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CRB-S

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CRB-S
VB DD02 creat CRB-S
locationDenver (Dog Town)
affiliationDenver City police department
 
Gametitle-VB
Gametitle-VB
Gametitle-VBThe following is based on Van Buren and has not been confirmed by canon sources.

The CRB-S or Cerberus, is a prototype robotic dog used by the Denver City police department prior to the Great War.

BackgroundEdit

The CRB-S are giant robot dogs, quite a bit larger than their cyberdog cousins. Designed for non-lethal (in theory) containment of Denver's revolting population, three of these units were in use by the Denver City police department prior to the deployment of the National Guard.

Interactions with the player characterEdit

Interactions overviewEdit

General Services Quests
Companion: yesIcon check
  • Temporary
New Plague Carrier: noIcon cross
Merchant: noIcon cross
Doctor: noIcon cross
Starts quests: noIcon cross
Involved in quests: yesIcon check

One of Dog Town's quests is to get rid of these three robots, as they would continue to harass the player. An alternative is to reprogram one of them to follow the player as a companion (but only within Denver city limits) or to change the priorities of the robots and use them to drive out the dogs roaming the city, salvagers, Caesar's legionaries, etc.

DetailsEdit

Some details and special attacks, from the Dog Town design doc:

  • DISARM: If the player has a weapon in their hands, they will seek to disarm the player with their attacks.
  • RADIO CONTROL: They can communicate with each other via radio; this needs to be shut down if the players want to cause the CERBERUS units to start acting blindly.
  • LIMITED HEALING: They cannot repair in-between battles, and they can't at all if their robot cradles are damaged in the DCPD Canine Division.
  • WARNING: There will be a crackling for one round before they attack.
  • SUBDUE: If they are attacked, they will do anything in their power to subdue the first attacker and they will take him to the nearest jail cell.
  • ATTACKS: They can fire tear gas clouds and canisters, but their housing chambers are empty. Other possible chambers:
    • Fire Fighting Foam Cannons (Foam, only against flame attacks)
    • Tear Gas Projectors (Tear Gas grenades)
    • Flash grenades
    • Water Cannons (2-15 Water)
    • Shock Attacks (2-20 Electricity)

CRB-SEdit

Name (Proto ID)StatisticsDT/DRAbilities
CRB-S
Experience PointsIcon XP
?
Hit PointIcon heart
60
Healing RateIcon healing
?
Armor ClassIcon shield bronze
5
SequenceIcon sequence
?
Action PointsIcon action
10
Melee DamageIcon melee
1-8
Critical ChanceIcon chance
?
Damage Threshold/Damage Resistance: NormalIcon damage
?-50%
Damage Threshold/Damage Resistance: LaserIcon laser
?-75%
Damage Threshold/Damage Resistance: FireIcon fire
?-50%
Damage Threshold/Damage Resistance: PlasmaIcon plasma
?-20%
Damage Threshold/Damage Resistance: ElectricalIcon electrical
?-50%
Damage Threshold/Damage Resistance: ExplosiveIcon explosion
?-25%
Damage Threshold/Damage Resistance: EMPIcon EMP
?-?
attackIcon attack
Disarm, foam cannon, flash grenades
attackIcon attack
Water cannon, shock attacks
abilityIcon ability
Radio control, subdue

NotesEdit

  • It also had the Bonus Move perk, giving it 2 extra movement AP's. Other than the skills listed on the right, it also had Van Buren-specific skills, namely Programs = 50%, Electronics = 25%, Mechanics = 80%. Its starting XP score was 1111.

AppearancesEdit

CRB-S have not appeared nor are they mentioned in any published game. They were to appear only in Van Buren, the canceled Fallout 3 by Black Isle Studios. It is not certain if they will appear in any future Fallout game.

Behind the scenesEdit

CRB-S is a reference to Cerberus, a dog who guards the gates of the Underworld, to prevent those who have crossed the river Styx from ever escaping.

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