Charles Deenen
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Developer Charles Deenen | ||||||||||||||||||||||||||||||||||||||||||||||||
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Charles Deenen is a developer who worked at Interplay Entertainment on Fallout, Fallout 2 and Fallout Tactics on audio direction, Foley supervision, sound FX design, mixing, and additional mixing.
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Employment history
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| From | To | Company | Role |
|---|---|---|---|
| 1990 | 2002 | Interplay Entertainment | |
| 2003 | 2009 | Electronic Arts |
Credits
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Fallout series
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| Year | Title | Credited as/for |
|---|---|---|
| 1997 | Fallout | Audio Director Foley Supervision Sound FX Designer Intro Re‑Recording Mixer |
| 1998 | Fallout 2 | Foley Supervision Sound Re‑Recording Mixer Sound FX Design Intro Re‑Recording Mixer |
| 2001 | Fallout Tactics | Audio Director Additional Mixing |
Other work
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| Year | Title | Credited as/for |
|---|---|---|
| 1999 | Planescape: Torment |
