The hotel has four floors above-ground and also a basement, which can be accessed via the only working elevator and leads to Vault 118. The elevator is guarded by ceiling-mounted turret.
The entire hotel is infested with feral ghouls.
At the main reception desk on the ground floor there is a working terminal that can be accessed to read a pre-War entry.
In the third-floor skyview restaurant there is a makeshift camp with a ruined tent, a sleeping bag, a campfire and the dead corpse of a trapper. It seems the trapper has set up a lot of traps, one of the bear traps has "caught" something and the resulting blood smear is shaped like a giant hand.
Outside of the hotel is the main, yet inaccessible entrance to the vault. A car is currently parked on top of the cog-like elevator entrance, serving as a "traffic rotary" in its current and previous state.
| ||For the notable loot inside Vault 118, see Vault 118.|
- Upon reaching the skyview restaurant on the third level, you will see a tent in the middle surrounded by ghouls, within the tent is a note named Trapper's note, which suggests there is a way to Vault 118 that was damaged on the outside, making it impossible to go in through the main door.
- On the bottom floor in a storage closet on the right side, there is a Vault-Tec lunchbox.
pc It is possible to get stuck inside the elevator permanently when leaving the vault level to return to the hotel, forcing one to reload a previous save.[verified]
- One possible fix is to use the console command: coc DLC03Vault118.