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Captain's sidearm

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For an overview of alien blaster models in the Fallout series of games, see alien blaster.
Captain's sidearm
Captain's sidearm
Alien blaster icon
Requirements
skillEnergy Weapons
Attack statistics
dmg/attack
35 (48.8)
dmg/proj.
5.8 (8.1)
DPS
105 (146.3)
DPS (reload)
61.8 (86)
crit dmg
40
crit % mult
x1
attacks/sec
3AP20
projectiles6spread3
crit effect
Disintegration on death
Ammo & reloading
ammo typeAlien power module
ammo/shot
3
shots/rel.
10
ammo cap.30
reload time
2.3
Other
weight2value
500
item HP1000
repair
Alien atomizer
questsThis Galaxy Ain't Big Enough...
base idxx00a9dd
 
Gametitle-FO3 MZ
Gametitle-FO3 MZ

The Captain's sidearm is a weapon which is added to Fallout 3 in the Mothership Zeta add-on. It is a unique, cleaner, shinier alien blaster used by the alien captain.

CharacteristicsEdit

Unlike the alien blaster, the Captain's sidearm uses alien power modules instead of alien power cells. It has a silver finish to it, unlike the rusted alien blaster that can be found in the Capital Wasteland, and actually shoots out a spread of energy like a shotgun. Shooting the sidearm into the air will show the spread of the energy. Each time it is fired, it uses 3 rounds and sends 6 energy projectiles. Like the Metal Blaster, it will do significantly more damage outside of V.A.T.S. due to multiple critical hits. Although it looks like a pristine alien blaster, it can only be repaired by alien atomizers, alien epoxy, or vendors.

DurabilityEdit

The Captain's sidearm can fire a total of about 714 times, the equivalent of 24 reloads, from full condition before breaking.

VariantsEdit

  • Alien atomizer Mothership Zeta (add-on)Gametitle-FO3 MZ - the common variant of atomizer found on Mothership Zeta.
  • Atomic pulverizer Mothership Zeta (add-on)Gametitle-FO3 MZ - Although only slightly more powerful than the atomizer, the pulverizer uses only 12 AP per shot.
  • Alien blaster - The common variant of blaster in Fallout 3.
  • Firelance - Harder to obtain, yet slightly weaker than the blaster, the Firelance causes fire damage if the target survives the initial blast and is affected by the Pyromaniac perk.

ComparisonEdit

Weapon name (current weapon is highlighted)Icon gunDamage per attack (damage per projectile)Icon damageDamage per secondIcon dpsEffect damage and durationIcon effectAttacks per secondIcon attackCritical Chance % multiplierIcon chanceCritical damageIcon critical damageAction Point costIcon actionDamage per action pointIcon dapWeapon spreadIcon spreadMagazine capacity (shots per reload)Assault carbine extended magazinesDurability (number of attacks before breaking)Icon repairWeightIcon weightValue in capsIcon merchantValue to weight ratioIcon ratio
Alien atomizer fo3mzGametitle-FO3 MZ35
1053x140201.80.0207142500250
Atomic pulverizer fo3mzGametitle-FO3 MZ37
1113x240123.10.0206762500250
Captain's sidearm fo3mzGametitle-FO3 MZ35
(5.8x6)
1053x140201.83.030(10)7142500250
Alien blaster 100
3003x1001002050.0101252500250
Firelance 80
242+2fireIcon fire/5s3x10080204.50.010632750375

LocationEdit

The Captain's sidearm can be obtained after defeating the alien captain in the bridge of Mothership Zeta.

SoundsEdit

SingleShotVB
ReloadVB
JamVB

GalleryEdit

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