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Caesar's Legion
LegionEmblem
People
founded byCaesar
Joshua Graham
leader(s)Caesar (2247)
notable
members:
Joshua Graham (formerly)
Lanius
Lucius
Vulpes Inculta
Ulysses (formerly)
Aurelius of Phoenix
Silus
Gaius Magnus
Dead Sea
Alexus
Severus
Antony
Cato Hostilius
Otho
Karl
Picus
Atticus
Beast (formerly)
Blade (formerly)
Blister (formerly)
Bonesaw (formerly)
Thunderfoot vbGametitle-VB
Locations
headquartersFlagstaff
locationsArizona:
Arizona Spillway
Blackfoot Village vbGametitle-VB
Flagstaff (capital)
Grand Canyon
Phoenix
Two Sun
Willow Beach

Colorado:
Denver vbGametitle-VB
Dry Wells

Fort Abandon

Mojave Wasteland:
Caesar's Legion safehouse
Cottonwood Cove
Fortification Hill
HELIOS One (optional)
Legate's Camp
Legion raid camp
Nelson
Techatticup mine
New Mexico

Utah:
Great Salt Lake
Salt Lake City
Spanish Fork
Syracuse
Connections
divisionsBlackfoot
Fredonians
Hangdogs
Hidebarks
Kaibabs
Painted Rock
Sun Dogs
Twisted Hairs
Dead Horses (formerly)
Great Khans (ally and prospective members)
Omertas (ally and prospective members)
White Legs (ally and prospective members)
relatedFollowers of the Apocalypse
Mormon Church
Gameplay
appearancesFallout: New Vegas
Van Buren
Fallout: Brotherhood of Steel 2
 
Gametitle-FNVGametitle-VBGametitle-FOBOS2Gametitle-AR
Gametitle-FNVGametitle-VBGametitle-FOBOS2Gametitle-AR

My Legion obeys me, even unto death. Why? Because they live to serve the greater good, and they know of no alternatives.

Caesar, Fallout: New Vegas

Caesar's Legion is an autocratic, ultra-reactionary, totalitarian slaver society, founded in 2247 by Edward Sallow (also known as Caesar) and Joshua Graham and based on the ancient Roman Empire. Its legionaries are a well organized, culturally insular fighting force that mainly operate east of the Colorado River and the Grand Canyon, in the former state of Arizona. Ever pushing east, their capital is the city of Flagstaff.

Caesar's Legion is comprised mostly of reconditioned tribes and their descendants. The Legion's symbol is a golden bull on a red field, which is derived from Julius Caesar's standard for the Tenth Twin Legion.

Background

All territory east of the Colorado River is recognized as Caesar's land, an area indisputably under the control of the Legion and agents acting on Caesar's behalf.

Fallout: New Vegas loading screen

In the year 2246, the Followers of the Apocalypse sent a group of nine members to the Arizona wastelands to study the region’s tribal languages. The group included Follower Edward Sallow, who met with the New Canaanite missionary Joshua Graham, a specialist in tribal dialects. Not long into their travels, the group was captured by the Blackfoot tribe and held for ransom.

At the time, the tribe warred against seven other tribes, and suffered from a lack of skill in warfare. Against his companion’s wishes, Sallow aided the Blackfoots to save him and his companions from their captor’s enemies, giving them knowledge in gun maintenance, small unit tactics, explosive improvisation, and military strategy. The tribals admired Sallow so much that they made him their leader. With that, Sallow took the name Caesar, and began reorganizing the tribals he commanded into the Legion.

Caesar established warfare policies in the Legion based on the concepts of divide and conquer and total war. The Legion defeated the region’s seven tribes from weakest to strongest, and completely dominated each faction’s land and people. The people conquered in campaigns were conscripted, enslaved, or killed. Caesar saw the tribes “playing at war,” and tribals viewed his tactics as foreign, as their warfare consisted of skirmishes that never escalated into major conflicts.

With the combined leadership of Caesar and Graham, declared the “Malpais Legate”, the Legion led campaigns against more tribes, forming a fanatically loyal army with their captives. Eighty-six tribes had been conquered by the year 2271, and the territory Caesar led formed the most powerful society east of the Colorado River. The Legion expanded west into the Mojave, and established Fortification Hill on the Colorado River in 2277. The advancing forces eventually made contact with the NCR near New Vegas, and began a campaign to take the region.

Under the command of the Malpais Legate, Legion forces marched against the New California Republic garrison at Hoover Dam, in an attempt to take the strategic asset and river crossing. In what became known as the First Battle of Hoover Dam, the Malpais Legate initially had the upper hand. The Legate was able to push the NCR defenders back and lead his forces over the dam. Lead elements of the NCR, including members of the 1st Recon Battalion and NCR Rangers, executed a tactical retreat west across the dam and into Boulder City, all the while using their marksmanship prowess to kill the Legion officers (primarily centurions, and decanii). The Legate, unable to adapt his strategies in combat or see the deception unfolding in front of him, chose to order his legionaries to push the rangers, not knowing the NCR had booby-trapped Boulder City, packing C4 along their line of retreat and within the city itself, and drawing the Legion into a trap. When the Legion forces entered the city, the NCR detonated the explosives and inflicted severe casualties amongst them, crippling their offensive. The NCR forces then counter-attacked, pushing back and eventually routing the Legion forces who fled east back over the dam. Caesar, angered at the failure of his Legate, made an example of him. The Praetorian guard covered the Legate in pitch, set him on fire, and cast him into the depths of the Grand Canyon. Caesar forbade mention of his name, and now he is spoken of only in hushed whispers by the lowest Legionaries and slaves; they call him the Burned Man.

By 2281, Caesar's Legion has re-established its power in the west, rebuilt its army, and has slowly encroached on the city of New Vegas. They continue to contest NCR over all of the region, destroying several NCR bases such as Ranger Station Charlie and Camp Searchlight, overrunning the NCR town of Nelson, and creating unease and terror across the region. Sometime before the Second Battle of Hoover Dam, the Caesar's Legion has conquered a new tribe under the command of centurion Gaius Magnus, bringing the number to 87.

Organization

See also: Caesar's Legion military hierarchy
Conceptart-thefort-B

A Caesar's Legion camp

The Legion is first and foremost a slave army, the sole owner of which is Caesar. As Caesar conquers the peoples of the wasteland, he strips them of their tribal identities and merges them into his forces. There is no other tribe than the Legion itself.

As a slave army, the Legion maintains a very strict hierarchy or division of roles. All able-bodied males become slave soldiers with a singular purpose: to fight for Caesar until they fall in battle. This reason for being is imprinted into each legionary during his reconditioning or, if one was born into the Legion, upbringing and training. Legionaries become unconditionally devoted to their leader, living to fight. Contrary to expectations, experience and veterancy has no bearing on one's position in the Legion. While some may receive better equipment and more dangerous tasks to fulfill, at the end of the day, all soldiers remain slaves, disposable human tools that are discarded the moment they stop fulfilling their purpose.[1]

Women are given the role of, essentially, support corps. Caesar specifically forbids women from fighting, instead using them as caretakers, healers, midwives, and breeders to support the Legion's continuous campaign of expansion. Almost all members of the Legion express condescending and downright misogynistic opinions of women and their non-combat roles. While the portrayal of female slaves in Fallout: New Vegas follows standard stereotypes, it is important to reiterate that both females and males in the Legion are fully subjugated by Caesar - though women have the distinction of being considered 'sub-human' instead of merely slaves, due to the Legion's perception of their gender.

The Legion is structured after the army of the Roman Empire. The largest unit of organization in Caesar's Legion is the "Cohort", numbering about 480 infantrymen. Cohorts are further divided into "Centuriae", which, contrary to their name, number about 80 men (accurate to the ancient Roman army as a Centuriae consisted of 80 professional soldiers and 20 noncombatants). Each Centuriae is divided into ten "tent groups" ("Contubernia"), making this the squad level of organization. Raiding parties also form in this size (about eight men) and are led by a decanus (squad leader).

Those living under the Legion's control are considered subjects, not members of the Legion proper. Lands under Caesar's protection enjoy stability and security far greater than lands outside its sphere of influence. Traders that have to cross NCR's territories with a guard contingent can safely travel on Legion trade routes alone, without any fear or danger of being attacked by raiders or other criminals. [2] Caesar is considered a harsh, but benevolent lord by those who reside inside his domain but have not been enslaved into his army[3].

Ideology

The weakened state of humankind following the atomic blasts offers an opportunity to unite the world under one flag. By using brutal and militaristic tactics, the Legion seeks to exploit that weakness and establish one society united under Caesar. Caesar claims that the atomic bombs were sent by the God of War, Mars, for just this purpose.

The ultimate goal of the Legion is to unite humanity. They see democratic societies as tools that the rich and powerful use to keep the majority of humanity in a state of constant irresponsibility and ignorance. By keeping the people addicted to consumerism, they could effectively drain citizens of their wealth while rendering them ineffective. This not only partially explains the Legion's disdain of alcohol and chemical stimulants, as well as pointless luxuries, it also explains why they see the majority of people as "animals", and are so quick to use violence against them. To them, "animals" are any creatures that live only to survive. Humanity, in their eyes, is defined instead by the ability to override the fear of death and the base instinct to survive. Those who are able to face death head-on can more easily sacrifice themselves in pursuit of a greater societal and ideological goal.

Caesar greatly dislikes democratic societies, especially the NCR, because of their glorification of the wealthy over the worthy. In addition, Caesar greatly dislikes sectionalism and consumerism, mainly because he believes they convert humans into "animals", or simple beings that live only for the sake of surviving. Caesar believes that it is his opportunity and destiny to unite all humankind under one banner, ushering in an age where each human is judged by their merit, and the subsequently given power according to that perceived virtue. This way of thinking exemplifies the differences between the NCR and Caesar's Legion. The NCR believe that basic democratic mercantilism will eventually bring peace to the wastes. While the greedy may rule now, when peace and stability inevitably arrive, the populace eventually will acquire greater power through reform. Caesar, however, sees that as a curse, not a blessing. In his mind, it will allow humans/"animals" to be preyed upon by the greedy. While the NCR uses their significant wealth to fund research to improve the average life expectancy of citizens, the Legion believes that longer lives come at the cost of other humans, resources, and purpose; people who blindly try to extend their lives should instead attempt to live without the fear of death hanging over them. This is why the Legion refuses to use medical sciences, except in rare cases. Given how little common ground exists between the ideologies of the NCR and the Legion, these factions will undoubtedly contest each other until one is defeated.

Language

Most members of the Legion pronounce Caesar's name /ˈkaisar/. Wastelanders and members of NCR, as well as older Legion members use the Anglicized pronunciation /ˈsiːzər/. Legion members are fastidious about classical Latin pronunciations, such as pronouncing the traditional Roman greeting "ave" (hail) [ˈaweː]. Soldiers are called "legionaries" (not legionnaires, which is a modern phrase and applied to the Légion étrangère). Those who are liked by the Legion will be called "amicus", Latin for comrade/friend.

Currency

This section is transcluded from Legion currency. To change it, please edit the transcluded page.

Caesar's Legion uses two old forms of currency which were also used in Roman times. They are minted by the Legion in the form of silver and gold coins, each coin bearing the profile of Caesar. Despite Caesar's poor relations with the other factions in New Vegas, Legion currency is still accepted as payment in the Mojave Wasteland, owing to the high level of trade with the Legion and the safety of its territory for caravans. The exchange rate is 4 bottle caps to 1 Denarius, and 100 bottle caps to 1 Aureus.

FNV Legion silver coin

The Denarius (silver), which bears an image of a younger Caesar on the obverse and Caesar, Joshua Graham and Calhoun on the reverse. The inscriptions are in Latin, "Caesar Dictator" meaning "Dictator Caesar" or "Absolute Ruler Caesar" on the front and "Magnum Chasma" meaning "Great Abyss" or "Great Fissure" on the back, referring to the Grand Canyon. The symbolism is simple - the denarius commemorates young Caesar's journey to the Canyon and his first victories as a dictator of the tribes.

FNV Legion golden coin

The Aureus (gold), which bears the portrait of the older Caesar on one side and the symbol of the 10th Legion (the bull) on the other. The inscriptions are in Latin, "Aeternit Imperi" meaning "For the eternity of the empire" on the front and "Pax Per Bellum" meaning "Peace through War" on the back.

Religion

The Legion follows the Cult of Mars, created by Caesar in 2250 after claiming he was the Son of Mars. Members of the Legion believe that the war god cleansed the Earth with fire so that Caesar could conquer the Earth and save it from chaos. Most members of the Legion are oblivious to their society's basis in Ancient Roman culture, and believe that their customs were dictated to Caesar by Mars himself.

Structure

Legion Massive Black 1

The Legion society is largely hierarchical. Anyone outside its ranks is considered to be Dissolute (lacking in morals), while those that are both outside of it and hostile (usually the NCR and its subjects) are called Profligates (slightly more dissolute). Freshly caught humans are called Captures and are considered the lowest of the low. Their only right is to be tested as a slave. If they do not meet the requirements, they are immediately disposed of.

Slaves are one step above Captures and consist of captured humans unfit for combat duty as a Legionary. They are expected to adhere to the virtues of a slave (Honestas, Industria, Prudentia - honesty, industry, and prudence) and follow their master's orders without questions. They are given a new name and wear rags with a light red X painted over the chest. During the Capture stage, slaves seem to be forced to wear slave collars. Later, when they have been "broken in" and transported deeper into Legion territory, the collars are removed as seen with the slaves at Fortification Hill. Children of slaves are taken from their parents after birth and placed in the care of priestesses, who raise them in keeping with Caesar's doctrine. Physically fit males are chosen to serve as Legionaries.

Legionaries are the main fighting force of the Legion and form the bulk of its society. Composed of capable men conscripted into service, Legionaries are expected to demonstrate the apex of Roman values. Advancement in rank is purely merit based - if a Legionary proves himself in combat, he will be promoted. If he doesn't, he will be lucky to escape with his life.

Military

Caesarslegionmember

A veteran legionary

The entire Legion military army is led by a Legate, who answers only to the Caesar. In addition to this, the Legion's forces have two special branches, the frumentarii, who are tasked with infiltration and subterfuge, and the Praetorians, whose sole role is safeguarding the Caesar. A few are also assigned to protect the Legate. According to Ranger Andy, the Legion also uses child soldiers.

Unlike the NCR Army, Legionaries are not organized by rank but by direct combat experience. The most inexperienced of them, recruits (equivalent to pre-Marian Hastati or post-Marian auxiliary skirmishers), wear the simplest of garments and are usually marched in the front line. Survivors of multiple skirmishes can expect to be recognized as prime legionaries and considered for decanus status, or may simply be marched in the middle of the ranks (equivalent to the pre-Marian Principes).

The most experienced of Legionaries, veterans (equivalent to pre-Marian Triarii), make up the rear guard and join battle only if recruits and prime legionaries fail to meet their objectives. This practice is not a matter of rewarding elite soldiers for their service. Instead allowing the Legion to hold the best warriors in reserve, the practice forces an enemy weakened by previous waves to engage the fiercest Legionaries.

The main commanders, centurions and the Legate, are also the deadliest members of the Legion. Unlike their counterparts in the NCR or any other organization, each has reached their rank through their battlefield accomplishments, and their armor reflects that fact - it is made up of trophies taken from defeated enemies. However, they rarely enter the battlefield, as they are few in number and possess valuable leadership skills. The loss of a centurion will likely result in a dramatic loss of unit cohesion.

A special post in the Legion military is the Vexillarius (standard-bearer). The standard-bearers carry the sign of the Legion into battle and act as rally points for Legionaries.

Legion Massive Black 7

The discipline of legionaries is absolute. In combat, they obey every order without question and if needed, will gladly sacrifice their lives. The reason for this is simple: punishment for failure is severe. Legionaries that fail will be lucky if they escape with their lives. Those that fail will often be crucified or hacked to pieces by Praetorians in front of Caesar. It is also possible that the Legate will invoke decimation, where every tenth legionary will be beaten to death by his comrades as punishment. Life expectancy in the Legion army is low - any Legionary who can survive extended service is a formidable opponent.

While this disciplined style of warfare is extremely effective, it does create a few very exploitable weaknesses. Soldiers in the legion are trained to obey their superiors in all situations; this often makes the Legion troops, especially recruits, slow to adapt to changing battlefield situations. If the officers and veterans are eliminated, the chain of command will be in severe danger of collapsing. With recruits unable to control the situation, the leaderless army will become disoriented and confused, ultimately rendering it easily routed or wiped out. Under the command of Chief Hanlon, the NCR demonstrated and exploited these weaknesses to great effect during The First Battle of Hoover Dam.

The Legion excels at melee combat, as evidenced by their choice of weaponry - primarily, the machete, which cripples limbs. They are not averse, tactically speaking, to using firearms, but will not provide them to the lower ranked troops. They usually have to scavenge firearms, and the ones used by the Recruits are rather low quality and include .357 magnum revolvers, varmint rifles, and single shotguns. A ranked Decanus is most often armed with a submachine gun of some sort. On a whole, Prime and Veteran Legionaries prefer slower, more reliable firearms, like cowboy repeaters, .44 magnum revolvers, and hunting rifles. The most high tech Legion soldiers are the Centurions, who use anti-materiel rifles and marksman carbines. Legion soldiers on average have more health than NCR troopers, but are less durable due to having worse armor. The Legion makes extensive use of hit and run tactics. Legion raids typically involve sending an overwhelming force to suddenly attack a town, killing everyone (sometimes taking slaves) and leaving before the enemy can respond. As Lanius states, their forces are much better suited at taking positions than holding them due to their up close style of fighting. While Legion raids are often very successful, it is worth noting that the number of positions the Legion actually controls over a period of time in the Mojave is very small compared to the NCR.

Relations with the outside

Legion Massive Black 3

As a single-minded, monolithic empire, the Legion's aim is to dominate the known world and unite it under its banner. In 2281, it is locked in conflict with the New California Republic at the Colorado River. Tribes that weren't pressed into it are also openly hostile to the Legion, fearing that they too will become victims of its campaign of conquest, as even with guarantees of safety and independence, Caesar has gone against his word and assimilated tribes he previously promised he'd leave alone. This causes even ruthless organizations like the Van Graffs to oppose the Legion in addition to organizations like the Desert Rangers. However while many civilized groups dislike the Legion's ways, they have great success in assimilating tribal groups. Tribals and their general respect for power over anything else typically side with the Legion over the NCR. The White Legs are firm allies of the Legion, and are used as proxies for the Legion in the War for Zion.

In 2281, after suffering an incredibly devastating defeat at Hoover Dam, the Legion has resorted to finding ways to gain the allegiance of local factions so that they can sow the seeds of their enemy's demise closer to home. They have allied with the Great Khans and Omertas and plan to use them to aid their plans in the Mojave before assimilating or exterminating them.

Dale Barton often prefers to trade in Legion territories, saying that he finds it cheaper as he rarely has to hire protection or pay extortionate taxes, due to the effectiveness of Legion suppression of raiders and wasteland creatures. Even Rose of Sharon Cassidy has admitted to admiring Legion-controlled areas, as they attract traders, merchants, and wastelander communities in general to their high level of safety, especially when compared to NCR territories and uncontrolled regions. However, the Legion as a whole is unpopular in the Mojave due to their brutality.

According to Ulysses, Caesar commanded Legion couriers not to kill another courier (be they Legion or not), because many couriers in fact were frumentarii.

Technology

Caesar firmly believes that reliance on technology weakens humans, and was responsible for the Great War. As such, his Legion is mostly a low-tech organization, relying on numbers, physical fitness and discipline to achieve their objectives. A typical legionary will wear armor mimicking the Roman lorica hamata or lorica segmentata, usually created from pre-War sports gear (mostly if not exclusively football gear) armored with metal plates, including the helmet, worn over a tunic. In combat, they use either simple firearms (typically revolvers or lever-action rifles), power fists, or melee weapons in the form of machetes and throwing spears, crafted from scavenged materials that mimic the ancient Roman short sword (gladius) and javelin (pilum).

However, it is incorrect to treat their technology as primitive. As simple as regular combat gear is, the Legion is capable of erecting large fortifications out of scrap (e.g. Fortification Hill encampment) and mass producing standardized weapons and armor for its footmen. In fact, the armor and weapons of higher ranking soldiers compares favorably to the NCR. In major battles, centurions will use rather advanced weaponry such as anti-materiel rifles, Marksman carbines, and super sledges. The personal guards of Caesar themselves are equipped with high tech ballistic fists to complement their martial prowess.

While no Legion member wields energy weapons, they show interest in purchasing them from the Van Graffs. The Legion is also never shown using power armor, though pieces of what appears to be T-45d power armor are used in centurion armor. Oddly enough, the Legion has huge amounts of Stealth Boys. These Stealth Boys are never seen used by legion soldiers in the Mojave, but are used by the legion at Dry Wells and the legion Marked men at the Divide. A high reputation with the legion will lead to a steady cache of Stealth Boys for the Courier.

The only mentioned opposition to military technology is combat robots. Caesar dislikes the thought of having robots win a war fought by men. Because of this he tells the Courier to destroy Mr. House's Securitron army, even if the Courier offers to use the technology to destroy the NCR. He has no problem with Lucius trying to repair a howitzer, for the purposes of suppressing 1st Recon and NCR Veteran Ranger snipers. They occupy the HELIOS One station if the player decides to activate Archimedes I, Fantastic joins the Legion as the overseer of the power plant with the comment "Hey man, when in Rome." The Legion appears to use radios as shown at Cottonwood Cove HQ but overall opts for devices that use no power. The Legion does not need or truly desire power sources like the NCR, but at no point oppose its usage as they do with chems, alcohol and combat robots. The Legion is overall a very Neo-Luddite organization hoping to return to the days of the Roman Empire, and this idea conflicts with using "old world" technology. While the Legion uses technology when appropriate, there is no interest in the pursuit of technology in any aspect like there is with most other major factions in the wasteland.

Fallout: New Vegas endings

This section is transcluded from Fallout: New Vegas endings. To change it, please edit the transcluded page.

Narrated by Ron Perlman

# Slide Voice-over narration In-game condition
1
Legion end slide 01
Caesar entered The Strip as though it was his Triumph. The Legion pushed the NCR out of New Vegas entirely, driving them back to the Mojave Outpost. The Legion occupied all major locations, enslaving much of the population and peacefully lording over the rest. Under the Legion's banner, civilization - unforgiving as it was - finally came to the Mojave Wasteland. Do not allow Caesar to die in Et Tumor, Brute?, complete the endgame quest Veni, Vidi, Vici for Caesar's Legion.
2
Legion end slide 02
The Legate is crowned as the new Caesar. He entered The Strip as though it was a military target, destroying anyone who resisted him. The Legion brutally occupied all major locations, killing and enslaving a large amount of the population. Under the Legion's banner, civilization - savage as it was - finally came to the Mojave Wasteland. Allow Caesar to die in Et Tumor, Brute?, complete the endgame quest Veni, Vidi, Vici for Caesar's Legion.

Notes

  • Siding with the Legion can make keeping companions very difficult while following the main questline, and most human companions will likely abandon the player over time. Veronica Santangelo will likely leave when the Brotherhood of Steel bunker is destroyed, Craig Boone will leave when the player kills several NCR soldiers, and Arcade Gannon will leave when your reputation with the Legion grows too high. Rose of Sharon Cassidy allows the player to work with the Legion despite her dislike for them, Raul is somewhat supportive due to their ability to provide security, and Lily Bowen is too mentally damaged to have any opinion whatsoever. It is possible to maintain all companions through a mix of not speaking to Gannon, not traveling with Boone while killing NCR and luck in Veronica's case.
    • If the Courier is well-respected by the Brotherhood, and Veronica has never hassled the Courier for provoking the Brotherhood, then using the self-destruct password while Veronica waits in a faraway location will usually keep her from dropping you. She will instead tell you to never do it again. This is easy, as she and Paladin Sato (in the Brotherhood of Steel safehouse) are the only remaining members of the Brotherhood in the Mojave Wasteland (unless you destroy the bunker at night, when the patrol is out.)
  • Although initially neutral towards the player character, Legion patrols in the Mojave Wasteland are openly hostile towards most travelers, including prospector and traveling merchants, and will attack them on sight. Sometimes they will be hostile towards the player if this happens, similar to Powder Gangers.
  • The Legion's territory is known to be considerably safer than NCR territory, especially in the Mojave. Due to Legion patrols as well as their intolerance of Non-Legion groups, there is little or no raider activity in Legion-controlled territory, allowing caravans to safely travel without the fear of being attacked.
  • Cannibalism is readily accepted and there is little discussion of this policy, but it seems to be well known as members of the White Glove Society are aware of it.
  • A female Courier will not be allowed to fight in the arena, regardless of reputation or progress in the game.
    • You will, however, be allowed to fight Benny during the Render Unto Caesar quest in the arena regardless of your gender or progress.
  • While several non-player characters, such as Cass and Major Knight allude to homosexuality being accepted (if not the norm) in the Legion, Jimmy claims from first hand experience that homosexuality is punishable with death. It's unclear which claim is correct or how they reconcile. The best possible theory is that homosexuality isn't tolerated, but most outsiders use the concept to slander them (i.e. cracking wise about their togas being "skirts").
    • However, another explanation could be submissive homosexual acts may be seen as unmanly or disgraceful as they were also perceived in Ancient Rome where only slaves and non-Roman youths were the submissive partners. If so, it can be extrapolated that Jimmy might have been a member of the legion/a legionnaire and acting as such could easily cost him a death sentence or dismemberment.
    • Further support for this theory can be derived from the lack of homophobic dialogue by anyone in the NCR (Major Knight states that the Republic is more socially accepting) or by New Vegas settlers and so the notion that homosexuality is used to mudsling or slander the Legion is less likely.
  • Although chems are strictly forbidden, it is possible to see Legion soldiers smoking cigarettes at the Fort. This may be due to shared animations with other NPC-s.

Development

Legion

A chariot with vexilla in Van Buren

The Caesar's Legion concept was created by Chris Avellone during pre-production for Black Isle's canceled Fallout 3. J.E. Sawyer then elaborated on the concept:

One of the few big things I did on Van Buren was taking an organization Chris invented and changing it (perhaps mangling it in the process) into a neo-Roman slavers' legion with all the weird titles, makeshift costumes, and traditions of that group.

In their the test pen-and-paper campaign run by Chris Avellone, the first fringe unit of Caesar’s Legion was planned to appear as a hostile enemy in the Circle Junction Train Yards. Furthermore, the Daughters of Hecate and Caesar’s Legion was thought as the female and male polar opposites, which was supposed to allow the player, depending on gender, to rule either one and use them to build an army, much like in the movie The Postman. [4]

Sharptooth, a member of Hangdog tribe, was planned to be a spy for Caesar's Legion, reporting to their agents in Denver; however this was only because Caesar holds Sharptooth's sister as a slave. If this became known, the other Hangdogs would demand to banish him and his family to the wasteland. Bares His Teeth would have no qualms about doing this.[5] Before being merged by designers with the Blackfoot tribe, Hangdog's tribe could be planned to live in northeastern Colorado, near Denver.[6]

Appearances

Caesar's Legion appears only in Fallout: New Vegas. They were also to appear in Black Isle Studios' canceled Fallout 3. Caesar's Legion was also to play in a minor role in the canceled Fallout: Brotherhood of Steel 2.

Behind the scenes

Breeding issues are pretty huge in cultures that took a big step back from infant mortality progress made in the last 100-200 years. Prior to the last few centuries, infant mortality was often around 50%-ish. Child mortality (prior to age 12) was about 60%. Those are pretty awful odds of reaching adulthood.
Remember that Caesar's Legion is basically a roving army that continually breaks down and absorbs tribes that it conquers. That can only go on for so long, and Legionaries who are indoctrinated from birth are even more loyal than adolescents who are integrated. Breeding new generations of Legionaries is vital for the Legion's continued existence.
Even though breeding is incredibly important in the Legion, there isn't any concept of family outside of the Legion's structure. All of the places where the player encounters the Legion are forward camps where direct military service is given the most weight and is of the most immediate importance. Because only males are involved in that service, they look down upon females even though it's incredibly short-sighted.
The additional Legion locations would have had more traveling non-Legion residents of Legion territories. The Fort and Cottonwood Cove made sense as heavy military outposts where the vast majority of the population consisted of soldiers and slaves. The other locations would have had more "civilians". It's not accurate to think of them as citizens of the Legion (the Legion is purely military), but as non-tribal people who live in areas under Legion control.
While Caesar intentionally enslaves NCR and Mojave residents in the war zone, most of the enslavement that happens in the east happens to tribals. As Raul indicates, there are non-tribal communities that came under Legion control a long time ago. The additional locations would have shown what life is like for those people.
The general tone would have been what you would expect from life under a stable military dictatorship facing no internal resistance: the majority of people enjoy safe and productive lives (more than they had prior to the Legion's arrival) but have no freedoms, rights, or say in what happens in their communities. Water and power flow consistently, food is adequate, travel is safe, and occasionally someone steps afoul of a legionary and gets his or her head cut off. If the Legion tells someone to do something, they only ask once -- even if that means an entire community has to pick up and move fifty miles away. Corruption within the Legion is rare and Caesar deals with it harshly (even by Legion standards).
In short, residents of Legion territories aren't really citizens and they aren't slaves, but they're also not free. People who keep their mouths shut, go about their business, and nod at the rare requests the Legion makes of them -- they can live very well. Many of them don't care at all that they don't have a say in what happens around them (mostly because they felt they never had a say in it before the Legion came, anyway).[7]

  • In Ancient Rome, a legion was an army unit typically consisting of 5,000 soldiers, though this value changed throughout history, with a standard Legion sometimes being comprised of 10,000 plus troops.

Gallery

Units

Historical figures

References

  1. Formspring
    Ibidem
  2. FortDaleBarton.txt#VFreeformTheFortFortDaleBartonTopic006
  3. Fallout: New Vegas ending for Caesar's Legion with Caesar alive
  4. No Mutants Allowed - Your Post Nuclear News Center!
  5. crossed off of Blackfoot design document
  6. Dialogue files of the Van Buren tech demo
  7. J.E. Sawyer
Caesar's Legion

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