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==Bugs== |
==Bugs== |
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* {{Platforms|pc|xbox360|ps3}} The Cleansing Flame's blue flame effect will not appear when the weapon is used, all that will appear is a tiny transparent flame cone at the nozzle. Sometimes exiting to third person you can see the blue flame, but upon reentering first person the blue flames will disappear again. |
* {{Platforms|pc|xbox360|ps3}} The Cleansing Flame's blue flame effect will not appear when the weapon is used, all that will appear is a tiny transparent flame cone at the nozzle. Sometimes exiting to third person you can see the blue flame, but upon reentering first person the blue flames will disappear again. |
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− | * {{Platforms|ps3}} Sometimes, if Gloria Van Graff is dead, Cleansing Flame will not be purchasable from Vendortron. |
+ | * {{Platforms|xbox360|ps3}} Sometimes, if Gloria Van Graff is dead, Cleansing Flame will not be purchasable from Vendortron. |
==Gallery== |
==Gallery== |
Revision as of 23:27, 7 April 2012
Cleansing Flame is a weapon added with the Fallout: New Vegas add-on Gun Runners' Arsenal.
Characteristics
Cleansing Flame is a modified, high-capacity flamer. Unlike the standard variant it has three jet nozzles, three large fuel tanks, and orange cables. Possibly due to more efficient fuel combustion, the flame jet is blue rather than the usual red, indicating a more vaporized gas fuel.
Compared to the standard flamer, the Cleansing Flame has a superior base damage, longer range, and a burn effect that steadily improves based on the user’s Energy Weapons skill.
Burn effect by skill level
Skill level | Magnitude | Duration | Total damage |
---|---|---|---|
0-24 | 2 damage | 6 seconds | 12 damage |
25-49 | 4 damage | 6 seconds | 24 damage |
50-74 | 6 damage | 6 seconds | 36 damage |
75-99 | 8 damage | 6 seconds | 48 damage |
100 | 10 damage | 6 seconds | 60 damage |
Durability
Cleansing Flame can shoot a total of about 1495 times using standard fuel, the equivalent of 15 reloads, from full condition before breaking.
Ammunition type | Durability | |
---|---|---|
Shots | Reloads | |
Standard | 1495 | 15 |
Optimized | 1369 | 14 |
Homemade | 495 | 5 |
Variants
- Flamer - the standard variant found in the Mojave Wasteland.
Comparison
Name | Dmg /Shot | DPS | ATT /sec | Proj # | Spread | Crit % Mult | Crit Dmg | Shots in V.A.T.S. | Mag | WG | AP Cost | DMG /AP | Durability | Value | ATT REQ |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Flamer | 16 + 2 for 5s | 130 | 8 | 1 | 0.5 | x 4 | 1 | 3 | 60 | 15 | 50 | 0.96 | 995 shots | 2350 | Energy Weapons:50 Strength:7 |
Cleansing Flame | 15 + 10 for 6s | 115 | 7 | 1 | 1.5 | x 1 | 1 | 3 | 100 | 22 | 55 | 0.81 | 1495 shots | 9500 | Energy Weapons:50 Strength:7 |
Locations
- Silver Rush, sold by Gloria Van Graff.
- Gun Runners, sold by Vendortron if Gloria Van Graff is dead.
Notes
- This weapon is the only GRA weapon that has an effect that scales to the players' skill level.
Bugs
- The Cleansing Flame's blue flame effect will not appear when the weapon is used, all that will appear is a tiny transparent flame cone at the nozzle. Sometimes exiting to third person you can see the blue flame, but upon reentering first person the blue flames will disappear again.
- Sometimes, if Gloria Van Graff is dead, Cleansing Flame will not be purchasable from Vendortron.
Gallery
Sounds
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