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Cameron (Arroyo)

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Gametitle-FO2
Gametitle-FO2

There will come a time when diplomacy and tact will prove to be useless and your hand must be raised instead. This challenge prepares you to face another human, look him in the eyes, and know that you may have to kill him.

Cameron is an inhabitant of Arroyo in 2241.

BackgroundEdit

Cameron is a young man with bulging muscles and a very confident air about him.[1] He is a fellow tribesman of the Chosen One. He is an expert in unarmed combat, and believes that fighting with weapons desensitizes a warrior to the consequence of his actions.

Interactions with the player characterEdit

Interactions overviewEdit

General Services Quests
Companion: noIcon cross
Talking head: noIcon cross
Merchant: noIcon cross
Modifies items: noIcon cross
Doctor: noIcon cross
Starts quests: noIcon cross
Involved in quests: yesIcon check

QuestsEdit

Other interactionsEdit

He can teach the Chosen One some Unarmed and Melee Weapons skills if their Agility ≤6 and none of the six combat skills are tagged.

InventoryEdit

Apparel Weapon Other items On death
Pants - Temple key -

NotesEdit

  • His name was changed in the Fallout 2 patch. In the unpatched game, he is called Dumar.
  • Before fighting him in the Temple of Trials, it is possible to drop a spear on the floor, before initiating combat. Care must be taken though as Cameron is not unlikely to pick it up before the Chosen One gets to react.
  • After leaving Arroyo it is no longer possible to have him teach the player character Unarmed combat skills.
  • Should Cameron be killed in the hand-to-hand duel, the Arroyo villagers become enemies with the Chosen One, prematurely ending the game.

AppearancesEdit

Cameron appears only in Fallout 2.

Behind the scenesEdit

He is named after Cameron Rapmund, the Australian winner of the Fallout trivia contest.

ReferencesEdit

  1. ACTEMVIL.MSG, line 102

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