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Centaur (Fallout)

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For an overview of centaurs in the Fallout series of games, see centaur.
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Centaur
AnimcentaurFo Render centaur
variantsCentaur
Mean centaur
locationCore Region
 
Gametitle-FO1Gametitle-FO2
Gametitle-FO1Gametitle-FO2

Centaurs are mutated creatures in Fallout and Fallout 2.

Contents

BackgroundEdit

Main article: Centaur

Centaurs were created by the Master. The creation process involved tossing a varied mix of humans, dogs, and other types of animals into a Forced Evolutionary Virus nutrient vat to be infected by the virus, and then see what mutant chimera emerged as the virus produced rapid and unpredictable mutations. As a result, centaurs can differ quite radically in physical appearance from one another. However, all known centaurs are somewhat humanoid in appearance.

CharacteristicsEdit

BiologyEdit

Physically, they are around the size of a bear, with a large, misshapen torso and six humanoid arms that serve as legs. A cluster of wriggling fleshy tentacles bloom out from their underside, scrabbling at the ground around them. Branching from their front halves are a pair of long, thick necks, with a canine head on the right and a humanoid one on the left. The canine head has a thick metal collar around its neck adorned with spikes, not unlike an ordinary dog collar. Both heads seem to be capable of individual thought, as the dog head can be seen snapping at the human head. Centaurs are not only created by the FEV, they also seem to live quite successfully in a heavily irradiated environment.

Gameplay attributesEdit

Centaurs frequently travel in packs with floaters. They encompassed a large bulk of the Master's armies and are commonly found with the nightkin and other remnants of the Master's army who roam Northern California. The centaur, so named for its many malformed legs, is tough and strong, but quite stupid.

VariantsEdit

CentaurEdit

The average centaur. They can attack from a distance, as well as melee you if you are too close. They are found at Mariposa Military Base and are often team up with super mutants.

Animcentaur
Name (Proto ID)StatisticsDT/DRAbilities
Centaur
00000248
Experience PointsIcon XP
650
Hit PointIcon heart
150
Healing RateIcon healing
?
Armor ClassIcon shield bronze
24
SequenceIcon sequence
16
Action PointsIcon action
9
Melee DamageIcon melee
10
Critical ChanceIcon chance
6%
Damage Threshold/Damage Resistance: NormalIcon damage
4-35%
Damage Threshold/Damage Resistance: LaserIcon laser
4-20%
Damage Threshold/Damage Resistance: FireIcon fire
4-15%
Damage Threshold/Damage Resistance: PlasmaIcon plasma
4-25%
Damage Threshold/Damage Resistance: ElectricalIcon electrical
1-10%
Damage Threshold/Damage Resistance: ExplosiveIcon explosion
4-30%
Damage Threshold/Damage Resistance: EMPIcon EMP
0-500%

Mean centaur (Fallout 2)Edit

A tougher version of the Centaur. They can also be found at the Mariposa Military Base.

Animcentaur
Name (Proto ID)StatisticsDT/DRAbilities
Mean centaur
00000249
Experience PointsIcon XP
900
Hit PointIcon heart
175
Healing RateIcon healing
?
Armor ClassIcon shield bronze
30
SequenceIcon sequence
18
Action PointsIcon action
10
Melee DamageIcon melee
13
Critical ChanceIcon chance
8%
Damage Threshold/Damage Resistance: NormalIcon damage
5-40%
Damage Threshold/Damage Resistance: LaserIcon laser
4-30%
Damage Threshold/Damage Resistance: FireIcon fire
4-30%
Damage Threshold/Damage Resistance: PlasmaIcon plasma
4-50%
Damage Threshold/Damage Resistance: ElectricalIcon electrical
2-20%
Damage Threshold/Damage Resistance: ExplosiveIcon explosion
6-40%
Damage Threshold/Damage Resistance: EMPIcon EMP
0-500%

AppearancesEdit

The regular centaur appears in both Fallout and Fallout 2. The tougher "mean centaur" version appears only in Fallout 2.

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