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==Appearances== |
==Appearances== |
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Centaurs appear in ''[[Fallout 3]]''. |
Centaurs appear in ''[[Fallout 3]]''. |
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+ | ==Sounds== |
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+ | * Centaur tongue lash |
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+ | [[file:Npc centaur attack 01.ogg|noicon]] |
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==Gallery== |
==Gallery== |
Revision as of 21:42, 22 September 2012
For an overview of centaurs in the Fallout series of games, see Centaur. |
Centaurs are creatures found in the Capital Wasteland.
Background
Centaurs are the result of combining various kinds of animals and people and infecting them with the Forced Evolutionary Virus. The result of this created horribly disfigured creatures with little intelligence and an affinity for their super mutant masters.
Characteristics
Biology
- The centaurs encountered in the Capital Wasteland have a human head and three long, tentacle-like tongues. Like their western counterparts, they are created by infection with the FEV along with the super mutants. Their "birthplace", like the super mutants, is Vault 87.
- They lack feet, which are substituted with human arms which confines them to a slow, shuffling type of movement.
- It is very likely that centaurs were once human. This is based on concept art and Vault 87 logs.
Gameplay attributes
Centaurs can pose, at best, a moderate threat level to players but are generally a weak enemy. Their weak spot is their long, tentacle-like tongues which can be easily targeted in V.A.T.S.. Usually they don't carry anything, although they sometimes have chems like jet, small amounts of bottle caps, and rarely random items like teddy bears, leather belts, pass cards, or a bobby pin or two. They spit slow moving, radioactive projectiles as a ranged attack which may ignite nearby gas leaks, but is relatively easy to dodge. The damage done by the spit itself is low, but can increase your rads quickly (+5 per second for 15 seconds). When up close, the centaur whips its tongue at you. This melee attack is rather delayed, much slower than the player's melee attacks. Centaurs are rarely found wandering alone, so they may indicate that super mutants are nearby. They most often try to use their radioactive spit against the player, but will use their tongue if you get close.
Variants
Centaur
The basic centaur variant in Fallout 3. They are slow moving and often travel with a super mutant. Centaurs have both a long range and a close range attack. Centaurs are not a major threat, however they may cause trouble for low level players.
Name (Form ID) | Statistics | Behavior | Abilities | Items | ||||
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Centaur 0001CF90 00068646 |
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Clancy
The following is based on Fallout 3 cut content. |
Clancy was a named centaur cut from the final release of the game. Although identical to normal centaurs stat-wise, Clancy's internal name associates him with the quest Wasteland Survival Guide. Although he cannot be found anywhere in the game, Clancy can be found in the game files. His reference id is 2d3be.
Name (Form ID) | Statistics | Behavior | Abilities | Items | ||||
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Clancy 0002D3BE |
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End of information based on Fallout 3 cut content |
Locations
- The largest group of centaurs can be found in the basement of the Chryslus Building, where they accompany several super mutants. Another significant group is located just below the Seward Square skybridge, near the Preacher.
Notes
- Centaurs are mostly found accompanying super mutants.
- Based on concept art, it seems at one point there was to be an "intelligent" centaur.
- Centaurs lack the dog head alongside the human one from Fallout 2. This may be due to the different experiments with Forced Evolutionary Virus that happened on the East and West Coasts.
- Despite having no visible eyes or ears, they have very high Perception.
Appearances
Centaurs appear in Fallout 3.
Sounds
- Centaur tongue lash