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| || For an overview of all mines, see Land mines.|
For an overview of all anti-personnel mines, see Anti-personnel mines.
The bottlecap mine is a powerful improvised weapon. It functions like other proximity mines, but takes the player slightly more time to arm and drop. It also has a longer warning sound before detonating. Like other placed explosives, it cannot be used in V.A.T.S.
This weapon can be crafted by the player.
- A more efficient crafting recipe is available with the Gun Runners' Arsenal add-on installed. Mad Bomber perk required.
bottle caps (10)
Sensor module (1)
Cherry bombs (5)
Bottlecap mine (1)
bottle caps (8)
sensor module (1)
Cherry bombs (3)
Mad Bomber perk
Gun Runners' Arsenal add-on
Bottlecap mine, efficient
(Mad Bomber) (GRA) (1)
- Ranger station Charlie - Enemy-placed mine; must be disarmed. Located in the room to the left of the entrance behind a pair of fire extinguishers. Only appears after speaking to Ranger Andy about investigating why he has lost contact with the station, or starting Return to Sender.
- The Great Khan armorer sometimes sells them.
Placing the mine