Cloak & Dagger

24,181pages on
this wiki
Add New Page
Talk4 Share

Cloak & Dagger is one of the companion perks in Fallout 4.


To gain the perk, the Sole Survivor has to reach maximum affinity with Deacon.


The player character gains +20% sneak attack damage and the duration of effects of Stealth Boys is increased by +40%.


  • Sneak attack damage listed is rather misleading. It seems to be 20% of default sneak attack damage, resulting in 40% increase on top of the Ninja perk effect, if the player has it. Result is then multiplied by the Mister Sandman perk effect, if it is applicable. Examples:
    • No perks other than Cloak and Dagger. Sneak attacks will do 2.4x damage with a ranged weapon or 3.6x with a melee weapon.
    • Ninja rank 3, no Mister Sandman. Sneak attacks will do 4.2x damage.
    • Ninja rank 3, Mister Sandman rank 3, silenced weapon. Sneak attacks will do 5.25x damage, rounded up to 5.3x in game message.
  • There does seem to be a bug with the calculations with all three perks active, depending on the order in which they were granted, as follows:
    • The 1.4 patch lowered the spread and max of multipliers:
      • Ninja 3, Cloak, Sandman 3 = 4.8x
      • Cloak, Sandman 3, Ninja 3 = 4.8x
      • Cloak, Ninja 3, Sandman 3 = 4.8x
      • Ninja 3, Sandman 3, Cloak = 4.7x
      • Sandman 3, Cloak, Ninja 3 = 4.7x
      • Sandman 3, Ninja 3, Cloak = 4.4x (!)
    • Pre-1.4 patch:
      • Ninja 3, Cloak, Sandman 3 = 6.3x
      • Cloak, Sandman 3, Ninja 3 = 6.3x
      • Sandman 3, Cloak, Ninja 3 = 6.3x
      • Ninja 3, Sandman 3, Cloak = 6.3x
      • Sandman 3, Ninja 1, Cloak, Ninja 3 = 5.9x
      • Sandman 3, Ninja 2, Cloak, Ninja 3 = 5.9x
      • Sandman 3, Ninja 3, Cloak = 5.9x
      • Cloak, Ninja 3, Sandman 3 = 5.4x (!)
  • Further testing needed, but right now the only solution appears to be selecting/receiving these perks in the "correct" order.
  • The perk's icon uses the design of the Stealth Boy from Fallout 3 and Fallout: New Vegas instead of the Fallout 4 variant.


Obtaining the Cloak and Dagger perk may contribute to a bug where the combination of the Sniper perk and armor with the Stabilization mod being worn on both arms no longer prevents all sway when aiming down a scope. See the Sniper page for a potential work around.

Ad blocker interference detected!

Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

Also on Fandom

Random Wiki