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− | It is possible to [[Melee Weapons#V.A.T.S. vs real-time|execute]] ''Scrap Heap'' outside of V.A.T.S. |
+ | It is not possible to [[Melee Weapons#V.A.T.S. vs real-time|execute]] ''Scrap Heap'' outside of V.A.T.S. as power attacks do not apply to continuously damaging melee weapons, such as the [[Ripper]]. |
===Durability=== |
===Durability=== |
Revision as of 04:26, 29 August 2012
The chainsaw is a weapon in Fallout: New Vegas.
Characteristics
A fusion-powered chainsaw which requires two hands to use. The weapon is heavy, but deals considerable damage. Unlike most melee weapons, holding down the attack button when wielding the chainsaw will cause continuous damage to targets in contact with the blade.
Special attack
It has a special Scrap Heap attack, which does 50% damage in V.A.T.S. but at the cost of 20 less action points.
Template:Melee special attack table
It is not possible to execute Scrap Heap outside of V.A.T.S. as power attacks do not apply to continuously damaging melee weapons, such as the Ripper.
Durability
The chainsaw can successfully strike about 7995 times from full condition before breaking.
Variants
- Chainsaw (GRA) - a modifiable version of the chainsaw in the Gun Runners' Arsenal add-on.
Comparison
Legend | ||||
---|---|---|---|---|
- Weapon name (melee or unarmed) | - Attacks in V.A.T.S. | |||
- Weapon name (gun, energy or explosive) | - Action point cost | |||
- Damage per attack (damage per projectile) | - Damage per action point | |||
- Damage per second | - Weapon spread | |||
- Area of effect damage | - Magazine capacity (shots per reload) | |||
- Effect damage & duration | - Durability (number of attacks before breaking) | |||
- Bonus effects | - Weight | |||
- Attacks per second | - Value in caps | |||
- Critical chance % multiplier | - Value to weight ratio | |||
- Critical damage | - Skill required | |||
- Critical effect damage & duration | - Strength required | |||
- With all mods attached |
Chainsaw | 80 | 80 | Ignores DR/DT | 1 | x1 | 8 | 65 | 2.5 | 7995 | 20 | 2800 | 140 | 75 | 7 |
Chainsaw | 80 | 80 | Ignores DR/DT | 1 | x1 | 8 | 65 | 2.5 | 7995 | 20 | 2800 | 140 | 75 | 7 |
Chainsaw | 95 | 95 | Ignores DR/DT | 1 | x1 | 8 | 65 | 2.9 | 11995 | 12 | 7300 | 608.3 | 75 | 7 |
- Note: Melee damage is doubled in V.A.T.S.
Locations
- One can be found in Vault 3, equipped by the Fiends leader, Motor-Runner.
- The Caesar's Legion blacksmith and Veteran Legionaries have a random chance to have a chainsaw equipped.
- It may rarely be used by Viper and Jackal gang members once the player is at a higher level.
- It can sometimes be purchased at Hoover Dam from Bardon.
- Once in a great while, Blake at the Crimson Caravan Company will also have it for sale.
- It can also be purchased from Mick at Mick & Ralph's occasionally.
- It can sometimes be purchased from the Great Khan Armorer.
- One can be found inside the Caesar's Legion Safehouse.
- It can be found on some Legionaries at Cottonwood Cove.
- It is carried by centurions during the Second Battle of Hoover Dam.
- Carried by Bonesaw, a unique marked man located in the Divide.
Notes
- This weapon is affected by the Heavyweight perk.
- The chainsaw's V.A.T.S. attack animation is unusual due to the automatic nature of the weapon type. The attack is initiated but the automatic damage is not applied, nor does the target act as if harmed, until the end of the attack when the damage is finally applied. It also has a slight knockback effect.
- The chainsaw, along with the Ripper, is one of two weapons in Fallout: New Vegas that non-player characters use differently than the player. Rather than using the thrust attack, they use the V.A.T.S.-style slash. This can cause a large amount of damage.
- This weapon can be used for the Gun Runners' Arsenal challenge Armed For Bear.