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Christine Royce

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Icon disambig
For other characters in the Fallout universe named Christine, see Christine.
Christine Royce
Christine DM
Biography
raceHuman
affiliationBrotherhood of Steel (formerly)
Circle of Steel
Courier
roleAssassin
Companion
Warden of the Sierra Madre (potentially)
rankScribe (formerly)
Knight
locationBig MT (formerly)
Sierra Madre
Gameplay
appearancesDead Money
mentionedFallout: New Vegas
Old World Blues
Lonesome Road
questsFind Collar 12: Christine
Mixed Signals
Last Luxuries
Heist of the Centuries
Statistics
karmaNeutral
base SPECIAL5 ST, 8 PE, 7 EN, 5 CH, 8 IN, 6 AG, 4 LK
derived statsHit Points: 125 → 250(note) (max 350)
Fatigue: 240 → 540(note) (max 690)
tag skillsEnergy Weapons: 53 → 100
Melee Weapons: 47 → 100
Sneak: 49 → 100
level5 → 35(note) (max 50)
voice actorLaura Bailey (Dead Money)
Veronica Belmont (Old World Blues)
base idxx0012ff
ref idxx001307
 
Gametitle-FNV DMGametitle-FNV OWBGametitle-FNV LR
Gametitle-FNV DMGametitle-FNV OWBGametitle-FNV LR

The quick Scribe jumps over the lazy Paladin.

Christine Royce is a mute human prisoner trapped in the Sierra Madre in 2281.

Background

She is a member of the Circle of Steel, a splinter faction of the Brotherhood of Steel dedicated to taking a more active stance in the wasteland. She was a scribe in the Brotherhood of Steel before joining the Circle of Steel at the rank of Knight.

When Elijah abandoned the Brotherhood after the disastrous Operation: Sunburst, he left a trail of crimes across the wasteland. As word of these crimes reached the Circle, Christine was dispatched to track him down. She managed to locate him at Big MT. However, once she confronted her mark at Little Yangtze, they were interrupted by security robots. The Elder escaped using the ghoulified Chinese prisoners as walking bombs while Royce was wounded and taken to the Y-17 medical facility for processing. During the course of experiments at the facility (involving jamming electrodes into the skull, and, in her own words "Making a flashlight out of [her] head"), her brain was damaged to the point of her losing the ability to read and write words properly (although she can still do equations and mathematical sums).

It was there that she was rescued by Ulysses, who blew up part of the facility just to get her out. She recovered with him for several days at Ulysses' Point, where they discussed philosophy and the failure of modern civilizations like the NCR or the Legion to forge a new future. Once Ulysses met the think tanks and received his answers, the two separated. Christine left Big Mountain with the Mark I stealth suit and resumed her quest to find Elijah. Her original armor and rifle were left behind.

She eventually tracked him to the Sierra Madre Casino, where she was captured by his slave, Dog, and forced to work for him in breaking into the Sierra Madre while fitted with an explosive collar. At some point, she was also locked in an Auto-Doc in the Villa's Medical District by Dean Domino, where her vocal cords were torn out. She later regains use of her voice when the operation is completed by the Auto-Doc in Vera Keyes' hotel room. It is there that it is revealed that her capture was part of Domino's plan to break into the Sierra Madre Casino Vault, as the elevator could only be activated by the voice of the long-dead Keyes.

Interactions with the player character

Interactions overview

General Services Quests
Essential: yesIcon check
  • Always
Companion: yesIcon check
Plays Caravan: noIcon cross
Merchant: noIcon cross
Repairman: noIcon cross
Doctor: noIcon cross
Rents bed/room: noIcon cross
Starts quests: noIcon cross
Involved in quests: yesIcon check

Quests

Other interactions

  • When the player travels with Christine, she will be able to block out radio signals for a short time. She will also increase the amount of time taken for the collar to detonate.
  • She knows how to counterfeit Sierra Madre chips, and can give the player the Coin Operator perk with the right dialogue options.
  • If the player has at least 85 Medicine and initiates "You were badly hurt by that Autodoc" dialog line, there is an additional dialogue option when discussing Christine's love interest ("Oh, girlfriend."), and one can easily calm her down, stating that the player understands her situation; If the player has the Cherchez La Femme or Confirmed Bachelor perk there is an additional interaction with Christine when they leave her at her post before the Gala Opening. If you accept to hold Christine's hand you can promise that you will return for her.

Endings

This section is transcluded from Dead Money endings. To change it, please edit the transcluded page.
# Slide Voice-over narration In-game condition
1
Nvdlc01 eg christine
Christine, scarred by her hunt for Elijah and unable to let him go, perished in the Sierra Madre Casino. She never completed her mission, nor did she stop to consider what had driven her to accept the mission in the first place. Obsession is another form of greed, a lesson that Christine never learned. Christine dead.
2
Nvdlc01 eg christine
Christine, her mission complete, found new purpose as the Sierra Madre's warden. She watched over it silently - by choice. Over time, the ghost people came to see her as one of the Holograms. They would watch, silently, as she walked among them. At times, Christine thought of the Courier, who had kept Elijah's hand from her throat. The Courier reminded her of the other courier she had met in the Big Empty, and wondered if the two had found each other at last. She did not think of them again until she heard the legends of the Divide. The Divide, where the two messengers, the two couriers, fought beneath an ancient flag, at the edge of the world. Christine alive.

Inventory

Apparel Weapon Other items On death
Wasteland doctor fatigues
Sierra Madre armor, reinforced (during the final quest)
- Explosive collar -

Notes

  • The player must have a high Perception or Intelligence in order to understand her properly. Various skill checks require: PER 6, 8; INT 6, 7; Speech 50; Science 60, 75; Medicine 60, 75; Explosives 60. (Note: Explosives 60 and Science 60 are both options in the same conversation and give the same result.) The Math Wrath, Cherchez La Femme and Confirmed Bachelor perks, as well as Power Armor Training and Brotherhood of Steel reputation, give additional conversation options.
  • Christine's only tagged weapons skills are Energy Weapons and Melee Weapons, despite her claims that she is also skilled with Explosives, Guns, and Unarmed weapons.
  • As a result of her imprisonment in the Auto-Doc, Christine has developed claustrophobia.
  • From dialogue with her it comes across that she may have gained some kind of alexia from what happened to her in the Big MT.
  • In Old World Blues, when speaking to Dala, you are given the option to say "The quick scribe jumps over the lazy paladin" for observational purposes, which Christine also says. The above line is also a play on the well-known phrase, "The quick brown fox jumps over the lazy dog," which itself is an English pangram—a sentence that uses every letter of the alphabet.
  • She is the third shortest adult character in game; her height is only 92% of the normal size. Other notable small characters are Sunny Smiles(95%),Sammy Weathers(92.5%), Gomorrah floor manager(90%,flat 0.9 on the scale of 1), and the shortest being Irate Ida being 0.85 out of 1 (85% of normal height).

Notable quotes

  • "Love makes people do strange things. Won't argue with that. It can drive you crazy sometimes if you can't... connect." – Christine Royce
  • "The Divide? There's nothing there." (to Ulysses)
  • "The quick Scribe jumps over the lazy Paladin."

Appearances

Christine Royce only appears in the Fallout: New Vegas add-on Dead Money However, her voice is also heard in the add-on Old World Blues and she is mentioned in the add-on Lonesome Road.

Bugs

  • pcIcon pc ps3Icon ps3 xbox360Icon xbox360 If you have Dean Domino or Dog/God as a companion, the camera may center directly through his head (or chest) during the first bit of dialogue with Christine.

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