m (interwiki) Tag: sourceedit |
Jspoelstra (talk | contribs) No edit summary Tag: sourceedit |
||
(2 intermediate revisions by 2 users not shown) | |||
Line 4: | Line 4: | ||
|other names =ChrisT or Chris Taylor |
|other names =ChrisT or Chris Taylor |
||
|date of birth = |
|date of birth = |
||
− | |games =FO1, FO2, FOT, |
+ | |games =FO1, FO2, FOT, PV13, TAR |
|homepage = |
|homepage = |
||
|wikipedia =Christopher Taylor (game designer) |
|wikipedia =Christopher Taylor (game designer) |
||
|mobygames =http://www.mobygames.com/developer/sheet/view/developerId,214443/ |
|mobygames =http://www.mobygames.com/developer/sheet/view/developerId,214443/ |
||
|other links =[http://www.nma-fallout.com/article.php?id=7248 Chris Taylor's developer profile] |
|other links =[http://www.nma-fallout.com/article.php?id=7248 Chris Taylor's developer profile] |
||
− | }}{{Games|FO1|FO2|FOT| |
+ | }}{{Games|FO1|FO2|FOT|PV13|TAR}} |
<section begin="ChrisTaylorCXFeatured" /> |
<section begin="ChrisTaylorCXFeatured" /> |
||
<section begin="ChrisTaylorPV13Summary" /><!--Please dont remove, using in Canceled games portal - Agent c --> |
<section begin="ChrisTaylorPV13Summary" /><!--Please dont remove, using in Canceled games portal - Agent c --> |
||
− | '''Christopher "Chris" Taylor''', also known as '''ChrisT''' (because there were about a dozen different people named Chris in ''[[Fallout]]''), was the lead designer of ''[[Fallout]]'' and a producer of ''[[Fallout Tactics: Brotherhood of Steel|Fallout Tactics]]''. He |
+ | '''Christopher "Chris" Taylor''', also known as '''ChrisT''' (because there were about a dozen different people named Chris in ''[[Fallout]]''), was the lead designer of ''[[Fallout]]'' and a producer of ''[[Fallout Tactics: Brotherhood of Steel|Fallout Tactics]]''. He was also the lead systems designer of both versions of ''[[Project V13]]''. With [[Timothy Cain]], he created the famous ''[[SPECIAL]]'' character system and much of the ''Fallout'' world. |
<section end="ChrisTaylorPV13Summary" /><!--Please dont remove, using in Canceled games portal - Agent c --> |
<section end="ChrisTaylorPV13Summary" /><!--Please dont remove, using in Canceled games portal - Agent c --> |
||
<noinclude> |
<noinclude> |
||
Line 100: | Line 100: | ||
[[no:Chris Taylor]] |
[[no:Chris Taylor]] |
||
⚫ | |||
− | [[Category:Fallout 2 developers]] |
||
− | [[Category:Fallout Tactics developers]] |
||
⚫ | |||
[[Category:Interplay Entertainment and Black Isle Studios employees]] |
[[Category:Interplay Entertainment and Black Isle Studios employees]] |
||
− | [[Category: |
+ | [[Category:Fallout designers and writers]] |
− | [[Category: |
+ | [[Category:Fallout 2 designers and writers]] |
⚫ | |||
⚫ |
Revision as of 13:29, 26 November 2015
Christopher "Chris" Taylor, also known as ChrisT (because there were about a dozen different people named Chris in Fallout), was the lead designer of Fallout and a producer of Fallout Tactics. He was also the lead systems designer of both versions of Project V13. With Timothy Cain, he created the famous SPECIAL character system and much of the Fallout world.
Career
After Fallout, he stayed at Interplay for a while, serving as producer on Fallout Tactics as well as designer of Star Trek; Starfleet Command, until he left to join Vivendi Universal Games, where he worked as a producer of Lord of the Rings Online.
In 2008, he rejoined Interplay to work with Jason Anderson on Project V13, as the Lead Systems Designer.
Together with Scott Everts and Tom Decker, he also founded Zero Radius Games, a board game company.
In 2012, he appeared in the Mayan Apocolypse fundraiser video for the second Project V13.
Notes
He is often confused with Chris Taylor from Gas Powered Games, the creator of Dungeon Siege and Supreme Commander, and formerly of Cavedog Studios, the creator of Total Annihilation.
Employment history
From | To | Company | Role |
---|---|---|---|
1991 | 2002 | Interplay Entertainment | |
2002 | 2008 | Vivendi Universal Games. | |
2008 | present | Interplay Entertainment |
Credits
Fallout series
Year | Title | Credited as/for |
---|---|---|
1997 | Fallout | Lead Designer |
1998 | Fallout 2 | SPECIAL Game System Design |
2001 | Fallout Tactics | Producer and manual |
? | Project V13 | Lead Systems Designer |
? | The Armageddon Rag | Writer |
Other work
Year | Title | Credited as/for |
---|---|---|
? | ? |