Fallout Wiki
Advertisement
Fallout Wiki

 
Gametitle-FO4
Gametitle-FO4

The combat rifle is a weapon in Fallout 4.

Characteristics

The combat rifle was a weapon used before the Great War. They may now be found scattered around the wasteland. This weapon can be converted into a long rifle or an automatic carbine. Modifications allow for it to accept .38 rounds or .308 rounds instead of the basic .45 round. Adding long range scopes allow for this weapon to be converted into a sniper rifle as well.

Weapon modifications

Slot Mod Description Weapon prefix Damage per shot change Fire rate change Range change Accuracy change Magazine capacity (shots per reload) change Weight change Weapon value change in caps Perk needed Components Base ID
Receiver Standard receiver Standard. Adhesive x1
Gears x2
Oil x3
Screw x2
Spring x2
Steel x4
001A8A53
Light frame receiver Lighter weight. Reduced damage. Light -6 -3.6 +6 Adhesive x1
Aluminum x4
Gears x2
Oil x3
Screw x2
00185BEB
Heavy frame receiver Heavier weight. Improved damage. Heavy +5 +3.4 +10 Adhesive x1
Gears x2
Oil x3
Screw x2
Steel x6
00185BEA
Calibrated receiver Better critical shot damage. Calibrated +1 +0.6 +17 Adhesive x2
Gears x3
Oil x4
Screw x3
Steel x6
00185BE8
Hardened receiver Better damage. Hardened +14 +0.9 +25 Adhesive x3
Gears x3
Oil x4
Screw x4
Steel x8
00185BEC
Automatic receiver Improved rate of fire. Inferior damage and range. Automatic -12 +57 -12 -3 +1.3 +29 Gun Nut 1 Adhesive x3
Gears x4
Oil x6
Screw x4
Steel x9
00185BE2
Armor piercing automatic receiver Improved rate of fire and armor penetration. Reduced range. Inferior damage. Armor piercing automatic -12 +57 -10 -3 +1.6 +32 Gun Nut 2 Adhesive x3
Aluminum x8
Gears x4
Oil x5
Screw x5
00185BE3
Hair trigger receiver More sensitive trigger. Better rate of fire. Hair trigger +16 -1 +0.2 +40 Gun Nut 2 Adhesive x5
Aluminum x9
Gears x4
Oil x5
Screw x5
00185BE9
Powerful receiver Superior damage. Powerful +16 +1.6 +40 Gun Nut 2 Adhesive x5
Aluminum x9
Gears x4
Oil x6
Screw x5
00185BED
Hardened automatic receiver Improved rate of fire. Reduced damage. Inferior range. Hardened automatic -3 +57 -12 -3 +2 +44 Gun Nut 3 Adhesive x4
Aluminum x9
Gears x4
Oil x6
Screw x6
00185BE4
Rapid automatic receiver Superior rate of fire. Inferior Range. Inferior damage. Rapid -12 +80 -12 -5 +2 +47 Gun Nut 3 Adhesive x5
Aluminum x9
Gears x5
Oil x7
Screw x6
00185BE5
Calibrated powerful receiver Superior damage. Better critical shot damage and accuracy. Calibrated powerful +16 +1 +2.3 +51 Gun Nut 3 Adhesive x5
Aluminum x10
Gears x5
Oil x6
Screw x6
00185BEE
Hardened piercing auto receiver Improved rate of fire and armor penetration. Reduced damage and range. Hardened piercing automatic -3 +57 -10 -3 +2.7 +59 Gun Nut 3 Adhesive x6
Aluminum x11
Gears x6
Oil x6
Screw x7
00185BE6
.38 receiver Reduced damage. Changes ammo type to .38 Caliber. .38 -14 +3 +62 Gun Nut 4 Adhesive x7
Aluminum x12
Gears x6
Oil x6
Screw x8
00210488
Advanced receiverAutomatron (add-on) Exceptional damage. More sensitive trigger. Better rate of fire. Advanced +16 +16 +2.7 +64 Gun Nut 3 Adhesive x7
Aluminum x12
Gears x9
Oil x4
Screw x14
0038DE86
Powerful automatic receiver Improved damage and rate of fire. Inferior Range. Powerful automatic +5 +57 -12 -3 +3.4 +66 Gun Nut 4 Adhesive x8
Aluminum x13
Gears x6
Oil x7
Screw x8
00185BE7
.308 receiver Exceptional damage. Changed ammo type to .308 Caliber. More sensitive trigger. Better rate of fire. .308 +24 +16 -1 +3 +70 Gun Nut 4 Adhesive x7
Aluminum x12
Gears x6
Oil x6
Screw x8
00185BE1
Barrel Short barrel Standard. Short Adhesive x1
Screw x3
Steel x3
00185BFC
Short light barrel Improved hip-fire accuracy. Short +1 -1.7 +4 Adhesive x2
Aluminum x3
Screw x3
00185BFD
Long barrel Superior range and sighted accuracy. Better recoil. Poor hip-fire accuracy. +84 +3 +1.8 +8 Adhesive x2
Screw x6
Steel x6
00185BF9
Long light barrel Superior range and sighted accuracy. Better recoil. Reduced hip-fire accuracy. +84 +4 +11 Gun Nut 3 Adhesive x4
Aluminum x8
Screw x6
00185BFA
Short ported barrel Superior recoil. Ported +1 +15 Gun Nut 3 Adhesive x4
Aluminum x6
Screw x3
00185BFE
Long ported barrel Superior recoil, range and sighted accuracy. Poor hip-fire accuracy. Ported +84 +3 +1.8 +23 Gun Nut 3 Adhesive x6
Aluminum x10
Screw x7
00185BFB
Stock Short stock Standard. Adhesive x2
Screw x5
Wood x5
00185C02
Full stock Better recoil. +0.8 +7 Gun Nut 3 Adhesive x4
Screw x6
Steel x6
00185BFF
Marksman's stock Superior recoil. Better aim with scopes. Marksman's +1.5 +15 Gun Nut 3 Adhesive x5
Aluminum x6
Rubber x2
Screw x6
Spring x3
00185C00
Recoil compensating stock Exceptional recoil. Recoil compensated +1 +1.8 +22 Gun Nut 3 Adhesive x6
Aluminum x7
Rubber x3
Screw x8
Spring x6
00185C01
Magazine Standard magazine Standard. Adhesive x4
Screw x3
Spring x3
Steel x5
00185C05
Large magazine Better ammo capacity. Inferior reload speed. Hight capacity +20 +0.7 -3 Gun Nut 2 Adhesive x5
Screw x4
Spring x5
Steel x6
00185C03
Medium quick eject mag Better reload speed. Quick +0.4 +8 Gun Nut 3 Adhesive x6
Aluminum x3
Oil x3
Screw x3
Spring x6
00185C06
Large quick eject mag Better ammo capacity. Improved reload speed. Quick high capacity +20 +1.1 +23 Gun Nut 4 Adhesive x7
Aluminum x10
Oil x5
Screw x4
Spring x8
00185C04
Sights Standard sights Standard. Adhesive x1
Steel x2
001A8A54
Glow front sight ring Improved focus and sighted accuracy. Sighted +1 +2 Adhesive x1
Steel x2
00185C09
Glow sights Improved focus and better sighted accuracy. Glow-sighted +2 +6 Adhesive x2
Nuclear material x2
Steel x2
00185C08
Short scope Improved magnification. Superior sighted accuracy. Scoped +16 +1.3 +14 Adhesive x2
Glass x1
Screw x2
Steel x2
00185BF4
Reflex sight (circle) Better focus and sighted accuracy. Tactical +7 +0.6 +17 Adhesive x2
Aluminum x2
Glass x1
Nuclear material x2
Screw x2
Silver x1
00185BF8
Reflex sight (dot) Better focus and sighted accuracy. Tactical +7 +0.6 +17 Adhesive x2
Aluminum x2
Glass x1
Nuclear material x2
Screw x2
Silver x1
0018004D
Medium scope Better magnification. Superior sighted accuracy. Scoped +23 +1.6 +29 Gun Nut 3 Adhesive x3
Glass x2
Screw x2
Steel x3
00185BF2
Long scope Superior magnification and sighted accuracy. Scoped +36 +2 +36 Gun Nut 3 Adhesive x4
Glass x4
Screw x2
Steel x4
00185BF0
Short night vision scope Night vision. Improved magnification. Superior sighted accuracy. Night-vision +16 +1.3 +47 Gun Nut 3
Science! 1
Adhesive x4
Aluminum x4
Circuitry x1
Fiber optics x1
Glass x2
Nuclear material x2
Screw x2
Silver x2
00185BF5
Medium night vision scope Night vision. Better magnification. Superior sighted accuracy. Night-vision +23 +1.6 +55 Gun Nut 3
Science! 1
Adhesive x4
Aluminum x5
Circuitry x2
Fiber optics x1
Glass x4
Nuclear material x4
Screw x2
Silver x2
00185BF3
Long night vision scope Night vision. Superior magnification and sighted accuracy. Night-vision +36 +2 +62 Gun Nut 4
Science! 1
Adhesive x5
Aluminum x6
Circuitry x2
Fiber optics x2
Glass x5
Nuclear material x6
Screw x2
00185BF1
Short recon scope Tracks targets. Improved magnification. Superior sighted accuracy. Recon +16 +2.3 +74 Gun Nut 4
Science! 1
Adhesive x5
Aluminum x7
Circuitry x3
Crystal x6
Fiber optics x2
Nuclear material x7
Screw x3
002492D7
Long recon scope Tracks targets. Superior magnification and sighted accuracy. Recon +36 +2.3 +74 Gun Nut 4
Science! 1
Adhesive x5
Aluminum x7
Circuitry x3
Crystal x6
Fiber optics x2
Nuclear material x7
Screw x3
00185BF7
Muzzle No muzzle
Large bayonet Superior bash. Inferior range. Bayoneted -18 +1.8 +15 Adhesive x2
Screw x3
Steel x3
00185BDC
Compensator Improved per-shot recoil. Improved recoil control. Reduced range. Compensated -12 +1 +1.4 +37 Gun Nut 3 Adhesive x3
Aluminum x4
00185BDE
Muzzle brake Exceptional recoil control. Better per-shot recoil. Inferior range. Muzzled -18 +2 +1.4 +56 Gun Nut 3 Adhesive x4
Aluminum x5
00185BDF
Suppressor Suppresses sound from firing. Exceptional per-shot recoil. Improved recoil control. Poor range. Suppressed -30 +1 +1.8 +75 Gun Nut 4 Adhesive x5
Aluminum x7
Plastic x4
Screw x3
00185BE0

Variants

Locations

  • Can be purchased at the Diamond City market.
  • One can be found next to a dead soldier next to a beached tank directly west of Libertalia.
  • At higher levels, the combat rifle and modded variants can be found on almost all the mercenaries at Parsons State Insane Asylum along with plenty of combat armor. These respawn almost daily, making them ideal for obtaining many for settlers.
  • Around level 15, Gunners will start equipping these with large magazines and long barrels.
  • Can also be commonly found in US Army bases.
  • Fairly common among raiders after a certain level.
  • One can be found during the miscellaneous quest Find the Treasures of Jamaica Plain.
  • On the east side of Greater Mass blood clinic in the back of a burned out vehicle there is a chance one will spawn next to a skeletal soldier.
  • One will spawn at any level on top of the roof of the Greater Mass blood clinic, next to the body of a dead survivor.

Notes

  • Any combat rifle with a low scope or higher will be labeled as "combat sniper" along with other titles, unless another name takes precedence over it.
  • The full stock and long scope mods cause the combat rifle to use more AP in VATS in order to be fired.
  • Despite being chambered for a handgun caliber by default, there are always rifle cartridges seen in the magazine when reloading, suggesting the combat rifle was originally chambered for either .308 or 5.56mm, and was switched to the more abundant .45 round at the last minute in development. This makes it a rather curious weapon, being a large-caliber rifle that fires pistol rounds in two of its three configurations. Only a select few weapons in the Fallout universe share this kind of oddity, like That Gun and its regular counterpart for instance, which are pistols that fire rifle rounds.
  • The combat rifle makes the best use of .45 rounds, boasting the highest damage for those calibers out of all other weapons that utilize them as well.

Bugs

  • PCPC The modification menu for scopes and sights on the combat rifle does not show the 'Glow Front Sight Ring' mod unless there is something other than the basic 'Front Sight Ring' mod attached, but will not be craftable even though its components required are shown as 'None,' which is grayed out. This affects both the normal combat rifle and its variant, Overseer's Guardian.[verified]
  • PCPC The standard magazine for the Combat Rifle can be invisible, however while reloading the magazine can be seen.[verified]

Gallery

Advertisement