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Commando

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While using a rifle (or similar two-handed weapon), your accuracy in V.A.T.S. is significantly increased.

— In-game description, Fallout 3 and Fallout: New Vegas

Rigorous combat training means automatic weapons do 20% more damage.

— In-game description, Fallout 4[1]

Commando is a Fallout 3, Fallout: New Vegas and Fallout 4 perk.[1]

Fallout 3 and Fallout: New VegasEdit

EffectsEdit

In Fallout 3 and Fallout: New Vegas, the perk increases your chance to hit in V.A.T.S. by 25%. This bonus is multiplicative, not additive.

Affected weapons in Fallout 3Edit

Affected weapons in Fallout: New VegasEdit

Fallout 4Edit

EffectsEdit

Rigorous combat training means automatic weapons do 20% more damage

— Rank 1 description
Rank Requirements Description Base ID
1 AGI 2 Rigorous combat training means automatic weapons do 20% more damage 0004a0c5
2 AGI 2, LVL 11 Attacks with automatic weapons do 40% more damage, with improved hip fire accuracy. 0004a0c6
3 AGI 2, LVL 21 Attacks with automatic weapons do 60% more damage. Hip fire accuracy is improved even more. 0004a0c7
4 AGI 2, LVL 35 Attacks with automatic weapons do 80% more damage and gain a chance to stagger opponents. 0006fa24
5 AGI 2, LVL 49 Your automatic weapons now do double damage and have a greater chance to stagger opponents. 00065e0d

Ranks 2 and 3 each add 10% hip-fire accuracy, for +20% total. Rank 4 gives a 4% chance to stagger a target. Rank 5 increases this to a 6% chance.

Affected weapons in Fallout 4Edit

In general, Commando affects any automatic pistol or automatic rifle, but, despite its wording, does not affect automatic heavy weapons. There are also exceptions - for example, a pistol-gripped plasma thrower is automatic, but is affected by Gunslinger, not Commando.

NotesEdit

  • In Fallout 3, this perk affects all two-handed Small Guns and Energy Weapons. It does not affect any other types of weapons, including all Big Guns.
  • Because it is a multiplicative bonus, it effectively negates the penalty of the Fast Shot trait in Fallout: New Vegas when using two-handed weapons (1.25 x 0.8 = 1).
  • The above lists are not comprehensive. In Fallout 3 and Fallout: New Vegas, the perk does not use a list of weapons to apply the bonus, it simply looks to see if the animation type used in VATS is either that of a 2 handed rifle or 2 handed automatic weapon. If it is, it gets the perk bonus.
  • In Fallout 4 it seems any weapon with an automatic receiver receives benefits from "commando perk", so if you turn a pistol into an automatic pistol then it will get the benefits of the perk and lose the benefits from the Gunslinger perk.
  • The rifle in perk image of Fallout 4 is Assault rifle (Fallout 3), which does not appear in Fallout 4.

See alsoEdit

ReferencesEdit

  1. 1.0 1.1 Fallout 4's Character System - Youtube: 0:32

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