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|rank =Colonel
 
|rank =Colonel
 
|location =[[Hoover Dam offices]], [[Hoover Dam]]
 
|location =[[Hoover Dam offices]], [[Hoover Dam]]
|quests =[[For the Republic, Part 2]]<br />[[Kings' Gambit]]<br />[[Eureka!]]
+
|quests ='''[[Kings' Gambit]]'''<br />'''[[For the Republic, Part 2]]'''<br />[[Oh My Papa]]<br />[[How Little We Know]]<br />[[The House Has Gone Bust!]]<br />[[Still in the Dark]]<br />'''[[You'll Know It When It Happens]]'''<br />'''[[Eureka!]]'''
 
|actor =[[Kirsten Potter]]
 
|actor =[[Kirsten Potter]]
 
|dialogue =[[VHDColonelMoore.txt]]
 
|dialogue =[[VHDColonelMoore.txt]]
Line 21: Line 21:
   
 
{{Rotating content
 
{{Rotating content
|content1={{Quotation|Unlike the [[Dennis Crocker|good ambassador]], I don't intend to blink. Tell the leader of this gang to stand down or face annihilation}}[[File:NVCassandraMooreFaceAnnihilation.ogg|noicon|135px|center]]
+
|content1={{Quotation|Unlike the [[Dennis Crocker|good ambassador]], I don't intend to blink. Tell the leader of this gang to stand down or face annihilation.}}[[File:NVCassandraMooreFaceAnnihilation.ogg|noicon|135px|center]]
|content2={{Quotation|I'm free to see that things on a large scale are done my way, and don't have to tolerate any disagreement. Those few people in a position to countermand my orders only care about results, and in that regard I never leave them less than pleased.}}
+
|content2={{Quotation|Oh, it has its perks, to be sure. I'm free to see that things on a large scale are done my way, and don't have to tolerate any disagreement. Those few people in a position to countermand my orders only care about results, and in that regard I never leave them less than pleased.}}[[File:FNV_CassandraMoore_HesitateAtFirst.ogg|noicon|135px|center]]
|content3={{Quotation|Good, you made it. I've been receiving reports of your activities for a little while now, and wanted to meet you myself. The reports label you a troublemaker, but also extraordinarily capable, and right now I can use all the capable people I can get. Crocker gets handed the fluff missions that no one else wants to do. When people need something really important done, they come to me. Usually, I dispatch one or more rangers to see these things through, but I'm a little shorthanded at the moment. Think you're up for a real mission?}}
+
|content3={{Quotation|Good, you made it. I've been receiving reports about the savior of the NCR for a while now, and wanted to meet you myself. You've proven yourself especially capable, and right now I can use all the capable people I can get. Crocker gets handed the fluff missions that no one else wants to do. When people need something really important done, they come to me. Usually, I dispatch one or more rangers to see these things through, but I'm a little shorthanded at the moment. Think you're up for a real mission?}}[[File:FNV_CassandraMoore_YouMadeIt.ogg|noicon|135px|center]]
|content4={{Quotation|Do you have any idea what our current situation is? As we speak there is a huge army of madmen not ten miles from here waiting to kill us all. We don't have the luxury of long-term diplomacy any longer. Anyone that could prove a hindrance in the battle to come must be dealt with swiftly. You have your orders. I expect you to carry them out.}}
+
|content4={{Quotation|Do you have any idea what our current situation is? As we speak there is a huge army of madmen not ten miles from here waiting to kill us all. We don't have the luxury of long-term diplomacy any longer. Anyone that could prove a hindrance in the battle to come must be dealt with swiftly. You have your orders. I expect you to carry them out. Dismissed.}}[[File:FNV_CassandraMoore_OurCurrentSituation.ogg|noicon|135px|center]]
|content4={{Quotation|A fair question, and one I've had our strategists think about for some time. Their consensus is that we must focus on the one thing we can count on. With the Brotherhood that's their obsessive attachment to technology. They'd never go anywhere that didn't have working power. I'm willing to bet that wherever they're hiding, there's a working reactor powering their equipment. That's their vulnerability. Detonate that reactor, and we can safely cross the Brotherhood off our list of concerns. Was there anything else?}}
+
|content5={{Quotation|A fair question, and one I've had our strategists think about for some time. Their consensus is that we must focus on the one thing we can count on. With the Brotherhood that's their obsessive attachment to technology. They'd never go anywhere that didn't have working power. I'm willing to bet that wherever they're hiding, there's a working reactor powering their equipment. That's their vulnerability. Detonate that reactor, and we can safely cross the Brotherhood off our list of concerns. Was there anything else?}}[[File:FNV_CassandraMoore_AFairQuestion.ogg|noicon|135px|center]]
 
}}
 
}}
   
'''Colonel Cassandra Moore''' is the commanding officer for the [[New California Republic|NCR]] stationed at [[Hoover Dam]].
+
'''Colonel Cassandra Moore''' is the commanding officer for the [[New California Republic|NCR]] stationed at [[Hoover Dam]] in [[Timeline#2281|2281]].
   
 
==Background==
 
==Background==
A career soldier who joined the [[New California Republic Army|army]] at the age of 16, Cassandra is a veritable legend among NCR troopers. She took part in operations against the [[Vipers]] and the [[Jackals]], as well as surviving four tours of duty against the [[Brotherhood of Steel]] in [[New California|California]], and is widely considered to be one of the most competent military officers in the Army. She is a noted conservative in military matters, favoring strength and determination over cunning and diplomacy. [[Hanlon|Chief Hanlon]] notes that she is "better at making graves than making friends".
+
A career soldier who joined the [[New California Republic Army|army]] at the age of sixteen, Cassandra is a veritable legend among NCR troopers. She took part in operations against the [[Vipers]] and the [[Jackals]], as well as surviving four tours of duty against the [[Brotherhood of Steel]] in [[New California|California]], and is widely considered to be one of the most competent military officers in the Army. She is a noted conservative in military matters, favoring strength and determination over cunning and diplomacy. [[Hanlon|Chief Hanlon]] notes that she is "better at making graves than making friends."
   
 
While interacting with Moore, the [[Courier]] learns that she was once an [[New California Republic Rangers|NCR Ranger]], but after being injured in combat, had to leave the front lines to assume command behind a desk, something that turned her mood a little bitter. She regrets having to leave the Rangers "because of the freedom to do whatever you want," in her own words.
 
While interacting with Moore, the [[Courier]] learns that she was once an [[New California Republic Rangers|NCR Ranger]], but after being injured in combat, had to leave the front lines to assume command behind a desk, something that turned her mood a little bitter. She regrets having to leave the Rangers "because of the freedom to do whatever you want," in her own words.
   
Moore displays unfailing support for General [[Lee Oliver]] and President [[Kimball]]'s push to seize the Mojave - a support which has seen her gain great influence - and is not above violent means to ensure NCR's dominance of the region; whether it be dealing militantly with the [[Great Khans]] and [[the Kings]] or completely destroying the Mojave chapter of the [[Brotherhood of Steel|Brotherhood]]. She is rather critical of [[Dennis Crocker|Ambassador Crocker]] and his more diplomatic approach to NCR's expansion into Vegas and will push for his removal if the Courier chooses to support his approach to the Kings and Freeside above hers.
+
Moore displays unfailing support for General [[Lee Oliver]] and President [[Kimball]]'s push to seize the Mojave - a support which has seen her gain great influence - and is not above violent means to ensure NCR's dominance of the region; whether it be dealing militantly with the [[Great Khans]] and [[Kings|the Kings]] or completely destroying the Mojave chapter of the [[Brotherhood of Steel|Brotherhood]]. She is rather critical of [[Dennis Crocker|Ambassador Crocker]] and his more diplomatic approach to NCR's expansion into Vegas and will push for his removal if the Courier chooses to support his approach to the Kings and Freeside above hers.
   
 
==Interactions with the player character==
 
==Interactions with the player character==
Line 53: Line 53:
 
|items modified =-
 
|items modified =-
 
|quests started =-
 
|quests started =-
|quests involved =*[[For the Republic, Part 2]]
+
|quests involved =* [[For the Republic, Part 2]]
 
* [[Kings' Gambit]]
 
* [[Kings' Gambit]]
 
}}
 
}}
Line 70: Line 70:
   
 
==Notes==
 
==Notes==
* When asked about the Hoover Dam, her dialogue box says "''It's of immense strategic value to the NCR. Hoover Dam sends enough electricity west to light every city and major settlement''", but actually she says "''It's a position of some strategic importance to the NCR. Providing power and that's what it does.''"
+
* When asked about the Hoover Dam, her dialogue box says "It's of immense strategic value to the NCR. Hoover Dam sends enough electricity west to light every city and major settlement," but actually she says "It's a position of some strategic importance to the NCR. Providing power and that's what it does."
 
* You will notice that Moore and Ambassador Crocker have opposing views on the best route to handle the issue involving the [[Kings]] in [[Freeside]]. Moore favors a military strike over Crocker's diplomatic approach.
 
* You will notice that Moore and Ambassador Crocker have opposing views on the best route to handle the issue involving the [[Kings]] in [[Freeside]]. Moore favors a military strike over Crocker's diplomatic approach.
* With a [[reputation]] of 'Idolized' with the NCR, Moore will salute you when you finish dialog with her during the subquests contained in [[For the Republic, Part 2]].
+
* With a [[Fallout: New Vegas reputations|reputation]] of 'Idolized' with the NCR, Moore will salute you when you finish dialog with her during the subquests contained in [[For the Republic, Part 2]].
* If the Courier sides with the NCR at the battle of Hoover Dam, one of Moore's orders is to destroy the Hidden Valley bunker. If the Courier choose to pursue the diplomatic path, building an alignment between the Brotherhood and the NCR, this will make her furious and the player will gain NCR infamy. The amount, however, is negligible, and will not impact your overall reputation with the NCR so long as you have been in good standing with them up to that point.
+
* If the Courier sides with the NCR at the battle of Hoover Dam, one of Moore's orders is to destroy the Hidden Valley bunker. If the Courier chooses to pursue the diplomatic path, building an alignment between the Brotherhood and the NCR, this will make her furious and the player will gain NCR infamy. The amount, however, is negligible, and will not impact your overall reputation with the NCR so long as you have been in good standing with them up to that point.
 
* When talking to her while the battle of Hoover Dam has begun she says that the NCR have driven the Legion to the east and the NCR are controlling the dam.
 
* When talking to her while the battle of Hoover Dam has begun she says that the NCR have driven the Legion to the east and the NCR are controlling the dam.
* If you sided with the NCR she has a [http://www.youtube.com/watch?v=gvPnc5UZ_D8 large list of dialogue options telling you about things now the Second Battle for Hoover Dam is over WHILE actually playing through the Second Battle], noting that she was promoted to Brigadier General, has sent troops after the fleeing Legion Army, and how the Legion is falling apart because of their leaders being dead - despite Bethesda saying that there will be no continuous DLC for New Vegas. This is more than likely because the game was at one point open-ended, with Obsidian only making the decision to exclude a postgame after development had already started.
+
* If you sided with the NCR she has a [http://www.youtube.com/watch?v=gvPnc5UZ_D8 large list of dialogue options telling you about things now the Second Battle for Hoover Dam is over WHILE actually playing through the Second Battle], noting that she was promoted to Brigadier General, has sent troops after the fleeing Legion Army, and how the Legion is falling apart because of their leaders being dead - despite Bethesda saying that there will be no continuous DLC for ''New Vegas''. This is more than likely because the game was at one point open-ended, with Obsidian only making the decision to exclude a postgame after development had already started.
* Colonel Moore will disappear from the game world if the player fails [[Don't Tread on the Bear!]], to prevent the player from progressing further along the NCR quest line.
+
* Colonel Moore will disappear from the game world if the player fails [[Don't Tread on the Bear!]] quest to prevent the player from progressing further along the NCR quest line; killing her will fail this quest instantly regardless of player's reputation with the NCR.
  +
  +
==Notable quotes==
  +
{{Notable content
  +
|{{Inline quote|Unlike the [[Dennis Crocker|good ambassador]], I don't intend to blink. Tell the leader of this gang to stand down or face annihilation.|sound=NVCassandraMooreFaceAnnihilation.ogg}}
  +
|{{Inline quote|Oh, it has its perks, to be sure. I'm free to see that things on a large scale are done my way, and don't have to tolerate any disagreement. Those few people in a position to countermand my orders only care about results, and in that regard I never leave them less than pleased.|sound=FNV_CassandraMoore_HesitateAtFirst.ogg}}
  +
|{{Inline quote|Good, you made it. I've been receiving reports about the savior of the NCR for a while now, and wanted to meet you myself. You've proven yourself especially capable, and right now I can use all the capable people I can get. Crocker gets handed the fluff missions that no one else wants to do. When people need something really important done, they come to me. Usually, I dispatch one or more rangers to see these things through, but I'm a little shorthanded at the moment. Think you're up for a real mission?|sound=FNV_CassandraMoore_YouMadeIt.ogg}}
  +
|{{Inline quote|Do you have any idea what our current situation is? As we speak there is a huge army of madmen not ten miles from here waiting to kill us all. We don't have the luxury of long-term diplomacy any longer. Anyone that could prove a hindrance in the battle to come must be dealt with swiftly. You have your orders. I expect you to carry them out. Dismissed.|sound=FNV_CassandraMoore_OurCurrentSituation.ogg}}
  +
|{{Inline quote|A fair question, and one I've had our strategists think about for some time. Their consensus is that we must focus on the one thing we can count on. With the Brotherhood that's their obsessive attachment to technology. They'd never go anywhere that didn't have working power. I'm willing to bet that wherever they're hiding, there's a working reactor powering their equipment. That's their vulnerability. Detonate that reactor, and we can safely cross the Brotherhood off our list of concerns. Was there anything else?|sound=FNV_CassandraMoore_AFairQuestion.ogg}}
  +
}}
   
 
==Appearances==
 
==Appearances==
Line 84: Line 93:
 
* {{Platforms|pc|ps3|xbox360}} During [[How Little We Know]], there is a bug where, after completing it, the game will not allow you to talk to Colonel Moore. POSSIBLE CAUSE: This happens when you haven't spoken with [[Liza O'Malley]] at the beginning of the Omertas part of the [[For the Republic, Part 2]] quest or if you have already gotten [[You'll Know It When It Happens]] from Yes Man. You could use {{console|setstage 00110a63 60}} console command that allow you to lie about Omertas and continue the chain. {{Verify|verified}}
 
* {{Platforms|pc|ps3|xbox360}} During [[How Little We Know]], there is a bug where, after completing it, the game will not allow you to talk to Colonel Moore. POSSIBLE CAUSE: This happens when you haven't spoken with [[Liza O'Malley]] at the beginning of the Omertas part of the [[For the Republic, Part 2]] quest or if you have already gotten [[You'll Know It When It Happens]] from Yes Man. You could use {{console|setstage 00110a63 60}} console command that allow you to lie about Omertas and continue the chain. {{Verify|verified}}
 
** PS3 solution: Kill Cachino and lie to the NCR about their plans. You will still get NCR fame and no evil Karma. This is the only way to fix the glitch and continue with the NCR.
 
** PS3 solution: Kill Cachino and lie to the NCR about their plans. You will still get NCR fame and no evil Karma. This is the only way to fix the glitch and continue with the NCR.
  +
  +
* {{Platforms|ps3}} During the quest [[You'll Know It When It Happens]], Colonel Moore may be missing. Cause unknown.
  +
  +
* Solution: In the desk in her office is a key, grab the key from her desk (you will get negative karma, but no fame loss). She should now appear to be walking into her office.
   
 
==Gallery==
 
==Gallery==
Line 92: Line 105:
   
 
{{Navbox characters FNV}}
 
{{Navbox characters FNV}}
{{Navbox Hoover Dam}}
+
{{Navbox Hoover Dam FNV}}
   
[[Category:Collector's Edition playing card characters]]
 
 
[[Category:Fallout: New Vegas human characters]]
 
[[Category:Fallout: New Vegas human characters]]
[[Category:Hoover Dam characters]]
+
[[Category:Collector's Edition playing card characters]]
 
[[Category:Fallout: New Vegas NCR characters]]
 
[[Category:New California Republic Rangers characters]]
 
[[Category:New California Republic Rangers characters]]
 
[[Category:New California Republic Army characters]]
 
[[Category:New California Republic Army characters]]
  +
[[Category:Hoover Dam characters]]
   
  +
[[es:Cassandra Moore]]
 
[[pl:Cassandra Moore]]
 
[[pl:Cassandra Moore]]
 
[[ru:Полковник Кассандра Мур]]
 
[[ru:Полковник Кассандра Мур]]
  +
[[de:Cassandra Moore]]

Revision as of 01:59, 6 May 2016

 
Gametitle-FNV
Gametitle-FNV
Do you have any idea what our current situation is? As we speak there is a huge army of madmen not ten miles from here waiting to kill us all. We don't have the luxury of long-term diplomacy any longer. Anyone that could prove a hindrance in the battle to come must be dealt with swiftly. You have your orders. I expect you to carry them out. Dismissed.

Colonel Cassandra Moore is the commanding officer for the NCR stationed at Hoover Dam in 2281.

Background

A career soldier who joined the army at the age of sixteen, Cassandra is a veritable legend among NCR troopers. She took part in operations against the Vipers and the Jackals, as well as surviving four tours of duty against the Brotherhood of Steel in California, and is widely considered to be one of the most competent military officers in the Army. She is a noted conservative in military matters, favoring strength and determination over cunning and diplomacy. Chief Hanlon notes that she is "better at making graves than making friends."

While interacting with Moore, the Courier learns that she was once an NCR Ranger, but after being injured in combat, had to leave the front lines to assume command behind a desk, something that turned her mood a little bitter. She regrets having to leave the Rangers "because of the freedom to do whatever you want," in her own words.

Moore displays unfailing support for General Lee Oliver and President Kimball's push to seize the Mojave - a support which has seen her gain great influence - and is not above violent means to ensure NCR's dominance of the region; whether it be dealing militantly with the Great Khans and the Kings or completely destroying the Mojave chapter of the Brotherhood. She is rather critical of Ambassador Crocker and his more diplomatic approach to NCR's expansion into Vegas and will push for his removal if the Courier chooses to support his approach to the Kings and Freeside above hers.

Interactions with the player character

Interactions overview

Interactions
Perk nociception regulator color
This character is essential. Essential characters cannot be killed.
Paving the Way
This character is a permanent companion. They grant the - perk.
25 Strictly Business
This character is a temporary companion.
Icon quest starter
This character starts quests.

-

FO76 ui icon quest
This character is involved in quests.
FO76 vaultboy firstaid
This character is a doctor.
FO76 ui trading team
This character is a merchant. Bottle cap -
Sells: -
2d20 Jury Rigger
This character can repair items. Max Repair condition: -
40 Weaponsmith
This character can modify weapons.

-

12 The American Dream
This character rents beds. Bottle cap -.

Quests

  • For the Republic, Part 2: Colonel Moore tasks the player with cleaning up the problems in and around New Vegas.
  • Kings' Gambit: Moore will tell you to tell the Kings to stand down or be destroyed and offers to send a squad to back you up.

Inventory

Apparel Weapon Other items On death
NCR trooper armor 12.7mm pistol
Combat knife
- -

Notes

  • When asked about the Hoover Dam, her dialogue box says "It's of immense strategic value to the NCR. Hoover Dam sends enough electricity west to light every city and major settlement," but actually she says "It's a position of some strategic importance to the NCR. Providing power and that's what it does."
  • You will notice that Moore and Ambassador Crocker have opposing views on the best route to handle the issue involving the Kings in Freeside. Moore favors a military strike over Crocker's diplomatic approach.
  • With a reputation of 'Idolized' with the NCR, Moore will salute you when you finish dialog with her during the subquests contained in For the Republic, Part 2.
  • If the Courier sides with the NCR at the battle of Hoover Dam, one of Moore's orders is to destroy the Hidden Valley bunker. If the Courier chooses to pursue the diplomatic path, building an alignment between the Brotherhood and the NCR, this will make her furious and the player will gain NCR infamy. The amount, however, is negligible, and will not impact your overall reputation with the NCR so long as you have been in good standing with them up to that point.
  • When talking to her while the battle of Hoover Dam has begun she says that the NCR have driven the Legion to the east and the NCR are controlling the dam.
  • If you sided with the NCR she has a large list of dialogue options telling you about things now the Second Battle for Hoover Dam is over WHILE actually playing through the Second Battle, noting that she was promoted to Brigadier General, has sent troops after the fleeing Legion Army, and how the Legion is falling apart because of their leaders being dead - despite Bethesda saying that there will be no continuous DLC for New Vegas. This is more than likely because the game was at one point open-ended, with Obsidian only making the decision to exclude a postgame after development had already started.
  • Colonel Moore will disappear from the game world if the player fails Don't Tread on the Bear! quest to prevent the player from progressing further along the NCR quest line; killing her will fail this quest instantly regardless of player's reputation with the NCR.

Notable quotes

Appearances

Cassandra Moore appears only in Fallout: New Vegas.

Bugs

  • PCPC During How Little We Know, there is a bug where, after completing it, the game will not allow you to talk to Colonel Moore. POSSIBLE CAUSE: This happens when you haven't spoken with Liza O'Malley at the beginning of the Omertas part of the For the Republic, Part 2 quest or if you have already gotten You'll Know It When It Happens from Yes Man. You could use setstage 00110a63 60 console command that allow you to lie about Omertas and continue the chain. [verified]
    • PS3 solution: Kill Cachino and lie to the NCR about their plans. You will still get NCR fame and no evil Karma. This is the only way to fix the glitch and continue with the NCR.
  • Solution: In the desk in her office is a key, grab the key from her desk (you will get negative karma, but no fame loss). She should now appear to be walking into her office.

Gallery

HooverDam