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This is a transcript for dialogue with Cait.

AO_Comment_Dialogue[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1-{Submarine engine turned on. / Irritated} *Sigh* I hope you know what you're doin'.
2{Walking into a massive engine room. / Neutral} If you start tamperin' with that engine, I'm gettin' out of here.
3{Walking through the bridge of a submarine. Quietly to the player. / Sarcastic} Nothin' I'd rather do than spend my life underwater in a giant metal coffin.
4{Looking out a high window. / Neutral} Looks safe. Maybe we should hang out up here for a while to catch our breath.
5{Looking at a drive-in movie screen. - reminiscing / Amused} I knew a bloke who owned a movie projector. He only had this one movie about a talkin' dog. It was shite, but heck, beggars can't be choosers.
6{Walking into a perfectly pristine office. / Surprised} Jackpot! There must be somethin' worth takin' from this place.
7{Looking at a mechanical pony that way nearly crushed by a collapsed roof. / Surprised} I'll be damned. It's a Giddyup Buttercup! Wait... why do I know that?
8{Walking through a large cemetery. / Neutral} I wonder if any of me ancestors are buried here.
9{Walking through an old water treatment plant that's sprung a leak. / Sarcastic} You really know how to show a girl a good time. Ugh.
10{Walking into a small underground bunker. / Sarcastic} This isn't so bad. Believe it or not, I've seen worse.
11{Walking into a town overrun by Super Mutants. / Disgust} Looks like Super Mutants have ruined another perfectly good part of town.
12{Searching Henry David Thoreau's cabin. / Sarcastic} Pff. I don't see what the big deal is... anyone can write stuff down and claim it's a "work of art."
13{Walking into an old morgue. Smells awful. / Disgust} Ugh, a morgue... disgustin'.
14{Walking through a very large hospital waiting room. / Irritated} I can't believe that people actually had to pay to see the doctor.
15{Walking into a room with a support group-style ring of chairs. / Disgust} You wouldn't catch me dead at one of these support meetings. Ugh.
16{Walking into a large reactor room. / Neutral} I think we should be stayin' as far from that reactor as possible.
17{Just saw a corpse get dragged through a hole in the ceiling. / Nervous} Shite!
18{Walking through an abandoned parking lot. / Nervous} Wait a damn second. Where'd all the ferals go?
19{Walking through tunnels leading to the Institute. - teasing / Amused} You know where you're going, right?
20{Staring at an enormous bomb depot. / Irritated} It's a shame we're turnin' these over to the Brotherhood. These things would be worth a fortune.
21{Looking at four missiles. / Concerned} This doesn't bode well. Not at all.
22{Looking at a massive metal pyramid. / Surprised} I've never seen anythin' like that before.
23{Walking through an underground car park. / Concerned} This is the perfect place to get jumped.
24{Walking through a large penthouse. / Neutral} If all of the Railroad bases look this posh, I might actually enjoy hangin' around with them for a while.
25{Walking through the crypt under a nice church. / Irritated} This better lead somewhere. I don't fancy spendin' the rest of the week wanderin' in circles.
26{Walking through a crumbling church. / Neutral} This church is fallin' apart at the seams.
27{Standing on top of a very tall building. / Irritated} First we go up, now we have to go all the way down. I wish you'd make up your mind.
28{Staring up at a very tall building. / Irritated} Let me guess... you're going to make us climb this entire building. *Sigh*
29{Walking through a comic store. / Somber} When I was nine, I stole a comic book from a caravan dealer. Must have read the damn thing a hundred times before me parents took it away.
30{Walking through a TV studio with cheesy cardboard cutouts. / Neutral} What's all this nonsense for?
31{Heard something large walking overhead. / Concerned} That sounds bigger than a mole rat.
32{Walking through a training ground designed to look like the nuked world outside. / Sarcastic} I love what they've done with the place.
33{Stumbled upon the entrance to a vault in a school basement. / Surprised} Well, I'll be damned. Another vault.
34{Walking through a room full of excavation machinery. / Neutral} Looks like the vault was never completed.
35{Rare moment of tenderness / Somber} I know this must be difficult for you... I... I'm here if you need to talk.
36{Looking at the entrance to a massive vault. / Neutral} I'll be damned. Vault-Tec tucked these little beauties everywhere.
37{Walking through a church attic filled with theatrical set pieces. / Amused} Tommy tried to introduce scenery into the matches at the Combat Zone. Took about five minutes before we startin' usin' them for weapons.
38{Walking through a ruined children's nursery. - rattled / Somber} They... they were keepin' babies down here? Oh... oh god.
39{Looking into a massive water-filled quarry. / Concerned} Keep your gun handy. I doubt the only thing fillin' this quarry is a bunch of rocks.
40{Talking to a robot the player just released from captivity. / Irritated} This robot wasn't easy to find. Better be a good reward for lettin' him go.
41{Looking at some very sorry old beer brewing equipment. / Puzzled} I wonder if this was the vat for "Bunker Hill Brew" or "Dead Redcoat Ale?"
42{Spotting a massive beer barrel. / Amused} I'd say that's about a week's supply.
43{Looking at lifts leading into a care fighting ring. / Angry} I used to love enterin' the ring and hearin' everyone cheer. Now I'm realizin' I was just a caged animal put on display for their amusement.
44{Looking at a cage fighting ring. / Angry} Why the hell are we back here? You know how much I hate this fuckin' place!
45{Pleased after emptying a massive quarry of all its water. / Neutral} Well, there's somethin' you don't get to see every day.
46{Observing the clean-up efforts done to make an old fortress habitable. / Surprised} Your Minutemen certainly cleaned the place up nicely. Even got rid of the mirelurk smell.
47{Walking through the basement of an old fortress. / Concerned} You sure it's safe to be traipsin' around the basement of a six or seven-hundred year old buildin'?
48{Entering an area where it is readily obvious Mirelurks are present. / Disgust} Mirelurks smell disgustin'. When we're done fightin' them I can smell them on me clothes for days.
49{Finding a corpse eaten by bugs. - shoulder shrug / Sarcastic} Hmph. Better him than me.
50{Approaching a very dangerous area. / Concerned} We're takin' a big chance walkin' thoughIn-game spelling, punctuation and/or grammar the Common. Just sayin'.
51{Noticing some well maintained barricades. / Concerned} Brotherhood of Steel, eh? These blokes pack some serious firepower.
52{Hearing an old military warning broadcast stuck on repeat. / Angry} We need to find that transmitter and turn the goddamn thing off!
53{Walking through the largely intact remains of an airplane. / Neutral} I'm bettin' we pry some good salvage out of this wreck... if the Raiders haven't gotten to it first.
54{Walking through a ruined warehouse. / Irritated} There has to be somethin' valuable hidden in all this scrap.
55{Walking past areas of molten metal. - sarcasm / Sarcastic} Awwww, look. The Raiders have themselves a little arts and crafts project.
56{Encountering a raider with power armor. / Irritated} Oh, lovely. You got a can-opener?
57{Walking through a convalescence home, looking at all the folks dead in their beds. / Irritated} What the hell's wrong with these robots? Don't they realize they're takin' care of corpses?
58{Walking through a playground. / Somber} Hard to feel like a kid again when you think about how many of them died when the war started.
59{Walking into a crumbling Ranger's cabin. / Neutral} Ranger cabin, eh? Good place to look for rifle ammunition.
60{Spotting a power down military bot. / Amused} So we gonna strip that military robot for parts, or should we just blast it into tiny pieces?
61{Standing on a boardwalk. / Puzzled} I remember findin' an ancient document sayin' that you can have fun under the boardwalk. Doesn't look safe to me.
62{Having sighted a collection of Raiders. / Amused} What is it with Raiders and tunnels? Is it some kind of a Freudian thing?
63{Entering a building where pre-war folks were in the process of making an exit. / Puzzled} What exactly were these blokes runnin' from?
64{Staring at the skeleton of a little girl. / Somber} Poor little thing. I wonder what happened to her.
65{Walking across a crumbling freeway. / Concerned} You sure it's safe for us to be walkin' up here?
66{Noticing that Quincy is overrun with Gunners. / Disgust} This entire area's overrun with Gunners. I can smell the crazy bastards from a mile away.
67{Aftermath of a food riot - depressing / Somber} Let's get out of here. I can't stand seein' shite like this.
68{Walking inside a turbine. / Irritated} Let me know when we're done with the factory tour.
69{Standing in a room full of generators. / Neutral} We should search the place for parts. Might find somethin' worth a few caps.
70{Standing near a collection of buttons. / Disgust} If you think I'm pushin' any of those buttons, you must be crazy.
71{Area is filled with gas. / InPain} *Coughing* Can't breathe... this stuff... it smells strange.
72{Looking at extremely gruesome paintings. / Amused} I don't know, I kind of like these paintin's. Feels good knowin' someone out there is more miserable than me.
73{Finding the remains of an old camp. / Irritated} We're not stayin' here, right?
74{Walking through a trailer park. - resentment / Disgust} Spent me childhood livin' in trailers like this. Of course, me parents made me sleep outside.
75{Walking by a collection of old lakeside cabins. / Irritated} Quaint little cabins. Too bad the mirelurks have ruined the view.
76{Walking through an old power station. / Nervous} You don't even have to say it... I'm not goin' to be touchin' anythin'.
77{Looking at a collection of houses that have been washed into the sea. / Irritated} At this rate, we'll be swimmin' through the streets of Boston.
78{Looking at an old robot spewing "ocean facts." / Irritated} I wish this damn thing would shut up.
79{Walking through a shattered aquarium. ("to go" as in taking food out) / Amused} Looks like someone wanted their seafood to go.
80{Walking into a torture chamber. / Disgust} Looks like someone has a dirty little secret.
81{Looking at a homemade nuclear weapon. / Irritated} Why would anyone be stupid enough to try and build a nuke?
82{Walking through an operating theater. / Somber} I wonder how many folks died on that table?
83{Inside a bank vault. / Amused} Well, well... what do we have here?
84{He and the player have just, or in the process of, wiping out a hostile fort. / Amused} I never get tired of killin' this lot.
85{Walking through a destroyed town. / Angry} Institute didn't leave much left, did they.
86{Occupying a sniper's nest after killing its occupant. / Amused} Well, that's the end of our little sniper friend.
87{Disgust} If I start glowin', you be sure to shoot me, alright?
88{Looking at a belching radioactive geyser. / Disgust} I'm pretty sure that the water isn't supposed to be doin' that.
89{Staring up at a massive lobby. / Amused} Power company was rollin' in dough, eh?
90{Walking through an old subway station. / Neutral} Never seen this kind of metro station before.
91{Walking into an old fish processing plant. / Neutral} I wonder if you can even catch fish anymore... and even if you could, would you want to eat them?
92{Livid after being trapped. / Angry} Are you kiddin' me?
93{Walking into a meat canning facility. / Disgust} Oh god... this is disgustin'. Why would you ever put meat into a can?
94{Upon finding a surveillance room for a vast underground facility. / Disgust} Vault-Tec... makin' the perverts look like saints.
95{Entering the secret wing of a vault. / Neutral} There's no end to this place.
96{Approaching a settlement. / Amused} Libertalia, eh? I guess it's time for some target practice.
97{Looking out from the highest point over a community made of boats. / Amused} Well that was a fun little workout. Can we do it again?
98{Approaching a highly irradiated lake. / Irritated} We go skinny dippin' in there, things might start fallin' off.
99{Standing in the lightroom of a lighthouse. / Amused} Usin' a glowin' one for the lighthouse... someone was thinkin' outside the box.
100{Walking by an old radio station. / Disgust} Whatever you do... please don't turn on your radio. That shite gives me a headache.
101{Disappointed to find a rumored treasure is just an old time capsule full of junk. / Irritated} Are you serious? After all we went through, this capsule is the "treasure?!"
102{Walking through a highly secured basement. / Sarcastic} Might as well put up a sign sayin' "valuable loot here."
103{Finding a cache of radioactive barrels in an old barn. / Neutral} The Children of Atom make Gunners look sane by comparison.
104{Looking at a semi-collapsed roof. / Amused} I've been through my share of markets. Sometimes I get desperate and start lookin' for the cookin' sherry... know what I mean?
105{Walking by a body of a man eaten by Mirelurks. / Somber} This idiot got what was comin' to him.
106{Walking through a place where doctors experimented on patients. / Stern} Okay, this is sick... even by my standards.
107{Inside a highly irradiated crater. / Sarcastic} I'm thinkin' that comin' down here isn't the best idea you've ever had.
108{Staring out over a giant blast crater. / Neutral} That must have been one hell of a blast. There's nothin' left.
109{Standing atop the highest building in a flooded district. / Neutral} City actually looks... well, kind of peaceful from up here.
110{Walking through a school library with skylights. / Disgust} If there were so many pre-war libraries, why did those people end up making such foolish decisions?
111{Walking across a crane being used as a drawbridge. / Sarcastic} Clever or not, that still looks dangerous to me.
112{Walking through a robot showroom. / Amused} Always wanted me own robot drinkin' buddy.
113{Coming across a group of Raiders who've been eaten by Ghouls. / Amused} Looks like the ferals are doin' the exterminatin' for us.
114{Walking through an area filled with Ghouls. / Disgust} Ferals turned this place into a real shitehouse.
115{Walking through a room filled with machine parts. / Neutral} If you're lookin' to build somethin', this is the place to do it.
116{Walking into an ambush. / Confident} Watch yourself... somethin's about to go down.
117{Entering a well-put together military command center. / Sarcastic} This must be where all the top brass hung out while the soldiers were dyin' on the surface.
118{Walking into a blood donation fridge. / SinisterSmile} Maybe we should help ourselves... I might know a few places we can unload the stuff.
119{Observing a group of people who have turned an old pool into a cranberry bog. / Amused} They used to make an amazin' drink with tarberries at the Combat Zone. Tasted awful, but would knock you out after a few sips.
120{Watching a group of greaser race suits of power armor. / Amused} There's nothing quite like the smell of power armor grease and testosterone.
121{Walking under a nicely domed ceiling. / Neutral} You feelin' a draft in here?
122{Walking through the writer's room of a news facility. / Sarcastic} Here's a newsflash... everyone died when the bombs fell. No one left to tell that story.
123{Walking through a Mirelurk den. / Sarcastic} I like long walks on the beach as much as any other girl, but not with these lurks walkin' around.
124{Walking through a robot training facility. / Amused} Now if they could teach these things to sing "Sweet Rosie O'Grady," I'd be impressed.
125{Walking through a bowling alley. / Disgust} Still smells like cigarettes and stale beer in here.
126{Looking at a giant statue of a robot. / Sarcastic} Looks like someone was proud of themselves for buildin' those robots.
127{Walking into an armory in an abandoned club's hall. / Surprised} It's like it's me birthday and you knew exactly what I wanted.
128{Looking at a pile of miniature nukes. / Surprised} Fat Man shells! You know how much we can get for these?!
129{Looking at a functioning train. / Surprised} Well, I'll be damned. Someone got one of these stupid trains to work.
130{Walking through a flooded town. / Irritated} Nothin' I love more than gettin' me boots wet.
131{Looking down into a very large basement. / Amused} Interestin'. More to this place than meets the eye.
132{Looking at hanging sacks of meat. / Disgust} This place smells disgustin'. What the hell died in here?
133{Walking through sewers. - sarcasm / Sarcastic} Oh yeah, trudgin' through here is much better than walkin' the streets above us.
134{Can hear a Deathclaw sleeping nearby. / Irritated} There's a goddamn Deathclaw up ahead.
135{Finding a highly fortified house. / Confident} Better in there than out here. Let's go.
136{Walking through a surprisingly quiet neighborhood. / Nervous} I don't like this. Somethin's not right here.
137{Walking through a former dry dock. / Irritated} That's a lovely view of the river. Must have been nice here before the world went to shite.
138{Entering the robot "stables" at a race track. / Happy} While we're in here, maybe we could get a little inside information for placin' our bets.
139{Genuinely happy. Approaching an active race track. / Happy} Now this might be a nice place to win a few caps.
140{Walking through a set of torture rooms in an abandoned school. / Puzzled} These were added after the bombs fell, right?
141{Staring into a creepy water hole in a small cave. / Nervous} No way... we're not swimmin' in there.
142{Staring into a deep hole in a quarry. / Neutral} That's a long way down.
143{Walking through a dead garden in an abandoned insane asylum. / Nervous} Let's just get through this garden quickly... I'm startin' to hate this place.
144{Walking through an abandoned high tech lab. / Nervous} Experiments were goin' on in a mental hospital? Could this get any worse?
145{Walking through an abandoned insane asylum. / Nervous} I know this sounds crazy, but... well... this place is givin' me the creeps.
146{Looking a pile of old boats. / Amused} I've heard of pre-war drunk drivers, but this is ridiculous.
147{A ship that was stuck in a building is now stuck in another building. / Sarcastic} That ship ends up everywhere except the water.
148{Looking at a ship stuck in the side of a building. / Puzzled} How in the hell did a ship get all the way up there?
149{Looking at an enemy wearing a mascot head. / Puzzled} Actually, that looks kind of cute on him.
150{Dropping through a hole in the ceiling. / Amused} Whatever's down there, I'm sure it isn't friendly.
151{Walking into a basement where a group of Ghouls have been eating corpses. MARK FOR RE-RECORD / Angry} That's why I hate ferals... no damn table manners.
152{Observing a settlement set up in a nuke crater. / Disgust} Livin' in a crater isn't my idea of "home sweet home."
153{Observing a tunnel guarded by hostiles. / Amused} If you want to get through the tunnel, those Raiders won't even slow us down.
154{Walking through a crumbling car assembly plant. / Amused} I've spent a lot of time in the backseats of these things.
155{Looking at a group of Super Mutants wearing sailors hats. / Amused} Either I'm havin' a bad chem flashback or those mutants are wearin' sailor's hats.
156{A tugboat stuck between the two sides of a drawbridge. / Amused} Lesson learned. Never play chicken with a drawbridge.
157{Looking at an overturned boat in the middle of a reservoir. / Disgust} If you want to wade out and check that boat, you go right ahead.
158{Disgusted by smell. Walking into an old school library filled with Mutants. / Disgust} Smells like shite down here.
159{Looking at dangling sacks of meat in a school cafeteria. / Nervous} I'm gonna guess that we shouldn't be eatin' anythin' we find in here.
160{Looking at an amphitheater. / Amused} Do you think tonight's show is sold out?
161{Walking through a destroyed laboratory. / Puzzled} What the heck is "polymer" anyway?
162{Walking into a mad scientist lab. / Concerned} I don't know what they're workin' on in here, but it can't be good.
163{Walking around a fastidiously maintained home. / Surprised} There might be some valuable stuff inside. Let's go check it out.
164{Looking at a large obelisk monument with multiple sections knocked out of it. / Nervous} Let's keep away from this thing... looks like it's goin' to fall over any second now.
165{Walking through a farm that was overrun by monsters. / Somber} Who in their right mind would be farmin' in the middle of the goddamn wasteland?
166{Walking through the vast Boston Public Library. / Amused} Which section has the dirty magazines?
167{Looking at a lion statue outside the Boston public library. / Amused} Well, this is certainly a friendly way to welcome people to a library.
168{Walking through an underground basketball court in the former mayor of Boston's bomb shelter. - double entendre / Amused} I'm guess this is where the mayor used to play with his balls.
169{Walking through a very large atrium. / Irritated} Amazin' how much money these old corporations threw away buildin' crazy shite like this.
170{body with head blown off - you find it amusing / Amused} Not much left of this bloke, is there.
171{Walking through a brewery. / Amused} You call this a brewery, I call it a church.
172{Looking at a fountain decked out with a variety of lions and naked women. / Irritated} How come these things never have statues of naked blokes?
173{Walking up a non-functioning escalator. / Puzzled} What's with these weird metal stairs?
174{Entering an old speakeasy filled with hostile enemies. / Amused} There's got to be somethin' left in here to drink.
175{Reading a large, plaque on the floor of an abandoned spy agency. / Puzzled} What the hell is the "Defense Intelligence Agency?"
176{Walking into a room filled with guns and drugs. / Happy} Looks like the holidays have arrived early this year.

AO_Companion_Bar[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
177AO_Companion_Bar_Cooke{Impressed} Quaint little place they've got here... I like it.Bartender: Nothing but the best for someone as lovely as you, my dear.A1a
178Bartender: Nothing but the best for someone as lovely as you, my dear.{Flirting} Finally, someone who knows how to properly treat a lady.Bartender: If you're unhappy hanging out with your crew, you could always work for me. Good pay and all the free drinks you can handle.A1a
179Bartender: If you're unhappy hanging out with your crew, you could always work for me. Good pay and all the free drinks you can handle.{a bit flirty, pleasant / Flirting} As temptin' as your offer sounds, I'm afraid I'll have to pass. But if me luck changes, don't be surprised if I show up at your door.A1a
180myActor: Quaint little place they've got here... I like it.{Friendly} Oi! Barkeep... set me up with your finest.Bartender: Nothing but the best for someone as lovely as you, my dear.A1a
181AO_Companion_Bar_Deezer{Amused} Is that a robot... sellin' drinks?Bartender: Why, nothing but the most refreshing, delicious lemonade you've ever tasted!A1a
182Bartender: Why, nothing but the most refreshing, delicious lemonade you've ever tasted!{Surprised} Lemonade? Does it have whisky in it or somethin'?Bartender: There are no alcoholic additives or artifical preservatives of any kind! Only good old-fashioned cold refreshment!A1a
183Bartender: There are no alcoholic additives or artifical preservatives of any kind! Only good old-fashioned cold refreshment!{Disgust} Yuck. You know what, I think I'll pass.A1a
184myActor: Is that a robot... sellin' drinks?{Confident} Oi! Tin can. What do ya have on tap?Bartender: Why, nothing but the most refreshing, delicious lemonade you've ever tasted!A1a
185AO_Companion_Bar_GenericmyActor: I could use a little pick-me-up.{Question} I'm thirsty... how 'bout a drink?A1a
186{Confident} I could use a little pick-me-up.A1a
187{SinisterSmile} I want somethin' that'll knock me on me arse, then after I get up, knock me right back down again.A1a
188{Irritated} Bah... should have known. Ah well, maybe next time.A1a
189AO_Companion_Bar_Savoldi{Surprised} Oh, they have a bar down here?Bartender: You came to the right place, darling. I've got the best vodka money can buy.A1a
190Bartender: You came to the right place, darling. I've got the best vodka money can buy.{Disgust} No, no, no. I don't want that rotgut. I want the good stuff... the stuff I know you're keepin' under the counter.Bartender: Well... it appears I finally have a customer who wants to show a little class.A1a
191Bartender: Well... it appears I finally have a customer who wants to show a little class.{SinisterSmile} You must have me confused with someone else... I just want you to give me a bottle so I can get stinkin' drunk.A1a
192myActor: Oh, they have a bar down here?{Confident} I'm lookin' for somethin' to drink... and I want the good stuff.Bartender: You came to the right place, darling. I've got the best vodka money can buy.A1a
193AO_Companion_Bar_Takahashi{Confident} Be right back, gonna grab a quick drink.Bartender: Nan-ni shimasho-ka?A1a
194myActor: Be right back, gonna grab a quick drink.{Confident} Oi! Tin can! How 'bout ya set me up with the best ya've got.Bartender: Nan-ni shimasho-ka?A1a
195Bartender: Nan-ni shimasho-ka?A drink, you idiot. I want a drink!Bartender: Nan-ni shimasho-ka?A1a
196Bartender: Nan-ni shimasho-ka?{Irritated} Bloody machines...A1a
197AO_Companion_Bar_Vadim{Impressed} Oh... this place looks interestin'.Bartender: Bobrov's Best. Is greatest moonshine ever to cross lips, lapochka. Very strong though. Two shots, you pass out on floor... guaranteed.A1a
198Bartender: Bobrov's Best. Is greatest moonshine ever to cross lips, lapochka. Very strong though. Two shots, you pass out on floor... guaranteed.{Amused} You don't know me very well, do ya? If you've got a record for number of shots done here, I'll double it.Bartender: Record is mine. Fourteen shots in less than two minutes. If you beat, I give them to you free. You lose, you pay double.A1a
199Bartender: Record is mine. Fourteen shots in less than two minutes. If you beat, I give them to you free. You lose, you pay double.{you met your match... you back down / Nervous} Uh, maybe I'll just have some scotch.A1a
200myActor: Oh... this place looks interestin'.{Flirting} Hey, handsome... what are you servin'?Bartender: Bobrov's Best. Is greatest moonshine ever to cross lips, lapochka. Very strong though. Two shots, you pass out on floor... guaranteed.A1a
201AO_Companion_Bar_Wellingham{to self aloud / Confident} Okay, please tell me this robot bartender knows how to pour a drink.Bartender: Excuse me, madame, but if you wish to be served I'd ask that you maintain proper decorum.A1a
202Bartender: Excuse me, madame, but if you wish to be served I'd ask that you maintain proper decorum.{Angry} The hell's wrong with you? I was only bein' friendly ya walkin' garbage can.Bartender: Madame, if you don't refrain from using that tone with me, I'm going to have to ask you to leave.A1a
203Bartender: Madame, if you don't refrain from using that tone with me, I'm going to have to ask you to leave.{Irritated} Fine. Just give me what you've got and let me laugh at you in peace.A1a
204myActor: Okay, please tell me this robot bartender knows how to pour a drink.{Question} All right, you bucket-of-bolts. What's good here?Bartender: Excuse me, madame, but if you wish to be served I'd ask that you maintain proper decorum.A1a
205AO_Companion_Bar_Whitechapel{Amused} I know this place.Bartender: Miss Cait. I thought you were fighting at the Combat Zone. Whatcha doing here, love?A1a
206Bartender: Miss Cait. I thought you were fighting at the Combat Zone. Whatcha doing here, love?{Amused} Well, to make a long story short, Tommy cut me loose. I think he was tired of me beatin' everyone all the time.Bartender: I wouldn't take it too hard. I know Tommy, and I'm betting he's got your best interests at heart.A1a
207Bartender: I wouldn't take it too hard. I know Tommy, and I'm betting he's got your best interests at heart.{Angry} Well, I'll tell you, if he does, he's got a funny way of showin' it.A1a
208myActor: I know this place.{Amused} Oi, Whitechapel. How's it hangin'?Bartender: Miss Cait. I thought you were fighting at the Combat Zone. Whatcha doing here, love?A1a

AO_Companion_LoiterSearch[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
209AO_Companion_LoiterSearch_Scene{Neutral} Let's see what's we've got.A8a
210{Irritated} This better be worth our time.A9a
211{mostly talking to self, though purposefully loud enough for player to hear so he knows you're going to investigate / Question} May as well take a look.A10a
212{Found a hunk of armor in a container. / Neutral} Hey, found some armor in here.A34a
213{Found a hunk of armor in a container. / Neutral} Hey, we're in luck. Got some armor here.A35a
214{Found a hunk of armor in a container. / Neutral} Got some armor in here.A36a
215{scrounging in a container, calling over to player. / Neutral} Found some Stims in here.A64a
216{scrounging in a container, calling over to player. / Neutral} Never hurts to find more Stims.A65a
217{scrounging in a container, calling over to player. / Neutral} Got some Stims here.A66a
218{scrounging in a container, calling over to player. / Happy} Well, well. Found some chems.A94a
219{scrounging in a container, calling over to player. / Happy} Oooo. We're in luck. Got some chems here.A95a
220{scrounging in a container, calling over to player. / Happy} Nice. Found some chems.A96a
221{scrounging in a container, calling over to player / Neutral} Feelin' hungry? Found some food.A123a
222{scrounging in a container, calling over to player / Neutral} Got some food in here.A124a
223{scrounging in a container, calling over to player / Neutral} Mmm, mmm. Found some food.A125a
224{scrounging in a container, calling over to player / Neutral} Found some water in here.A153a
225{scrounging in a container, calling over to player / Neutral} If you're thirsty, you're in for a treat. Got some water in here.A154a
226{scrounging in a container, calling over to player / Neutral} Some water in here.A155a
227{scrounging in a container, calling over to player. / Happy} Party time. Found some liquor.A183a
228{scrounging in a container, calling over to player. / Happy} Jackpot! Got some booze in here.A184a
229{scrounging in a container, calling over to player. / Happy} Time to get drunk. Got some liquor in here.A185a
230{scrounging in a container, calling over to player / Neutral} Got a bunch of ammo in here.A212a
231{scrounging in a container, calling over to player / Neutral} We're in luck. Found some ammo.A213a
232{scrounging in a container, calling over to player / Neutral} Found some spare ammo in this thing.A214a
233{Happy to find some weapons. / Happy} Found a weapon in here.A242a
234{Happy to find some weapons. / Happy} Hey, got a pretty decent weapon in here.A243a
235{Happy to find some weapons. / Happy} I never get tired of findin' these guns.A244a
236{scrounging in a container, calling over to player / Neutral} Found the good stuff. Take a look.A270a
237{scrounging in a container, calling over to player / Neutral} Hey, you might want to check this stuff out.A271a
238{scrounging in a container, calling over to player / Neutral} Take a look, I found something pretty interestin'.A272a
239{scrounging in a container, calling over to player / Irritated} Bunch of junk in here.A307a
240{scrounging in a container, calling over to player / Irritated} If you we're lookin' for heaps of garbage, you're in luck.A308a
241{scrounging in a container, calling over to player / Irritated} Crap, crap... nothin' but crap.A309a

BoS100[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
242BoS100_02_SceneMainPlayer Default: I'll continue to help, but you owe me an explanation first.I don't know... I think we should get out of here. We don't need to help these soldiers.BoS100Danse: Very well.A1a
243Player Default: At this rate, you'll be dead within two days. And I want no part of it.They'll be lucky to last that long.BoS100Danse: Then there's no need for you to remain here.B1a
244Player Default: That all depends. How much are you paying?Tryin' to squeeze 'em for some caps, huh? Okay, I like where you're headed with this.BoS100Danse: So you're a mercenary. Typical. Fine. You help us, and I'll see you're compensated for your services.X1a

BoS101[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
245BoS101SceneStage360Player Default: I'd be honored to join.Oh come on... we don't need these guys. We're already a team, remember?BoS101Danse: That's what I wanted to hear.A1a
246Player Default: No, I need to move on.Smart thinkin'... no need to get mixed up with these toy soldiers.BoS101Danse: That's a shame.B1a
247Player Default: I don't know.I say we're fine on our own... but it's up to you.BoS101Danse: It's a big decision, so I understand your hesitation.X1a

BoS201[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
248BoS201_00_PrydwenArrives{You see a huge airship pass overhead / Surprised} Holy shite... what the hell is that thing?A1a
249BoS201_01_DanseStage20Player Default: Going to be a quick war with that thing on our side.{SinisterSmile} You're damn right. The more guns, the faster the problem vanishes.BoS201Danse: That's the plan.A1a
250Player Default: After rolling that thing in, you've certainly started a war.{sarcasm / Sarcastic} What else is the Brotherhood supposed to use? Sticks and stones?BoS201Danse: If history's proven anything, it's that an overwhelming show of force has a chance of halting a conflict before it begins.B1a
251BoS201_07_MaxsonStage140Player Default: I refuse to allow the mistakes of the past to be repeated.Society's pretty good at destroyin' itself... so why bother savin' it?Player Default: Don't worry, I'm convinced.A1a
252Player Default: I'm a bit surprised that you don't realize that by now.{backing Player up / Sarcastic} Yeah, Maxie... you should let the kids play with matches. How else are they gonna learn that it burns?Player Default: Don't worry, I'm convinced.B1a
253Player Default: Turning your weapons on the very same people that you're trying to save can be a bitter pill to swallow.If you're fightin' with this army, you need to take a side. Otherwise, what's the point?Player Default: Don't worry, I'm convinced.X1a
254Player Default: The difference is our war won't reduce civilization to ashes.You guys aren't foolin' around.Player Default: Don't worry, I'm convinced.Y1a

BoS202[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
255BoS202_01_MaxsonStage10Player Default: The Brotherhood cannot allow those abominations to have a nuclear arsenal at their fingertips.You know, I'm almost startin' to like these Brotherhood blokes.BoS202Maxson: Now... we have a vertibird on standby, fully armed and ready to depart.A1a
256Player Default: If we leave Fort Strong unchecked, we have a potential security threat on our hands.We'll get to the synths, don't worry. Let's try shootin' some Super Mutants first.BoS202Maxson: Now... we have a vertibird on standby, fully armed and ready to depart.B1a
257BoS202_02_DanseStage100Player Default: I wish all of mankind shared your sentiment.Well, I sure do. Those green bastards are freaks of nature.BoS202Danse: These monstrosities are just another example of man blindly taking a step forward only to wind up stumbling two steps back.A1a
258Player Default: Have you taken leave of your senses?{surprised/upset at Player's opinion / Surprised} Have you taken a look at one of them lately? They're goddamn monsters.BoS202Danse: These monstrosities are just another example of man blindly taking a step forward only to wind up stumbling two steps back.B1a
259Player Default: Well, it's good to see you dealt with them the Brotherhood way.Did we really have a choice? They were tryin' to kill us you know.BoS202Danse: These monstrosities are just another example of man blindly taking a step forward only to wind up stumbling two steps back.X1a

BoS203[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
260-{Concerned} Good luck, General. I hope you find your son.

BoS301[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
261BoS301_04_DoctorDuffBoS301Duff: I'm afraid something terrible has happened to her.Gone for a week? Got bad news for you, love... either she eloped or she's dead.Player Default: Don't worry, I'll find her.A1a
262BoS301_05_ScaraStage0060BoS301Scara: The whole thing's rather complicated, perhaps I'll explain it to you sometime.{punch "after" - reminiscing} I once knew a guy who called himself "Doctor," but he didn't tell me that was his actual name until after the physical examination.BoS301Scara: So, now that I've formally introduced myself, perhaps you'd care to tell me why you're here?A1a
263BoS301_06_LiStage0070Player Default: Because we care what happens to the Commonwealth.{sarcasm / Sarcastic} Yup, nothin' says you care more than buildin' a huge robot to get your point across.BoS301Li: You know, if anyone else wearing a Brotherhood of Steel uniform said something like that, I'd laugh in their face.A1a
264Player Default: If you don't work on Prime, I'll have you shot.{Flirting} Oooo. I love it when you talk dirty.BoS301Li: You son of a bitch!B1a
265Player Default: If not for the Brotherhood, do it for Doctor Virgil.Yeah, I don't know if Doctor Li's going to listen to reason.BoS301Li: What they did to Doctor Virgil was cruel... it was wrong. How could I be so blind?X1a
266BoS301_10_ChildofAtomStage0160BoS301ChildofAtom: That is why they must be safeguarded.{Irritated} The only dividin' I'm gonna be doin' is your head from your neck.Player Default: I want to spread his, uhh, glory... Look, the bombs will get used, okay? Isn't that what you want?A1a

BoS302[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
267BoS302_01_MaxsonStage010Player Default: With pleasure. I'll make him pay for lying to us.Don't worry, Maxie. We'll take care of your little pest problem.BoS302Maxson: I appreciate your cooperation.A1a
268Player Default: I won't do it. Danse deserves a chance to explain himself.{Irritated} Why the hell not? He's been lying to you.BoS302Maxson: You will do it. This is not up for judgment or debate!B1a
269Player Default: I don't know what to say.Seems pretty obvious to me.BoS302Maxson: This isn't a request that requires an answer, Knight. This is a direct order.X1a
270Player Default: Isn't there some other way?You gotta be kiddin' me.BoS302Maxson: Absolutely not. My decision is final.Y1a
271BoS302_03_HaylenStage040BoS302Haylen: If you're not convinced by what he says, or somehow he's become truly lost to us, then you do what you have to do.You actually going to listen to this nonsense?Player Default: All right, I'll hear him out.A1a
272BOS302_13_CompanionReactsExecuteThat Maxson fella seemed like he knew what was best. Maybe you should've listened to him.A1a
273{Player let commanding officer execute a synth / Irritated} I wished you had the bollocks to do that yourself. At least it's over with.Companion: That Maxson fella seemed like he knew what was best. Maybe you should've listened to him.A1a
274{just watched a synth get executed by Player / Irritated} God, I thought that thing would never shut up.Companion: I wished you had the bollocks to do that yourself. At least it's over with.A1a

BoS303[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
275BoS303_01_Stage10BoS303Ingram: That's where we're headed. Hope you don't mind a little company, because I'm coming with you.You sure it's a good idea to take Miss Nanny here with us?Player Default: It would be helpful if you tagged along.A1a
276BoS303_01_Stage10PostPrimeBoS303Ingram: That's if you don't mind a little company of course.You sure it's a good idea to take Miss Nanny here with us?Player Default: It would be helpful if you tagged along.A1a
277BoS303_01_Stage10PrePrimeBoS303Ingram: That's if you don't mind a little company of course.You sure it's a good idea to take Miss Nanny here with us?Player Default: It would be helpful if you tagged along.A1a
278BoS303_03_RoofBoS303Ingram: All right, let's head into the lab. Can't wait to get a look at the place.{sarcasm / Sarcastic} Lookin' through a lab... doesn't get more excitin' than that.A1a
279BoS303_04_MissingAgitatorBoS303Ingram: It must have been moved. Let's check out that terminal over there.Yeah, I kind of figured it wouldn't be that easy.A1a
280BoS303_07_PowerLossBoS303Ingram: Damn it! They've knocked out the power to the elevators.All right... these machines are startin' to piss me off.A1a
281BoS303_09_ViewReactorBoS303Ingram: There it is... Mass Fusion's reactor. Don't make them like that anymore.{sarcastic (like you're saying "duh!" to her) / Disgust} No kiddin'... who's left to build them?A1a
282BoS303_10_BeforeEnteringChamberBoS303Ingram: I'll communicate with you though their intercom system while I monitor everything from out here.{joke - player entering high radiation area / Sarcastic} Let us know if things start droppin' off of you.A1a
283BoS303_14_ElevatorToLobbyBoS303Ingram: The Institute must have sent reinforcements.{not yelling, just pissed / Angry} Goddamn it...I'm gettin' sick of these cybernetic assholes!BoS303Ingram: I'll help hold them off, just make sure you get the Agitator out of here!A1a

BoSM01[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
284BoSM01_CompanionStage060_Commentary1{Concerned} Nothin' could survive a blast like this. Glad we missed it.A1a
285BoSM01_CompanionStage070_Commentary1{a bit somber / Somber} Damn ferals... they never gave this poor little thing a chance.A1a
286BoSM01_CompanionStage080_Commentary1These last stands never hold. You're not gonna catch me paintin' myself into a corner like this.A1a

CA_IronSights[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
287CA_IronSights_Scene{friend is pointing gun at you} Ha ha. Knock it off.A2a
288{friend is pointing gun at you} You're being childish.A3a
289{friend is pointing gun at you} Very funny.A4a

CIS_CaitLockPick_Reminder[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
290CIS_CaitLockPick_Reminder_Scene{(a little cocky) offering to help lock picking} Let me know if you want help with that lock.A1a
291Or any lock for that matter. Getting into places I'm not wanted is a talent I've acquired over the years.Companion: Good job. Couldn't have done better meself.A1b
292Let me know if you want help with that lock.Companion: Good job. Couldn't have done better meself.A2a
293I might be able to get that open. Just sayin'.Companion: Good job. Couldn't have done better meself.A3a
294I'm here if you want help jimmyin' that open.Companion: Good job. Couldn't have done better meself.A4a
295Want some help with that?Companion: Good job. Couldn't have done better meself.A5a
296Companion: Or any lock for that matter. Getting into places I'm not wanted is a talent I've acquired over the years.Good job. Couldn't have done better meself.A1a
297If you ever run into a lock you can't handle, just let me know.A1b
298{smiling} Getting into things people want to keep me out of is a talent I've acquired over the years.A1c

CIS_EnterNewLocation[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
299-If we're looking for some action, I'm bettin' we'll find it here.
300Wow, this place is a shitehole. And here I thought it couldn't get any worse than the Combat Zone.
301{Angry} Why the hell are we comin' back here? My days of fightin' in that lousy cage are over.
302Would be nice to fly away and leave the Commonwealth behind... but is there anythin' worth seein' out there?
303{Puzzled} Okay, what the hell is a buildin' that nice doin' in a rundown city like this?
304I don't like admittin' it, but this place is givin' me the shivers.
305I remember some bloke who said he was headin' out to Jamaica Plain to hunt for treasure... never saw his sorry arse again.
306This is the only Vault I know that people still call home. Kind of weird that they want to stay out here all by themselves.
307Why anyone would want to live on one of these things for months at a time is beyond me.
308{sarcasm / Sarcastic} You know how much I hate these Raiders, so I'll just thank you for bringin' me here in advance.
309{making a wry joke / SinisterSmile} Look on the bright side... if we need to get out of here fast we could always jump.
310If they used to store bombs here, why in the hell are we goin' inside?
311Please don't tell me we're gonna spend the day pickin' through this pile of rubble.
312I don't understand these Minutemen. Why the hell would you bother helpin' a bunch of lowlife farmers and settlers for free?
313{deadpan sarcasm / Disgust} This place kind of reminds me of home... it's just missin' the abusive parents and the years of psychological torment.
314Oh, Bunker Hill. I heard you can get anythin' from these fellas. Time to start lookin' for some goodies.

COMCait[]

COMCaitQuest[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1480COMCaitQuest_00_Vault95{Impressed} Well, there it is. Vault 95.A1a
1481{re-record "Clean Room" one thought - more eager / Confident} Let's head inside and find the Clean Room... that's where we can get this crap out of me body.A1b
1482COMCaitQuest_01_DrugChairScene{re-record - don't say "Clean Room" like you're describing a clean room, it's a proper name / Confident} This must be it... the Clean Room.A1a
1483COMCaitQuest_02_PreChairScene{Worried} The answer to me problems is sittin' in that room, but I dunno if I should go through with it.Player Default: If you don't go in there, you could die.A
1484Player Default: If you don't go in there, you could die.{Not annoyed... taking what Player's saying to heart, second I know is almost to yourself / Concerned} I know... I know.Cait: But what if the Psycho's the only thing keepin' me together? What if this opens me eyes and I don't like what I see?A1a
1485Player Default: Just get in there.{Concerned} I know you're angry with me for sayin' that... and you have every right to be.Cait: But what if the Psycho's the only thing keepin' me together? What if this opens me eyes and I don't like what I see?B1a
1486Player Default: We've come so far. Don't turn back now.{Concerned} I know you risked your life gettin' us down here.Cait: But what if the Psycho's the only thing keepin' me together? What if this opens me eyes and I don't like what I see?X1a
1487Player Default: Don't you want to get better?{Worried} I don't know. My body's tellin' me to get it over with.Cait: But what if the Psycho's the only thing keepin' me together? What if this opens me eyes and I don't like what I see?Y1a
1488Player Default: I know... I know.{Worried} But what if the Psycho's the only thing keepin' me together? What if this opens me eyes and I don't like what I see?A1a
1489{Worried} There were reasons I dulled the pain. Things I didn't want to face.... things I was tryin' to forget.A1b
1490{Worried} I'd rather be spittin' blood than relivin' the past.Player Default: We'll face that pain together.A1c
1491Player Default: We'll face that pain together.{surprised, flattered / Surprised} You... you've already done so much, but you keep offerin' to do more.A1a
1492{Grateful} Well, who the hell am I to look a gift horse in the mouth?Cait: I'm gonna sit in the chair. Whenever you're ready, you go ahead and throw the switch.A1b
1493Player Default: We'll face that pain together.{Irritated} You're sayin' that now... but you'll leave the moment I turn on you.Player Default: We'll face that pain together.A2a
1494Player Default: We'll face that pain together.{Confident} Goddamn it, you're right! I can't let them do that to me. Not after all I've been through.Cait: I'm gonna sit in the chair. Whenever you're ready, you go ahead and throw the switch.A3a
1495Player Default: You're a fighter, don't give up. You can beat this.{Confident} Damn it. You're right!B1a
1496{Confident} Whatever happens, I can handle it on me own.Cait: I'm gonna sit in the chair. Whenever you're ready, you go ahead and throw the switch.B1b
1497Player Default: You're a fighter, don't give up. You can beat this.{Somber} That's just it... I'm gettin' tired of fightin'. Maybe it's time to pack it in... once and for all.Player Default: We'll face that pain together.B2a
1498Player Default: I don't want to lose a friend.{Concerned} You... you'd really miss me, wouldn't you.X1a
1499{Grateful} Well, who the hell am I to let you down?Cait: I'm gonna sit in the chair. Whenever you're ready, you go ahead and throw the switch.X1b
1500Player Default: I don't want to lose a friend.{Somber} I'm not the kind of friend you're lookin' for. I'd probably stab you in the back if I thought it'd get me somewhere.Player Default: We'll face that pain together.X2a
1501Player Default: What's so bad about your past?{Surprised} Are you kiddin' me? Did you forget everythin' I told you?Y1a
1502{The killing parents phrase is hard for you to say / Irritated} Fightin' and takin' me nightly beatin's in the Combat Zone... killin' me own parents... how much lower can I sink?Player Default: We'll face that pain together.Y1b
1503Player Default: Well, who the hell am I to look a gift horse in the mouth?{sigh before line... you're gritting your teeth to do this - re-record / Confident} I'm gonna sit in the chair. Whenever you're ready, you go ahead and throw the switch.A1a
1504COMCaitQuest_03_PostChairScenePlayer Default: I know you do.{Friendly} Look... I'm never going to forget what you did for me today.A1a
1505{Friendly} You stepped up and helped when everyone else cashed out.A1b
1506{Friendly} I know I suck at thank you's, but that's the best you're going to get out of me.A1c
1507{Friendly} Now, how about we get out of here... and leave this place far behind.A1d
1508Player Default: I'm glad you're all right, I was worried about you.Seems you're not the only one.Cait: I have a feelin' that Tommy had this in mind all along.A1a
1509Player Default: I told you everything would be fine.Seems like everyone knew it but me.Cait: I have a feelin' that Tommy had this in mind all along.B1a
1510Player Default: I'm glad that's over with.I'm bettin' you're not the only one.Cait: I have a feelin' that Tommy had this in mind all along.X1a
1511Player Default: The pain's gone as well?{Relieved} I wouldn't say I'm at me best, but somethin's changed.Y1a
1512{Relieved} That sick feelin', the pain? It's gone from stabbin' to dull. I dunno, maybe some of it was in my head.Y1b
1513{Relieved} Doesn't matter... I haven't felt this good in a long time.Player Default: I'm glad you're all right, I was worried about you.Y1c
1514Player Default: Seems you're not the only one.{Friendly} I have a feelin' that Tommy had this in mind all along.A1a
1515{Friendly} Clever old bastard kicked me out of the Combat Zone so I'd clean myself up... and somehow knew you'd be up for the challenge.A1b
1516{Grateful} I guess he saw somethin' in you that I missed.Player Default: I take care of my friends.A1c
1517Player Default: I take care of my friends.{Friendly} I know you do.Cait: Look... I'm never going to forget what you did for me today.A1a
1518Player Default: Never mind Tommy, I did all the work.{Amused} Don't worry, I'm not tryin' to take away your glory.Cait: Look... I'm never going to forget what you did for me today.B1a
1519Player Default: Well yeah. My charming personality.{chuckle before line / Amused} Somethin' like that.Cait: Look... I'm never going to forget what you did for me today.X1a
1520Player Default: Oh yeah, like what?{Friendly} You know what I'm talkin' about.Cait: Look... I'm never going to forget what you did for me today.Y1a
1521PlayerVoiceFemale01: Are you all right, Cait? How are you feeling?{Awed} Strange... I feel really strange.Cait: Everythin' feels... different. Everythin' feels... clearer.A1a
1522Cait: Strange... I feel really strange.{re-record / Awed} Everythin' feels... different. Everythin' feels... clearer.A1a
1523{re-record / Awed} Colors, sounds... smells, nothin' is like I remember it.A1b
1524{Awed} I... I can't believe it worked. The cravin's, the pain... hell, even the rush... they've disappeared.A1c
1525{Question} Was I really that far gone?Player Default: I'm glad you're all right, I was worried about you.A1d
1526COMCaitQuest_04_OverseerComment{Confident} Looks like they had their support meetin's in the Overseer's office.A1a
1527{Disgust} Sittin' around and tellin' everyone else my problems isn't my idea of fun.A1b
1528COMCaitQuest_05_DrugStashComment{Surprised} Look at all these chems!A1a
1529{Impressed} Psycho, jet... hell... it's all here. Why would there be a stash in this Vault?A1b
1530{Irritated} Unless... oh... Vault-Tec... those animals. Experimentin' again, I bet.A1c
1531COMCaitQuest_06_MassGraveComment{Amused} Well, if you've gotta go... you might as well go out flyin'.A1a
1532COMCaitQuest_07_CaitSitsInChairScene{You're in a chair that is drawing the drug addiction out of your body. It's a painful process. / InPain} *Screaming in pain*A1a

COMCaitTalk[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1533COMCaitTalk_RelationshipScene{Talking to your best friend. / Happy} Are you kiddin'? You saved me life. I'd say that makes us pretty close.A2a
1534{Talking to your best friend. / Happy} After gettin' me through Vault 95, call us friends, buddies, partners... call us whatever you like.A3a
1535{Talking to your best friend. / Happy} We're best friends. I'd say we're doin' great.A4a
1536{Talking to your best friend. / Happy} Let's put it this way... I'm glad no one else but you stumbled into the Combat Zone, or I wouldn't be travelin' with me best friend.A5a
1537{Talking to your best friend. / Happy} There's no way I could ask for a better partner or a better friend.A6a
1538{Talking to a good friend. / Happy} Things are goin' great and they keep gettin' better. I hope it lasts.A2a
1539{Talking to a good friend. / Friendly} You're the kind of person I can depend on. There aren't many people lucky enough to know someone like that.A3a
1540{Talking to a good friend. / Friendly} You and me versus the Commonwealth? I'd say those are damn good odds in our favor.A4a
1541{Talking to a good friend. / Friendly} You know where you're headed and you've got me back. That's the kind of person I like to be with.A5a
1542{Talking to your best friend. / Happy} We're doin' pretty good I'd say... and in this shitehole we call a world, that's really sayin' something.A6a
1543{Talking to someone you've got mixed feelings for. / Neutral} I'm still tryin' to figure out what you want from me. Maybe one day I'll find out.A2a
1544{Talking to someone you've got mixed feelings for. / Neutral} I don't know if you care about me or if you just want to use me to soak up the bullets for you. I guess only time will tell.A3a
1545{Talking to someone you've got mixed feelings for. / Neutral} Rather be with you than bein' leered at by Raiders while fightin' in a cage.A4a
1546{Talking to someone you've got mixed feelings for. / Neutral} We could be makin' more caps, but I'm hopin' that'll turn itself around soon.A5a
1547{Talking to someone you've got mixed feelings for. / Neutral} Could be worse, could be better. What do you want, a daily report?A6a
1548{Talking to someone you're not pleased with. / Irritated} Well, you're pissin' me off but I haven't killed you yet. That good enough?A2a
1549{Talking to someone you're not pleased with. / Irritated} I don't know. I'm startin' to wish I stayed with Tommy.A3a
1550{Talking to someone you're not pleased with. / Irritated} Well, it's clear you're goin' to keep doin' shite your own way. What do you care how I feel about "us?"A4a
1551{Talking to someone you're not pleased with. / Irritated} Do you even care what I think? Doesn't seem like it from the way you've been actin'.A5a
1552{Talking to someone you're not pleased with. / Irritated} That's a stupid question comin' from someone who doesn't give a shite about me.A6a
1553{Talking to someone you loathe. / Angry} Oh come on! You're a fool for even askin' me that.A2a
1554{Talking to someone you loathe. / Angry} How the hell do you think I feel?A3a
1555{Talking to someone you loathe. / Angry} You've got huge bollocks to ask me somethin' like that, considerin' that I feel like puttin' a damn bullet in your head!A4a
1556{Talking to someone you loathe. / Angry} As far as I'm concerned, you can take our partnership and shove it up your arse. That clear enough for you?!A5a
1557{Talking to someone you loathe. / Angry} Why the fuck do you care how I feel? I was out of me mind to follow the likes of you.A6a
1558{You're speaking to someone you're desperately in love with. / Happy} You don't have to ask me that, you just need to listen to your heart.A2a
1559{You're speaking to someone you're desperately in love with. / Happy} I'm closer to you than anyone else in me life. What more could anyone ask?A3a
1560{You're speaking to someone you're desperately in love with. / Happy} I'm alive, and I'm in love. That tell you enough?A4a
1561{You're speaking to someone you're desperately in love with. / Amused} We're together, that's all I care about. Everythin' else doesn't matter.A5a
1562{You're speaking to someone you're desperately in love with. / Flirting} I'm havin' some pretty naughty thoughts about you right now, so I'd say we're doin' pretty damn good.A6a
1563COMCaitTalk_TalkScene{Angry} What the hell do you want?Player Default: I need you to get out of your Power Armor.A
1564{Angry} Why are you botherin' me now?Player Default: I need you to get out of your Power Armor.A
1565{Angry} This better be good.Player Default: I need you to get out of your Power Armor.A
1566{Angry} What the hell is your problem now?Player Default: I need you to get out of your Power Armor.A
1567{Angry} What's so important?Player Default: I need you to get out of your Power Armor.A
1568{Irritated} Yeah? What do you want?Player Default: I need you to get out of your Power Armor.A
1569{Irritated} Yeah, what?Player Default: I need you to get out of your Power Armor.A
1570{Irritated} You need somethin' or are you just bored?Player Default: I need you to get out of your Power Armor.A
1571{Irritated} This goin' to take long?Player Default: I need you to get out of your Power Armor.A
1572{Irritated} Well, what is it now?Player Default: I need you to get out of your Power Armor.A
1573{Question} Need somethin'?Player Default: I need you to get out of your Power Armor.A
1574{Question} What's on your mind?Player Default: I need you to get out of your Power Armor.A
1575{Question} Yeah?Player Default: I need you to get out of your Power Armor.A
1576{Question} What's up?Player Default: I need you to get out of your Power Armor.A
1577{Question} What do you want?Player Default: I need you to get out of your Power Armor.A
1578{Friendly} You need to talk?Player Default: I need you to get out of your Power Armor.A
1579{Friendly} You wanted to ask somethin'?Player Default: I need you to get out of your Power Armor.A
1580{Friendly} Anythin' wrong?Player Default: I need you to get out of your Power Armor.A
1581{Concerned} What's the matter?Player Default: I need you to get out of your Power Armor.A
1582{Friendly} Can I help?Player Default: I need you to get out of your Power Armor.A
1583{Friendly} Is somethin' botherin' you?Player Default: I need you to get out of your Power Armor.A
1584{Friendly} I hope nothin's wrong...Player Default: I need you to get out of your Power Armor.A
1585{Friendly} Always up for a little chat.Player Default: I need you to get out of your Power Armor.A
1586{Friendly} Anythin' you need?Player Default: I need you to get out of your Power Armor.A
1587{Friendly} Just ask, and I'll try to help.Player Default: I need you to get out of your Power Armor.A
1588{Flirting} Need somethin', lover?Player Default: I need you to get out of your Power Armor.A
1589{Flirting} What do you need, darlin'?Player Default: I need you to get out of your Power Armor.A
1590{Flirting} If you want to talk, I'm here for you.Player Default: I need you to get out of your Power Armor.A
1591{Flirting} If somethin's on your mind, I'd love to hear about it.Player Default: I need you to get out of your Power Armor.A
1592{Flirting} Well, hey there handsome.Player Default: I need you to get out of your Power Armor.A
1593{Flirting} Well, hey there beautiful.Player Default: I need you to get out of your Power Armor.A
1594Player Default: I need you to get out of your Power Armor.You got it.A1a
1595Player Default: That's all for now.Sure.B1a
1596Player Default: That's all for now.Fine by me.B2a
1597Player Default: That's all for now.No problem.B3a
1598Player Default: We should go our separate ways.{Player just dismissed you. / Friendly} Sure. I'll head home and wait for you.X1a
1599{playfully flirting / Flirting} Don't stay away too long, or I might start gettin' lonely.X1b
1600Player Default: We should go our separate ways.{Player just dismissed you. / Friendly} Sure. I'll head home and wait for you.X2a
1601{playfully flirting / Flirting} Don't stay away too long, or I might start gettin' bored without your company.X2b
1602Player Default: We should go our separate ways.{Player just dismissed you. / Friendly} Okay... I'll head home for now. Watch yourself out there.X3a
1603Player Default: We should go our separate ways.{Player just dismissed you. / Neutral} I'll head out, but I'm not gonna lie to you and say I'm happy about it.X4a
1604{Neutral} If you change your mind, you know where to find me.X4b
1605Player Default: We should go our separate ways.{Player just dismissed you. / Irritated} Fine, I'll head home.X5a
1606{Irritated} Maybe this is for the best. You're startin' to get on me nerves anyway.X5b
1607Player Default: We should go our separate ways.{Player just dismissed you. / Irritated} Dumpin' me, huh? Fine, see you later.X6a

COMPickUpScene[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1608COMCodsworthPickUpSceneCodsworth: By the way, Concord is nearby, and I've seen people there. I don't know if they can help, but perhaps we should take a look?{as in "no skin off my back" - possibly hiding your true feelings / Neutral} If you'd rather travel with this bucket of bolts, fine by me. You'll know where to find me.Dogmeat: (sad whimper)A1a
1609COMCurie_PickUpScenePlayer Default: Then let us get under way.{Irritated} Gonna replace me with the egghead, eh? Well, good luck in a firefight.Curie: So gracious of you, Monsieur Codsworth. Until we meet again.A4a
1610COMDeacon_PickUpScenePlayer Default: I'm all ready to go.{lightly flirting / Flirting} Deacon... where you been all me life, handsome?Deacon: Always am, Codsworth. That's one thing you can count on.A5a
1768DogmeatPickupScenePlayer Default: (playful bark){annoyed you're being replaced by a dog in the Player's group / Irritated} I'm tellin' you right now. If Dogmeat gets you killed, I'm turnin' him into a fur coat.Dogmeat: (sad whimper)A1a
1611COMHancockPickUpScenePlayer Default: Done.{lightly flirting / Flirting} I'll tell you what, Hancock. If I ever decide to go Ghoul... you're the first one I'm lookin' up.Dogmeat: (sad whimper)A3a
1612COMMacCreadyPickUpScenePlayer Default: About time. I was getting bored.{flirty / Flirting} Well, hey there handsome. Watch this guy for me, will you? He loves to get himself into trouble.Dogmeat: (sad whimper)A4a
1613Player Default: About time. I was getting bored.{flirty / Flirting} Well, hey there handsome. Watch this gal for me, will you? She loves to get herself into trouble.Dogmeat: (sad whimper)A5a
1614COMNickPickupScenePlayer Default: Well alright.{MARK FOR RE-RECORD / Friendly} All right Nicky, watch yourself out there.Dogmeat: (pained whimper)A11a
1615COMPiperPickupScenePlayer Default: Will do.{flirting / Flirting} You two have fun together, Piper. Too bad we can't make it a threesome.Dogmeat: (sad whimper)A4a
1616COMPrestonFollowStartScenePreston: Take care, Codsworth.I'll head for home, then. Good luck.A1a
1617{Surprised} You really want that do-gooder watchin' your back? Suit yourself.Preston: Take care, Codsworth.A3a
1666COMStrongPickUpScenePlayer Default: Strong learn secret of humans.{Stern} I need you to keep this one alive, Strong.Strong: Robot stop squawking. Strong smash.A3a
1667COMX688_PickupScenePlayer Default: Right behind you, sir.{half joking / Amused} Let me give you some advice, X6. If you want to meet someone, you need to lose the name. It's a real turn-off.X688: He couldn't be in better hands.A4a

COMQuestCommentary[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1618-{Irritated} There better be some gold at the end of this Freedom Trail rainbow, if you catch me drift.
1619{Concerned} Now that we rescued this Nick fella, maybe he can help you find your son.
1620{SinisterSmile} It'll be me pleasure puttin' a bullet in the guy who kidnapped your son.
1621{SinisterSmile} Killin' Kellogg felt like takin' a crack at the whole Institute. I guess we'll just consider this practice.
1622{Worried} I'm not superstitious, but seein' that ship fly overhead give me the chills. I don't think anythin' good can come from this... not one bit.
1623{Irritated} I hope you have confidence in Doctor Amari, because I'm not buyin' what she's sellin'. She sounds like a goddamn quack if you ask me.
1624{Sarcastic} Ridin' around inside Kellogg's memories must have been fun. Was he just as much of an arsehole when he was young, or did he grow into the job?
1625{Surprised} I can't believe that Virgil bloke turned himself into one of those... monsters. I've heard of bein' desperate, but that's takin' it a bit too far.
1626{Amused} That Courser was a piece of cake. Hell, I've ended tougher guys in the Combat Zone with me bare hands.
1627{Irritated} Now let's take the chip and find someone that can read the damn thing.
1628{Concerned} I hope you're plannin' on usin' that teleporter by yourself, because I won't go near the damn thing. Sounds like a one-way ticket to heaven.
1629{Surprised} All right, I admit it. I never thought you'd make it out of the Institute alive.
1630{Nervous} Which means I, uh... might owe some caps to a few people. Don't blame me... the odds were too good to pass up.
1631{Grateful} I guess that's the end of that. No more Institute holdin' the Commonwealth hostage. Hell of a job you did there... hell of a job.
1632{Impressed} I'm bettin' those Brotherhood blokes don't even know what hit 'em. Call me crazy, but I actually liked watchin' those creeps burn.
1633{Irritated} Don't be lookin' to me for advice. If you want to help these bleedin' heart Railroad folks... that's your business. I'm just along for the ride.
1634{Friendly} If you think joining up with the Railroad's going to help you find what you're lookin' for, who the hell am I to say no?
1635{Concerned} Not much left of this place. Looks like it was a close call for the Railroad.
1636{SinisterSmile} The Brotherhood was hell-bent on tearin' the Railroad a new one. Good thing we were around to stop them.
1637{Amused} I hope you're loadin' that vertibird with lots of steak, because you're goin' to be flyin' us right into the lion's den.
1638{Nervous / Nervous} First the Brotherhood, now the Institute. I really hope you know what you're doin'.
1639{Surprised} Don't tell me you're seriously considerin' stickin' around with these toy soldiers.
1640{Irritated} I don't fancy takin' orders from anyone but you.
1641{Irritated} Now that you helped the Brotherhood make their long-distance phone call, maybe we should be gettin' back to business.
1642{Sarcastic} Don't let this whole soldier thing go to your head.
1643{Sarcastic} Ask me to salute and all you'll be seein' is me middle finger.
1644{Impressed} Wipin' out the Super Mutants at Fort Strong was a smart move. Couldn't have those green bastards playin' with nukes.
1645{SinisterSmile} I have to admit, if this "Liberty Prime" can do even half of what the Brotherhood promises, it'll be a sight to behold.
1646{Nervous} Findin' out Danse is a synth makes me wonder how we'll ever feel safe with the Institute churnin' out copies of people.
1647{SinisterSmile} Well, that's one synth down and an Institute-full to go. I guess you have start somewhere.
1648{Surprised} After all that crap about the Brotherhood believin' that the synths need to be exterminated, how could you let Danse walk away like that?
1649{Irritated} If you ask me, it's just a matter of time before he betrays you.
1650{Confident} Don't feel bad about burnin' the Railroad down. It's not like they ever did you any favors.
1651{Irritated} This Maxson fella has you runnin' all over the Commonwealth fetchin' him bits of junk. This better be leadin' to somethin' worthwhile.
1652{Irritated} That's a hell of a robot we just set free. I sure hope Maxson keeps it on a short leash.
1653{Irritated} A synth tellin' a bunch of Raiders what to do? Sounds like a mess we need to clean up.
1654{Irritated} Roundin' up a bunch of escaped synths is about as much fun as catchin' radroaches. Hope you have fun with that.
1655{Irritated} I don't know why Father has you fetchin' him this bit of junk. It better be leadin' to somethin' worthwhile.
1656{Confident} I could care less if you convinced someone to work for the Institute or not. If you're lookin' for moral guidance, you're talkin' to the wrong girl.
1657{Confident} Heard your little broadcast. I'm not sure if it's going to help or not, but you sure gave everyone somethin' to think about.
1658{Confident} Looks like the Institute came out on top, and you helped get it there. Whatever happens now, I hope it was worth the price you paid.
1659{joking with Player / Amused} Watchin' you slug it out with that beast was damn impressive. Too bad me money was on the Deathclaw.
1660{Excited / SinisterSmile} If you want to help the Minutemen get cozy in the Castle, I'm right behind you.
1661{SinisterSmile} Blowin' away a bunch of mirelurks was more fun than I thought. What's next?
1662{Confident} Watchin' that Mirelurk Queen drop was quite a sight. I hope these Minutemen appreciate everythin' we're doin' for them.
1663{Suspicious} I'm tellin' you right now. If this Shaw bird leads us into a trap, it's the last time she'll be leadin' anyone anywhere.
1664{SinisterSmile} Well, looks like Ronnie wasn't lyin' about the armory. I guess she can walk away from this one.
1665{Impressed} I've heard of bringin' out the big guns, but the Minutemen are takin' it to a whole new level.

CZ[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1668CZ_CaitInCage_Scene{You just watched the player kill someone you don't like. You're amused. / Amused} Heh. Not bad.A2a
1669{You just watched the player kill someone you don't like. You're amused. / Amused} Well, aren't you the dangerous one.A3a
1670{You just watched the player kill someone you don't like. You're amused. / Amused} You're a regular artist, aren't ya?A4a
1671{You just watched the player kill someone you don't like. You're amused. / Amused} That one was ugly anyway.A5a
1672{You just watched the player kill someone you don't like. You're amused. / Amused} Always suspected they'd look better that way.A6a
1673CZ_PostBattleCaitTommy_SceneTommy: You think they're done out there? We don't want any trouble! Not any more, at least.{Irritated} Oh just peek your head up, ya damn coward.Tommy: To heck with that. I'm too pretty to go out like this.A1a
1674CZ_Scene_CaitRuns{You're trying to avoid being harmed in a gunfight. / Concerned} Shite!Cait: Keep it outside!A1a
1675Cait: Shite!{You're trying to avoid being harmed in a gunfight. / Irritated} Keep it outside!A1a
1676CZ_Scene_PostBattleScenePlayer Default: Sure. I could use someone watching my back.{Your boss has suggested you go with the player without asking you. / Irritated} Don't I get a say in all this?Tommy: That ain't how a contract works. Besides, you really wanna to stay here? No audience. No caps. No one to talk to but yours truly.A1a
1677Tommy: That ain't how a contract works. Besides, you really wanna to stay here? No audience. No caps. No one to talk to but yours truly.{A person you're not a fan of just asked if you'd really want to spend an extended period of time with them. / Disgust} Jesus. Point taken.Tommy: That a girl. So, she's on board. Now what about you?A1a
1678Tommy: Is it over? Well, that could've gone worse.{Enthused about just getting to watch some serious bloodshed. / Amused} Heh. I dunno. Seemed quite the performance from where I was standin'.Tommy: Are you fucking high or something? Why am I asking, of course you are.A1a
1679Tommy: Are you fucking high or something? Why am I asking, of course you are.{Defensive. Someone is questioning your abilities despite you being high. / Irritated} Still won the fight, didn't I?Tommy: You're strung out and getting sloppy is what you are.A1a
1680Tommy: Are you fucking high or something? Why am I asking, of course you are.{Defensive. Someone is questioning your abilities despite you being high. / Irritated} Was still winnin' the fight, wasn't I?Tommy: You're strung out and getting sloppy is what you are.A2a
1681Tommy: I'm not sure if I should kiss you or have my little bird here feed you your own entrails.{Angry} I told you to quit callin' me that!Player Default: I'm sorry? It just seemed like you guys might be in trouble.A1a
1682Player Default: Trouble? Nah. But keeping those idiots entertained was what kept the lights on. Not exactly sure what we're gonna do now.{Defiant} To hell with 'em. More'll come. Just need a quick breather and I'll be ready to go.Tommy: A breather? What? So you can slam more of that junk into your arm? No, no. You know what? I think this was a blessing in disguise.A1a
1683Player Default: She's clearly talented.{Amused} See. Least someone knows skill when they see it.Tommy: It ain't your fightin' skills I'm concerned with.A1a
1684Player Default: I've seen better.{Amused by someone talking down on your fighting skill. / Stern} Ha! Like hell you have.Tommy: And while she's still armed and within closing distance? You are a brave one, ain't ya?B1a
1685Tommy: ...look you'd be doin' me a favor while I try to get the place back in order. What do ya say?{You're a bit torn. Tommy just suggested you travel with the player, someone you know is a capable combatant. / Question} Me? And him?Player Default: Sure. I could use someone watching my back.A1a
1686Tommy: ...look you'd be doin' me a favor while I try to get the place back in order. What do ya say?{You're a bit torn. Tommy just suggested you travel with the player, someone you know is a capable combatant. / Question} Me? And her?Player Default: Sure. I could use someone watching my back.A2a
1687Cait: Jesus. Point taken.{Question} Yeah, Tommy? Just why the hell you trying to get rid of me?Tommy: Look, truth is, all that junk, it's been making you careless. And I don't want to be the one doing color commentary when you finally hit the floor.Y1a
1688Tommy: You'd still be game, wouldn't ya, little bird?{A little excited by the prospect of getting out of the Combat Zone. / Question} If it means not havin' to put up with you.Cait: He can't come back soon enough.A1a
1689Cait: If it means not havin' to put up with you.{A little excited by the prospect of getting out of the Combat Zone. / Amused} He can't come back soon enough.Tommy: Good. Then it's settled. You decide you want to be paired with the best, you're welcome anytime.A1a
1690Cait: If it means not havin' to put up with you.{A little excited by the prospect of getting out of the Combat Zone. / Amused} She can't come back soon enough.Tommy: Good. Then it's settled. You decide you want to be paired with the best, you're welcome anytime.A2a
1691Tommy: And here. The purse from the last fight. Consider it a retainer.{Concerned rather than angry. You're leaving the only place you've known for the past three years, and you're concerned about leaving behind your pal. / Question} Now wait just a second. What exactly are you gonna do without me here?Tommy: You don't need to worry about me. I'll get this place set up right, maybe find a less bloodsoaked clientele. Now get the hell out of here.A1a
1692Tommy: You ain't welcome anymore, little bird.{Said with sincere affection. / Neutral} You're a real son of a bitch, you know that, Tommy?Tommy: You don't have to tell me.A1a
1693CZ_Scene_PostBattleWrapUp{Neutral} I guess you just come find me then when you want to head out.A1a
1694CZ_ScenePostBattleWrapUp_Negative{Neutral} You change your mind, you come find me.A1a
1695OBSOLTETE_CZ_Scene_TommyCaitIntroTommy: You too, Bird.{very irritated} I told you to quit callin' me that.Tommy: So, New Blood, what'd you think of that?A1a
1696Player Default: It was a good fight. She's not a bad fighter.{angry (at yourself?)} That's cute. You and I both know I'm just tired as hell from me last few fights.Tommy: You're strung out and getting sloppy is what you are.A1a
1697Player Default: Eh, too easy. You said she's one of your best?Too easy, eh? How about we have a little rematch when I'm not all worn out from fightin' the idiots that stumbled into the arena before you?Tommy: You lost that all on your own. You're strung out and getting sloppy. You need to curb the chems, darling.B1a
1698Player Default: A fight's a fight. You either win or lose. This time I won.Don't let our little tussle get to that big head. I was tired from fightin' all the other idiots who stumbled into the arena before you.Tommy: You didn't lose to him, you lost to that jet pipe. It's making you sloppy. You need to curb the chems, darling.X1a
1699Player Default: You tell me. Did we put on a good show?{angry (but at who?)} Yeah, Tommy. Did we do it for you? I know you get off on it.Tommy: I would have preferred you putting up more of a fight. You're strung out and getting sloppy. You need to curb the chems, darling.Y1a
1700Tommy: You're strung out and getting sloppy is what you are.{annoyed at being patronized} I'm not your "darlin'."Tommy: Don't mind her.A1a
1701Player Default: Not if you keep fighting. You can crash downstairs. Free of charge.{triumphantly spiteful} Hear that Tommy? Not everyone finds your "humble establishment" the dog's bollocks.Tommy: Lost some of the charm, has it?A1a
1702Tommy: If you'd take her with you, when you - go on whatever adventures it is you go on out there - I'd appreciate it.{heated - they are talking about you as if you aren't there (as in "I wouldn't appreciate it") - playing off previous line} Now wait a second...Tommy: What do you say? Would you help an old man by keeping an eye on his pet?A1a
1703Tommy: What do you say? Would you help an old man by keeping an eye on his pet?{outrage - anger with undercurrent of feeling rejected} Damn it, Tommy. I'm no man's pet!Player Default: Doesn't sound like she wants to.A1a
1704Tommy: Lost some of the charm, has it?{under your breath} Whatever.Tommy: Perhaps you can do me a solid.A1a
1705Player Default: Doesn't sound like she wants to.{smoldering anger} Sounds like it doesn't matter what I want.Cait: You know what? Fine. I'm done.A1a
1706Player Default: You're on your own with that. I don't need the trouble.{sarcastically pleasant (angry)} Oh, I'm no trouble at all.Cait: You know what? Fine. I'm done.B1a
1707Player Default: Only if she wants to come.{Quietly, to self (not addressing what Player said yet)} Tommy, you back-stabbin'...Cait: You know what? Fine. I'm done.X1a
1708Player Default: What's in it for me?{Furious.} What's in it for you?! What's in it for me?!Cait: You know what? Fine. I'm done.Y1a
1709Cait: Sounds like it doesn't matter what I want.{resolved the conflict to yourself} You know what? Fine. I'm done.A1a
1710{defiant} I give Tommy a week before he starts missin' my sweet arse.A1b
1711{mockingly pleasant - but serious} When are we leaving, hot shot?Player Default: I'll find you on my way out.A1c
1712Player Default: I'll find you on my way out.{sarcastic - making your exit storming off} Great. I'll be in the toilet fixing my makeup.Tommy: Listen friend, you're doing me a favor. But let me make this perfectly clear to you.A1a
1713Player Default: Uh. Whatever you think is happening, isn't.Look, one way or another, I'm leavin' this place.B1a
1714If you want me watchin' your back, fine. If not, it's your funeral.Tommy: Listen friend. If you did this for me, you'd be doing me a favor.B1b
1715Player Default: Umm... I'm not exactly sure what's going on here.{stress "I" in "I say" -- annoyed you have to spell it out, angry you have to leave} Tommy thinks he can hand me over to you... but no one gets to do that. I say where I go and who I go with.X1a
1716Let me spell it out for you.X1b
1717One way or another, I'm leavin' this place.X1c
1718If you want me watchin' your back, fine. If not, it's your funeral.Tommy: Listen friend. If you did this for me, you'd be doing me a favor. But let me make this clear.X1d
1719Player Default: You sure you want this?{resolved to do this} I know one thing for sure. I'm done with Tommy and his bullshit.Y1a
1720Let's get out of here.Player Default: Perfectly.Y1b
1721OBSOLTETE_CZ_Scene_TommyIntro_PlayerDialogueTommy: Isn't that right, Cait?{saying loudly so the crowd can hear} I wouldn't be too sure of that.Tommy: Never mind her. She'll do as she's told.A1a
1722Tommy: Go easy on him, alright? No finishing flourishes, capiche?{annoyed and wanting to get the fight over with} Yeah, yeah. Quit showin' off and get him up here already.A1a
1723Tommy: Go easy on him, alright? No finishing flourishes, capiche?{annoyed and wanting to get the fight over with} Yeah, yeah. Quit showin' off and get her up here already.A2a
1724-{Question} So, we gettin' out of here?
1725{There is a big gun fight going on around you. You're not phased. / Question} Don't you got more important things to worry about?
1726{There is a big gun fight going on around you. You're not phased. / Question} You gonna finish what you started?
1727{There is a big gun fight going on around you. You're not phased. / Amused} This is your fight. Not ours... though I like what I'm seeing.
1728{There is a big gun fight going on around you. You're not phased. / Amused} Most fun I've had in a long time.
1729{You just watched the player kill an entire room of people. / Amused} That was quite the show.
1730{You just watched the player kill an entire room of people. / Amused} Certainly know how to clear a room.
1731{You just watched the player kill an entire room of people. / Amused} That as much fun as it looked?
1732{You're trying to avoid being harmed in a gunfight. / Concerned} Jesus! You're gonna get us all killed!
1733{You're trying to avoid being harmed in a gunfight. / Concerned} Get out of here!
1734{You're trying to avoid being harmed in a gunfight. / Concerned} Are ya daft?!

CZ_Arena[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1735CZ_Arena_Combat_Post_ARingmaster: What's this? The New Blood bested our fair Cait!{exhausted, depressed, angry -- to player who bested you in a cage match fight. Asking him to kill you [you assume he won't, but half desire him to]} Quit standin' there and finish it already. The hell are you waitin' for?Player Default: I don't want to get shredded by those miniguns.A1a
1736Ringmaster: Through the gate in the cage.{picking yourself up, sarcastic} Alright. Let's go, hero. After you.A1a
1737Player Default: I don't want to get shredded by those miniguns.{sighing, knowing what you want isn't going to happen} Everyone for themselves, eh? Fine.Ringmaster: Alright. Fight's over. You two and come out now.A1a
1738Player Default: You're not worth my time.{irritated} You're all heart.Ringmaster: Alright. Fight's over. You two and come out now.B1a
1739Player Default: Tommy said no killing.{to self, sighing, knowing what you want isn't going to happen} It's always about Tommy and what he wants...Ringmaster: Alright. Fight's over. You two and come out now.X1a
1740Player Default: What's the matter with you?{sighing, knowing what you want isn't going to happen} Everythin's the matter with me... Just forget it.Ringmaster: Alright. Fight's over. You two and come out now.Y1a

DialogueAbernathyFarm[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1741DialogueAbernathyFarmBlakeScenePlayer Default: There's nothing worse than losing a child. Believe me, I know.{sympathetic / Concerned} You don't need to be remindin' yourself about that.Blake: I'm sorry to hear you say so.A1a
1742Player Default: If your daughter was that stupid, she got what she deserved.Now that was uncalled for... even by me own standards.Blake: You're a real son of a bitch, aren't you?B1a

DialogueDiamondCity[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1743MoeGreetSceneBaseball02Player Default: It was America's pasttime. A sport that united families on warm summer days. And it wasn't violent. Mostly.Sounds stupid. Without a little violence, what's the point?Moe: ... I like my version better.A4a
1744Player Default: The teams would also beat the spectators to death. That's how the term "spectator sport" got started.Now that's my kind of action.Moe: ... I like my version better.B4a
1745Player Default: There were balls, strikes, three bases, and home runs. You kept score by how many runners made it to home plate.No hittin' or beatin'? What's the damn point?Moe: ... I like my version better.X4a

DialogueDiamondCityEntrance[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
174608MayorIntroScene2aPlayer Default: Always believed in freedom of the press.We use newspapers at the Combat Zone... put it on the floor and it keeps us from slippin' on the blood.Mayor: Oh, I didn't mean to bring you into this argument, good sir. No no no... You look like Diamond City material.A1a
1747Player Default: Newspapers just like to stir up trouble.I tried to read a newspaper once but I couldn't find the funny pages.Mayor: Oh, I didn't mean to bring you into this argument, good sir. No no no... You look like Diamond City material.B1a

DialogueGoodneighbor[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1748HancockGreetScene02Player Default: You're a hell of a risk-taker, Hancock.I've had me own share of chemical highs... but nothin' even close to becomin' a ghoul.Hancock: Only have one life, why not try it all?A1a
1749Player Default: Junkie. You could've gotten yourself killed.{trying to reference yourself / Angry} Hey, I'd watch how you toss around the word "junkie." You might be hurtin' someone's feelin's.Hancock: I like to think of Death as the ultimate drug trip. When it happens, I'll be too busy enjoying it to have regrets.B1a
1750Player Default: All that chem use definitely prepared you for a career in politics...{referring to yourself} You shouldn't make fun of people's addictions. It's not their fault.Hancock: People respect me because I don't put myself above them, all right? I sling and shoot up just like the next guy.X1a
1751MagnoliaGreetScenePlayer Default: I loved the song. It was perfect.{flippant, ribbing Player / Amused} I think the song wasn't the only thing you were enjoyin'.Magnolia: Oh, thank you! A girl tries her best. *chuckle*A1a
1752Player Default: I just wanted to talk to you.Ugh. That's the worst pick-up line I've ever heard. You're embarrassin' me.Magnolia: I thought that's what we were doing. *chuckle*X1a
1753VaultTecGhoulGreetScene04VaultTecGhoul: Okay. I'll head over there right now. You promise you'll come visit, right? I'll see you there!If this ghoul ends up livin' anywhere near me, I'm movin' out.A1a

DialogueGraygarden[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1754DialogueGraygardenIntroPlayer Default: That's pretty ingenious. I bet you can work around the clock.Well, at least you know that they won't be slackin' off on you.SupervisorWhite: Of course, darling. Our unique hierarchy allows for constant operation.A1a
1755Player Default: Robots can do simple tasks, sure, but you need a human being to make the big decisions.It would be pretty strange if you let these 'bots do whatever they wanted.SupervisorWhite: Ah, but that's where Graygarden is unique, darling.B1a
1756SupervisorWhite: Perhaps you've noticed that I possess a rather singular personality, as do the other supervisors.That's puttin' it mildly.Player Default: Well, it's definitely unique. Sort of hard to miss.A1a

DialogueTheSlog[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1757DialogueTheSlogSceneIntroPlayer Default: It's pretty clever, making a tarberry bog out of an old swimming pool.{sarcasm / Sarcastic} You could have filled it with water and used it for swimmin', but that's just me talkin' crazy.Wiseman: I appreciate your saying so.A1a
1758Player Default: The first word that comes to my mind is "ugly."The second word is "why."Wiseman: Hey, do I look like a guy who puts a premium on beauty?B1a

DialogueWarwickHomestead[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1759DialogueWarwickHomesteadIntroPlayer Default: No wonder your crops are doing so well.{Disgust} So we're literally standin' on a huge pile of shite. Disgustin'.Roger: Yeah, they really are.A1a
1760Player Default: I don't care how fertile the soil is, this place reeks.{Disgust} Reeks is too kind a word. It's absolutely disgustin'.Roger: Yeah, but you get used to it.B1a

DN019JoinCult[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1761DN019JoinCultEmogenePlayer Default: I'm a friend of the family. Maybe I can talk some sense into her.{MARK FOR RE-RECORD / Irritated} Oh come on, these idiots aren't going to listen to reason.CultLeader: Look... truth is, we had a little, uh, disagreement about her joining the movement. She got kind of violent.A1a
1762Player Default: I killed the last guy who was running this scam. In case that matters to you.We could always start by rippin' your damn arms off.CultLeader: Uh, good to know. Let me just unlock the door for you, okay?B1a
1763DN019JoinCultEmogeneBribeWhy the hell are you payin' this idiot off?CultLeader: Well, that's different.A1a
1764DN019JoinCultOfficeGaveItemsYou do whatever you want... I'm stayin' out of this.Player Default: "I deserve a better life. A better life is coming. A better life is almost here."A1a
1765DN019JoinCultOfficeSceneCultLeader: Just go ahead and give me everything you own, and I'll initiate you as a first level Pillar of the Community.Don't look at me like that... you know there's no way I'm givin' this idiot a thing.Player Default: Here, this is everything I have.A2a

DN036[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1766DN036_MainPlayer Default: They've got something they use to control us, to make us do things we don't want to do.{Sarcastic} You gonna let this bitch wave a gun around in your face?Phyllis: Any second now they might send some signal, or I'll see the color orange, or whatever it is they do and BOOM.A9a
1767DN036_WhatHappenedSubtopicPhyllis: I was on watch one night. I- I don't...{Irritated} Do we gotta sit here and listen to this all day?Phyllis: I'm sitting there with a gun across my knees looking out over the hill and- and I think I fell asleep... It's just blank...A1a

FFDiamondCity[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1769FFDiamondCity08GiveNukaScenePlayer Default: Here you go.Hey! That was ours.Sheffield: *gasp* Oh thank you! Thank you!A1a
1770Player Default: I'm... gonna go...Yeah, don't give this guy anythin'.Sheffield: *whimpering*B1a
1771Player Default: Drink. Some. Water.{laugh before line / Amused} Nice one!Sheffield: Nuka-Cola...So thirsty...*whimpering*X1a
1772FFDiamondCity10_021_CompanionYou did the right thing. Wasn't right havin' him hidin' out like some kinda wolf in sheep's clothin'.Companion: Next time you're thinkin' of lettin' someone off the hook, ask them to pay up first. You missed a golden opportunity.A1a
1773Next time you're thinkin' of lettin' someone off the hook, ask them to pay up first. You missed a golden opportunity.Companion: Well, scratch one wolf in sheep's clothin'. I guess we're done here.A1a
1774Well, scratch one wolf in sheep's clothin'. I guess we're done here.A1a

Followers[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1775Command_LockPick_Scene{as in "you'll need to give me some if you want me to open this lock" - re-record / Irritated} I'm out of bobby pins. Have any on you?A1a
1776Will do.A3a
1777I'm on it, cap'in.A4a
1778Yep, I've got it.A5a
1779No problem.A6a
1780I'll get it done.A7a
1781{MARK FOR RE-RECORD / Angry} Damn... broke a pin. I'll try again.CommandActor: I'm out of bobby pins. Have any on you?A2a
1782{unsuccessfully picking a lock / Angry} Shite! Almost had it that time.CommandActor: I'm out of bobby pins. Have any on you?A3a
1783{unsuccessfully picking a lock / Angry} For the love of... Stupid lock!CommandActor: I'm out of bobby pins. Have any on you?A4a
1784{unsuccessfully picking a lock / Angry} Damn. This lock's pissin' me off.CommandActor: I'm out of bobby pins. Have any on you?A5a
1785{unsuccessfully picking a lock / Disbelief} Agh! So close. Guess I'm gettin' rusty.CommandActor: I'm out of bobby pins. Have any on you?A6a
1786{unsuccessfully picking a lock / Irritated} Damn. What the hell's wrong with me?CommandActor: I'm out of bobby pins. Have any on you?A7a
1787{as in "you'll need to give me some if you want me to open this lock" / Irritated} I'm all out of bobby pins.A2a
1788{inspecting an easy to pick lock / SinisterSmile} No problem, should have this unlocked in a jiffy.A4a
1789{inspecting an fairly easily to pick lock / Amused} Come on, this lock's child's play.A5a
1790{inspecting an fairly easily to pick lock / Amused} I could pick this one with me eyes closed.A6a
1791{inspecting an fairly easily to pick lock / Amused} You jokin'? I'd barely call that a lock.A7a
1792{inspecting an fairly easily to pick lock / Amused} Not a problem. This is a simple one.A8a
1793{inspecting an somewhat difficult to pick lock / SinisterSmile} Hm. Looks doable. I'll give it a try.A10a
1794{inspecting an somewhat difficult to pick lock / SinisterSmile} All right, I think I can handle it.A11a
1795{inspecting an somewhat difficult to pick lock / Confident} Shouldn't be too much trouble.A12a
1796{inspecting an somewhat difficult to pick lock / Confident} I've picked harder locks than this one. Shouldn't be too tough.A13a
1797{inspecting an somewhat difficult to pick lock / Confident} Sure, I can get that one open.A14a
1798{inspecting an somewhat difficult to pick lock / Amused} Finally, a bit of a challenge. I'll see what I can do.A16a
1799{inspecting an somewhat difficult to pick lock / Concerned} Yeah, this one might be a problem, but I can try.A17a
1800{inspecting an somewhat difficult to pick lock / Concerned} Bit of a puzzler, this one. Let me give it a shot.A18a
1801{inspecting an somewhat difficult to pick lock / Concerned} Hm, this isn't the easiest lock I've ever seen.A19a
1802{inspecting an somewhat difficult to pick lock / Concerned} I'll give this one a try, but I'm not makin' any promises.A20a
1803{inspecting an difficult to pick lock / Irritated} This one might be rough. Don't get your hopes up.A22a
1804{inspecting an difficult to pick lock / Concerned} This lock's a challenge. Cross your fingers.A23a
1805{inspecting an difficult to pick lock / Concerned} Shite. I don't know if I can pick that one, but I'll try.A24a
1806{inspecting an difficult to pick lock / Concerned} I hope you aren't countin' on me to open this lock.A25a
1807{inspecting an difficult to pick lock / Concerned} Tough lock. Well, let's see what I can do.A26a
1808{Thinking} This one is gonna need a key.A28a
1809{Irritated} Don't think we can get through this way.A29a
1810{Irritated} Yeah, I'm not openin' that one. Forget it.A30a
1811{Irritated} This lock is opened somewhere else. I can't do anythin' with it.A31a
1812{Irritated} We're not gettin' through this lock. No way.A32a
1813{(slight brag) successfully picking a lock. / Amused} There you go. Nothin' to it.A2a
1814{(slight brag) successfully picking a lock. / Amused} That was easy. How about a challenge next time.A3a
1815{(slight brag) successfully picking a lock. / Amused} Got it.A4a
1816{(slight brag) successfully picking a lock. / Amused} I got it. You can thank me anytime now.A5a
1817{(slight brag) successfully picking a lock. / Amused} Oh yeah... I love that click. Lock's open.A6a
1818{frustrated / Angry} Not happening.A8a
1819{frustrated / Angry} Stupid lock. Tumblers are rusted shut or something.A9a
1820{frustrated / Irritated} I give up.A10a
1821{frustrated / Angry} Nope, not goin' to happen.A11a
1822{frustrated / Apologetic} Not worth it. This one's a tough one.A12a
1823-Yer kickin' me out? Fine, see ya around.
1824Good, I think I might hit a few pubs on the way back.
1825Are you kiddin' me? I was just gettin' warmed up!
1826Up close and personal, eh? That's how I like it.
1827Time to get cozy.
1828Any closer and we're gonna be more than just friends.
1829Still afraid to keep me close, eh?
1830Sure, sure... I'm gettin' into position.
1831Not too close and not too far... you got it.
1832Keepin' me far from the action, eh? All right.
1833Ya got it. Movin' to long distance.
1834Now why did I know you'd have me bringin' up the rear?
1835Anythin' gets in our way, I'll flatten it.
1836Party time, eh?
1837Finally. Was startin' to think you were keepin' me around for me good looks.
1838Don't worry, I got yer back.
1839If someone goes after ya, they'll have me to answer to.
1840Playin' mother hen now, eh? If that's how you wanna play it.
1841Heads up, we've got company.
1842I think we've been spotted.
1843Well, well... looks like we have some visitors.
1844Can't hang back, they're gettin' too close!
1845No way I'm stayin' out of this one!
1846To hell with sittin' this out!

Inst301[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1847Inst301BranchBossExtortPlayer Default: You have my word. Give me you what you've got, and we'll leave.If we walk away with somethin', you're not gonna hear me complainin'.SynthBoss: The password to get into the stash is "Mad Orca".A1a
1848Player Default: Hell no. I'll think just take what I want.{hurling insult at enemy / Angry} How about we take it off your corpse!SynthBoss: If that's the way you want it, then let's finish this.B1a
1849Player Default: On second thought, nah.{locked and loaded / Defiant} Enough talkin'... let's show them why we're here!SynthBoss: If that's the way you want it, then let's finish this.X1a
1850Player Default: And if I refuse?Take the goods. Why fight for it if we can just walk away?SynthBoss: If that's the way you want it, then let's finish this.Y1a
1851Inst301SceneX6GivesResetCodePlayer Default: Good, I'd like to avoid any unnecessary violence.I dunno... I was kind of hopin' for a fight.X6: Well, he might not be alone up there. Violence might be inevitable.A1a
1852Player Default: I'm not going to destroy this man's identity and free will. Killing him would be more humane.Yeah, I dunno about this code thing. That doesn't sound safe to me.X6: He's not a man, sir, he's a synth. A synth that's confused and dangerous.B1a
1853Player Default: Jesus, what a mouthful.Sounds like a bunch of bollocks to me.X6: Then talk fast, sir. Just make sure you get it right.X1a
1854Inst301SceneX6IntroX6: I've already neutralized the perimeter guard. Just give the word, and we can start the assault on the main flotilla.{making fun of a synth / Amused} So, where do you put in the batteries on this thing?Player Default: Alright, let's go.A1a

Inst302[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1855Inst302Stage40CourserScenePlayer Default: Remember, the synths are the primary objective. Harm must be avoided at all costs.{SinisterSmile} Just point us to the fun, and we'll take care of the rest.X418: Here are the recall codes. Follow me.A1a

Inst306[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1856Inst306Stage20DesdemonaPlayer Default: Of course I'm not going to go through with it. So how do I deal with it?{Puzzled} This is so confusin'... I can't even keep track of who's screwin' who.Desdemona: We'll deal with that later. We need to prepare for a Brotherhood assault.A1a
1857Player Default: I'm afraid you all have to die.Yeah, sorry cutey. Looks like your time's up.Desdemona: Deacon vouched for you. I knew I shouldn't have trusted him. Or you. We're not going down without a fight.B1a
1858Player Default: You're alive, so what do you think?Don't look at me... I'm not the one runnin' the show around here.Desdemona: I don't have time for guessing games. And the Brotherhood could be here at any moment.X1a

InstM01[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1859InstM01CedricScenePlayer Default: A man's life is at stake, and you're fishing for a bribe? You're pathetic.{Disgust} Don't give him a single cap... the lowlife scum.Cedric: Then I guess this conversation's over.B1a
1860InstM01RogerSceneSuspectRoger: Now he's starting to work on my wife and kids, trying to turn them against me too.If you ask me, we shouldn't get involved.Player Default: They just need to be convinced Bill's wrong. That won't be hard.A1a

InstMassFusion[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1861InstMassFusion_10_RoofAllieFilmore: Well, you were right. The Brotherhood sure is here. Guess we'll have to go through them.Good, I was lookin' for some action.AllieFilmore: Oh... my. Well, I wasn't expecting this. I... guess it's nice to see some of our... older models... have been useful to you.A1a
1862InstMassFusion_11_AgitatorMissingAllieFilmore: No sign of the Agitator... We'll have to search the rest of the building.Yeah, I kind of figured it wouldn't be that easy.A1a
1863InstMassFusion_13_PowerLossAllieFilmore: They cut the power to the elevators... It's clever, I'll give them that.{annoyed / Irritated} More like a pain in the arse if you ask me.A1a
1864InstMassFusion_15_ViewReactorAllieFilmore: There's the reactor. Not a bad piece of work, for its time.Looks like a big pile of junk to me.A1a
1865InstMassFusion_20_ElevatorToLobbyAllieFilmore: These guys just don't know when they're beaten, do they?{Irritated} Why would they? They're a bunch of mindless soldiers.AllieFilmore: I'll help the synths buy some time. Make sure you get back to the Institute with the Agitator!A1a

Min01[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1866Min01PrestonOutroFinalPreston: We need someone who can bring the whole Commonwealth together in a common cause. And I think you've got it in you to be that leader.I dunno...I think we should be doin' things on our own.Player Default: Okay. I'll do it.A1a
1867Player Default: Okay. I'll do it.{a bit hurt / Irritated} Fine... don't listen to me. I hope this works out for us.Preston: Good. Good! Welcome aboard. I feel like this is a whole new start for the Minutemen, and the Commonwealth, too.A1a
1868Player Default: No. I'm not your savior. I have my own problems to deal with.Glad you're thinkin' with a clear head.Preston: I get it. You can't take care of other people's problems when you're still overwhelmed by your own.B1a
1869Min01SturgesIntroGo ahead... you do all the heavy liftin'. I'll just give it a watch.Player Default: I'd be glad to help.A1a

Min02[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1870Min02PrestonCastlePrebattle2Player Default: Let's not over-complicate this. Just get in there and hit them with everything we've got.Good plan... there's no reason to hold back.PrestonGarvey: If you say so.A1a
1871Player Default: I'm not ready to make a call yet.Oh come on, let's just do this already.PrestonGarvey: Sure, take another look around. If you get into trouble we've got your back, but it's better if we go in with a plan.B1a
1872Player Default: Let's hit them from both sides.Sounds like a good plan. Let's get it done.PrestonGarvey: We'll split up and you can join which ever side you think needs the extra support.X1a
1873Player Default: Set up a firing line and I'll draw them out.Using yourself as bait? I like these dangerous games you're playin'.PrestonGarvey: Sounds good. We'll hold back and wait for them to come to us. Just don't get yourself trapped in there.Y1a
1874Min02PrestonCourtyardPrestonGarvey: Let's do this, General.Don't worry, I've got your back.A1a

Min03[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1875Min03RonnieIntroBrawlPlayer Default: Easy. I just didn't know there were any other Minutemen out there.{Irritated} Hey, if this bloke wants a fight, we should give him one.RonnieShaw: Yeah, I did take a pretty long vacation after Joe died. Not surprised you never heard of me.A1a
1876Player Default: I'd like to see you try.{combat shortly / SinisterSmile} That's more like it.RonnieShaw: This is going to be fun.B1a
1877Player Default: I don't have time for a dick-measuring contest. What do you actually want?{interjecting fun into conversation / Flirting} I wouldn't mind watchin' that, actually.RonnieShaw: You kiss your mother with that mouth? At least you're finally ready to get down to business.X1a
1878Player Default: If you're a Minuteman, how come Preston never told me about you?{Disgust} Preston can't remember every arsehole that wears those cute little hats.RonnieShaw: Garvey? Oh yeah, I heard of him. Took over Hollis's group after the Quincy Massacre. One of the good ones.Y1a

MinDestBoS[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1879MinDestBoSFiringPrestonGarvey: Good lord above. Almost makes you feel sorry for those poor bastards.{Amused} Never seen a prettier sight. Look at that thing burn!RonnieShaw: They had it coming. Should've never tried to lord it over the Commonwealth. That never ends well.A1a

MinVsInst[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1880MinVsInstMinutemenStage30CitizenQuestionPlayer Default: The Institute wants the same things you do. We can find a way to work together.{Disgust} Are you daft? The two mix like oil and water.MinutemenContact: I don't know about that, but... Look, if nothin' else, you'd best get in there and make sure that man's okay.A1a
1881Player Default: I know for a fact they won't hurt that man, and if you get in the way, I'm going to have to take you down.Oh just shoot them and get it over with.MinutemenContact: Woah, look... I'm not trying to get everyone here killed, okay?B1a
1882Player Default: You don't have all the information. I do, and I'm telling you this isn't what it looks like. That man's not in danger.Yeah, I don't think he's listenin'.MinutemenContact: You'd better be right. If you're not, that man's life is on your head.X1a
1883MinVsInstStage50EnricoScenePlayer Default: You're right, I suppose.Just get to the damn information. Who am I shootin'?Enrico: I know they've been keeping an eye on him for years. Not sure how they originally found him; probably don't want to know.A1a
1884Player Default: Look, I had the same intelligence reports as everyone else. No one saw this coming.Enough yappin'. Just give us the information already.Enrico: I know they've been keeping an eye on him for years. Not sure how they originally found him; probably don't want to know.B1a

MQ106[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1885MQ106_CompanionDogmeatScene{SinisterSmile} Smart little mutt, he led us right to Kellogg. Why don't you have him run off and play, so you can start your little reunion?A1a
1886DogmeatLostTrailI guess we're hot on Kellogg's trail, eh?Companion: This Kellogg bloke certainly isn't makin' this easy, is he.A1a
1887{Irritated} This Kellogg bloke certainly isn't makin' this easy, is he.Companion: I'm gonna kill this Kellogg fella meself for makin' us walk all to hell and back lookin' for him...A1a
1888{annoyed / Irritated} I'm gonna kill this Kellogg fella meself for makin' us walk all to hell and back lookin' for him...Companion: I'm gonna hear that damn dog barkin' in me sleep.A1a
1889{Irritated} I'm gonna hear that damn dog barkin' in me sleep.Companion: This better be the place. Getting' tired of playin' cat and mouse with Kellogg.A1a
1890This better be the place. Getting' tired of playin' cat and mouse with Kellogg.A1a
1891Site04_RobotConversationJabberbot: Assailant route tracked. Pursuit possible to Northwest.We're still on track. Hopefully he's not much further.Dogmeat: (alert bark)A3a

MS01[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1892MS01BillyOutOfFridgePlayer Default: Then let's go find your home.{annoyed / Disgust} Great, now we have to watch this little brat?Billy: Thanks. I live in Quincy. Or at least I used to. But I don't know how to get there.A1a
1893Player Default: You'll have to figure out your own life.Yeah, kid... welcome to the real world.Billy: I guess I'll just sit here until some monster comes and eats me.B1a
1894Player Default: I hate to tell you this, but your parents are probably dead.Get used to disappointment, kid. It's the way the world works.Billy: Dead? You really think so?X1a

MS04[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1895MS04_0500_2_AJPlayer Default: Hand over the caps.Nothin' wrong with makin' a little extra on the side.AJ: Here. And don't show your face around here again.A1a
1896Player Default: Stop selling to children, miscreant. Or face my wrath.Seems like you're makin' a lot of trouble for somethin' that isn't our business.AJ: Screw you. Waste the freak.B1a
1897MS04_1300_SinjinConfrontationPlayer Default: Looks like it's my lucky day. Because I'm getting both of you.{combat soon / Angry} All you're gettin' is an early grave!A1a
1898MS04_Comp_ActingLikeShroud{making fun of player / Amused} Oh, that's perfect. You should be talkin' like that all the time.A1a
1899MS04_Comp_PCisAssassinNow, we're gonna be sharin' the caps, right?A1a
1900MS04_Comp_PCKilledHostage{play it straight at first, then second line acting happy / Amused} You killed that guy in cold blood. I'm so proud of you!A1a

MS05B[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1901MS05B_ReturnEggToNest{Irritated} This is ridiculous. We could be makin' omelettes out of these.A1a

MS07a[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1902004_MS07aCrockerScene02Player Default: You made a mistake, but you can still do the right thing, doctor. Just think this through.Why are you tryin' to reason with this lunatic? Can't you see he's too far gone.DocCrocker: You're...you're right. There's one thing I can do. Only one thing's going to make this all better.A1a
1903Player Default: You've killed a man, doctor. You're going to pay for it. Put the gun down, and come with me.Seriously? You're gonna let him live?DocCrocker: I... I did it, didn't I? I killed a man. Oh god. There's so much blood. So much blood all over me!X1a
1904004b_MS07aCompanionInterjectsGood. Saved us from wasting our ammo.Companion: Crocker got exactly what was comin' to him.A1a
1905Crocker got exactly what was comin' to him.A1a

MS09[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1906MS09CabotHouseIntroJackPlayer Default: That's really interesting.You're fallin' for this bullshit?Jack: I'm glad to hear you say that. It's become my life's work.A1a
1907Player Default: You can believe whatever wacko theories you want, as long as I get paid.If there's a load of caps involved, I'll believe anythin' you say.Jack: Well if that's how you feel, I'll leave you to Edward. He'll be your immediate supervisor.B1a
1908Player Default: I'm really just here about the job.Cait interjectsJack: I'm sorry if I'm rattling on. I sometimes forget not everyone finds these things as compelling as I do.X1a
1909Player Default: You think aliens created human civilization?This is plain daft, is what it is.Jack: Yes, if by "alien" you mean a non-human precursor to the commonly understood founding cultures -- Sumer, Egypt, Assyria.Y1a
1910MS09Mission2EmogeneAgeKnowPlayer Default: I have a vial of that serum with me. Here, looks like you need it.What are you doing!? That's worth a fortune!Emogene: How did you get that? Never mind, I'd rather not know. Thank you so very much.A2a
1911MS09ParsonsBossRoomLorenzoEscapesJack: You fool! Why didn't you do as I asked?{Disbelief} Why the hell did you let him go?A1a
1912MS09ParsonsCaptainScene1Player Default: Thanks for your help.They could have just said that in the first place.ParsonsGuardCaptain: Sure thing.A1a
1913Player Default: So you've just been waiting for me to show up to do something about those assholes?A bunch of lazy blokes... that's what you are.ParsonsGuardCaptain: As far as I remember, I don't answer to you. And yeah, we were waiting for you.B1a
1914Player Default: That's all I needed to know.Come on, let's go.ParsonsGuardCaptain: Well then, I guess we're done.X1a
1915MS09ParsonsCaptainScene1APlayer Default: Sorry, I shouldn't have said that.{Disgust} Oh come on... don't apologize to her.ParsonsGuardCaptain: Was that an apology? Now I've seen everything.A1a
1916Player Default: Lucky for you I'm not afraid of a few raiders.Or anythin' for that matter.ParsonsGuardCaptain: Well, then, why don't you get out of my face and go kill them?B1a
1917Player Default: That's true. Edward wouldn't have hired me if he thought you could have done the job.Oh, I like it when you get cheeky, love.ParsonsGuardCaptain: You're throwing a lot of attitude for the new guy. I guess we'll see soon enough if you're just blowing smoke or not.X1a

MS11[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1918MS11_0080_Constitution_Scene_3Player Default: Whoa, whoa. Easy there.Why are you trying to reason with these oversized garbage cans?FirstMate: Unable to comply.A2a
1919Player Default: Try that and you'll be nothing but scrap metal, pal.I've got no problem shootin' robots.FirstMate: Threats detected. Awaiting permission to terminate target.B1a
1920Player Default: This must be a misunderstanding. You invited me aboard.{under breath aloud / Disgust} Why we accepted that invitation is entirely another matter.FirstMate: No records found.X1a
1921Player Default: What, you're going to kill me?We're the only ones that'll be doin' the killin' around here.FirstMate: Affirmative.Y1a
1922MS11_0100_Meet_IronsidesPlayer Default: A sad state of affairs for such an historic ship.Frankly, I can't believe this hunk of wood is still in one piece.Ironsides: On that we are in agreement.A1a
1923Player Default: You should just abandon the ship.I agree. I'd take what I can, and then burn the rest.Ironsides: It is not in my character, sir, to retreat simply because the odds are great. I will persevere.B1a
1924Player Default: That's quite a predicament.Well, at least you've given us something to laugh at for a while.Ironsides: What vexes me most is my inability to assist in the war effort. My gun decks have naught but mole rats and ne'er-do-wells as targets.X1a
1925Player Default: How did it even get up here?Now this I have to hear.Ironsides: A harrowing tale, of that there can be no doubt. Or I should say, I assume it is.Y1a
1926MS11_0350_Meet_MandyPlayer Default: Yeah, I'm in. What's the plan?Thank god. I almost thought you were buyin' in to the whole "pirate" thing.Mandy: That's the right call.A2a
1927Player Default: No deal. I'm with Ironsides.You're sidin' with that daft robot?Mandy: Then screw you, asshole. You're lucky we don't gun you down.B1a
1928Player Default: I need to think about this.You kiddin'? What's there to think about? That robot is daft as a brush.Mandy: Don't take too long, or we'll crack the Constitution open ourselves. And then you'll get nothing.X1a
1929Player Default: What's in it for me?Never thought I'd say this, but those robots are so daft, I'd help this lot for free.Mandy: What do you think the tin can's going to pay you? Maybe some frickin' doubloons. Stick with us and you'll be rolling in caps. So you in or out?Y1a
1930MS11_Comp_SabotageThis should be fun to watch.A1a

MS13[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1931MS13BAfterConfrontationViolenceGood decision. He's better off.A1a
1932MS13BConfrontCookePaulPembroke: Keep talking.This is borin'... somebody do somethin' already!HenryCooke: Look, I'll, uh, I'll stay away from Darcy from now on. It's over. You have my word on that.A1a
1933Player Default: Paul, put the gun away. Nobody needs to get shot here.{Sarcastic} You don't look like the one most likely to walk away if this turns into a gunfight.PaulPembroke: Screw that.A1a
1934Player Default: Better just shoot him, Paul.Might as well.PaulPembroke: Keep talking.B1a
1935Player Default: Put the guns away before this gets out of hand.{humorous, obviously this is a bad thing / Disgust} Aw, but I wanted to watch the shootout.PaulPembroke: Too late.X1a
1936MS13BConfrontCookeAlonePlayer Default: Think this through. Darcy isn't worth dying for - or killing for.Hey, I think any woman is worth fightin' for... but you do what you want.HenryCooke: You know what? You're right.A1a
1937Player Default: I'm counting to three. One... two...{Disgust} Oh come on, you should have fired on "two."HenryCooke: Hold up. Don't get crazy on me. We can talk this out.B1a
1938MS13EDivideSpoilsPlayer Default: No. I'm taking all of it as the rest of my payment.Now we're splittin' all that evenly, right?PaulPembroke: That was never part of the deal!B1a
1939Player Default: 70-30 seems more like it.Should have asked for it all, but this'll do.PaulPembroke: Yeah, whatever. Screw me over one more time. I guess I should be used to it by now.X1a
1940MS13PaulIntroScenePlayer Default: Still not interested.Yeah, I didn't want to play nursemaid for this wimp.PaulPembroke: I don't know why I expected you to help me.B1a
1941Player Default: You're going to have to make it worth my while.Askin' for caps might make the job go down a bit easier.PaulPembroke: Uh. Well... okay. I can only pay you 80 caps right now, but I'll scrape together more after we take care of Cooke.X1a

MS13FindPhoto[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1942-Are you kiddin' me? I can't believe you're passin' on a payday like it was nothin'.
1943Uppin' the ante? I like it.
1944Sounds like a deal to me.

MS14[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1945MS14BobrovOpeningScenePlayer Default: All right! Now, it has to be quietly, with no fuss. Maybe lead him out of town...Look Ivan, I think we know what we're doin'.Yefim: All right, that's enough!A1a
1946Player Default: I tell you, it would be easier than you think. You just talk him into following you out of town...{Disgust} Look Ivan, I think we know what we're doin'.Yefim: All right, that's enough!B1a
1947Player Default: It would be quick, and probably mostly painless. You just first lead him out of town...{Disgust} Look Ivan, I think we know what we're doin'.Yefim: All right, that's enough!X1a
1948Player Default: Did we not just agree this is serious problem? Calls for serious solution. First, you get him to follow you out of town...Look Ivan, I think we know what we're doin'.Yefim: All right, that's enough!Y1a
1949MS14TravisBarPreFightSceneTravis: Well, if you think it would work...{annoyed with NPC / Irritated} Just shut up and go along with the plan.A1a
1950Travis: I'm not a coward!Then quit actin' like a such a loser.B1a
1951Player Default: Nothing will change unless you make it happen.{trying to rile up someone / Disgust} Come on, I've seen mole rats with bigger balls.X1a
1952MS14TravisStage65ScenePlayer Default: But if I hadn't gotten into that fight with them, maybe this wouldn't have happened.Oh come on... they would've walked all over your sorry arse forever.Travis: Look... I don't really... I mean, I don't have a lot of friends.A1a
1953Player Default: Oh, man. I can't believe this.{teasing someone who feels bad for causing a kidnapping / Amused} They're probably carvin' him into little pieces right now.Travis: Look... I don't really... I mean, I don't have a lot of friends.B1a
1954Player Default: You're right. We've got to get him back.Well I still say it's his fault, but whatever.Travis: Look... I don't really... I mean, I don't have a lot of friends.X1a
1955MS14TravisStage70ScenePlayer Default: Okay, okay. Good. I mean, I can do this. Totally.He's gonna piss his pants when the bullets start flyin'. Can we all agree on that?Travis: Any, uhh... Any last-minute advice? I've never done anything like this.A1a
1956Player Default: Oh. Okay... Not, uhh, not exactly the pep-talk I was looking for...Guess what, welcome to real life.Travis: Any, uhh... Any last-minute advice? I've never done anything like this.B1a
1957Player Default: Okay, right. Sure. Yeah.Isn't thinking too much what got you into this mess in the first place?Travis: Any, uhh... Any last-minute advice? I've never done anything like this.X1a
1958MS14TravisStage90ScenePlayer Default: Thanks.{Disgust} In my opinion, it's a miracle you're alive.Travis: After all this, I think about the things that had me worried so much, and it just seems... silly, you know?A1a
1959Player Default: Yeah, yeah. I know.Yeah, you're not cut out for this. Stick to the airwaves.Travis: After all this, I think about the things that had me worried so much, and it just seems... silly, you know?B1a
1960MS14VadimStage10ScenePlayer Default: Haven't met a man I couldn't lay out.Funny, I could say the same thing.Vadim: I have... contacts. People I can count on. Real tough looking, but they will take dive for money.A1a
1961Player Default: I'm not some thug. I don't get involved in stuff like that.{making fun of player / Amused} *laughs* Sorry... sorry, but that was funny.Vadim: I have... contacts. People I can count on. Real tough looking, but they will take dive for money.B1a
1962Player Default: I can hold my own, if that's what you mean.It's true... I've seen it with me own eyes.Vadim: I have... contacts. People I can count on. Real tough looking, but they will take dive for money.X1a

MS17[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1963MS17_300_Dan_FollowsPlayer Default: No deal.Would have been better havin' some help with us, but I'll follow your lead.HonestDan: We'll see who finds those caravan hands first, then.B1a
1964MS17_300_JacobWarningPlayer Default: Give me the caps and I'll drop the whole thing.Walkin' away with some caps and without a fight sounds good to me.JacobOrden: Here you go. Come back anytime.A1a
1965Player Default: Surely, there's room for compromise? I get Stockton's survivors and we stay... friends. I'd have to know more, though.Either that, or we could end you right here.JacobOrden: That's a tall order. A deal like that, well, that's above my pay grade.X1a
1966MS17_400_ChambersPlayer Default: Continue your work, then.Double the caps. Not a bad day's work.HonestDan: I wish you hadn't said that.A1a
1967MS17_Comp_KilledChambersDon't feel bad. That stupid bitch deserved to die.A1a

RR102[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1968RR102_100_Deacon_IntroPlayer Default: Your leader was just being cautious.She's lucky you calmed things down... I don't react well when I'm starin' down the barrel of a gun.Deacon: Exactly. Kind of killed our chance at a friendy first impression, though.A1a
1969Player Default: If you greet all newcomers like that no one's ever going to help you.{with contempt / Disgust} Or worse, they might get pissed off enough to put a bullet in your head.Deacon: Don't be too hard on the old girl. She's just looking after her wayward children.B1a
1970Player Default: What's done is done.That's puttin' it mildly.Deacon: A healthy attitude.X1a
1971Player Default: Do you really have to be so cagey?Sugar-coatin' it a bit, aren't you, love?Deacon: The precautions are necessary. In our business, if we underestimate our enemy's capabilities it's game over.Y1a
1972RR102_Comp_PCisAntiSlaveI don't know why you care so much about those synths... or anyone else for that matter. You need to look out for number one.A1a
1973RR102_Comp_RickySuicideI guess we can cross Ricky off your Christmas list, eh?A1a
1974RR102_Comp_SynthsAreMachinesIf they aren't comin' out of a woman's belly, they're not human... plain and simple.A1a

RR302[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1975RR302_0700_AtPoliceStationPlayer Default: Relax, Tom, you'll be all right.Yeah, even if they know we're comin', it's not gonna stop us from takin' them down.TinkerTom: Right, the whole breathing in and out. OK.A1a

RR303[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1976RR303_0300b_GloryDeathPlayer Default: I don't have time for this.Yeah, let's get out of here before we end up like Glory.Glory: Isn't there... supposed to be a light?B1a
1977Player Default: I promise.{sarcasm / Sarcastic} Sure, sweetie... we'll do whatever you say.Glory: If anyone... *cough*X1a
1978Player Default: How bad is it?All the blood leakin' out of her should be givin' you a clue.Glory: No escape... this time. *cough*Y1a

RRM01[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1979RRM01_0100_StartPlayer Default: Sounds like an important mission.Important enough to get paid you mean, right?DrCarrington: It is. After Switchboard, we're so short-handed I have little choice but to throw you into the deep end.A1a
1980Player Default: So, is there anyone you like?This bloke's about as charmin' as a feral with a toothache.DrCarrington: Oh, I wasn't aware we were competing for Congeniality awards. I thought we were rescuing synths. My mistake.B1a

UFOCrashQuest[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1981UFOCrashQuestFlybyReaction{Surprised} I'll be damned... are you seein' this, or am I goin' mad?A1a
1982UFOCrashQuestImpactReaction{Amused} Somethin' just dropped out of the sky and I'm bettin' it was carryin' some nice little goodies for us. Let's go find where it crashed.A1a
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