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Built to Destroy

Built to Destroy
BuiltToDestroy.png
Fallout: New Vegas
benefit: +3% Critical Chance
penalty: +15% weapon wear
base id: 00137b02
 
Gametitle-FNV.png
Gametitle-FNV.png
The flamer that burns twice as bright burns half as long. All weapons have +3% chance to Critical Hit, but equipment condition decays 15% faster.

Built to Destroy is a trait which only appears in Fallout: New Vegas.

EffectsEdit

All weapons have an increased chance to cause a Critical Hit, but at the cost of higher maintenance. Degradation is applied with each shot or hit, and will therefore affect rapid-fire weapons more noticably.

NotesEdit

  • The weapon depicted in the infobox appears to be the light machine gun.
  • This trait has no apparent downsides on weapons that do not actually care about condition (such as throwing spears).
  • Note that while many explosive weapons do not care about condition (thrown or placed explosives), these same explosive weapons do not feature any bonus critical damage, making this trait fairly useless for someone who uses a lot of, say, frag grenades.

Behind the scenesEdit

  • The trait description is a reference to a well-known proverb: "The candle that burns twice as bright burns half as long."

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