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==Background== |
==Background== |
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− | Brahmin are very weak animals that have been domesticated and herded throughout the years since the [[Great War]]. They can |
+ | Brahmin are very weak animals that have been domesticated and herded throughout the years since the [[Great War]]. They can be seen wandering in herds around the Mojave Wasteland, albeit rarely. |
Through their domestication, they have been used primarily for meat and milk, and their hides are tanned to make leather. Traders use them to carry heavy loads, and [[Cook-Cook|some people]] keep them as pets. |
Through their domestication, they have been used primarily for meat and milk, and their hides are tanned to make leather. Traders use them to carry heavy loads, and [[Cook-Cook|some people]] keep them as pets. |
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==Characteristics== |
==Characteristics== |
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===Biology=== |
===Biology=== |
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− | As a result of the constant exposure to [[radiation]], these formerly normal cows have sprouted a second independent head. Ironically, |
+ | As a result of the constant exposure to [[radiation]], these formerly normal cows have sprouted a second, independent head. Ironically, brahmin which are born with only one head are considered to be mutants. Brahmin also have eight stomachs. According to [[Rose (Fallout 2)|Rose]], male brahmin also have four testicles. Their skin has turned a toasty, dusty orange-red color from the exposure to fallout and their horns have become a dirty brown. Their udders have also grown to be abnormally large, almost to the point of dragging on the ground. |
===Gameplay attributes=== |
===Gameplay attributes=== |
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− | Brahmin have a very minuscule amount of hit points, and as such even a lower |
+ | Brahmin have a very minuscule amount of hit points, and as such even a lower levelled character can kill them with a [[9mm pistol (Fallout: New Vegas)|9mm pistol]]. When brahmin attack, they strike with their horns and batter into a foe. This is not highly damaging, and is rarely seen, as brahmin generally flee when attacked. When a brahmin is killed, it will let out a loud bellow and flop to the ground. |
==Variants== |
==Variants== |
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===Mad brahmin=== |
===Mad brahmin=== |
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[[File:Brahmin.png|120x120px|right]] |
[[File:Brahmin.png|120x120px|right]] |
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− | Mad brahmin are brahmin that have been frenzied, whether it be from radiation poisoning or other traumatic experiences. They will always be hostile to the player character |
+ | Mad brahmin are brahmin that have been frenzied, whether it be from radiation poisoning or other traumatic experiences. They will always be hostile to the player character unless they have the [[Animal Friend]] perk. |
{{Stats creature FNV|start}} |
{{Stats creature FNV|start}} |
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===Water brahmin=== |
===Water brahmin=== |
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[[File:Waterbrahmin.png|120x120px|right]] |
[[File:Waterbrahmin.png|120x120px|right]] |
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− | Water brahmin serve a similar purpose to caravans in ''Fallout: New Vegas'', although the only goods they carry are sacks of water, |
+ | Water brahmin serve a similar purpose to caravans in ''Fallout: New Vegas'', although the only goods they carry are sacks of water, essential for life in the Mojave Wasteland. These brahmin assist the [[Crimson Caravan]] in delivering water where it is required. Fixed locations are near [[Miguel's Pawn Shop]] and the [[188 trading post]]. Although they carry water packs, they won't yield any water when killed and looted. |
{{Stats creature FNV|start}} |
{{Stats creature FNV|start}} |
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===Fiend brahmin=== |
===Fiend brahmin=== |
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[[File:Brahmin.png|120x120px|right]] |
[[File:Brahmin.png|120x120px|right]] |
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− | These are brahmin that are owned by the [[Fiends]], and are located at [[Cook-Cook]]'s fort. They are not part of the Fiend's faction cell |
+ | These are brahmin that are owned by the [[Fiends]], and are located at [[Cook-Cook]]'s fort. They are not part of the Fiend's faction cell and are friendly to the player character unless provoked. There are two unnamed fiend brahmin and one named "[[Queenie]]", whose death will frenzy Cook-Cook. |
{{Stats creature FNV|start}} |
{{Stats creature FNV|start}} |
Revision as of 18:01, 1 August 2015
For an overview of brahmin in the Fallout series, see brahmin. |
Brahmin are creatures living in the Mojave Wasteland in 2281.
Background
Brahmin are very weak animals that have been domesticated and herded throughout the years since the Great War. They can be seen wandering in herds around the Mojave Wasteland, albeit rarely.
Through their domestication, they have been used primarily for meat and milk, and their hides are tanned to make leather. Traders use them to carry heavy loads, and some people keep them as pets.
Characteristics
Biology
As a result of the constant exposure to radiation, these formerly normal cows have sprouted a second, independent head. Ironically, brahmin which are born with only one head are considered to be mutants. Brahmin also have eight stomachs. According to Rose, male brahmin also have four testicles. Their skin has turned a toasty, dusty orange-red color from the exposure to fallout and their horns have become a dirty brown. Their udders have also grown to be abnormally large, almost to the point of dragging on the ground.
Gameplay attributes
Brahmin have a very minuscule amount of hit points, and as such even a lower levelled character can kill them with a 9mm pistol. When brahmin attack, they strike with their horns and batter into a foe. This is not highly damaging, and is rarely seen, as brahmin generally flee when attacked. When a brahmin is killed, it will let out a loud bellow and flop to the ground.
Variants
Brahmin
A regular brahmin with all the attributes mentioned above.
Name (Form ID) | Statistics | Behavior | Abilities | Items | ||||
---|---|---|---|---|---|---|---|---|
Brahmin 0001CFA2 |
|
|
Mad brahmin
Mad brahmin are brahmin that have been frenzied, whether it be from radiation poisoning or other traumatic experiences. They will always be hostile to the player character unless they have the Animal Friend perk.
Name (Form ID) | Statistics | Behavior | Abilities | Items | ||||
---|---|---|---|---|---|---|---|---|
Mad brahmin 000CAFF8 |
|
|
Malnourished brahmin
Malnourished brahmin are sickly brahmin that have been neglected and cannot find food on their own. Their meat is unaffected by their malnutrition. They can be found in various locations throughout the Mojave Wasteland, most notably Matthews Animal Husbandry Farm.
Name (Form ID) | Statistics | Behavior | Abilities | Items | ||||
---|---|---|---|---|---|---|---|---|
Malnourished brahmin 001544B6 |
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Malnourished brahmin calf
Malnourished brahmin calves are young brahmin that cannot find sufficient food to maintain full health, usually because they have been deserted by their owners. Their meat is unaffected by their malnutrition. They can be found across the Mojave at places such as the Matthews Animal Husbandry Farm. There is also one in front of Raul's shack.
Name (Form ID) | Statistics | Behavior | Abilities | Items | ||||
---|---|---|---|---|---|---|---|---|
Malnourished brahmin calf 001544B9 |
|
|
Water brahmin
Water brahmin serve a similar purpose to caravans in Fallout: New Vegas, although the only goods they carry are sacks of water, essential for life in the Mojave Wasteland. These brahmin assist the Crimson Caravan in delivering water where it is required. Fixed locations are near Miguel's Pawn Shop and the 188 trading post. Although they carry water packs, they won't yield any water when killed and looted.
Name (Form ID) | Statistics | Behavior | Abilities | Items | ||||
---|---|---|---|---|---|---|---|---|
Water brahmin 000F0B30 000FF5E5 |
|
|
Fiend brahmin
These are brahmin that are owned by the Fiends, and are located at Cook-Cook's fort. They are not part of the Fiend's faction cell and are friendly to the player character unless provoked. There are two unnamed fiend brahmin and one named "Queenie", whose death will frenzy Cook-Cook.
Name (Form ID) | Statistics | Behavior | Abilities | Items | ||||
---|---|---|---|---|---|---|---|---|
Fiend brahmin 000F5702 |
|
|
Notable brahmin
Notes
- If the Courier crouches, disarms their weapon, and presses the "activate" button while in front of a brahmin, the brahmin will tip over (more specifically, enter a ragdoll state). This is known as brahmin tipping. Every time a brahmin is pushed (even if they are already on the ground), it counts toward the Knocked Up challenge.
- Brahmin that are used by merchants to carry their wares are usually referred to as "pack brahmin." If they are carrying water, they are known as "water brahmin."
- It is impossible to sever or destroy one brahmin head without also destroying the other.
- There is a giant brahmin skeleton (about 2 times larger than normal skeletons) found south of Jacobstown.
Appearances
Brahmin appear in Fallout: New Vegas.
Sounds
- Most common sound of a Brahmin: mooing