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Carl is a ghoul found dead, near Dunbar, in the Old Olney underground in 2277.

Background[]

A member of the ghoul settlement program, Carl was responsible for settlement medication and well-being, as a new camp was established at, away from Underworld. Alas, all in the group succumed to deathclaws after the camp was established in Old Olney underground.[Non-game 1]

Interactions with the player character[]

Interactions overview[]

Interactions
38 Paradigm of Humanity
This character has no special interactions.

Inventory[]

Apparel Weapon Other items On death
Wasteland doctor fatigues

Appearances[]

Carl appears only in the Fallout 3 add-on Broken Steel.

References[]

Non-game

  1. Fallout 3 Official Game Guide Game of the Year Edition p.64-65: "Carl (deceased)
    A member of the Ghoul settlement program, Carl was responsible for settlement medication and well-being, as a new camp was established, away from Underworld. Alas, all succumbed to Deathclaws after the camp was established. It seems the group's leader—Sanders—was unaware that these creatures infest the Olney Underground, a fact the settlers found out to their cost."
    (Fallout 3 Official Game Guide Game of the Year Edition Wasteland Census)
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