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{{for|the main game version of this weapon|Chainsaw}}
 
{{Infobox weapon gamebryo
 
{{Infobox weapon gamebryo
|games =FNVGRA
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|games =FNVGRA
|icon =Chainsaw icon.png
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|icon =Chainsaw icon.png
|image =ScreenShot26png.png
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|image =ScreenShot26png.png
|type =melee
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|type =melee
|skill =Melee Weapons
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|skill =Melee Weapons
|skill req =75
+
|skill req =75
|strength req =7
+
|strength req =7
|damage =80
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|damage =80
|attack shots/sec =1
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|attack shots/sec =1
|crit % mult =1
+
|crit % mult =1
|crit dmg =8
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|crit dmg =8
|perk1 =Heavy Handed
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|perk1 =Heavy Handed
|perk1 mult =0.2
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|perk1 mult =0.2
|perk2 =Bloody Mess
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|perk2 =Bloody Mess (perk)
|perk2 mult =0.05
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|perk2 mult =0.05
|perk3 =Lord Death
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|perk3 =Lord Death
|perk3 mult =0.03
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|perk3 mult =0.04
|perk4 =Thought You Died
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|perk4 =Thought You Died
|perk4 mult =0.1
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|perk4 mult =0.1
|perk5 =Slayer
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|perk5 =Slayer
|perk5 attsec mult=0.3
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|perk5 attsec mult =0.3
|perk6 =Ain't Like That Now
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|perk6 =Ain't Like That Now
|perk6 attsec mult=0.2
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|perk6 attsec mult =0.2
|perk7 =Melee Hacker
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|perk7 =Melee Hacker
|perk7 attsec mult=0.1
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|perk7 attsec mult =0.1
|other effect =Ignores [[Damage resistance]]/[[Damage threshold]]
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|other effect =Ignores [[Damage Resistance]]/[[Damage Threshold]]
|ap =65
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|ap =65
|hp =1600
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|hp =1600
|repair =[[Chainsaw]]s<br />[[Jury Rigging#Two-handed melee|Two-handed melee]] {{icon|jury|big|link=Jury Rigging}}
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|repair =[[Chainsaw]]s<br />[[Jury Rigging#Two-handed melee|Two-handed melee]] {{icon|jury|big|link=Jury Rigging}}
|weight =20
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|weight =20
|value =2800
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|value =2800
|baseid ={{DLC ID|000851}}
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|baseid ={{DLC ID|000851}}
 
}}{{Games|FNVGRA}}
 
}}{{Games|FNVGRA}}
   
The '''chainsaw (GRA)''' is a [[Fallout: New Vegas weapons#Melee|melee weapon]] in the ''[[Fallout: New Vegas]]'' [[Fallout: New Vegas add-ons|add-on]] ''[[Gun Runners' Arsenal]]''.
+
The '''chainsaw (GRA)''' is a [[Fallout: New Vegas weapons#Melee|weapon]] in the ''[[Fallout: New Vegas]]'' [[Fallout: New Vegas add-ons|add-on]] ''[[Gun Runners' Arsenal]]''.
   
 
==Characteristics==
 
==Characteristics==
The chainsaw is powered by a miniature nuclear battery which drives a toothed chain along a grooved bar at up to 8000 RPM, allowing the sharp teeth to shred virtually anything they come into contact with. It differs from its [[Chainsaw|standard variant]] in that it can accept [[Fallout: New Vegas weapon mods#Bladed|modifications]].
+
The chainsaw is powered by a miniature nuclear battery which drives a toothed chain along a grooved bar at up to 8,000 RPM, allowing the sharp teeth to shred virtually anything they come into contact with. It differs from its [[Chainsaw|standard variant]] in that it can accept [[Fallout: New Vegas weapon mods#Bladed|modifications]].
   
 
===Special attack===
 
===Special attack===
It has a [[Special Attack (Fallout: New Vegas)|special]] [[Special Attack (Fallout: New Vegas)#Scrap Heap|''Scrap Heap'']] attack, which does 50% damage in [[Vault-Tec Assisted Targeting System|V.A.T.S.]] but at the cost of 20 less action points. Note that in ''Fallout: New Vegas'' melee weapons do [[Melee Damage#Notes|double normal weapon damage]] when used in V.A.T.S.
+
It has a [[Special Attack (Fallout: New Vegas)|special]] [[Special Attack (Fallout: New Vegas)#Scrap Heap|''Scrap Heap'']] attack, which does 50% damage in [[Vault-Tec Assisted Targeting System|V.A.T.S.]] but at the cost of 20 less action points.
   
  +
{{VATS attack table
{| class="va-table va-table va-table-center"
 
  +
|type =melee
  +
| damage =80
  +
| ap =65
 
| attack =Scrap Heap
  +
| damage mult =.5
  +
| attack ap =45
 
}}
   
 
It is not possible to [[Melee Weapons#V.A.T.S._vs._real-time|execute ''Scrap Heap'' outside of V.A.T.S.]], as power attacks do not apply to continuously damaging weapons, such as the [[Ripper (Fallout: New Vegas)|Ripper]].
|- valign="top"
 
! Attack type
 
! V.A.T.S. Dam
 
! Action points
 
! Dam/AP
 
 
|-
 
| Normal attack
 
| 160
 
| 65
 
| 2.46
 
 
|-
 
| Scrap Heap
 
| 80
 
| 45
 
| 1.78
 
 
|}
 
 
It is possible to [[Melee Weapons#V.A.T.S. vs real-time|execute]] ''Scrap Heap'' outside of V.A.T.S. (without the required Melee skill of 50 to perform the move) by initiating a power attack (hold attack button) while moving forward.
 
   
 
===Durability===
 
===Durability===
The chainsaw (GRA) can successfully strike about 7995 times, or 11995 times when equipped with the heavy duty chain, from full [[Condition#Equipment condition in Fallout 3 and Fallout: New Vegas|condition]] before breaking.
+
The chainsaw (GRA) can successfully strike about 7,995 times, or 11,995 times when equipped with the heavy duty chain, from full [[Condition#Equipment condition in Fallout 3 and Fallout: New Vegas|condition]] before breaking.
   
 
===Modifications===
 
===Modifications===
Line 76: Line 64:
 
==Variants==
 
==Variants==
 
* [[Chainsaw]], the standard, non-customizable version.
 
* [[Chainsaw]], the standard, non-customizable version.
  +
  +
===Comparison===
  +
{{Weapon comparison table
  +
|game =FNV
  +
|skill =melee weapons
  +
|name1 =Chainsaw
  +
|ap1 =65
  +
|attack shots/sec1 =1
  +
|crit % mult1 =1
  +
|crit dmg1 =8
  +
|damage1 =80
  +
|hp1 =1600
  +
|other effect1 =Ignores DR/DT
  +
|skill req1 =75
  +
|strength req1 =7
  +
|value1 =2800
  +
|weight1 =20
  +
|name2 =Chainsaw (GRA)
  +
|ap2 =65
  +
|attack shots/sec2 =1
  +
|crit % mult2 =1
  +
|crit dmg2 =8
  +
|damage2 =80
  +
|dlc2 =fnvgra
  +
|hp2 =1600
  +
|mod damage2 =15
  +
|mod hp2 =800
  +
|mod weight2 =8
  +
|mod value2 =4500
  +
|other effect2 =Ignores DR/DT
  +
|skill req2 =75
  +
|strength req2 =7
  +
|value2 =2800
  +
|weight2 =20
 
}}
   
 
==Locations==
 
==Locations==
* [[Gun Runners (Fallout: New Vegas)|Gun Runners]] sold by [[Vendortron]].
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* [[Gun Runners (Fallout: New Vegas)|Gun Runners]], sold by [[Vendortron]].
 
* [[188 trading post]], sold by the [[arms merchant]].
 
* [[188 trading post]], sold by the [[arms merchant]].
   
 
==Notes==
 
==Notes==
* With the chainsaw alloy frame and the [[Heavyweight]] perk, this weapon's weight adds up to six pounds, making it far more practical to haul around than the standard chainsaw.
+
* With the chainsaw alloy frame and the [[Heavyweight]] perk, this weapon's weight ends up to being six pounds, making it far more practical to haul around than the standard chainsaw.
* While noise from the chainsaws blade and motor can still be heard, you can still sneak near an enemy using a [[Stealth Boy (Fallout: New Vegas)|Stealth Boy]] without being detected.
+
* While noise from the chainsaw's blade and motor is audible, it is still possible to sneak near an enemy using a [[Stealth Boy (Fallout: New Vegas)|Stealth Boy]] without being detected.
* This weapon can be used for the [[Armed For Bear]] [[Fallout: New Vegas challenges|challenge]] in the ''[[Gun Runners' Arsenal]]'' add-on.
+
* This weapon can be used for the "[[Armed For Bear]]" [[Fallout: New Vegas challenges|challenge]] in the ''[[Gun Runners' Arsenal]]'' add-on.
* A fully upgraded chainsaw with all related perks is the second strongest melee weapon in the game, only surpassed by the [[thermic lance]].
+
* A fully upgraded chainsaw, with all related perks, is the second strongest [[Melee Weapons|melee weapon]] in the game, only surpassed by the [[thermic lance]].
  +
 
==Sounds==
 
{|
 
| [[File:Chainsaw icon.png|85x85px]]
 
| [[File:Wpn chainsaw loop lpm mono.ogg|noicon]]
 
| [[File:ReloadVB.png|85x85px]]
 
| [[File:Wpn chainsaw idle lp.ogg|noicon]]
 
|}
   
 
==Gallery==
 
==Gallery==
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Chainsaw-2.jpg|Chainsaw (GRA)
 
Chainsaw-2.jpg|Chainsaw (GRA)
 
</gallery>
 
</gallery>
 
==Sounds==
 
{|
 
| [[File:Chainsaw icon.png|85x85px]]
 
| [[File:Wpn chainsaw loop lpm mono.ogg|noicon]]
 
| [[File:ReloadVB.png|85x85px]]
 
| [[File:Wpn chainsaw idle lp.ogg|noicon]]
 
|}
 
   
 
{{Navbox Gun Runners' Arsenal}}
 
{{Navbox Gun Runners' Arsenal}}
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[[ru: Бензопила (GRA)]]
 
[[ru: Бензопила (GRA)]]
  +
[[nl: Chainsaw (GRA)]]
  +
[[de:Kettensäge (ADW)]]

Revision as of 19:25, 30 August 2014

 
Gametitle-FNV GRA
Gametitle-FNV GRA

The chainsaw (GRA) is a weapon in the Fallout: New Vegas add-on Gun Runners' Arsenal.

Characteristics

The chainsaw is powered by a miniature nuclear battery which drives a toothed chain along a grooved bar at up to 8,000 RPM, allowing the sharp teeth to shred virtually anything they come into contact with. It differs from its standard variant in that it can accept modifications.

Special attack

It has a special Scrap Heap attack, which does 50% damage in V.A.T.S. but at the cost of 20 less action points.

Legend
Type of attack- Type of attackSkill required- Skill required
Damage per attack in V.A.T.S.- Damage per attack in V.A.T.S.Action point cost- Action point cost
Damage per action point- Damage per action pointAdditional effects- Additional effects
Type of attackSkill requiredDamage per attack in V.A.T.S.Action point costDamage per action point
Normal0160652.46
Scrap Heap5080451.78
Note: Melee weapons do double normal damage in V.A.T.S.

It is not possible to execute Scrap Heap outside of V.A.T.S., as power attacks do not apply to continuously damaging weapons, such as the Ripper.

Durability

The chainsaw (GRA) can successfully strike about 7,995 times, or 11,995 times when equipped with the heavy duty chain, from full condition before breaking.

Modifications

Variants

  • Chainsaw, the standard, non-customizable version.

Comparison

Legend 
Weapon name (current weapon is highlighted)- Weapon name (melee or unarmed)Attacks in V.A.T.S.- Attacks in V.A.T.S.
Weapon name (current weapon is highlighted)- Weapon name (gun, energy or explosive)Action point cost- Action point cost
Damage per attack (damage per projectile)- Damage per attack (damage per projectile)Damage per action point- Damage per action point
Damage per second- Damage per secondWeapon spread- Weapon spread
Area of effect damage- Area of effect damageMagazine capacity (shots per reload)- Magazine capacity (shots per reload)
Effect damage & duration- Effect damage & durationDurability (number of attacks before breaking)- Durability (number of attacks before breaking)
Bonus effects- Bonus effectsWeight- Weight
Attacks per second- Attacks per secondValue in caps- Value in caps
Critical chance % multiplier- Critical chance % multiplierValue to weight ratio- Value to weight ratio
Critical damage- Critical damageSkill required- Skill required
Critical effect damage & duration- Critical effect damage & durationStrength required- Strength required
With all mods attached- With all mods attached
Weapon name (current weapon is highlighted)Damage per attack (damage per projectile)Damage per secondBonus effectsAttacks per secondCritical Chance % multiplierCritical damageAction Point costDamage per action pointDurability (number of attacks before breaking)WeightValue in capsValue to weight ratioSkill requiredStrength required
Chainsaw 80
80Ignores DR/DT1x18652.57995202800140757
Chainsaw Gun Runners' Arsenal80
80Ignores DR/DT1x18652.57995202800140757
Chainsaw With all weapon mods attached Gun Runners' Arsenal95
95Ignores DR/DT1x18652.911995127300608.3757
Note: Melee damage is doubled in V.A.T.S.

Locations

Notes

  • With the chainsaw alloy frame and the Heavyweight perk, this weapon's weight ends up to being six pounds, making it far more practical to haul around than the standard chainsaw.
  • While noise from the chainsaw's blade and motor is audible, it is still possible to sneak near an enemy using a Stealth Boy without being detected.
  • This weapon can be used for the "Armed For Bear" challenge in the Gun Runners' Arsenal add-on.
  • A fully upgraded chainsaw, with all related perks, is the second strongest melee weapon in the game, only surpassed by the thermic lance.

Sounds

Chainsaw icon ReloadVB

Gallery