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Cheyenne Mountain

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During the 20th century, the American military created a facility underneath Cheyenne Mountain, one mountain in a range of many on the western side of the United States. These ranges extended from Canada, far to the north past the United States border, down into the southeast of the country.

Before the Great War, Cheyenne Mountain Operations Center was host to four commands: North American Aerospace Defense Command (NORAD), United States Northern Command (USNORTHCOM), United States Strategic Command (USSACCOM), and Air Force Space Command (AFSPC). Throughout the Cold War, Cheyenne Mountain was considered a primary target in all first-strike and second-strike scenarios. Although the mountain was designed to withstand multiple direct hits from nuclear weapons, projections were universally pessimistic as to the survival of the installation.

According to Fallout 2 NORAD computer stations were offline (at least in 2241 when checked by Chosen One from Poseidon Oil Powerplant No 12). Whether this represents a communications interruption or the wholesale destruction of NORAD is never made explicitly clear, but given the target status of NORAD it is highly likely that the facility was at unoperable status.

[edit] Inconsistency



In Van Buren, when the bombs fell, Cheyenne Mountain was a primary target. A huge section of the mountains became a great radioactive smoking crater, giving birth to a large population of glowing ghouls. Coupled with attacks on Denver and the Rocky Mountain Arsenal, Boulder became the center of a triangle of hellish death.



Map of Cheyenne Mountain from Fallout Tactics: Brotherhood of Steel.
Map of Cheyenne Mountain from Fallout Tactics: Brotherhood of Steel.

In Fallout Tactics, Mount Cheyenne became the hub of the Vault network; Vault 0.

Clearly, the above versions are not consistant with each other, as there was no radiation around Vault 0 in Fallout Tactics. The van Buren version seems more probable, as Cheyenne Mountain would be a likely target for a nuclear bomb.

Fallout Tactics missions
Fallout Tactics demo: Dirt Haven | Devil's Graveyard
Chapter 1 (Bunker Alpha): Brahmin Wood | Freeport | Rock Falls
Chapter 2 (Bunker Beta): Macomb | Peoria | Quincy | Mardin | Springfield
Chapter 3 (Bunker Gamma): St. Louis | Jefferson | Kansas City | Osceolla
Chapter 4 (Bunker Delta): Junction City | Great Bend | Cold Water | Newton
Chapter 5 (Bunker Epsilon): Canyon City | Buena Vista | Scott City
Chapter 6: Cheyenne Mountain | Vault 0 | Calculator's Lair
Van Buren (Black Isle's cancelled Fallout 3)
Places Tibbets Prison | Denver | Boulder | Blackfoot tribe village | Twin Mothers village and Vault 29 | Ouroboros | Mesa Verde | Nursery | Maxson's Bunker | Jericho or New Canaan | Burham Springs | Hoover Dam | Reservation | Bloomfield Airbase |Ballistic Orbital Missile Base 001 | Fort Abandon | Grand Canyon | Salt Lake City
Organizations NCR | Brotherhood of Steel | Circle of Steel | Caesar's Legion | Mormons | Daughters of Hecate | Hounds of Hecate aka Vipers | Blackfoots and Hangdogs | Jackals | Ciphers | Twin Mothers | Scaven Pickers | Trogs | Powder Gangs | Scorpion's Bite | Rusty Hooks | Crimson Caravan | 3-Some Caravan | Santiago's Salvagers | van Graffs | Wrights | Enclave
Cut-off stuff Circle Junction ("Iron Lines" tribe place) | Crater | Moletown | Jericho Desalination Plant | separate Hangdogs place | Black Canyon | Podunk
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