Cleansing Flame is a unique weapon added with the Fallout: New Vegas add-on Gun Runners' Arsenal.
Characteristics[]
Compared to the standard flamer, Cleansing Flame has superior overall damage and longer range. Its slightly lower base damage is offset by the burn effect that steadily improves based on the user's Energy Weapons skill.
The weapon's modified appearance uses three jet nozzles, three large fuel tanks, and orange-colored cables. The flame jet is blue rather than the usual red, indicating that the flame burns hotter than standard flamers.
Burn effect by skill level[]
Skill level | Magnitude | Duration | Total damage |
---|---|---|---|
0-24 | 2 damage | 6 seconds | 12 damage |
25-49 | 4 damage | 6 seconds | 24 damage |
50-74 | 6 damage | 6 seconds | 36 damage |
75-99 | 8 damage | 6 seconds | 48 damage |
100 | 10 damage | 6 seconds | 60 damage |
Durability[]
Cleansing Flame can shoot a total of about 1495 times using standard fuel, the equivalent of 15 reloads, from full condition before breaking.
Ammunition type | Durability | |
---|---|---|
Shots | Reloads | |
Standard | 1495 | 15 |
Homemade | 495 | 5 |
Optimized | 1359 | 14 |
Variants[]
- Flamer - the standard variant found throughout the Mojave Wasteland.
Comparison[]
Legend | ||||
---|---|---|---|---|
- Weapon name (melee or unarmed) | - Attacks in V.A.T.S. | |||
- Weapon name (gun, energy or explosive) | - Action point cost | |||
- Damage per attack (damage per projectile) | - Damage per action point | |||
- Damage per second | - Weapon spread | |||
- Area of effect damage | - Magazine capacity (shots per reload) | |||
- Effect damage & duration | - Durability (number of attacks before breaking) | |||
- Bonus effects | - Weight | |||
- Attacks per second | - Value in caps | |||
- Critical chance % multiplier | - Value to weight ratio | |||
- Critical damage | - Skill required | |||
- Critical effect damage & duration | - Strength required | |||
- With all mods attached |
Flamer | 16 | 130 | +2/5s | 8 | x0.42 | 1 | +2/5s | 3 | 50 | 1.6 | 0.5 | 60 | 995 | 15 | 2350 | 156.7 | 50 | 7 |
Flamer | 16 | 130 | +2/5s | 8 | x0.42 | 1 | +2/5s | 3 | 50 | 1.6 | 0.5 | 120 | 995 | 15 | 3650 | 243.3 | 50 | 7 |
Cleansing Flame | 15 | 115 | +10/6s | 7 | x0.1 | 1 | +2/5s | 3 | 55 | 4.1 | 1.5 | 100 | 1495 | 22 | 9500 | 431.8 | 50 | 7 |
Locations[]
- Freeside - Sold by Gloria Van Graff in the Silver Rush.
- Gun Runners - Sold by Vendortron if Gloria Van Graff is dead.
Notes[]
It is the only weapon added by the Gun Runners' Arsenal add-on with an effect that scales with one's skill level.
Bugs[]
- Cleansing Flame's blue flame effect will not appear when the weapon is used, all that will appear is a tiny transparent flame cone at the nozzle. Sometimes, entering third-person view will show the blue flame, but upon re-entering first-person view, the blue flame will disappear again.[verified]
- startquest xx00093c, then resetquest xx00093c. This could also be done in reverse order. Use this fix in the console:
Sometimes, if Gloria Van Graff is dead, Cleansing Flame will not be purchasable from Vendortron.[verified]
Sounds[]
Gallery[]
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