Centaur
From The Vault
| | |||
| Primary Statistics | Derived Statistics | ||
|---|---|---|---|
| Strength | 7 | Carry Weight | 200 |
| Perception | 2 | Sequence | 16 |
| Endurance | 7 | Hit Points | 150 |
| Charisma | 1 | Healing Rate | 2 |
| Intelligence | 2 | Armor Class | 24 |
| Agility | 9 | Action Points | 9 |
| Luck | 6 | Critical Chance | 6 |
| Damage | |||
| Unarmed Damage | 0 | Melee Damage | 10 |
| Skills | |||
| Small Guns | 0 | Big Guns | 0 |
| Energy Weapons | 0 | Unarmed | 48% |
| Melee Weapons | 58% | Throwing | 0 |
| First Aid | 0 | Doctor | 0 |
| Sneak | 0 | Lockpick | 0 |
| Steal | 0 | Traps | 0 |
| Science | 0 | Repair | 0 |
| Speech | 0 | Barter | 0 |
| Gambling | 0 | Outdoorsman | 0 |
| Damage Type | Damage Resist. | Damage Threshold | Notes/Filler |
| Normal | 35% | 4% | |
| Laser | 20% | 4% | |
| Fire | 15% | 4% | |
| Plasma | 25% | 4% | |
| Explode | 30% | 4% | |
| Electrical | 10% | 1% | |
| EMP | 500% | 0% | |
| Poison | 35% | ||
| Radiation | 14% | ||
Centaurs are misshapen, mutated creatures. They are a by-product of the Forced Evolutionary Virus, as they were created by tossing a varied mix of dogs, cats, brahmin and other animals into a FEV vat and seeing what came out the other end.
The Centaur are not only created by the FEV, they also seem to live in an heavy radiated environment. Therefore they radiate everything around them.
Centaurs frequently travel in packs with floaters. They encompassed a large bulk of the masters armies and are commonly found with renegade nightkin and other remnants of the masters army who roam Northern California.
