Chance's knife is a unique weapon in Fallout: New Vegas, and a centerpiece of the graphic novel All Roads. It is a unique variant of the combat knife.


This knife belonged to Chance, one of the Great Khans and a prominent character in the graphic novel All Roads. The blade is still stained by the blood of the Fiends it last killed at the tribal village. With a Melee Weapons skill of 100 and all of the damage and attack speed boosting perks, its DPS becomes as prominent as Oh, Baby!, which is an outstanding feat, considering it has 5% of the weight (2.5% with Pack Rat). The only downside is that the lower DAM makes it more vulnerable to high-DT enemies, which is offset somewhat by poisons. Also, because of the fact that it is near Goodsprings, if the player can survive the nearby cazadores, this weapon can be had at a very early level.

Chance's knife qualifies as an improved holdout weapon, meaning that if the player has a Sneak skill of 50 they can carry it into casinos and other restricted areas.

Special attackEdit

It has a special Back Slash attack, which does 70% damage in V.A.T.S. at the cost of 3 fewer action points (requires a Melee skill of 50).

Type of attackIcon attackSkill requiredIcon abilityDamage per attack in V.A.T.S.Icon damageAction point costIcon actionDamage per action pointIcon dap
Back Slash5030.8142.2
Note: Melee weapons do double normal damage in V.A.T.S.

It is possible to execute Back Slash outside of V.A.T.S. (without the required Melee skill of 50 to perform the move) by initiating a power attack (hold attack button) while moving forward.


Chance's knife can successfully strike about 445 times from full condition before breaking.


  • Combat knife
  • Assassin - The Caesar's Legion assassin sent to kill President Kimball carries a special version which is non-playable. This prevents the weapon from normally being shown in inventory, e.g. when pickpocketing the assassin. The weapon is otherwise identical to the standard combat knife.
  • Cass - Rose of Sharon Cassidy carries a special non-playable version of the weapon, also otherwise identical to the standard version.


Weapon name (current weapon is highlighted)Icon meleeDamage per attack (damage per projectile)Icon damageDamage per secondIcon dpsAttacks per secondIcon attackCritical Chance % multiplierIcon chanceCritical damageIcon critical damageAction Point costIcon actionDamage per action pointIcon dapDurability (number of attacks before breaking)Icon repairWeightIcon weightValue in capsIcon merchantValue to weight ratioIcon ratioSkill requiredIcon abilityStrength requiredIcon fist
Combat knife 15
Chance's knife 22
Note: Melee damage is doubled in V.A.T.S.


It's located in Chance's grave, north of Goodsprings, on a hill near the Tribal Village along with Great Khan simple armor. A shovel is needed to access the loot. Once at the tribal village, backtrack towards the main road while looking south. You should see a path leading up the hill and at the top is Chance's grave.


  • Chance's knife, like all combat knives, gets the damage bonus from both the Cowboy and the Grunt perks, making it the only Unique weapon that benefits from both perks.
  • The Elijah's Ramblings perk (Dead Money) will completely offset the critical damage penalty of the Heavy Handed trait, letting the knife utilize its full critical damage and the bonus damage of heavy handed if used simultaneously.
  • The blood stains on the knife are most likely from Chance's duel in the tribal village.
  • With the Slayer and Ain't Like That Now perks you have faster movement speed by power attacking (provided you aren't using the light armor movement speed perks) and rushing water can be used to increase movement speed again.

Behind the scenesEdit

In All Roads, Chance used his knife to carve a map of the settlements in the Mojave Wasteland. Also, he used it to kill multiple Fiends at the tribal village before being fatally drugged.