First created in 2051, the military-grade combat armor was designed to protect key sections of the human body from ballistic trauma with hard armored plates made from complex polymers and ceramics, with a flexible body suit interwoven with thermal-dissipative membranes and bulletproof material. The earliest models of the combat armor were manufactured as specific plates mounted on combat webbing, although as the technology improved, body-enclosing suits of armor were created and entered active combat duty, though in limited quantities. The armor came with a matte-finish olive drab coloring by default, making it suitable for woodland and/or urban camouflage.
Prior to the Great War, combat armor was nearly exclusively the property of military forces and special police units. Currently-available historical documentation shows users only in the North American continent, but allied nations were likely to possess identical or similar systems. Combat armor was the de facto armor of the United States military, issued to all combat soldiers not in the powered armor units. Additionally, at least one Canadian partisan was caught on camera wearing a suit of combat armor.
Combat armor is the epitome of non-powered armor in the wastes, and was much favored by police and military forces for their outstanding durability coupled with their high level of maneuverability. The armor itself consists of a large chest plate and helmet constructed out of high-level defensive polymers. It is highly effective armor for medium level player characters, as it provides good resistance against small arms fire, laser beams and blasts of plasma energy alike.
Combat armor also grants the wearer +20% Radiation Resistance. Interestingly, this is not documented anywhere in or out of the game.