Brotherhood of Steel
From The Vault
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The Brotherhood of Steel (BoS) is a techno-religious organization, with roots in the U.S. military and government-sponsored scientific community from before the Great War. The BoS is mostly composed of the descendants of those military officers, soldiers, and scientists, but aside from some outlanders among their ranks, the BoS is as close to pure strain humanity (prime normals) as you're going to find outside of a Vault or the Enclave.
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[edit] Overview
The ranks of the BoS is generally recognized as being composed of the best and the brightest, which means the BoS is a relatively small organization, at least compared to the New California Republic. They make up for this with their frightening arsenal of pre-War and post-War technology: they have laser weapons, Power Armors, surgical enhancements, combat implants, and the Brotherhood Paladins who have the ability to erase an entire town from a map without a scratch. The vast majority of BoS members are born in the Brotherhood - they very rarely accept outsiders into their ranks. Those born in the Brotherhood that want to be neither Scribes, Knights nor Paladins are free to leave - the Brotherhood does not believe in forcing anyone to serve them against their will[1].
While they're generally not hostile to others without a good reason, members of the Brotherhood are not interested in justice for the obviously weaker and less fortunate around them. They largely focus on keeping their secrecy and preserving and developing technology, which, in many cases, they put above human life. Their motives are often unclear, and Brotherhood members are not people to be trifled with. It is safe to say, however, that if a group of Brotherhood Paladins appears to be helping some less fortunate people, their motives are not altruistic.
The Brotherhood doesn't like to share their choicest technological bits, despite the obvious benefits their technology could bring to the Wasteland. It's commonly accepted within the Brotherhood that the people of the Wasteland are not responsible enough to use (and maintain) all of the technology the BoS has at their disposal. They are known for trading some of their technologies with frontier communities and NCR states in exchange for food and other resources, but they keep the more sensitive technologies to themselves.
While they have great reverence for technology, most of the Brotherhood members have little regard for non-technical fields of knowledge (and even for non-combat technology). Even most of the Scribes don't care about history, and some Brotherhood of Steel Initiates don't even know who Roger Maxson, the founder of the Brotherhood, was[2].
The Brotherhood's attitude towards mutants ranges from dislike (e.g. in the case of ghouls) to outright hostility (in the case of super mutants). Early contact with the Master's super mutants was mostly hostile, and the BoS helped drive the majority of the mutant armies away from California. The BoS grew angered when various salvaging operations began in the Glow, a location which the BoS came to regard highly both for their fallen comrades and the pre-War technology there, with Dayglow ghouls at the forefront. Most BoS members see ghouls as filthy scavengers. In the years after the Master's defeat many super mutants settled peacefully among humans and the Brotherhood was no longer hostile to them.
[edit] Divisions and Locations
[edit] West Coast
The headquarters of the Brotherhood is the Lost Hills bunker, the seat of the BoS High Elder and the ruling council, and the place where the organization was founded. It is also the center of their research and military activities. However, by 2242, the BoS is spread across the wastes of California in small bunkers and installations hidden from the eyes of common folk, and finding them all and wiping them out would be a difficult and dangerous task. Their installations include bunkers in the Den, San Francisco, and Shady Sands (capital of the NCR). All Brotherhood outposts are formally subject to the Lost Hills authorities, even if they sometimes tend to act independently, especially if they're located far from California and contact with the headquarters is rare. The Lost Hills bunker is surrounded by the town of Maxson, which, while named after the founder of the Brotherhood, is officially outside BoS rule and is a member of the NCR.
[edit] Southwest
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Canonicity notice: Van Buren
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Maxson Bunker is a Brotherhood of Steel outpost in the Arizona area, commanded by General Andrea Brixley. The bunker was intended to be used as a staging area for exploration teams scouting the east. However, once the war broke out with the New California Republic, the bunker became a forward base of operations against Hoover Dam, an NCR outpost. The war effort has gone poorly for both sides. The BoS has superior technology, but the NCR has superior numbers of troops. As a result, the war has been at a stalemate for years. Morale on both sides has plummeted but the BoS has been severely affected. In the wake of these troubles, a covert group of former BoS operatives has come into existence. Calling themselves the Circle of Steel, this group raids caravans and villages, confiscates any advanced technology they may have, and does so in the name of salvaging mankind from itself.
[edit] Midwest
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Canonicity notice: Fallout Tactics
The following is based on Fallout Tactics: Brotherhood of Steel. This information may be considered semi-canon as long as it does not contradict canonical sources.
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Much further east there lie the territories of the Midwestern Brotherhood of Steel, a splinter faction which lost contact with Brotherhood leadership at Lost Hills and has been an independent organization since the 2160s, where the airships of its founders crashed near Chicago. Unlike the original, isolationist Brotherhood, this faction rules over a large part of the area between the former states of Illinois and Kansas and drafts Tribals from villages under Brotherhood protection into its ranks. While more open to the outside world, this Brotherhood is by no means altruistic - the villagers under Brotherhood rule, while protected from raiders and mutants, live in fear of the infamous Brotherhood Inquisitors. The Midwestern BoS main bases were bunkers that were probably pre-War bunkers that were found, taken, and rebuilt. They are called Bunker Alpha, Bunker Beta, Bunker Gamma, Bunker Delta and Bunker Epsilon.
[edit] East Coast
On the East Coast, a faction known as the Capital Wasteland Brotherhood of Steel established a base called the Citadel, built into and beneath the ruins of the Pentagon in Washington, D.C. This faction is led by the idealistic Elder Owyn Lyons who decided to make protection of human inhabitants of Capital Wasteland from super mutants his top priority, instead of the acquisition and preservation of technology. While Lyons is officially recognized by the ruling council at Lost Hills, because of his changed priorities he receives no support from California and his faction is mostly independent. Without reinforcements from the West Coast, Lyons has been forced to recruit locally, but most new conscripts are overeager, unskilled, or both, and as a result their survival rate is atrocious. Elder Lyons’ daughter Sarah commands her own elite squad, Lyons' Pride. These soldiers help preserve the Capital Wasteland by holding back the super mutants, who tend to remain in Washington, D.C.
However, there are members of Lyons' original expedition who preferred to stay faithful to the Brotherhood's original goals. These members of the Brotherhood left the Citadel and became known as the Brotherhood Outcasts[3].
[edit] Ranks
The BoS is divided into different ranks: Initiates are trainees who are expected to perform well enough in the training process to be promoted to Senior Initiates, and later to Apprentices. After proving themselves, Apprentices are promoted to Journeyman Knights or Scribes. The next rank is Senior Knight/Scribe, and finally the leader of each of these orders is the Head Knight and Head Scribe.
Scribes are responsible for copying the ancient technologies, maintaining the current technology and even experimenting with new weapons and other useful devices. Scribes rarely leave the safety of the BoS bunkers, but they are sometimes called into the field to examine a piece of technology or perform a task beyond the skills of the Brotherhood soldiers.
Knights are responsible for manufacturing the weapons and other pieces of technology. After many years of service and experience, the best Knights are promoted to Paladins - the pinnacle of the Brotherhood military. Paladins are in charge of all security and outside activities. The Paladin ranks are Junior Paladin, Paladin, Senior Paladin, and Head Paladin. As all Paladins are also Knights, the Head Paladin is usually also the Head Knight. Paladins who survive to their later years become Elders, and they number among the Brotherhood ruling council. The leader of the council and the Brotherhood itself is the High Elder, usually descended from the Maxson family.
The Capital Wasteland division of the Brotherhood uses a rank called "Sentinel". The only BoS member to achieve it so far has been Sarah Lyons, although the Lone Wanderer is accorded the rank of Sentinel after finishing the "Broken Steel" DLC. In the Capital Wasteland Brotherhood, the Head Paladin is instead titled Star Paladin, and is granted special permission to pursue their own missions.
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Canonicity notice: Fallout Tactics
The following is based on Fallout Tactics: Brotherhood of Steel. This information may be considered semi-canon as long as it does not contradict canonical sources.
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The Midwestern Brotherhood has a separate rank system that differs from the original Brotherhood ranks. In the Midwest, the Scribes act as both scientists and engineers, taking the place of both Western Scribes and Knights. Midwestern Knights are just a military rank lower in the hierarchy than Paladins and are not allowed to use Power Armors. The Inquisitors act as the Brotherhood's law enforcement and intelligence.
[edit] Symbolism of the Insignia
In the Brotherhood symbol, the gears represent their engineering knowledge, the sword is their will to defend themselves, the wings are the uplifting hope, and the circle is the wholeness that makes it a brotherhood[4].
Another interpretation is that it represents each of the orders. The sword represents the Paladins, the wings represent the Elders (the "wings" control the movement of the sword), the large gear represents the Knights, and the two smaller gears represent the Scribes and the Apprentices, whose services keep the Knights supplied with the information and the manpower to get their jobs done[5].
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Canonicity notice: Fallout Tactics
The following is based on Fallout Tactics: Brotherhood of Steel. This information may be considered semi-canon as long as it does not contradict canonical sources.
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While both the original Brotherhood and the Capital Wasteland division use different colors for different elements of the symbol (blue for the wings, gray for the sword and black for the gears), the Midwestern Brotherhood uses several monocolor variations. A blue version is used by the Knights and Paladins, a black one by the Scribes and an orange one by the Elders. The golden/yellow variant seems to symbolize the Brotherhood as a whole. The Midwestern version is also reversed horizontally - the large gear is to the right of the smaller ones, not to the left.
[edit] History
[edit] Mariposa
The founder of the Brotherhood was Captain Roger Maxson. He was a member of a military team commanded by Colonel Robert Spindel, originally sent to the West-Tek research facility on January 3, 2076 to monitor the experiments in the interest of national security. On January 7, 2077, all West-Tek research was moved to the newly constructed Mariposa Military Base, along with Spindel's team.
On October 10, Maxson and his men discovered, to their horror, that the scientists at Mariposa were using military prisoners as test subjects in their experiments with the Forced Evolutionary Virus. Morale in the base broke down, and Spindel suffered a mental breakdown, eventually committing suicide five days later. Maxson's men turned to him for leadership.
After interrogating Robert Anderson, the chief scientist, and learning about the extent of their actions, Maxson executed him, and the other scientists soon followed. Maxson, now in control of the entire base, declared himself to be in full desertion from the Army via radio on October 20. Strangely, he got no response, as the rest of the Army was busy fighting the Chinese threat. Three days later, the bombs were launched, and the Great War ended two hours after it started.
[edit] Exodus
The Mariposa Military Base survived, the soldiers within protected from the radiation and FEV flooding the Wasteland. Two days later at Mariposa, a scout in Power Armor (Platner) was sent out to get specific readings on the atmosphere. He reported no significant radiation in the area surrounding the facility. After burying the scientists in the wastes outside of Mariposa, the soldiers sealed the military base, then headed out into the desert, taking supplies and weapon schematics with them. Captain Maxson led his men and families to the government bunker at Lost Hills, and this event was later called the Exodus. In November, after a few weeks in the Wasteland, the soldiers and their families arrived at the Lost Hills, suffering many casualties along the way, including Maxson's wife (but not his teenage son). The Lost Hills bunker became the headquarters of the newly formed Brotherhood of Steel.
[edit] Early Years
Not much is known about the early years of the Brotherhood. In 2134, a faction led by Sergeant Dennis Allen gained strength, and they urged the Elders to let them explore the southeast ruins of West-Tek, called the Glow after being hit by a nuclear bomb, for artifacts. The Elders refused, so Allen and his divisionist group split away from the Brotherhood of Steel, taking some technology and weapons with them. Despite that, under the leadership of Roger Maxson, the Brotherhood grew in strength, developing their technology, and the orders of Knights, Scribes, and Paladins were formed. In 2135, Roger Maxson died of cancer, and his son took over as the High Elder of the Brotherhood.
[edit] Growing power
In the 2150s, the Brotherhood established its control over the areas surrounding the bunker, becoming one of the major powers in the region. Around the early 2150s a raider group known as the Vipers began to establish a power base in the badlands to the south of the Lost Hills Bunker. Driven by a religious frenzy (and the need to provide for their much larger numbers of soldiers and disciples), they began raiding more frequently than before, eventually attracting the attention of the Brotherhood of Steel.
In 2155, the Brotherhood sent out a few squads of scouts to track the Vipers down. This was more of a training exercise conducted by the High Elder than anything else, as the Brotherhood was convinced that a small detachment of troops in Power Armor would be sufficient to deal with a group of raiders, no matter how large. One Brotherhood squad, led by Maxson, found the Vipers. Expecting the raiders to break and run, Maxson didn't take into account the religious zeal and ferocity of the Vipers...or their poisoned weapons. A single arrow nicked him while his helmet was off, causing him to die a few short hours later. John Maxson, the grandson of Roger, took up the role of Elder, and Rhombus became the new head of the Paladins.
The Paladins, now led by Rhombus, began a full scale campaign against the Vipers, tracking them down and wiping out almost all of their members within the span of a month. Some of the Vipers were able to flee north and east into the mountain range.
During the campaign, the Brotherhood sent a few scouts and emissaries to the Hub to track down Vipers members, and from these beginnings, the Hub and the Brotherhood began full trade relations (caravans had delivered to the Brotherhood before, but not long after the destruction of the Vipers, caravan trains ran directly from the Hub to the Brotherhood on a regular basis).
[edit] Super Mutant Threat
Several years later, the Brotherhood were to face an enemy far greater than any band of raiders. In October 2161, a Brotherhood of Steel patrol came across a dead super mutant in the badlands. They took the corpse back to the Scribes, and Head Scribe Vree began to study it. After several long examinations, it was shown to be completely sterile.
In February 2162, the Vault Dweller came to the Brotherhood's base, wanting to join them. He was not taken seriously and sent on the usual fool's errand to the ruins of the West-Tek facility, which was now called the Glow, after being hit by a nuclear bomb during the Great War. He surprised everyone by not only returning alive but carrying a holodisk with the record of a lost expedition of several Brotherhood Paladins to the Glow. As a result, he was the first outsider in a very long time to be accepted as a member of the Brotherhood of Steel, even though some prominent members of the BoS resisted his joining the organization.
It was from the Vault Dweller that the Brotherhood learned about the Master's army and his plans to turn everyone into a super mutant. With the support of John Maxson, he managed to convince the Council of Elders to send a squad of Paladins to the Mariposa Base (which had been, ironically, where the BoS originally came from, although by that time even John Maxson didn't remember it), where the Master's FEV vats were located. With the help of the Brotherhood, the Vault Dweller eventually managed to defeat the Master, and was never seen again in the Lost Hills bunker. The Brotherhood at this time appears to be the most technologically advanced faction encountered. Although the super mutant army and the Gun Runners have access to more advanced weaponry, the Brotherhood has a monopoly on Power Armor, certain medical technology, and advanced supercomputers.
[edit] Aftermath
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Canonicity notice: Fallout: Brotherhood of Steel
The following is based on Fallout: Brotherhood of Steel. This information is not considered canon, though non-contradictory elements may be useful as "flavor" material.
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After the death of Maxson, Rhombus, head of the Paladins, became the new High Elder. After the death of the Master, the Brotherhood of Steel helped the other human outposts drive the mutant armies away with minimal loss of life on both sides of the conflict. However, a super mutant faction under the leadership of Attis moved east and attempted to recreate the mutant army in Texas using the Secret Vault. Brotherhood of Steel organized a crusade against this faction (the reason to this is probably a desire to repay for their losses, as Attis was known to hate and fight against them). The leader of this crusade was Rhombus himself. He died during the fights in Los. The Brotherhood in this game also has another icon, which features two dual pistols.
[edit] Midwestern Brotherhood
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Canonicity notice: Fallout Tactics
The following is based on Fallout Tactics: Brotherhood of Steel. This information may be considered semi-canon as long as it does not contradict canonical sources.
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The Brotherhood found themselves at odds with their need for new blood versus their code of technological secrecy. The debate went lightly. Finally, the Elders ruled against sharing the technology with outsiders, convinced that they would endure what they had before. Further discussion was discouraged and the elders ordered the minority on a mission across the wastes. The Brotherhood constructed airships and dispatched the minority East, to track down and assess the extent of the remaining super mutant threat. Unfortunately, a great storm broke the main airship and flung it far from its course. The mighty airship was badly damaged. Smaller sections were torn from the main craft, never to be seen again. Many of the expedition's leaders were lost to the winds. The fraction of the crew that still survived, struggled to keep their ship aloft before finally crashing on the outskirts of the ruins of Chicago. The survivors eventually formed an organization called the Midwestern Brotherhood, which diverged greatly from the ideals of the western Brotherhood. In time, they established a harsh rule over the towns and villages in that area.[6]
In 2198, after long fights with countless raider bands, a warlike technological cult known as the Reavers, and a super mutant army led by mad Paladin Latham (who was a survivor of one of the other BoS airships), the Brotherhood eventually faced their greatest enemy - a robotic army commanded by the Calculator, who was the mad AI of Vault 0. Eventually, the robots were defeated, but in the course of the war, the Midwestern Brotherhood lost many of its men and territory.
As of 2277, the Midwestern splinter faction consists only of a small detachment in Chicago. It has come into some contact with the original, West Coast Brotherhood, but it refused to accept the authority of the Lost Hills Elders. Thus, they are considered to be "rogue" by the rest of the Brotherhood.
[edit] Decline
After the defeat of the Master, the Brotherhood had become a shadow of its former self. By 2241, they are no longer the sole custodian of advanced technology in the Wasteland. After they first encountered the Enclave, they started to raise small bunkers in various cities throughout Northern California, and in 2242 they eventually came across the Chosen One, the grandchild of the Vault Dweller who, with the Brotherhood's help, destroyed the Master in 2162. They sent him to Navarro to retrieve the Vertibird plans for them, but it is not known if they eventually got them.
The Brotherhood plays a much less direct role in these events, with their only presence in Northern California in the form of three small outposts each with a single guard. Of these, only the San Francisco bunker contains anything of interest. No longer the most advanced faction in the Core Region with the arrival of the Enclave, the Brotherhood has lost its monopoly on Power Armor as the Shi have access to working suits. Though aside from rare instances, only the Enclave seem to use them. Although the Brotherhood does not seem to have advanced at all in the 80 years, from what little can be seen, they still possess advanced weapons and medical technology.
[edit] War with the NCR
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Canonicity notice: Van Buren
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In the 2250s, the BoS leadership, led by Jeremy Maxson, favored a return to power by wresting all advanced tech from the hands of "lesser people" by any means necessary. This attitude didn't win them any friends, and because many in the Brotherhood disagree with such brutal methods, the whole organization was on the verge of civil war.
In the year 2242, Jeremy Maxson renamed Peterson's bunker, found by Andrea Brixley's expedition in 2231, after his famous ancestor, Roger Maxson. He then sent a full compliment of troops for occupation. Brixley was promoted to Elder, given the rank of General, and placed in charge. The remainder of her exploratory team was given the title of Elder as well. It was not long afterward that the war with the New California Republic was announced.
For years the war waged on and was considered a victory for the Brotherhood of Steel. However, no matter how many troops fell to the Brotherhood's superior technology, the NCR always seemed to have more replacements available. The Brotherhood, however, was not so fortunate. Being an elitist group, replacements were short in arriving. It soon became obvious that the Brotherhood was doomed to lose the war to the NCR's greater numbers. Morale at the bunker began to falter as the war seemed more and more hopeless. Eventually the inevitable happened. Lower ranking members of the Brotherhood began to desert their posts.
In an effort to end the war once and for all, the Brotherhood began to use newly discovered subversive technology known as Stealth Boys. These devices could create a field of energy that would bend light around the user, thus making him virtually invisible to sight. This allowed Brotherhood operatives to penetrate deep into NCR territory for the gathering of intelligence. However, it was soon discovered that the devices had severe side effects. Paranoia, delusions, and eventual schizophrenia were the major ones. The Brotherhood disallowed the use of Stealth Boys and once again fell behind in their war effort.
Now the Brotherhood of Steel is facing yet another problem. The side effects of the Stealth Boys were not discovered until the team using them had already begun to feel their effect. When the team was disbanded, paranoia over the reason began to set in and the team plotted against their leaders. They stole the Stealth Boys, fled the bunker as deserters, and formed a covert group known as the Circle of Steel. The goal of the CoS is to recover lost technology and rebuild the glory of the Brotherhood at any cost.
[edit] Capital Wasteland
The Brotherhood's ruling council decided to send a contingent of soldiers to the East Coast, to recover any and all advanced technology from Washington, D.C. and to investigate the reports of super mutant activity in the area. The group moved through the remains of Pittsburgh (The Pitt) on their way, conducting an operation called the "Scourge" against Raider forces in the area. When the group reached D.C, they found the Pentagon largely destroyed, but they found there a technological marvel that, if restored, could help the Brotherhood rebuild a strength and reputation that had been declining steadily for years. After the discovery, Paladin Owyn Lyons, the leader of the expedition, was promoted to Elder. A permanent base known as the Citadel was built into and beneath the ruins of the Pentagon. Lyons and his soldiers also found the super mutants in the urban ruins of downtown D.C. and helped stop the mutant tide from overtaking the entire region, by at least keeping them at bay.
Eventually, Lyons decided to make protection of innocent inhabitants of Capital Wasteland from super mutants his main priority. In response, the Lost Hills Elders cut off all support to the East Coast faction, while still recognizing him as a leader of the Brotherhood of Steel, and the Citadel as their D.C. headquarters. However, some members of the Capital Wasteland Brotherhood believed that by abandoning the Brotherhood of Steel's primary mission of acquiring new technologies, Elder Lyons had abandoned the very values that defined the order itself. One night, the dissenters departed from the Citadel, absconding with weapons, Power Armor, and other pieces of technology and equipment. Lyons branded the dissenters "Outcasts", traitors to the Brotherhood of Steel – it was a name they would ultimately wear like a badge of honor, proud of the distance it put between themselves and Lyons’ “soldier sycophants.” Without reinforcements from the West Coast, Lyons was forced to recruit locally.[3].
The Brotherhood of Steel originated with a rebellion from the U.S. military. The first orders of their founder, Captain Maxson, was to evacuate the Mariposa Military Base and head to the Lost Hills bunker complex (see Maxson Log). Capt. Maxson included a caveat in his initial orders: Unless otherwise directed, from a proper representative of the War Department, this order will stand as written. The seizing of the Pentagon by Owyn Lyons' detachment in the first decades of the 23rd century was an irony of fate. The Brotherhood now held the headquarters of the War Department.
In 2277, the Brotherhood faced an old enemy again; the Enclave, led by President John Henry Eden.
Technologically speaking, the Brotherhood appears to be almost exactly as advanced as they used to be in 2161. They do not have a monopoly on Power Armor either, as suits are somewhat available from merchants across the Wasteland, though only the Brotherhood and the Enclave appear to use them in any significant capacity. In fact they only seem to have access to inferior early versions of Power Armor, presumably found in the Pentagon rather than the standard T-51b used in the West Coast. Their weapons and armor are still inferior to the Enclave's, though this is more than compensated for by their acquisition of Liberty Prime, an extremely powerful bipedal battle robot discovered inside the depths of the Citadel.
The Brotherhood of Steel arrived in the capital Wasteland barely a year before the Lone Wanderer's birth.
[edit] See also
[edit] Appearances in games
The Brotherhood of Steel appears in all Fallout games, including the Fallout Tactics and Fallout: Brotherhood of Steel spin-offs. They have significant roles in all the series mainstream games, with the notable exception of Fallout 2, where the Brotherhood's role is limited to one side quest.
[edit] Sources
This article is based mostly on the description of the Brotherhood from Chris Avellone's Fallout Bible #6 (which was partly based on Chris Taylor's Fallout: Warfare background), updates in subsequent issues of the Bible, and information taken from holodisks and dialogues in Fallout and Fallout 2. Some information is taken from Fallout Tactics (mostly from the intro), Van Buren, and even from Fallout: Brotherhood of Steel background, but in all instances it is marked as such.
[edit] Holodisks about the Brotherhood of Steel
Fallout
Fallout Tactics
[edit] Inconsistencies
The Brotherhood in the spin-offs is radically different from the one in the role-playing games. While in Tactics it is because the BoS portrayed there is a splinter faction, there is no explanation for the differences in Fallout: Brotherhood of Steel. Tactics also contains numerous other inconsistencies.
[edit] References
- ↑ Cabbot's dialogue file
- ↑ Sophia's dialogue file
- ↑ 3.0 3.1 Fallout 3 Faction Profile – the Brotherhood of Steel by Emil Pagliarulo
- ↑ Description of the symbol seen when clicking on the insignia in Fallout (PRO_SCEN.MSG)
- ↑ Chris Avellone, Fallout Bible 6
- ↑ Fallout Tactics intro
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