Brendan Anthony is a developer who worked at Bethesda Game Studios on Fallout 3 and The Elder Scrolls 4: Oblivion as a programmer. In 2016, he is working on his own project Rodina, which is a space simulator that aspires to be a "Daggerfall in open space".
Employment history[]
From | To | Company | Role |
---|---|---|---|
2004 | 2008 | Bethesda Game Studios | Programmer |
Credits[]
Fallout series[]
Year | Title | Credited as/for |
---|---|---|
2008 | Fallout 3 | Programmer |
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