Peace'n Hugs (talk | contribs) (Undo revision 2210274 by Playertank (talk) redundant) |
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− | {{for| |
+ | {{for|an overview of brahmin in the [[Fallout series|''Fallout'' series]]|brahmin}} |
{{Infobox creature |
{{Infobox creature |
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|games =FNV |
|games =FNV |
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==Background== |
==Background== |
||
− | Brahmin are very weak animals that have been domesticated and herded throughout the years since the |
+ | Brahmin are very weak animals that have been domesticated and herded throughout the years since the [[Great War]]. They can, albeit rarely, be seen wandering in herds around the Mojave Wasteland. |
Through their domestication, they have been used primarily for meat and milk, and their hides are tanned to make leather. Traders use them to carry heavy loads, and [[Cook-Cook|some people]] keep them as pets. |
Through their domestication, they have been used primarily for meat and milk, and their hides are tanned to make leather. Traders use them to carry heavy loads, and [[Cook-Cook|some people]] keep them as pets. |
||
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==Characteristics== |
==Characteristics== |
||
===Biology=== |
===Biology=== |
||
− | As a result of the constant exposure to radiation, these formerly normal cows have sprouted a second independent head. Ironically, when brahmin are born with only one head, they are called mutated. Brahmin also have eight stomachs. According to [[Rose]], male brahmin also have four testicles. Their skin has turned a toasty, dusty orange-red color from the fallout exposure and their horns have become a dirty brown. Their udder has also grown abnormally large (almost dragging on the ground). |
+ | As a result of the constant exposure to [[radiation]], these formerly normal cows have sprouted a second independent head. Ironically, when brahmin are born with only one head, they are called mutated. Brahmin also have eight stomachs. According to [[Rose (Fallout 2)|Rose]], male brahmin also have four testicles. Their skin has turned a toasty, dusty orange-red color from the fallout exposure and their horns have become a dirty brown. Their udder has also grown abnormally large (almost dragging on the ground). |
===Gameplay attributes=== |
===Gameplay attributes=== |
||
− | Brahmin have a very minuscule amount of hit points and even a |
+ | Brahmin have a very minuscule amount of hit points, and as such even a lower-leveled character can kill them with a [[9mm pistol (Fallout: New Vegas)|9mm pistol]]. When brahmin attack, they strike with their horns and batter into a foe. This is not highly damaging, and is rarley seen, as brahmin generally flee when attacked. When a brahmin is killed, it will let out a loud bellow and flop to the ground. |
==Variants== |
==Variants== |
||
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{{Stats creature FNV|row |
{{Stats creature FNV|row |
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|name =Brahmin |
|name =Brahmin |
||
− | |base id ={{ID| |
+ | |base id ={{ID|01cfa2}} |
|level =1 |
|level =1 |
||
|perception =3 |
|perception =3 |
||
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===Mad brahmin=== |
===Mad brahmin=== |
||
[[File:Brahmin.png|120x120px|right]] |
[[File:Brahmin.png|120x120px|right]] |
||
− | Mad brahmin are brahmin that have |
+ | Mad brahmin are brahmin that have been frenzied, whether it be from radiation poisoning or other traumatic experiences. They will always be hostile to the player character, unless they have the [[Animal Friend]] perk. |
{{Stats creature FNV|start}} |
{{Stats creature FNV|start}} |
||
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===Malnourished brahmin calf=== |
===Malnourished brahmin calf=== |
||
[[File:Brahmin.png|120x120px|right]] |
[[File:Brahmin.png|120x120px|right]] |
||
− | Malnourished brahmin calves are young brahmin that cannot find sufficient food to maintain full health, usually because they have been deserted by their owners. Their meat is unaffected by their malnutrition. They can be found across the Mojave at |
+ | Malnourished brahmin calves are young brahmin that cannot find sufficient food to maintain full health, usually because they have been deserted by their owners. Their meat is unaffected by their malnutrition. They can be found across the Mojave at places such as the Matthews Animal Husbandry Farm. There is also one in front of [[Raul's shack]]. |
{{Stats creature FNV|start}} |
{{Stats creature FNV|start}} |
||
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===Water brahmin=== |
===Water brahmin=== |
||
[[File:Waterbrahmin.png|120x120px|right]] |
[[File:Waterbrahmin.png|120x120px|right]] |
||
− | Water brahmin serve a similar purpose to caravans in ''Fallout: New Vegas'', although the only goods they carry are sacks of water, an essential for life in the Mojave Wasteland. These brahmin assist the [[Crimson Caravan]] in delivering water where it is required. Fixed locations are near [[Miguel's Pawn Shop]] and [[188 trading post]]. Although they |
+ | Water brahmin serve a similar purpose to caravans in ''Fallout: New Vegas'', although the only goods they carry are sacks of water, an essential for life in the Mojave Wasteland. These brahmin assist the [[Crimson Caravan]] in delivering water where it is required. Fixed locations are near [[Miguel's Pawn Shop]] and the [[188 trading post]]. Although they carry water packs, they won't have any water when killed and looted. |
{{Stats creature FNV|start}} |
{{Stats creature FNV|start}} |
||
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===Fiend brahmin=== |
===Fiend brahmin=== |
||
[[File:Brahmin.png|120x120px|right]] |
[[File:Brahmin.png|120x120px|right]] |
||
− | These are brahmin that are owned by the [[Fiends]], and are located at [[Cook-Cook]]'s fort. They are not part of the Fiend's faction cell, and are friendly to the player unless provoked. There are two unnamed |
+ | These are brahmin that are owned by the [[Fiends]], and are located at [[Cook-Cook]]'s fort. They are not part of the Fiend's faction cell, and are friendly to the player character unless provoked. There are two unnamed fiend brahmin and one named "[[Queenie]]." |
− | |||
− | Queenie is Cook-Cook's favorite brahmin and if Queenie is killed Cook-Cook will [[frenzy]], attacking anything in sight including his gang of Fiends. |
||
{{Stats creature FNV|start}} |
{{Stats creature FNV|start}} |
||
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|name =Fiend brahmin |
|name =Fiend brahmin |
||
|base id ={{ID|000f5702}} |
|base id ={{ID|000f5702}} |
||
− | |level =1 |
||
− | |perception =3 |
||
− | |hp =40 |
||
− | |dt =0 |
||
− | |dr =0 |
||
− | |aggression =0 |
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− | |confidence =0 |
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− | |assistance =0 |
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− | |attack1 =Melee (2 {{icon|damage}}) |
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− | |attack2 = |
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− | |items =* {{icon|dead}} [[Brahmin meat]] |
||
− | }}{{Stats creature FNV|row |
||
− | |name =Queenie |
||
− | |base id ={{ID|000f5703}} |
||
|level =1 |
|level =1 |
||
|perception =3 |
|perception =3 |
||
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|items =* {{icon|dead}} [[Brahmin meat]] |
|items =* {{icon|dead}} [[Brahmin meat]] |
||
}}{{Stats creature FNV|end}} |
}}{{Stats creature FNV|end}} |
||
+ | |||
+ | ==Notable brahmin== |
||
+ | * [[Queenie]] |
||
+ | * {{cut}} [[Betsy the Brahmin]] |
||
==Notes== |
==Notes== |
||
− | * If the |
+ | * If the [[Courier]] crouches, disarms their weapon, and presses the "activate" button while in front of a brahmin, the brahmin will tip over (more specifically, enter a ragdoll state). This is known as [[brahmin tipping]]. Every time a brahmin is pushed (even if they are already on the ground), it counts toward the [[Knocked Up]] [[Fallout: New Vegas challenges|challenge]]. |
− | * Brahmin that are used by merchants to carry their wares are usually referred to as "pack brahmin" |
+ | * Brahmin that are used by merchants to carry their wares are usually referred to as "pack brahmin." If they are carrying water, they are known as "water brahmin." |
+ | * It is impossible to sever or destroy one brahmin head without also destroying the other. |
||
− | * Brahmin with only one head are very rare (so much so that they never appear in game) and ironically are considered to be a mutation. |
||
+ | * There is a giant brahmin skeleton (about 2 times larger than normal skeletons) found south of [[Jacobstown]]. |
||
− | * When going about killing Cook-Cook in or out of the quest which assigns you to kill 3 most-wanted Fiends, you can kill Queenie, Cook-Cook's favorite brahmin. Cook-Cook will then frenzy and while he's frenzied he will attack and be attacked by other Fiends. This could lead to his death. |
||
==Appearances== |
==Appearances== |
||
Brahmin appear in ''[[Fallout: New Vegas]]''. |
Brahmin appear in ''[[Fallout: New Vegas]]''. |
||
+ | |||
+ | ==Sounds== |
||
+ | * Most common sound of a Brahmin: mooing |
||
+ | [[file:Npc brahmin idle moo 01.ogg|noicon]] |
||
+ | |||
+ | ==Gallery== |
||
+ | <gallery> |
||
+ | Queenie.jpg|[[Queenie]], [[Cook-Cook]]'s pet brahmin |
||
+ | Steak.png|[[Brahmin steak]], [[brahmin meat]] and [[Brahmin Wellington]] |
||
+ | Brahmintipping1.jpg|[[Brahmin tipping]] |
||
+ | malnourishedbrahmin+calf.jpg|A malnourished brahmin with her calf |
||
+ | </gallery> |
||
{{Navbox creatures}} |
{{Navbox creatures}} |
||
[[Category:Fallout: New Vegas creatures]] |
[[Category:Fallout: New Vegas creatures]] |
||
+ | |||
+ | [[de:Brahmin (Fallout: New Vegas)]] |
Revision as of 20:13, 2 December 2014
For an overview of brahmin in the Fallout series, see brahmin. |
Brahmin are creatures living in the Mojave Wasteland in 2281.
Background
Brahmin are very weak animals that have been domesticated and herded throughout the years since the Great War. They can, albeit rarely, be seen wandering in herds around the Mojave Wasteland.
Through their domestication, they have been used primarily for meat and milk, and their hides are tanned to make leather. Traders use them to carry heavy loads, and some people keep them as pets.
Characteristics
Biology
As a result of the constant exposure to radiation, these formerly normal cows have sprouted a second independent head. Ironically, when brahmin are born with only one head, they are called mutated. Brahmin also have eight stomachs. According to Rose, male brahmin also have four testicles. Their skin has turned a toasty, dusty orange-red color from the fallout exposure and their horns have become a dirty brown. Their udder has also grown abnormally large (almost dragging on the ground).
Gameplay attributes
Brahmin have a very minuscule amount of hit points, and as such even a lower-leveled character can kill them with a 9mm pistol. When brahmin attack, they strike with their horns and batter into a foe. This is not highly damaging, and is rarley seen, as brahmin generally flee when attacked. When a brahmin is killed, it will let out a loud bellow and flop to the ground.
Variants
Brahmin
A regular brahmin with all the attributes mentioned above.
Name (Form ID) | Statistics | Behavior | Abilities | Items | ||||
---|---|---|---|---|---|---|---|---|
Brahmin 0001CFA2 |
|
|
Mad brahmin
Mad brahmin are brahmin that have been frenzied, whether it be from radiation poisoning or other traumatic experiences. They will always be hostile to the player character, unless they have the Animal Friend perk.
Name (Form ID) | Statistics | Behavior | Abilities | Items | ||||
---|---|---|---|---|---|---|---|---|
Mad brahmin 000CAFF8 |
|
|
Malnourished brahmin
Malnourished brahmin are sickly brahmin that have been neglected and cannot find food on their own. Their meat is unaffected by their malnutrition. They can be found in various locations throughout the Mojave Wasteland, most notably Matthews Animal Husbandry Farm.
Name (Form ID) | Statistics | Behavior | Abilities | Items | ||||
---|---|---|---|---|---|---|---|---|
Malnourished brahmin 001544B6 |
|
|
Malnourished brahmin calf
Malnourished brahmin calves are young brahmin that cannot find sufficient food to maintain full health, usually because they have been deserted by their owners. Their meat is unaffected by their malnutrition. They can be found across the Mojave at places such as the Matthews Animal Husbandry Farm. There is also one in front of Raul's shack.
Name (Form ID) | Statistics | Behavior | Abilities | Items | ||||
---|---|---|---|---|---|---|---|---|
Malnourished brahmin calf 001544B9 |
|
|
Water brahmin
Water brahmin serve a similar purpose to caravans in Fallout: New Vegas, although the only goods they carry are sacks of water, an essential for life in the Mojave Wasteland. These brahmin assist the Crimson Caravan in delivering water where it is required. Fixed locations are near Miguel's Pawn Shop and the 188 trading post. Although they carry water packs, they won't have any water when killed and looted.
Name (Form ID) | Statistics | Behavior | Abilities | Items | ||||
---|---|---|---|---|---|---|---|---|
Water brahmin 000F0B30 000FF5E5 |
|
|
Fiend brahmin
These are brahmin that are owned by the Fiends, and are located at Cook-Cook's fort. They are not part of the Fiend's faction cell, and are friendly to the player character unless provoked. There are two unnamed fiend brahmin and one named "Queenie."
Name (Form ID) | Statistics | Behavior | Abilities | Items | ||||
---|---|---|---|---|---|---|---|---|
Fiend brahmin 000F5702 |
|
|
Notable brahmin
Notes
- If the Courier crouches, disarms their weapon, and presses the "activate" button while in front of a brahmin, the brahmin will tip over (more specifically, enter a ragdoll state). This is known as brahmin tipping. Every time a brahmin is pushed (even if they are already on the ground), it counts toward the Knocked Up challenge.
- Brahmin that are used by merchants to carry their wares are usually referred to as "pack brahmin." If they are carrying water, they are known as "water brahmin."
- It is impossible to sever or destroy one brahmin head without also destroying the other.
- There is a giant brahmin skeleton (about 2 times larger than normal skeletons) found south of Jacobstown.
Appearances
Brahmin appear in Fallout: New Vegas.
Sounds
- Most common sound of a Brahmin: mooing