| ||For an overview of combat armor variants in all games, as well as background information, see Combat armor.|
Combat armor mk II is a piece of armor in Fallout 2.
Prior to the Great War, combat armor was nearly exclusively the property of military forces and special police units. Currently-available historical documentation shows users only in the North American continent, but allied nations were likely to possess identical or similar systems. Combat armor was the de facto armor of the United States military, issued to all combat soldiers not in the powered armor units. Additionally, at least one Canadian partisan was caught on camera wearing a suit of combat armor.
Civilian ownership of combat armor was highly restricted. A special permit was required from the Bureau of Alcohol, Drugs, Tobacco, Firearms and Lasers for private ownership of the combat armor (though it was marketed to US citizens without mentioning this fact).
A new version of Combat armor, designed to replace the Combat armor reinforced, this high tech suit was created as a heavier, more protective armor reserved for use by American shock troops and special forces.
It is superior to regular combat armor, but generally inferior to Brotherhood armor. Mark II combat armor has 5 more AC than Brotherhood armor, and an increased resistance to explosive weaponry, but Brotherhood armor has superior resistances and thresholds for everything else.
It cannot be used to gain combat implants.
- In the bunker under the toxic caves. A good Repair skill is required (w/ tools or Vic) to repair the reactor and an electronic lock pick is required to open the door.
- Sold in San Francisco.