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The combat shotgun is a small gun in Fallout 3.

Background[]

This model of shotgun was deployed as a close assault fire team's primary weapon (supplemented with explosives, an N99 pistol and a power fist) during the Anchorage Reclamation, and many working units have been scavenged by raiders, slavers and Talon Company mercs in the Capital Wasteland.

Characteristics[]

Combat shotgun blown up

Combat shotgun expanded

The combat shotgun combines a large drum magazine with high close-range damage. The only drawback is the weapon's poor reliability, as the combat shotgun deteriorates quickly. The combat shotgun is not fully-automatic.

Durability[]

The combat shotgun can fire a total of about 145 rounds, the equivalent of 13 reloads, from full condition before breaking.

Variants[]

  • The Terrible Shotgun - a unique variant of the combat shotgun carried by the raider merchant Smiling Jack. It has a higher damage output, but twice the weapon spread and is 3 pounds heavier.
  • Charon's shotgun - an unobtainable combat shotgun used by Charon.
  • Operation: Anchorage (add-on) Sim version - a sim-only version of the weapon which differs in health, having such a high rating as to be essentially non-degrading.

Comparison[]

Legend 
Weapon name (current weapon is highlighted)- Weapon name (melee or unarmed)Attacks in V.A.T.S.- Attacks in V.A.T.S.
Weapon name (current weapon is highlighted)- Weapon name (gun, energy or explosive)Action point cost- Action point cost
Damage per attack (damage per projectile)- Damage per attack (damage per projectile)Damage per action point- Damage per action point
Damage per second- Damage per secondWeapon spread- Weapon spread
Area of effect damage- Area of effect damageMagazine capacity (shots per reload)- Magazine capacity (shots per reload)
Effect damage & duration- Effect damage & durationDurability (number of attacks before breaking)- Durability (number of attacks before breaking)
Bonus effects- Bonus effectsWeight- Weight
Attacks per second- Attacks per secondValue in caps- Value in caps
Critical chance % multiplier- Critical chance % multiplierValue to weight ratio- Value to weight ratio
Critical damage- Critical damageSkill required- Skill required
Critical effect damage & duration- Critical effect damage & durationStrength required- Strength required
With all mods attached- With all mods attached
Weapon name (current weapon is highlighted)Damage per attack (damage per projectile)Damage per secondAttacks per secondCritical Chance % multiplierCritical damageAction Point costDamage per action pointWeapon spreadMagazine capacity (shots per reload)Durability (number of attacks before breaking)WeightValue in capsValue to weight ratio
Combat shotgun 55
(6.1x9)
82.51.5x1272723.012145720028.6
The Terrible Shotgun 80
(8.9x9)
1201.5x1402736.0121461025025

Locations[]

Notes[]

When viewing the Pip-Boy image for the weapon, the Vault Boy's face will have some beard stubble.

Sounds[]

SingleShotVB ReloadVB
JamVB

Gallery[]

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