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It is possible to [[Melee Weapons#V.A.T.S. vs real-time|execute]] ''Scrap Heap'' outside of V.A.T.S. (without the required Melee skill of 50 to perform the move) by initiating a power attack (hold attack button) while moving forward.
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It is not possible to [[Melee Weapons#V.A.T.S. vs real-time|execute]] ''Scrap Heap'' outside of V.A.T.S. as power attacks do not apply to continuously damaging melee weapons, such as the [[Ripper]].
   
 
===Durability===
 
===Durability===

Revision as of 04:26, 29 August 2012

 
Gametitle-FNV
Gametitle-FNV

The chainsaw is a weapon in Fallout: New Vegas.

Characteristics

A fusion-powered chainsaw which requires two hands to use. The weapon is heavy, but deals considerable damage. Unlike most melee weapons, holding down the attack button when wielding the chainsaw will cause continuous damage to targets in contact with the blade.

Special attack

It has a special Scrap Heap attack, which does 50% damage in V.A.T.S. but at the cost of 20 less action points.

Template:Melee special attack table

It is not possible to execute Scrap Heap outside of V.A.T.S. as power attacks do not apply to continuously damaging melee weapons, such as the Ripper.

Durability

The chainsaw can successfully strike about 7995 times from full condition before breaking.

Variants

Comparison

Legend 
Weapon name (current weapon is highlighted)- Weapon name (melee or unarmed)Attacks in V.A.T.S.- Attacks in V.A.T.S.
Weapon name (current weapon is highlighted)- Weapon name (gun, energy or explosive)Action point cost- Action point cost
Damage per attack (damage per projectile)- Damage per attack (damage per projectile)Damage per action point- Damage per action point
Damage per second- Damage per secondWeapon spread- Weapon spread
Area of effect damage- Area of effect damageMagazine capacity (shots per reload)- Magazine capacity (shots per reload)
Effect damage & duration- Effect damage & durationDurability (number of attacks before breaking)- Durability (number of attacks before breaking)
Bonus effects- Bonus effectsWeight- Weight
Attacks per second- Attacks per secondValue in caps- Value in caps
Critical chance % multiplier- Critical chance % multiplierValue to weight ratio- Value to weight ratio
Critical damage- Critical damageSkill required- Skill required
Critical effect damage & duration- Critical effect damage & durationStrength required- Strength required
With all mods attached- With all mods attached
Weapon name (current weapon is highlighted)Damage per attack (damage per projectile)Damage per secondBonus effectsAttacks per secondCritical Chance % multiplierCritical damageAction Point costDamage per action pointDurability (number of attacks before breaking)WeightValue in capsValue to weight ratioSkill requiredStrength required
Chainsaw 80
80Ignores DR/DT1x18652.57995202800140757
Chainsaw Gun Runners' Arsenal80
80Ignores DR/DT1x18652.57995202800140757
Chainsaw With all weapon mods attached Gun Runners' Arsenal95
95Ignores DR/DT1x18652.911995127300608.3757
Note: Melee damage is doubled in V.A.T.S.

Locations

Notes

  • This weapon is affected by the Heavyweight perk.
  • The chainsaw's V.A.T.S. attack animation is unusual due to the automatic nature of the weapon type. The attack is initiated but the automatic damage is not applied, nor does the target act as if harmed, until the end of the attack when the damage is finally applied. It also has a slight knockback effect.
  • The chainsaw, along with the Ripper, is one of two weapons in Fallout: New Vegas that non-player characters use differently than the player. Rather than using the thrust attack, they use the V.A.T.S.-style slash. This can cause a large amount of damage.
  • This weapon can be used for the Gun Runners' Arsenal challenge Armed For Bear.

Sounds

Chainsaw icon ReloadVB

Gallery