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This armor acts as a [[Brotherhood of Steel]] disguise, which will make NCR personnel hostile towards you (Unless you have peacefully completed the Brotherhood section of [[For the Republic, Part 2]]).
 
This armor acts as a [[Brotherhood of Steel]] disguise, which will make NCR personnel hostile towards you (Unless you have peacefully completed the Brotherhood section of [[For the Republic, Part 2]]).
   
The armor is fitted with a back-mounted TX-28 MicroFusion Pack which generates an output power of 100,000 Watts to power the HiFlo hydraulic systems built into the frame of the suit. Made of a poly-laminate composite, the outer shell of the T-51b is lightweight and capable of absorbing over 6500 Joules of kinetic impact. The 10-micron-thick silver ablative coating can reflect laser and other radiation emissions without damage to the composite subsurface and the eyeslit for the helmet is made of bullet proof glass to protect the wearer from any projectiles.<ref>Dialog response with [[Ricky]]</ref> The armor usually carries enough fuel to last for one hundred years.
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The armor is fitted with a back-mounted TX-28 MicroFusion Pack which generates an output power of 60,000 Watts to power the HiFlo hydraulic systems built into the frame of the suit. Made of a poly-laminate composite, the outer shell of the T-51b is lightweight and capable of absorbing over 2500 Joules of kinetic impact. The 10-micron-thick silver ablative coating can reflect laser and other radiation emissions without damage to the composite subsurface and the eyeslit for the helmet is made of bullet proof glass to protect the wearer from any projectiles.<ref>Dialog response with [[Ricky]]</ref> The armor usually carries enough fuel to last for one hundred years.
   
 
==Locations==
 
==Locations==

Revision as of 03:57, 25 May 2014

 
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The Brotherhood T-51b power armor is a piece of armor in Fallout: New Vegas.

Characteristics

Brotherhood T-51b power armor provides a Damage Threshold of 25 as well as a bonus of 1 to Strength and +25% Radiation resistance. It can be repaired with T-51b power armor, T-45d power armor, and with salvaged power armor. You must have Power Armor Training in order to wear this armor.

This armor acts as a Brotherhood of Steel disguise, which will make NCR personnel hostile towards you (Unless you have peacefully completed the Brotherhood section of For the Republic, Part 2).

The armor is fitted with a back-mounted TX-28 MicroFusion Pack which generates an output power of 60,000 Watts to power the HiFlo hydraulic systems built into the frame of the suit. Made of a poly-laminate composite, the outer shell of the T-51b is lightweight and capable of absorbing over 2500 Joules of kinetic impact. The 10-micron-thick silver ablative coating can reflect laser and other radiation emissions without damage to the composite subsurface and the eyeslit for the helmet is made of bullet proof glass to protect the wearer from any projectiles.[1] The armor usually carries enough fuel to last for one hundred years.

Locations

  • Hidden Valley bunker - can be pickpocketed from Head Paladin Hardin if he becomes Elder as he will not wear it.
  • Black Mountain - two can be found in a radioactive crater east. (If you only find the body of the dead paladin with the logs, the other body probably glitched into the side of the crater). About 5 centaurs are in and around the crater including a bigger centaur called Moe.
  • Nellis Air Force Base - two can be found just outside the base. You can find them while avoiding the artillery shells flying at you; or gain entrance to Nellis then come back and search in relative safety.
  • REPCONN headquarters - two can be found on the third floor. You'll find two downed Brotherhood of Steel members, one under a fallen chunk of ceiling, the other against the wall, a few feet from Piers Isley's briefcase.
  • Four more can be looted from dead Paladins depending on how you finish Veronica's quest, I Could Make You Care.
  • Can be obtained from Hidden Valley if the player has the Mister Sandman perk and kills sleeping paladins. (Doesn't turn any BoS characters hostile), however, in a "Hidden" position, with a silenced weapon, The Brotherhood will turn hostile unlike any other faction if you stealthily kill members.
  • Can also be pickpocketed from sleeping Paladins as they will remove it while sleeping. The Paladin at the shooting range, however, will not remove his to go to sleep. Also, the Paladins who sleep in the beds near the range are the only ones who remove their armor for sleeping. Note: It's almost impossible to pickpocket it, even with a Sneak skill of 100 or a Stealth Boy.

Bugs

  • Xbox 360Xbox 360 Brotherhood T-51b power armor is much more common than intended, due to the armor occupying a list meant to hold Brotherhood T-45d power armor. Among other issues, this results in the dead paladins found in the quest Still in the Dark being attired in T-51b armor, rather than the intended T-45d armor. [verified]

References

  1. Dialog response with Ricky