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{{for|this creature as it appears in other ''[[Fallout series|Fallout]]'' games|brahmin}}
+
{{for|an overview of brahmin in the [[Fallout series|''Fallout'' series]]|brahmin}}
 
{{Infobox creature
 
{{Infobox creature
 
|games =FNV
 
|games =FNV
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==Background==
 
==Background==
Brahmin are very weak animals that have been domesticated and herded throughout the years since the [[Great War]]. They can, albeit rarely, be seen wandering in herds around the Mojave Wasteland.
+
Brahmin are very weak animals that have been domesticated and herded throughout the years since the [[Great War]]. They can be seen wandering in herds around the Mojave Wasteland, albeit rarely.
   
 
Through their domestication, they have been used primarily for meat and milk, and their hides are tanned to make leather. Traders use them to carry heavy loads, and [[Cook-Cook|some people]] keep them as pets.
 
Through their domestication, they have been used primarily for meat and milk, and their hides are tanned to make leather. Traders use them to carry heavy loads, and [[Cook-Cook|some people]] keep them as pets.
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==Characteristics==
 
==Characteristics==
 
===Biology===
 
===Biology===
As a result of the constant exposure to radiation, these formerly normal cows have sprouted a second independent head. Ironically, when brahmin are born with only one head, they are called mutated. Brahmin also have eight stomachs. According to [[Rose (Fallout 2)|Rose]], male brahmin also have four testicles. Their skin has turned a toasty, dusty orange-red color from the fallout exposure and their horns have become a dirty brown. Their udder has also grown abnormally large (almost dragging on the ground).
+
As a result of the constant exposure to [[radiation]], these formerly normal cows have sprouted a second, independent head. Ironically, brahmin which are born with only one head are considered to be mutants. Brahmin also have eight stomachs. According to [[Rose (Fallout 2)|Rose]], male brahmin also have four testicles. Their skin has turned a toasty, dusty orange-red color from the exposure to fallout and their horns have become a dirty brown. Their udders have also grown to be abnormally large, almost to the point of dragging on the ground.
   
 
===Gameplay attributes===
 
===Gameplay attributes===
Brahmin have a very minuscule amount of hit points and even a lower-leveled character can kill them with as much as a [[9mm pistol (Fallout: New Vegas)]] When brahmin attack, they strike with their horns and batter into a foe. This is not highly damaging, and is rarley seen, as brahmin generally flee when attacked. When a brahmin is killed, it will let out a loud bellow and flop to the ground.
+
Brahmin have a very minuscule amount of hit points, and as such even a lower levelled character can kill them with a [[9mm pistol (Fallout: New Vegas)|9mm pistol]]. When brahmin attack, they strike with their horns and batter into a foe. This is not highly damaging, and is rarely seen, as brahmin generally flee when attacked. When a brahmin is killed, it will let out a loud bellow and flop to the ground.
   
 
==Variants==
 
==Variants==
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===Mad brahmin===
 
===Mad brahmin===
 
[[File:Brahmin.png|120x120px|right]]
 
[[File:Brahmin.png|120x120px|right]]
Mad brahmin are brahmin that have gone insane. Whether it be from radiation poisoning or other means is unknown. They will always be hostile to the player, unless they have the [[Animal Friend]] perk.
+
Mad brahmin are brahmin that have been frenzied, whether it be from radiation poisoning or other traumatic experiences. They will always be hostile to the player character unless they have the [[Animal Friend]] perk.
   
 
{{Stats creature FNV|start}}
 
{{Stats creature FNV|start}}
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===Water brahmin===
 
===Water brahmin===
 
[[File:Waterbrahmin.png|120x120px|right]]
 
[[File:Waterbrahmin.png|120x120px|right]]
Water brahmin serve a similar purpose to caravans in ''Fallout: New Vegas'', although the only goods they carry are sacks of water, an essential for life in the Mojave Wasteland. These brahmin assist the [[Crimson Caravan]] in delivering water where it is required. Fixed locations are near [[Miguel's Pawn Shop]] and the [[188 trading post]]. Although they have water packs, they won't have water when looted.
+
Water brahmin serve a similar purpose to caravans in ''Fallout: New Vegas'', although the only goods they carry are sacks of water, essential for life in the Mojave Wasteland. These brahmin assist the [[Crimson Caravan]] in delivering water where it is required. Fixed locations are near [[Miguel's Pawn Shop]] and the [[188 trading post]]. Although they carry water packs, they won't yield any water when killed and looted.
   
 
{{Stats creature FNV|start}}
 
{{Stats creature FNV|start}}
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===Fiend brahmin===
 
===Fiend brahmin===
 
[[File:Brahmin.png|120x120px|right]]
 
[[File:Brahmin.png|120x120px|right]]
These are brahmin that are owned by the [[Fiends]], and are located at [[Cook-Cook]]'s fort. They are not part of the Fiend's faction cell, and are friendly to the player unless provoked. There are two unnamed fiend brahmin and one named "[[Queenie]]".
+
These are brahmin that are owned by the [[Fiends]], and are located at [[Cook-Cook]]'s fort. They are not part of the Fiend's faction cell and are friendly to the player character unless provoked. There are two unnamed fiend brahmin and one named "[[Queenie]]", whose death will frenzy Cook-Cook.
 
Queenie is Cook-Cook's favorite brahmin, and if Queenie is killed, Cook-Cook will become [[frenzy|frenzied]], attacking anything in sight including his own gang.
 
   
 
{{Stats creature FNV|start}}
 
{{Stats creature FNV|start}}
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==Notable brahmin==
 
==Notable brahmin==
 
* [[Queenie]]
 
* [[Queenie]]
* [[Betsy the Brahmin]] {{cut}}
+
* {{cut}} [[Betsy the Brahmin]]
   
 
==Notes==
 
==Notes==
* If the Courier crouches, disarms their weapon, and presses the "activate" button while in front of a brahmin, the brahmin will tip over (more specifically, enter a ragdoll state). This is known as [[brahmin tipping]]. Every time a brahmin is pushed (even if they are already on the ground), it counts toward the [[Knocked Up]] [[Fallout: New Vegas challenges|challenge]].
+
* If the [[Courier]] crouches, disarms their weapon, and presses the "activate" button while in front of a brahmin, the brahmin will tip over (more specifically, enter a ragdoll state). This is known as [[brahmin tipping]]. Every time a brahmin is pushed (even if they are already on the ground), it counts toward the [[Knocked Up]] [[Fallout: New Vegas challenges|challenge]].
* Brahmin that are used by merchants to carry their wares are usually referred to as "pack brahmin". If they are carrying water, they are known as "water brahmin".
+
* Brahmin that are used by merchants to carry their wares are usually referred to as "pack brahmin." If they are carrying water, they are known as "water brahmin."
 
* It is impossible to sever or destroy one brahmin head without also destroying the other.
* Brahmin with only one head never appear in the game and ironically are considered to be a mutation.
 
 
* There is a giant brahmin skeleton (about 2 times larger than normal skeletons) found south of [[Jacobstown]].
* It is impossible to sever or destroy one brahmin head without the other.
 
* There is a giant brahmin skeleton found south of [[Jacobstown]].
 
   
 
==Appearances==
 
==Appearances==
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==Sounds==
 
==Sounds==
* Most common sound of a brahmin, mooing
+
* Most common sound of a Brahmin: mooing
 
[[file:Npc brahmin idle moo 01.ogg|noicon]]
 
[[file:Npc brahmin idle moo 01.ogg|noicon]]
   
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<gallery>
 
<gallery>
 
Queenie.jpg|[[Queenie]], [[Cook-Cook]]'s pet brahmin
 
Queenie.jpg|[[Queenie]], [[Cook-Cook]]'s pet brahmin
Steak.png|[[Brahmin steak (Fallout 3)|Brahmin steak]], [[brahmin meat]] and [[Brahmin Wellington]]
+
Steak.png|[[Brahmin steak]], [[brahmin meat]] and [[Brahmin Wellington]]
  +
Brahmintipping1.jpg|[[Brahmin tipping]]
  +
malnourishedbrahmin+calf.jpg|A malnourished brahmin with her calf
 
</gallery>
 
</gallery>
   
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[[Category:Fallout: New Vegas creatures]]
 
[[Category:Fallout: New Vegas creatures]]
  +
  +
[[de:Brahmin (Fallout: New Vegas)]]
  +
[[ru:Брамин]]

Revision as of 18:01, 1 August 2015

 
Gametitle-FNV
Gametitle-FNV

Brahmin are creatures living in the Mojave Wasteland in 2281.

Background

Brahmin are very weak animals that have been domesticated and herded throughout the years since the Great War. They can be seen wandering in herds around the Mojave Wasteland, albeit rarely.

Through their domestication, they have been used primarily for meat and milk, and their hides are tanned to make leather. Traders use them to carry heavy loads, and some people keep them as pets.

Characteristics

Biology

As a result of the constant exposure to radiation, these formerly normal cows have sprouted a second, independent head. Ironically, brahmin which are born with only one head are considered to be mutants. Brahmin also have eight stomachs. According to Rose, male brahmin also have four testicles. Their skin has turned a toasty, dusty orange-red color from the exposure to fallout and their horns have become a dirty brown. Their udders have also grown to be abnormally large, almost to the point of dragging on the ground.

Gameplay attributes

Brahmin have a very minuscule amount of hit points, and as such even a lower levelled character can kill them with a 9mm pistol. When brahmin attack, they strike with their horns and batter into a foe. This is not highly damaging, and is rarely seen, as brahmin generally flee when attacked. When a brahmin is killed, it will let out a loud bellow and flop to the ground.

Variants

Brahmin

Brahmin

A regular brahmin with all the attributes mentioned above.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Brahmin
0001CFA2
Level
1
Experience Points
?
Perception
3
Hit Points
40
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Cautious: Will avoid/flee from threats unless stronger than them.Icon requiredIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon requiredIcon optional
Attack
Melee (2 Damage)

Mad brahmin

Brahmin

Mad brahmin are brahmin that have been frenzied, whether it be from radiation poisoning or other traumatic experiences. They will always be hostile to the player character unless they have the Animal Friend perk.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Mad brahmin
000CAFF8
Level
1
Experience Points
?
Perception
3
Hit Points
40
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Aggressive: Will attack enemies on sight.Icon requiredIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Average: Will avoid/flee from threats stronger than itself.Icon requiredIcon requiredIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon requiredIcon optional
Attack
Melee (2 Damage)

Malnourished brahmin

Brahmin

Malnourished brahmin are sickly brahmin that have been neglected and cannot find food on their own. Their meat is unaffected by their malnutrition. They can be found in various locations throughout the Mojave Wasteland, most notably Matthews Animal Husbandry Farm.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Malnourished brahmin
001544B6
Level
1
Experience Points
?
Perception
3
Hit Points
30
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Cautious: Will avoid/flee from threats unless stronger than them.Icon requiredIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon requiredIcon optional
Attack
Melee (2 Damage)

Malnourished brahmin calf

Brahmin

Malnourished brahmin calves are young brahmin that cannot find sufficient food to maintain full health, usually because they have been deserted by their owners. Their meat is unaffected by their malnutrition. They can be found across the Mojave at places such as the Matthews Animal Husbandry Farm. There is also one in front of Raul's shack.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Malnourished brahmin calf
001544B9
Level
1
Experience Points
?
Perception
3
Hit Points
20
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon requiredIcon optional
Attack
Melee (2 Damage)

Water brahmin

Waterbrahmin

Water brahmin serve a similar purpose to caravans in Fallout: New Vegas, although the only goods they carry are sacks of water, essential for life in the Mojave Wasteland. These brahmin assist the Crimson Caravan in delivering water where it is required. Fixed locations are near Miguel's Pawn Shop and the 188 trading post. Although they carry water packs, they won't yield any water when killed and looted.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Water brahmin
000F0B30
000FF5E5
Level
1
Experience Points
?
Perception
3
Hit Points
40
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon requiredIcon optional
Attack
Melee (2 Damage)

Fiend brahmin

Brahmin

These are brahmin that are owned by the Fiends, and are located at Cook-Cook's fort. They are not part of the Fiend's faction cell and are friendly to the player character unless provoked. There are two unnamed fiend brahmin and one named "Queenie", whose death will frenzy Cook-Cook.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Fiend brahmin
000F5702
Level
1
Experience Points
?
Perception
3
Hit Points
40
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Melee (2 Damage)

Notable brahmin

Notes

  • If the Courier crouches, disarms their weapon, and presses the "activate" button while in front of a brahmin, the brahmin will tip over (more specifically, enter a ragdoll state). This is known as brahmin tipping. Every time a brahmin is pushed (even if they are already on the ground), it counts toward the Knocked Up challenge.
  • Brahmin that are used by merchants to carry their wares are usually referred to as "pack brahmin." If they are carrying water, they are known as "water brahmin."
  • It is impossible to sever or destroy one brahmin head without also destroying the other.
  • There is a giant brahmin skeleton (about 2 times larger than normal skeletons) found south of Jacobstown.

Appearances

Brahmin appear in Fallout: New Vegas.

Sounds

  • Most common sound of a Brahmin: mooing

Gallery