nervous laugh. / Neutral} Remember this day. Because today, we free this place from the Institute... as soon as I can stop shaking.
1572{Neutral} I'm glad we could help these folks but I hope this doesn't mean we're falling in with the Brotherhood. Last thing I need is more people yelling at me.
1573{Sarcastic. You do not believe this will be great. At all. / Sarcastic} More Brotherhood in the Commonwealth. Oh yeah, this is going to go great.
1574{Neutral} This is some kind of undercover thing you're doing, right? "Eyes Inside the Brotherhood." Hmm. That'd probably move some papers. Take notes.
1575{Neutral} Just think about what a group of mutants with nukes could've done to a place like Diamond City.
1576{You just through about what super mutants with nukes could do to your city. / Disgust} ...or maybe don't.
1577{Concerned} Helping construct a literal war machine... I hope you know what you're doing rebuilding Liberty Prime.
1578{Neutral} I can't believe Danse was a synth... I mean, I can, because, you know, I've heard him speak.
1579{A man was just executed and the player did nothing. / Somber} So, I guess that's what Danse gets for a lifetime of loyal service, huh?
1580{Impressed} Still not sure how you did it, but Danse, he owes his life to you. Well done.
1581{You are disheartened by the death of the Railroad. / Somber} I suppose this was always how it was going to end, wasn't it? The Railroad never could've lasted with the Brotherhood on their trail.
1582{Concerned} Just one agitator away from putting down the Institute for good. We're not just trading one monster for another, are we?
1583{Puzzled} The Institute wants to clean out Libertalia... are they actually doing something good for the Commonwealth or did we slip into a parallel universe?
1584{Irritated} The Institute's willing to trash Bunker Hill to get at a couple of people trying to make it on their own... monsters.
1585{Neutral} The Brotherhood and the Institute at war... if we could guarantee no one else got hurt, I'd say it was a great idea.
1586{Not pleased about what the player just did. Try to keep it restrained. / Neutral} That guy you just "recruited." He's probably never going to see the light of day again, is he?
1587{Somber} I suppose this was always how it was going to end for the Railroad, wasn't it? No one faces down the Institute and lives.
1588{Impressed} Don't often see fights against Deathclaws turn out that well... mostly because fights with Deathclaws rarely leave witnesses.
1589{A little excited to jump into battle. / Neutral} Just a couple Mirelurks between the Minutemen and their old home. Let's not keep 'em waiting.
1590{Confident} Nasty sea bugs didn't stand a chance, did they? So what's next?
1591{Neutral} Well, that was an experience I'd love to never have again. But I suppose it was worth it if it helps the Minutemen.
1592{Disbelief} Hard to believe an armory like the one Ronnie's describing going untouched all these years...
1593{Impressed} Seems Ronnie delivered. Minutemen should be able to do a lot of good with those arms.
Advertisement