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{{Infobox stat
 
{{Infobox stat
|name =Carry Weight
+
|type =derived
|type =derived
+
|image =CarryWeight.png
|image =CarryWeight.png
+
|games1 =FO1, FO2, FOT
|px =120px
+
|modifies1 =Inventory capacity
 
|governed by1 =[[Strength]]
|games1 =FO1, FO2, FOT
 
 
|initial value1 =25 + (ST x 25) = lbs
|modifies1 =Inventory capacity
 
 
|related perks1 =[[Pack Rat]], [[Strong Back]]
|govstat1 =[[Strength]]
 
 
|related traits1 =[[Small Frame]]
|initial1 =25 + (ST x 25) = lbs
 
 
|games2 =FO3, FNV
|perks1 =[[Pack Rat]], [[Strong Back]]
 
 
|modifies2 =Inventory capacity
|traits1 =[[Small Frame]]
 
 
|governed by2 =[[Strength]]
|games2 =FO3, FNV
 
  +
|initial value2 =150 + (ST x 10) = lbs
|modifies2 =Inventory capacity
 
 
|related perks2 =[[Burden to Bear]], [[Heavyweight]], [[Long Haul]], [[Pack Rat]], [[Strong Back]]
|govstat2 =[[Strength]]
 
|initial2 =150 + (ST x 10) = lbs
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|games3 =VB
 
|modifies3 =Inventory capacity
|perks2 =[[Heavyweight]], [[Long Haul]], [[Pack Rat]], [[Strong Back]]
 
 
|governed by3 =[[Strength]]
|games3 =JES
 
  +
|initial value3 =?
|modifies3 =Inventory capacity
 
  +
|related perks3 =?
|govstat3 =[[Strength]]
 
 
|related traits3 =?
|initial3 =(ST + 6) * 25
 
|perks3 =?
+
|games4 =JES
 
|modifies4 =Inventory capacity
|traits3 =?
 
 
|governed by4 =[[Strength]]
|games4 =VB
 
 
|initial value4 =(ST + 6) * 25
|modifies4 =Inventory capacity
 
 
|related perks4 =?
|govstat4 =[[Strength]]
 
|initial4 =?
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|related traits4 =?
  +
|footer =[[File:Fo3_Carry_Weight.png|120px]]<br />Unused icon in ''[[Fallout 3]]'' and ''[[Fallout: New Vegas]]''
|perks4 =?
 
|traits4 =?
 
 
}}{{Games|FO1|FO2|FO3|FOT|FNV|VB|JES}}
 
}}{{Games|FO1|FO2|FO3|FOT|FNV|VB|JES}}
   
 
{{Quotation|The maximum amount of equipment your character can carry, in pounds.|in-game description|''[[Fallout]]''}}
 
{{Quotation|The maximum amount of equipment your character can carry, in pounds.|in-game description|''[[Fallout]]''}}
   
'''Carry Weight''' is a [[Derived statistics|derived statistic]] in the [[SPECIAL]] system.
+
'''Carry Weight''' is a [[derived statistic]] in the [[SPECIAL]] system.
   
 
==''Fallout'', ''Fallout 2'' and ''Fallout Tactics''==
 
==''Fallout'', ''Fallout 2'' and ''Fallout Tactics''==
 
Your character will become slower as more weight is put on. When your character reaches the maximum weight, he or she becomes completely weighed down and cannot move until the weight is back under control.
 
Your character will become slower as more weight is put on. When your character reaches the maximum weight, he or she becomes completely weighed down and cannot move until the weight is back under control.
 
 
:<math>\text{Initial level}=25+(\text{Strength}\times25)</math>
 
:<math>\text{Initial level}=25+(\text{Strength}\times25)</math>
   
 
Example: A starting [[Strength]] of 5.
 
Example: A starting [[Strength]] of 5.
 
 
:<math>25+(5\times25)=150~\text{lbs}</math>
 
:<math>25+(5\times25)=150~\text{lbs}</math>
   
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==''Fallout 3'' and ''Fallout: New Vegas''==
 
==''Fallout 3'' and ''Fallout: New Vegas''==
Movement speed is unaffected by your character's carry weight until the weight of items carried exceeds your total carry weight, at which point your character will become over encumbered and unable to run, jump, or fast travel with the exception of the "long haul" perk in New Vegas.
+
Movement speed is unaffected by your character's Carry Weight until the weight of items carried exceeds your total carry weight, at which point your character will become overencumbered and unable to run, jump, or fast travel, with the exception of the [[Long Haul]] perk in ''New Vegas''.
 
 
:<math>\text{Initial level}=150+(\text{Strength}\times10)</math>
 
:<math>\text{Initial level}=150+(\text{Strength}\times10)</math>
   
 
Example: A starting [[Strength]] of 5.
 
Example: A starting [[Strength]] of 5.
 
 
:<math>150+(5\times10)=200~\text{lbs}</math>
 
:<math>150+(5\times10)=200~\text{lbs}</math>
   
 
===Notes===
 
===Notes===
  +
* Every added point of Strength increases your weight limit by 10 lbs.
* The maximum initial level is capped at 250 lbs without the addition of extra perks.
+
* The maximum initial level is capped at 250&nbsp;lbs without the addition of extra perks.
* [[Strong Back]] perk can increase this limit by another 50 lbs.
 
* [[Buffout]] can temporarily increase this limit by another 20 lbs per dose.
+
* The [[Strong Back]] perk increases the limit by 50&nbsp;lbs.
 
* The [[Burden to Bear]] perk can increase this limit by another 50&nbsp;lbs.
* Using the [[Fallout 3 console commands|console command]] '''"player.modav"''' carry weight can be increased to a max of 20,106 lbs.
 
  +
* The [[Hoarder]] trait increases the limit by 25&nbsp;lbs.
* If you have the [[Long Haul]] perk in ''[[Fallout: New Vegas]]'', you can still fast-travel while encumbered.
 
  +
* The NCR [[Courier duster]] increases carry weight by another 25&nbsp;lbs.
  +
* [[Buffout (Fallout 3)|Buffout]] can temporarily increase this limit by another 20&nbsp;lbs per dose, provided that you have 8 or less [[Strength]] points.
  +
* In ''[[Fallout: New Vegas]]'', the maximum amount of weight you can carry is 400&nbsp;lbs.
 
* Using the [[Gamebryo console commands|console command]] '''"player.modav"''' carry weight can be increased to a max of 20,106&nbsp;lbs.
 
* If you have the [[Long Haul]] perk in ''New Vegas'', you can still fast-travel while over-encumbered.
 
* More information about weight and how to manage it is on the [[Weight]] article.
 
* More information about weight and how to manage it is on the [[Weight]] article.
  +
  +
==''Fallout 4''==
  +
Largely similar to ''Fallout 3'', movement speed is unaffected by carry weight unless overencumbered, and are unable to run or fast travel. However, unlike past games, it is possible to jump.
  +
:<math>\text{Carrying capacity}=200+(\text{Strength}*10)</math>
  +
  +
===Notes===
  +
* [[Strong Back]] increases carrying capacity by up to 50, and also counteracts some of the deficits of being overencumbered by offering the ability to run normally or even fast travel.
  +
* [[Lone Wanderer (perk)|Lone Wanderer]] increases carrying capacity when not traveling with a companion.
  +
* [[Buffout (Fallout 4)|Buffout]] and [[X-cell]] temporarily increase Strength by 2, giving 20 extra carry weight.
  +
* Any armor with the Fortifying modifier will increase Strength by 1, giving 10 additional carry weight.
  +
* Armor with the Pocketed misc mod adds 5 carry weight when equipped.
  +
* Armor with the Deep pocketed misc mod adds 10 carry weight when equipped.
   
 
{{Navbox derived stats}}
 
{{Navbox derived stats}}
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[[pl:Udźwig]]
 
[[pl:Udźwig]]
 
[[ru:Максимальный груз]]
 
[[ru:Максимальный груз]]
  +
[[de:Gewichtslimit]]

Revision as of 20:50, 14 January 2016

 ... 
Gametitle-FO1Gametitle-FO2Gametitle-FO3Gametitle-FOTGametitle-FNVGametitle-VB
Gametitle-FO1Gametitle-FO2Gametitle-FO3Gametitle-FOTGametitle-FNVGametitle-VBGametitle-JES
The maximum amount of equipment your character can carry, in pounds.— in-game description, Fallout

Carry Weight is a derived statistic in the SPECIAL system.

Fallout, Fallout 2 and Fallout Tactics

Your character will become slower as more weight is put on. When your character reaches the maximum weight, he or she becomes completely weighed down and cannot move until the weight is back under control.

Example: A starting Strength of 5.

Notes

Fallout 3 and Fallout: New Vegas

Movement speed is unaffected by your character's Carry Weight until the weight of items carried exceeds your total carry weight, at which point your character will become overencumbered and unable to run, jump, or fast travel, with the exception of the Long Haul perk in New Vegas.

Example: A starting Strength of 5.

Notes

  • Every added point of Strength increases your weight limit by 10 lbs.
  • The maximum initial level is capped at 250 lbs without the addition of extra perks.
  • The Strong Back perk increases the limit by 50 lbs.
  • The Burden to Bear perk can increase this limit by another 50 lbs.
  • The Hoarder trait increases the limit by 25 lbs.
  • The NCR Courier duster increases carry weight by another 25 lbs.
  • Buffout can temporarily increase this limit by another 20 lbs per dose, provided that you have 8 or less Strength points.
  • In Fallout: New Vegas, the maximum amount of weight you can carry is 400 lbs.
  • Using the console command "player.modav" carry weight can be increased to a max of 20,106 lbs.
  • If you have the Long Haul perk in New Vegas, you can still fast-travel while over-encumbered.
  • More information about weight and how to manage it is on the Weight article.

Fallout 4

Largely similar to Fallout 3, movement speed is unaffected by carry weight unless overencumbered, and are unable to run or fast travel. However, unlike past games, it is possible to jump.

Notes

  • Strong Back increases carrying capacity by up to 50, and also counteracts some of the deficits of being overencumbered by offering the ability to run normally or even fast travel.
  • Lone Wanderer increases carrying capacity when not traveling with a companion.
  • Buffout and X-cell temporarily increase Strength by 2, giving 20 extra carry weight.
  • Any armor with the Fortifying modifier will increase Strength by 1, giving 10 additional carry weight.
  • Armor with the Pocketed misc mod adds 5 carry weight when equipped.
  • Armor with the Deep pocketed misc mod adds 10 carry weight when equipped.