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The Burnmaster is a unique flamer found in Fallout 3.

Characteristics

Main article: Flamer

Without the Pyromaniac perk and Broken Steel DLC, this is the most powerful flamer. It's found in the Franklin Metro utility along with plenty of flamer fuel. It is not affected by the Pyromaniac perk, essentially being a flamer that automatically bestows the perk on you while using it.

Durability

Burnmaster can shoot a total of about 139 units of flamer fuel, the equivalent of 3 reloads, from full condition before breaking.

Variants

Comparison table

Legend 
Weapon name (current weapon is highlighted)- Weapon name (melee or unarmed)Attacks in V.A.T.S.- Attacks in V.A.T.S.
Weapon name (current weapon is highlighted)- Weapon name (gun, energy or explosive)Action point cost- Action point cost
Damage per attack (damage per projectile)- Damage per attack (damage per projectile)Damage per action point- Damage per action point
Damage per second- Damage per secondWeapon spread- Weapon spread
Area of effect damage- Area of effect damageMagazine capacity (shots per reload)- Magazine capacity (shots per reload)
Effect damage & duration- Effect damage & durationDurability (number of attacks before breaking)- Durability (number of attacks before breaking)
Bonus effects- Bonus effectsWeight- Weight
Attacks per second- Attacks per secondValue in caps- Value in caps
Critical chance % multiplier- Critical chance % multiplierValue to weight ratio- Value to weight ratio
Critical damage- Critical damageSkill required- Skill required
Critical effect damage & duration- Critical effect damage & durationStrength required- Strength required
With all mods attached- With all mods attached
Weapon name (current weapon is highlighted)Damage per attack (damage per projectile)Damage per secondEffect damage and durationAttacks per secondCritical Chance % multiplierCritical damageCritical effect damage and durationAttacks in V.A.T.S.Action Point costDamage per action pointWeapon spreadMagazine capacity (shots per reload)Durability (number of attacks before breaking)WeightValue in capsValue to weight ratio
Flamer 16
130+2Fire/5s8x0.51+2Fire/5s3501.60.5602081550033.3
Burnmaster 24
194+2Fire/5s8x0.51+2Fire/5s35020.5601391550033.3
Rapid-torch flamer Broken Steel16
130+2Fire/5s8x0.51+2Fire/5s3501.60.5602081550033.3
Slo-burn flamer Broken Steel18
152+8Fire/5s8x0.51+2Fire/5s3503.50.5601851550033.3

Location

This weapon can be found in Franklin Metro Utility, a tunnel system beneath Falls Church/Mason Dst Metro. It is advisable to bring the ghoul mask if you have obtained it as the Metro is overwhelmed with feral ghouls, which depending on your level and installed add-ons may mostly consist of glowing ones and feral ghoul reavers.

When you have managed to find Franklin Metro Utility in Falls Church/Mason Dst Metro (it's all the way in the back, down the tracks past the mezzanine), follow that until you get to where the tunnel goes down into the water. Go into the water and then make a left through a broken passage in the tunnel (if you do not have a radiation suit, carry on past the broken passage and keep going straight down into the water, there is a box with a mini nuke on top and in the box is a radiation suit). Swim to the right until you find a ramp that goes up. Continue down a hallway filled with radioactive barrels. It's advised to bring along a bottle of Rad-X, some RadAway packs, or a radiation suit, as the area has moderately high levels of radiation along with numerous glowing ones. At the end of the tunnel are five ammunition boxes filled with flamer ammunition and the Burnmaster.

Notes

  • The Burnmaster does not benefit from the Pyromaniac perk, and it does the same damage as a regular flamer if you have the perk. The Unofficial Fallout 3 Patch fixes this bug, among others.

Sounds

Flamer icon ReloadVB
JamVB

Videos

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