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(Sapling Yew is a she/her, not a he/his)
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* [[Penny]] in [[Paradise Falls]] can be convinced to leave [[Rory McLaren]] behind during [[Rescue from Paradise]].
 
* [[Penny]] in [[Paradise Falls]] can be convinced to leave [[Rory McLaren]] behind during [[Rescue from Paradise]].
 
* [[Scott Wollinski|The Mechanist]] can be convinced to stop trying to be a hero when reminding him that his actions are putting [[Derek Pacion]] in danger.
 
* [[Scott Wollinski|The Mechanist]] can be convinced to stop trying to be a hero when reminding him that his actions are putting [[Derek Pacion]] in danger.
* [[Yew|Sapling Yew]] in [[Oasis]] will tell about [[Harold]]'s fear (fear of fire - burning to death) and will give [[Yew's bear charm|his charm]] upon completion of the [[Oasis (quest)|quest]].
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* [[Yew|Sapling Yew]] in [[Oasis]] will tell about [[Harold]]'s fear (fear of fire - burning to death) and will give [[Yew's bear charm|her charm]] upon completion of the [[Oasis (quest)|quest]].
 
* [[Machete (character)|Machete]] in [[Canterbury Commons]] will acknowledge that she was on her way to [[Big Town]] but decided she would rather explore and ended up where she is now.
 
* [[Machete (character)|Machete]] in [[Canterbury Commons]] will acknowledge that she was on her way to [[Big Town]] but decided she would rather explore and ended up where she is now.
 
* [[Croatoa]] in ''[[Point Lookout (location)|Point Lookout]]'' can give the [[fertilizer shovel]].
 
* [[Croatoa]] in ''[[Point Lookout (location)|Point Lookout]]'' can give the [[fertilizer shovel]].

Revision as of 14:45, 8 September 2015

 
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This perk greatly improves your interactions with children, usually in the form of unique dialogue options.— Fallout 3 in-game description

Child at Heart is a Fallout 3 perk and a cut perk in Fallout: New Vegas.

Fallout 3

The Child at Heart perk greatly improves your interactions with children, some adults and a robot, usually in the form of unique dialogue choices.

Additional Dialogue

Little Lamplight

The Child at Heart perk is particularly useful in Little Lamplight, where a lot of children are present.

Other Areas

Fallout: New Vegas

This perk exists as unimplemented content in Fallout: New Vegas and there are a few uses for it hidden in the game's code, but because there are very few children in the Mojave wasteland it was left out.

Bitter Springs refugees

Regardless of which greeting is heard, player receives the Barnabas bear.

"The man with the spiky hat comes into camp at night."

"I say. Would you like some of this absolutely delightful confection I found? I've been grazing on it all day."

"I like you. Will you take Barnabas bear to New Vegas when you go?"

"Did you know ants can get *this* big?"

"I saw snake puppies in the hills."

Lindsay

Lindsay is the Mini Boomer at Nellis who is missing her teddy bear, Mr. Cuddles.

>Think really hard. What were you doing when you saw him last?

"Oh! I remember now. I was playing hide-and-seek in the big hangar. Mr. Loyal made us leave, though."

Max

Max is the boy in Freeside who chases his friend around with Euclid's C-Finder.

>I'm a space soldier. The general sent me to ask you to borrow your gun to stop an alien invasion.

"Really? Cool! Bring it back to me when you're done, okay? I think Stacey might be turning into an alien."

Melody

Melody is the slave girl at the Fort.

>{Child At Heart}Don't worry - I won't tell on you if you don't tell on me.

"Okay. Um... do you think you could help me?"