“Bring on some more Super Mutants! I'm not finished with them yet!”
The Brotherhood of Steel GNR commander is the head of the Brotherhood forces protecting the GNR building in 2277.
Background
The commander and his team defend the Galaxy News Radio building plaza from intruders, namely super mutants. The mutants' presence in the area has become increasingly larger, making the commander and his team's job more difficult to handle.
Interactions with the player character
Interactions overview
Interactions | ||
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This character is essential. Essential characters cannot be killed. | ||
This character is a permanent companion. | ||
This character is a temporary companion. | ||
This character starts quests. |
- | |
This character is involved in quests. | ||
This character is a doctor. |
| |
This character is a merchant. | Sells: - | -|
This character can repair items. | Max Repair condition: - | |
This character rents beds. | -. | |
This character drops an ear upon death (Contract Killer). | ||
This character drops a finger upon death (Lawbringer). | ||
This character can be enslaved with the Mesmetron. |
Quests
- Following in His Footsteps: The commander and his troops are encountered defending the GNR building from an attacking group of mutants. When the player character finishes clearing out the threat with the assistance of the Lyons' Pride members, Sarah Lyons walks over to the commander who asks for her to report her status. The two have a small conversation about how they "cleaned up" the mutants. Sarah explains that she will finish up sweeping the perimeter just before they are ambushed by a behemoth.
Inventory
Apparel | Weapon | Other items | On death |
---|---|---|---|
Power armor and recon helmet | AER9 laser rifle | - | Brotherhood holotag |
Notes
- The commander does not have any dialogue with Sarah if the player clears out the mutants without the assistance of the Pride.
- He is named "Brotherhood of Steel Paladin" in-game.
Appearances
The Brotherhood GNR commander appears only in Fallout 3.