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Combat armor, reinforced

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For an overview of combat armor variants in all games, as well as background information, see combat armor.
Combat armor, reinforced
Combat armor reinforced
Icon combat armor
Combat armor, reinforced
DT17
item HP650
effectsnone
weight25
value
8000
repairCombat armor
Medium armor Jury RiggingJuryRigging
base id00126500
Combat helmet reinforced
DT4
item HP50
effectsnone
weight3
value
1000
repairCombat helmet
Ranger helmet
Headgear Jury RiggingJuryRigging
variantsnone
questsnone
base id0014722a
 
Gametitle-FNV
Gametitle-FNV

The combat armor, reinforced and matching combat helmet reinforced are pieces of armor in Fallout: New Vegas.

BackgroundEdit

Main article: Combat armor
First created in 2051, the military-grade combat armor was designed to protect key sections of the human body from ballistic trauma with hard armored plates made from complex polymers and ceramics, with a flexible body suit interwoven with thermal-dissipative membranes and bulletproof material. The earliest models of the combat armor were manufactured as specific plates mounted on combat webbing, although as the technology improved, body-enclosing suits of armor were created and entered active combat duty, though in limited quantities. The armor came with a matte-finish olive drab coloring by default, making it suitable for woodland and/or urban camouflage.

Prior to the Great War, combat armor was nearly exclusively the property of military forces and special police units. Currently-available historical documentation shows users only in the North American continent, but allied nations were likely to posses identical or similar systems. Combat armor was the de facto armor of the United States military, issued to all combat soldiers not in the powered armor units. Additionally, at least one Canadian partisan was caught on camera wearing a suit of combat armor.

Civilian ownership of combat armor was highly restricted. A special permit was required from the Bureau of Alcohol, Drugs, Tobacco, Firearms and Lasers for private ownership of the combat armor (though it was marketed to US citizens without mentioning this fact).

CharacteristicsEdit

In this more advanced and expensive pre-War model, the torso is covered by the primary armor assembly, including a split breastplate, pauldrons, gorget, and abdominal ring. The sleeves of the body suit are full sleeves, and include armor plate protection for the upper and lower arms. The lower body is protected by woven trousers and incorporate no hard armor, save armored boots. In the interests of comfort and maneuverability, the armor encasing the foot and lower leg is articulated, not sealed. While this permits longer wear times and more comfortable and sure footing, it compromises the armor integrity. Consequently, water and other liquids can enter the armor and affect the user.

The helmet is a ballistic assembly, designed to protect the wearer from projectile and energy weapon impacts, bladed weapons, blunt trauma, and concussion. An integrated polarized visor protects the user's eyes from the ordinary battlefield hazards of grit and dust, but also laser blindness and fragments. Helmets also incorporate a combination camera/laser rangefinder unit built into the helmet's right side, just above the ear. Those suits of combat armor surviving in the wasteland still have the housing for that equipment, but no suit has been documented as having working hardware.

Although it is more expensive, this armor gives more protection (+2 DT) and weighs the same as standard combat armor.

LocationsEdit

NotesEdit

  • It looks like regular combat armor while laying on the ground, though it is completely different from combat armor on the character.
  • While in first person some weapons (primarily Melee Weapons and Unarmed) cause the shoulder pads to clip through the player's vision while attacking, similar to the centurion armor shoulder pads.

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