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+ | {{Infobox person |
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− | {{image}} |
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+ | |image =ChrisTaylor.jpg |
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− | {{Person |
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+ | |other names =ChrisT or Chris Taylor |
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+ | |date of birth = |
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+ | |games =FO1, FO2, FOT, FOOL, TAR |
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+ | |homepage = |
+ | |wikipedia =Christopher Taylor (game designer) |
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+ | |mobygames =http://www.mobygames.com/developer/sheet/view/developerId,214443/ |
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− | |employer1 = |
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+ | }}{{Games|FO1|FO2|FOT|FOOL|TAR}} |
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+ | |||
− | |game1role = |
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+ | <section begin="ChrisTaylorCXFeatured" /> |
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+ | <section begin="ChrisTaylorPV13Summary" /><!--Please dont remove, using in Canceled games portal - Agent c --> |
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− | |game2role = |
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+ | '''Christopher "Chris" Taylor''', also known as '''ChrisT''' (because there were about a dozen different people named Chris in ''[[Fallout]]''), was the lead designer of ''[[Fallout]]'' and a producer of ''[[Fallout Tactics: Brotherhood of Steel|Fallout Tactics]]''. He is currently the lead systems designer of both versions of ''[[Project V13]]''. With [[Timothy Cain]], he created the famous ''[[SPECIAL]]'' character system and much of the ''Fallout'' world. |
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+ | <section end="ChrisTaylorPV13Summary" /><!--Please dont remove, using in Canceled games portal - Agent c --> |
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− | |game3role = |
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+ | <noinclude> |
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− | |otherwork = |
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+ | ==Career== |
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+ | </noinclude> |
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− | |wikipedia = |
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+ | After ''Fallout'', he stayed at [[Interplay]] for a while, serving as producer on ''[[Fallout Tactics: Brotherhood of Steel|Fallout Tactics]]'' as well as designer of ''Star Trek; Starfleet Command'', until he left to join Vivendi Universal Games, where he worked as a producer of ''Lord of the Rings Online''. |
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− | |moby = |
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− | |otherlinks = |
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− | [[Image:ChrisTaylor.jpg|thumb|200px|Chris Taylor]]{{Games|FO1|FO2|FOT|V13}} |
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− | '''Chris Taylor''', also known as '''ChrisT''' (because there were about a dozen different Chrises on ''[[Fallout]]''), was the official lead designer of ''Fallout''. With [[Tim Cain]], he created the famous [[SPECIAL]] character system and much of the Fallout world. After ''Fallout'', he stayed at [[Interplay]] for a while, serving as producer on ''[[Fallout Tactics]]'' as well as designer on ''Star Trek; Starfleet Command'', until he left to join Vivendi Universal Games. |
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− | In 2008, he rejoined Interplay to work with [[Jason Anderson]] on |
+ | In 2008, he rejoined Interplay to work with [[Jason Anderson]] on ''[[Project V13]]'', as the Lead Systems Designer.<section end="ChrisTaylorCXFeatured" /><!--Please dont remove, using in Canceled games portal - Agent c --> |
Together with [[Scott Everts]] and [[Tom Decker]], he also founded [http://zeroradiusgames.com Zero Radius Games], a board game company. |
Together with [[Scott Everts]] and [[Tom Decker]], he also founded [http://zeroradiusgames.com Zero Radius Games], a board game company. |
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+ | In 2012, he appeared in the [http://www.youtube.com/watch?feature=player_embedded&v=dV1GH_ZTs90 Mayan Apocolypse] fundraiser video for the second Project V13. |
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− | == |
+ | ==Notes== |
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+ | ==Employment history== |
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+ | {{Employment history table|start}} |
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+ | {{Employment history table|row |
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+ | |from =1991 |
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+ | |company =[[Interplay Entertainment]] |
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+ | {{Employment history table|row |
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+ | |from =2002 |
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+ | |company =Vivendi Universal Games. |
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+ | }} |
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+ | {{Employment history table|row |
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+ | |from =2008 |
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+ | |to =present |
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+ | |company =[[Interplay Entertainment]] |
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+ | }} |
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+ | {{Employment history table|end}} |
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+ | ==Credits== |
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+ | {{Credits table|start}} |
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+ | {{Credits table|row |
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+ | |year =1997 |
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+ | |title =FO |
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+ | }} |
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+ | {{Credits table|row |
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+ | |year =1998 |
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+ | |title =FO2 |
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+ | }} |
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+ | {{Credits table|row |
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+ | |year =2001 |
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+ | |title =FOT |
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+ | }} |
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+ | {{Credits table|row |
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+ | |year = |
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+ | |title =FOOL |
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+ | }} |
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+ | {{Credits table|row |
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+ | |year = |
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+ | |title =TAR |
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+ | |credit =Writer |
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+ | }} |
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+ | {{Credits table|end}} |
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− | === |
+ | ===Other work=== |
+ | {{Credits table|start}} |
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+ | {{Credits table|row |
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− | |||
+ | |year = |
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− | ===''[[Fallout Tactics]]'' (2001)=== |
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+ | |title = |
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+ | |credit = |
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+ | }} |
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+ | {{Credits table|end}} |
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− | ===''[[Fallout Warfare]]'' (2001)=== |
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− | *Writer |
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− | ===''[[Project V13]]''=== |
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* [[Chris Taylor interview for Vault13.net]] |
* [[Chris Taylor interview for Vault13.net]] |
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− | ==External links== |
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{{DEFAULTSORT:Taylor, Chris}} |
{{DEFAULTSORT:Taylor, Chris}} |
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+ | |||
+ | [[de:Chris Taylor]] |
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+ | [[pl:Chris Taylor]] |
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+ | [[no:Chris Taylor]] |
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[[Category:Fallout developers]] |
[[Category:Fallout developers]] |
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[[Category:Fallout Tactics developers]] |
[[Category:Fallout Tactics developers]] |
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[[Category:Project V13 developers]] |
[[Category:Project V13 developers]] |
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− | [[Category:Interplay Entertainment and Black Isle Studios employees |
+ | [[Category:Interplay Entertainment and Black Isle Studios employees]] |
+ | [[Category:Designers and writers]] |
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− | |||
+ | [[Category:Producers]] |
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Revision as of 19:46, 1 March 2015
Christopher "Chris" Taylor, also known as ChrisT (because there were about a dozen different people named Chris in Fallout), was the lead designer of Fallout and a producer of Fallout Tactics. He is currently the lead systems designer of both versions of Project V13. With Timothy Cain, he created the famous SPECIAL character system and much of the Fallout world.
Career
After Fallout, he stayed at Interplay for a while, serving as producer on Fallout Tactics as well as designer of Star Trek; Starfleet Command, until he left to join Vivendi Universal Games, where he worked as a producer of Lord of the Rings Online.
In 2008, he rejoined Interplay to work with Jason Anderson on Project V13, as the Lead Systems Designer.
Together with Scott Everts and Tom Decker, he also founded Zero Radius Games, a board game company.
In 2012, he appeared in the Mayan Apocolypse fundraiser video for the second Project V13.
Notes
He is often confused with Chris Taylor from Gas Powered Games, the creator of Dungeon Siege and Supreme Commander, and formerly of Cavedog Studios, the creator of Total Annihilation.
Employment history
From | To | Company | Role |
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1991 | 2002 | Interplay Entertainment | |
2002 | 2008 | Vivendi Universal Games. | |
2008 | present | Interplay Entertainment |
Credits
Fallout series
Year | Title | Credited as/for |
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1997 | Fallout | Lead Designer |
1998 | Fallout 2 | SPECIAL Game System Design |
2001 | Fallout Tactics | Producer and manual |
? | Project V13 | Lead Systems Designer |
? | The Armageddon Rag | Writer |
Other work
Year | Title | Credited as/for |
---|---|---|
? | ? |