| ||For an overview of brass knuckles in the Fallout series of games, see brass knuckles.|
Developed in antiquity, this weapon is nevertheless quite prevalent in the post-Great War wastelands.
Brass knuckles, or knuckledusters, take the form of four linked metal rings in a shallow convex formation with a bumper attached to the concave face. The rings are slipped over a combatant's fingers with the bumper pressed into the palm of the hand. When a punch is thrown, the brass knuckles take the majority of the impact impulse, transferring much of the punch's kinetic energy to the target by way of the harder, smaller impacting surface of the metal knuckles. This drastically increases the likelihood of serious tissue disruption and bone damage.
Also known as "knuckle dusters", the brass knuckles allow the player to inflict more damage to their opponent than they would with bare fists by concentrating the power behind each blow into the metal rings.
V.A.T.S. Special Attacks
The brass knuckles can successfully strike about 995 times from full condition before breaking.
|Weapon name (current weapon is highlighted)||- Weapon name (melee or unarmed)||Attacks in V.A.T.S.||- Attacks in V.A.T.S.|
|Weapon name (current weapon is highlighted)||- Weapon name (gun, energy or explosive)||Action point cost||- Action point cost|
|Damage per attack (damage per projectile)||- Damage per attack (damage per projectile)||Damage per action point||- Damage per action point|
|Damage per second||- Damage per second||Weapon spread||- Weapon spread|
|Area of effect damage||- Area of effect damage||Magazine capacity (shots per reload)||- Magazine capacity (shots per reload)|
|Effect damage & duration||- Effect damage & duration||Durability (number of attacks before breaking)||- Durability (number of attacks before breaking)|
|Bonus effects||- Bonus effects||Weight||- Weight|
|Attacks per second||- Attacks per second||Value in caps||- Value in caps|
|Critical chance % multiplier||- Critical chance % multiplier||Value to weight ratio||- Value to weight ratio|
|Critical damage||- Critical damage||Skill required||- Skill required|
|Critical effect damage & duration||- Critical effect damage & duration||Strength required||- Strength required|
|With all mods attached||- With all mods attached|
|Weapon name (current weapon is highlighted)||Damage per attack (damage per projectile)||Damage per second||Attacks per second||Critical Chance % multiplier||Critical damage||Action Point cost||Damage per action point||Durability (number of attacks before breaking)||Weight||Value in caps||Value to weight ratio||Skill required||Strength required|
|Love and Hate||30||75.8||2.53||x1||30||19||3.2||1495||1||750||750||50||3|
- Note: Unarmed damage is doubled in V.A.T.S.
- Gomorrah - carried by Big Sal and Nero.
- New Vegas Strip - sold by Mr. Holdout outside Gomorrah.
- Nevada Highway Patrol station - a 99% Condition set of brass knuckles can be found in the jail cell next to the body of a dead prospector, alongside a Sunset Sarsaparilla star bottle cap.
- Dead Money Behind a locked door (Science 75) in the Villa Police Station.