Cazadores have distinctive amber-orange wings, a blue-black carapace, and blood-red eyes. They have a quick and rather erratic flight pattern, making them difficult to hit. Their venomous attack can lead to a quick death if they succeed in poisoning their target. The spikes on their back inflate and deflate both when idle and attacking.
While a sting from a young cazador isn't highly damaging, the sting of an adult is. They are extremely fast and hard to escape unless their wings have been crippled. They attack in large swarms while also covering a large area. Crippling a wing via V.A.T.S. greatly slows them down and also temporarily disables their ability to fly. However, they will continue to sputter towards the player at a surprisingly fast rate.
Cazadores are large with distinctive orange wings, a blue-black carapace, blood-red eyes, a spiky upper abdomen, a fast flight speed and a rather erratic flight pattern. Cazadores are common in mountainous regions in the Mojave Desert, and move around in groups of two to five.
Young cazadores are often found near other cazadores in mountainous regions (presumably members of the same colony, hive, or swarm). Young cazadores are identical in appearance to regular cazadores but are about 3/4 to 1/2 the size. Though their poison is weaker than that of adults, their small size makes them more agile and difficult to hit than mature cazadores.
They can also prove to be quite a hassle due to their tendency to swarm. Entire groups will swarm their target in an attempt to overwhelm it via numerical strength.
The only one of its kind, the legendary cazador has twice as many hit points and significantly more attack power than a normal adult cazador. The legendary cazador is one of the five legendary creatures found in the Mojave Wasteland. It is encountered at the end of the cazador-infested Silver Peak Mine. Sometimes it will show up after the player clears out all the other cazadores, or after reaching the second floor of the cave. It spawns from an overhead tunnel on the second floor, a nasty surprise for players who don't pay attention to what's above them.
Giant cazadores are encountered all over Zion Canyon as part of the Honest Heartsadd-on. They are one of the most vicious creatures in the add-on, and can be found in various locations outside of Eastern Virgin and the Sorrows camp. They are usually in groups of three, but it is not uncommon to see groups of other sizes. And as their name implies, they are much larger than a normal cazador.
This unique cazador is found in the Z-14 Pepsinae DNA splicing lab guarding a variety of loot, including the Auto-Doc Upgrade: Implant M-5 behind the double doors at the end of the corridor. Judging by its name, it was probably some sort of experiment. It is a stronger and more powerful version of a regular cazador and has even more health than the legendary cazador, but its main advantage is its incredible speed.
Cazadores usually stay in packs of three to five, which makes them difficult to kill for low level Couriers due to their high agility and HP. It is wise to avoid melee combat with them due to their poisonous attacks.
Companions are vulnerable to their attacks, as they cannot use antivenom and have to be administered stimpaks via the companion wheel. Companions will, however, use datura antivenom if they have any in their inventory.
Idle cazadores will dart back and forth erratically, making them easy to identify on a compass once detected. This makes it difficult to hit them with ranged weapons, however.
Patch 184.108.40.2065 changed the cazadores poison effect on normal mode. The duration is now shorter, but the damage is higher.
In Old World Blues, Doctor Borous reveals that he created cazadores, but denies that they have escaped from Big MT, or have the ability to breed. While Borous states that he created them in 2003, he is not a reliable source, as Doctor Mobius altered his chronometer, amongst other things.
pcxbox360ps3 It seems to be possible for Cazadores to fall through the map and fly about under it. This will drive companions crazy, since they will target them but be unable to hit them. Affected Cazadores cannot sting non-player characters or the Courier, but will continue to fly back and forth attempting to attack. If the player is above an affected Cazador its name and health bar will be visible, but the Cazador itself will be invisible. This is a clear indicator that the Cazador is bugged in this manner. Attacking with the Ranger Takedown maneuver may fix this bug. [verified]
pcxbox360ps3 Poison does not appear to wear off companions in the 220.127.116.11x patch after combat. Dismissing the companion and re-hiring them at their home location or the Lucky 38 seems to bypass this. It will wear off after 30 seconds, administering stimpaks to companions will cause the whole damage-over-time to be applied at once which could bring them to negative hp. [verified]
pc On the PC version, this can be fixed by using console commands. Select a companion and type: dispel 0012a22e.
xbox360 Sometimes (or all the time, if your system is affected), if cazadores are in the area, even if you can't see them, you will hear the poison hissing sound loud and close as if you had been poisoned by them. Essentially, you will hear the sound when a cazador anywhere in your active cell poisons something - the attack might not be on the player character or a companion, since even a distant cazador battle will trigger the sound. [verified]
ps3 If you use the flamer against them, they sometimes freeze in the air while on fire. [verified]
ps3xbox360 Rare occurrences of cazadores being able to poison you when they are in no way close enough to do so, seems to only happen in V.A.T.S. [verified]
pcxbox360 Sometimes, the legendary cazador just wanders around the cave without attacking the player. [verified]
xbox360 In Silver Peak Mine, cazadores may not show up as red blips on your heads-up display even though they can be targeted using V.A.T.S. [verified]