From The Vault
|
| requirements:
| Level 12
|
| ranks:
| 1
|
| benefit:
| Regain Health by feeding on corpses
|
| base id:
| 94EBC
|
|
Cannibal is a Fallout 3 Perk.
With the Cannibal perk, when you’re in Sneak mode, you gain the option to eat a corpse to regain Health. But every time you feed, you lose Karma, and if the act is witnessed, it is considered a crime against nature.
- If the player is caught devouring a corpse, friendly NPC's (excluding followers) will turn hostile.
- Each corpse restores 25 health, adds 2 rads of radiation, and reduces karma by 1 point.
- The player can only eat humans and ghouls.
- Feral ghouls are inedible.
- Every time you search a Human or Ghoul corpse while in sneak mode, you are asked if you wish to Search or Devour (unless you've already devoured that body).
- With this perk, you have a dialogue option with Jack Smith in Andale after breaking into his basement that you thought it would have been rude to grab a snack. This makes you friendly with the residents of Andale (without the perk, this option requires a speech check).
- Since the karma drop is extremely minimal, Good players can still stay Good with this perk even if the PC eats many corpses.
- There is a fairly long animation each time a corpse is devoured - roughly the time it takes to drink from a sink of water twice. As such, only extremely patient players will find themselves using this perk often - many players will avoid using it after trying it a few times.
- Bodies that have been vaporized into ash or dissolved into goo as a result of the use of Energy Weapons are normally NOT edible, unless you act quickly in the timespan between the death of an opponent and the turning into ash/goo.
- A similar glitch in the Operation: Anchorage DLC functions the same way, and allows you to devour holographic corpses if you act quickly before they disappear.