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m (Removing mentions of "you", so it becomes more of a tabletop game where finding a card means you keep a powerup for later.)
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{{Infobox consumable
 
{{Infobox consumable
 
|games =FO1, FO2, FOT, VB
 
|games =FO1, FO2, FOT, VB
  +
|icon =Icon Fo1 stimpak.png
 
|image =Chem Buffout.png
 
|image =Chem Buffout.png
 
|effects ='''Immediate''':<br />+2 [[Strength]]<br />+2 [[Agility]]<br />+3 [[Endurance]]<br />'''After 6 Hours''':<br />-4 Strength<br />-4 Agility<br />-4 Endurance<br />'''After 18 Hours''':<br />+2 Strength<br />+2 Agility<br />+1 Endurance
 
|effects ='''Immediate''':<br />+2 [[Strength]]<br />+2 [[Agility]]<br />+3 [[Endurance]]<br />'''After 6 Hours''':<br />-4 Strength<br />-4 Agility<br />-4 Endurance<br />'''After 18 Hours''':<br />+2 Strength<br />+2 Agility<br />+1 Endurance
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{{Quotation|Highly advanced steroids. While in effect, they increase strength and reflexes. Very addictive.|''Fallout'' in-game description}}
 
{{Quotation|Highly advanced steroids. While in effect, they increase strength and reflexes. Very addictive.|''Fallout'' in-game description}}
   
'''Buffout''' is a consumable item in ''[[Fallout]]'', ''[[Fallout 2]]'', ''[[Fallout Tactics: Brotherhood of Steel]]'', ''[[Van Buren]]'', ''[[Fallout 3]]'', and ''[[Fallout:New Vegas]]''.
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'''Buffout''' is a consumable item in ''[[Fallout]]'', ''[[Fallout 2]]'', ''[[Fallout Tactics: Brotherhood of Steel]]'', and ''[[Van Buren]]''.
   
 
==Background==
 
==Background==
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==Characteristics==
 
==Characteristics==
Due to the wide SPECIAL stat increases Buffout provides, any player can really take advantage of using Buffout simply to increase skills. However, the extra [[Strength]] or [[Endurance]] does not provide extra health.
+
Due to the wide SPECIAL stat increases Buffout provides, anyone can really take advantage of using Buffout simply to increase skills. However, the extra [[Strength]] or [[Endurance]] does not provide extra health.
   
Ironically, non-melee/unarmed players may see the strongest benefit, as while close-quarters combat players gain a small damage bonus and a similar accuracy bonus, some ranged skills get disproportionate bonuses from Agility (both Throwing and Unarmed get 4% from each Agility).
+
Ironically, hand-to-hand focused fighters may see the strongest benefit, as while they gain a small damage bonus and a similar accuracy bonus, some ranged skills get disproportionate bonuses from Agility (both Throwing and Unarmed get +4% from each Agility).
   
Regardless, players whose relevant skills are already high will see greater benefit from using Buffout, as gaining even just 2 points in an untagged Melee or Unarmed skill at 150% is equivalent to 6 skill points. This is even greater for Small Guns or Throwing, especially if either is tagged. While Buffout won't transform a weak player into a fighting machine, a single or double dose can amplify an already skilled combatant.
+
Regardless, characters whose relevant skills are already high will have a greater benefit from using Buffout, as gaining even just 2 points in an untagged Melee or Unarmed skill at 150% is equivalent to 6 skill points. This is even greater for Small Guns or Throwing, especially if either is tagged. While Buffout will not transform a weak fighter into a fighting machine, a single or double dose can amplify an already skilled combatant.
   
 
===''Fallout 2''===
 
===''Fallout 2''===

Revision as of 15:29, 18 December 2015

 
Gametitle-FO1Gametitle-FO2Gametitle-FOTGametitle-VB
Gametitle-FO1Gametitle-FO2Gametitle-FOTGametitle-VB
Highly advanced steroids. While in effect, they increase strength and reflexes. Very addictive.Fallout in-game description

Buffout is a consumable item in Fallout, Fallout 2, Fallout Tactics: Brotherhood of Steel, and Van Buren.

Background

Buffout is a highly advanced steroid that was popularized before the Great War by professional athletes and their clandestine use of the drug.[1]

Characteristics

Due to the wide SPECIAL stat increases Buffout provides, anyone can really take advantage of using Buffout simply to increase skills. However, the extra Strength or Endurance does not provide extra health.

Ironically, hand-to-hand focused fighters may see the strongest benefit, as while they gain a small damage bonus and a similar accuracy bonus, some ranged skills get disproportionate bonuses from Agility (both Throwing and Unarmed get +4% from each Agility).

Regardless, characters whose relevant skills are already high will have a greater benefit from using Buffout, as gaining even just 2 points in an untagged Melee or Unarmed skill at 150% is equivalent to 6 skill points. This is even greater for Small Guns or Throwing, especially if either is tagged. While Buffout will not transform a weak fighter into a fighting machine, a single or double dose can amplify an already skilled combatant.

Fallout 2

After Jet, Buffout is the next most common chem for much of the game. However, Buffout is still rather expensive and rare up until New Reno, or even San Francisco, so this says much more about Jet's prevalence than Buffout's.

References