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Centaur (Fallout)

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For an overview of centaurs in the Fallout series of games, see centaur.
Centaur
AnimcentaurFo Render centaur
variantsCentaur
Lesser centaur
Greater centaur
Mean centaur
locationCore Region
 
Gametitle-FO1Gametitle-FO2
Gametitle-FO1Gametitle-FO2

Centaurs are mutated creatures in Fallout and Fallout 2.

BackgroundEdit

Main article: Centaur

Centaurs were created by the Master. The creation process involved tossing a varied mix of humans, dogs, and other types of animals into a Forced Evolutionary Virus nutrient vat to be infected by the virus, and then see what mutant chimera emerged as the virus produced rapid and unpredictable mutations. As a result, centaurs can differ quite radically in physical appearance from one another. However, all known centaurs are somewhat humanoid in appearance.

CharacteristicsEdit

BiologyEdit

Centaurs are approximately the size of a small bear, with a large, misshapen torso and six humanoid arms that serve as legs. A cluster of wriggling, fleshy tentacles bloom out from their underside, frantically scrabbling at the ground around them. Branching out from their front halves are a pair of long, thick necks, with a canine head on the right and a humanoid one on the left. The canine head has a thick metal collar around its neck adorned with spikes - not unlike an ordinary dog collar. Both heads seem to be capable of individual thought, as the dog head can be seen snapping at the human head. It is theorised that centaurs are not created by the FEV alone, as they also seem to live quite successfully in heavily irradiated environments.

Gameplay attributesEdit

Centaurs frequently travel in packs with floaters. They encompassed a large bulk of the Master's armies and are commonly found with the nightkin and other remnants of the Master's army who roam Northern California. The centaur, so named for its many malformed legs, is tough and strong, but quite stupid.

VariantsEdit

CentaurEdit

Animcentaur

The average centaur is muscular and tough, and is as dangerous in close quarters as it is at range. They originate from the Mariposa Military Base, and often seen together with super mutants.

Name (Proto ID)StatisticsDT/DRAbilities
Centaur fo2Gametitle-FO2
00000248
Experience PointsIcon XP
650
Hit PointIcon heart
150
Healing RateIcon healing
?
Armor ClassIcon shield bronze
24
SequenceIcon sequence
16
Action PointsIcon action
9
Melee DamageIcon melee
10
Critical ChanceIcon chance
6%
Damage Threshold/Damage Resistance: NormalIcon damage
4-35%
Damage Threshold/Damage Resistance: LaserIcon laser
4-20%
Damage Threshold/Damage Resistance: FireIcon fire
4-15%
Damage Threshold/Damage Resistance: PlasmaIcon plasma
4-25%
Damage Threshold/Damage Resistance: ElectricalIcon electrical
1-10%
Damage Threshold/Damage Resistance: ExplosiveIcon explosion
4-30%
Damage Threshold/Damage Resistance: EMPIcon EMP
0-500%

Lesser centaurEdit

Animcentaur

The average centaur is muscular and tough, and is as dangerous in close quarters as it is at range. They originate from the Mariposa Military Base, and often seen together with super mutants.

Name (Proto ID)StatisticsDT/DRAbilities
Lesser centaur fo1Gametitle-FO1
00000043
Experience PointsIcon XP
350
Hit PointIcon heart
94
Healing RateIcon healing
2
Armor ClassIcon shield bronze
25
SequenceIcon sequence
10
Action PointsIcon action
7
Melee DamageIcon melee
16
Critical ChanceIcon chance
6%
Damage Threshold/Damage Resistance: NormalIcon damage
3-30%
Damage Threshold/Damage Resistance: LaserIcon laser
3-20%
Damage Threshold/Damage Resistance: FireIcon fire
3-20%
Damage Threshold/Damage Resistance: PlasmaIcon plasma
3-40%
Damage Threshold/Damage Resistance: ElectricalIcon electrical
3-40%
Damage Threshold/Damage Resistance: ExplosiveIcon explosion
3-30%
Damage Threshold/Damage Resistance: EMPIcon EMP
3-500%

Greater centaurEdit

Animcentaur

The average centaur is muscular and tough, and is as dangerous in close quarters as it is at range. They originate from the Mariposa Military Base, and often seen together with super mutants.

Name (Proto ID)StatisticsDT/DRAbilities
Greater centaur fo1Gametitle-FO1
00000168
Experience PointsIcon XP
500
Hit PointIcon heart
130
Healing RateIcon healing
3
Armor ClassIcon shield bronze
28
SequenceIcon sequence
14
Action PointsIcon action
9
Melee DamageIcon melee
32
Critical ChanceIcon chance
6%
Damage Threshold/Damage Resistance: NormalIcon damage
5-40%
Damage Threshold/Damage Resistance: LaserIcon laser
8-50%
Damage Threshold/Damage Resistance: FireIcon fire
4-30%
Damage Threshold/Damage Resistance: PlasmaIcon plasma
4-40%
Damage Threshold/Damage Resistance: ElectricalIcon electrical
4-40%
Damage Threshold/Damage Resistance: ExplosiveIcon explosion
0-30%
Damage Threshold/Damage Resistance: EMPIcon EMP
3-500%

Mean centaurEdit

Animcentaur

Mean centaurs are even more durable than their normal counterparts, and far more aggressive. Just like normal centaurs, they travel alongside super mutants and floaters.

Name (Proto ID)StatisticsDT/DRAbilities
Mean centaur fo2Gametitle-FO2
00000249
Experience PointsIcon XP
900
Hit PointIcon heart
175
Healing RateIcon healing
?
Armor ClassIcon shield bronze
30
SequenceIcon sequence
18
Action PointsIcon action
10
Melee DamageIcon melee
13
Critical ChanceIcon chance
8%
Damage Threshold/Damage Resistance: NormalIcon damage
5-40%
Damage Threshold/Damage Resistance: LaserIcon laser
4-30%
Damage Threshold/Damage Resistance: FireIcon fire
4-30%
Damage Threshold/Damage Resistance: PlasmaIcon plasma
4-50%
Damage Threshold/Damage Resistance: ElectricalIcon electrical
2-20%
Damage Threshold/Damage Resistance: ExplosiveIcon explosion
6-40%
Damage Threshold/Damage Resistance: EMPIcon EMP
0-500%

AppearancesEdit

The regular centaur appears in both Fallout and Fallout 2. The tougher "mean centaur" version appears only in Fallout 2.

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