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A military or police baton. Heavy wood.— Fallout 2 in-game description

A club is a melee weapon in Fallout and Fallout 2.

Characteristics

The club is a pre-war military or police baton that has survived the years of the Post-Great War. This weapon is by no means powerful, and a player will most likely have a greater use of their guns or another melee weapon. It shares the same low damage amount as the knife, but has a cheaper value, weighs more and needs one more Strength necessary to be wielded.

Locations

Fallout

1 can be found in the Hall of the Dead in Necropolis, in a bookcase in the most eastern room (only accessible via sewers).

Fallout 2

One can be found in the caves beneath Ghost Farm.

Notes

The club's description was a bludgeoning weapon in the Fallout demo and was changed to military/police baton in the actual game.[1]

References

  1. Fallout demo item description: "{500}{}{Club}"
    "{501}{}{Your basic, turn of the prehistorical period bludgeoning weapon.}"
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