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|games =FNV |
|games =FNV |
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|type =side |
|type =side |
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− | |icon = |
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|image =FalloutNVBooted.jpg |
|image =FalloutNVBooted.jpg |
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|image desc =Rescue the captives from the Legion Camp |
|image desc =Rescue the captives from the Legion Camp |
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− | |location =[[Nipton]]<br>[[Legion |
+ | |location =[[Nipton]]<br />[[Legion raid camp]] |
|given by =[[Boxcars]] |
|given by =[[Boxcars]] |
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− | |reward =100 [[Experience |
+ | |reward =100 [[Experience Points|XP]]<br />[[Powder Gangers|Powder Ganger]] fame |
− | |previous = |
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− | |leads to = |
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|related =[[I Forgot to Remember to Forget]] |
|related =[[I Forgot to Remember to Forget]] |
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− | |baseid ={{ID| |
+ | |baseid ={{ID|131e7c}} |
}}{{Games|FNV}} |
}}{{Games|FNV}} |
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+ | |||
+ | {{Quotation|Yeah, a bunch of those Legion fucks dragged them off right away. They were{{sic}} headed east, if you're feeling heroic.|[[Boxcars]]}}[[File:FNV Boxcars TheyWasHeadedEast.ogg|noicon|135px|center]] |
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'''Booted''' is a [[Fallout: New Vegas quests#Side quests|side quest]] in ''[[Fallout: New Vegas]]''. |
'''Booted''' is a [[Fallout: New Vegas quests#Side quests|side quest]] in ''[[Fallout: New Vegas]]''. |
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==Quick walkthrough== |
==Quick walkthrough== |
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− | |||
{{chart/start|class=mw-collapsible mw-collapsed}} |
{{chart/start|class=mw-collapsible mw-collapsed}} |
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{{chart|quest|quest=Side Quest: Booted|class=va-chart-quest}} |
{{chart|quest|quest=Side Quest: Booted|class=va-chart-quest}} |
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{{chart|data1|data1=Talk to [[Boxcars]] in [[Nipton]].|class=va-chart-body}} |
{{chart|data1|data1=Talk to [[Boxcars]] in [[Nipton]].|class=va-chart-body}} |
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{{chart| |!| }} |
{{chart| |!| }} |
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− | {{chart|data1|data1=Go to the Legion Raid Camp and free the two slaves.|class=va-chart-body}} |
+ | {{chart|data1|data1=Go to the [[Legion raid camp|Legion Raid Camp]] and free the two slaves.|class=va-chart-body}} |
{{chart| |!| }} |
{{chart| |!| }} |
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− | {{chart|reward1|reward1=Reward: 100 [[Experience |
+ | {{chart|reward1|reward1=Reward: 100 [[Experience Points|XP]]<br />[[Powder Ganger]] fame|class=va-chart-reward}} |
{{chart/end}} |
{{chart/end}} |
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==Detailed walkthrough== |
==Detailed walkthrough== |
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− | During |
+ | During the [[Courier]]'s visit in Nipton, they will notice that something isn't right. When they first enter the town they will meet [[Oliver Swanick]], who seems to be over-excited about winning "the lottery" runs up and keeps repeating that he has won. Going further into the town, the [[Caesar's Legion|Legion]] have taken over the town and killed almost everyone. While searching through the town, the Courier will find a man called [[Boxcars]] in the [[Nipton General Store|General Store]]. |
− | Boxcars reacts to the |
+ | Boxcars reacts to the Courier in different ways, depending on their [[Fallout: New Vegas reputations|reputation]] with the [[Powder Gangers]]. If it is a positive reputation, he will ease up recognizing them and says that he needs some pain relief. If the Courier has a neutral reputation, he thinks they're going to kill him. If the Courier has attained a vilified reputation he exclaims about how down on his luck he is, because after the preceding events, the Powder Ganger's "Grim fucking Reaper" had just showed up. His legs are crippled by the Legion and tells the Courier about the lottery that the Legion had played with the town of Nipton. The mayor of Nipton had the lottery ticket to be burned in a pile of tires. Boxcars was lucky enough to be left alive but they smashed his legs, and he is now crippled. He explains to that some of the Powder Gangers were enslaved by the Legion and headed east. He mentions that his legs are in much pain and he needs [[Med-X (Fallout: New Vegas)|Med-X]]. The Courier then has the option to spare some for him (a choice of up to five doses). |
+ | Locate the enslaved Powder Gang members at the [[Legion raid camp]]. They are tied up around a [[campfire]] being watched by legionaries. Upon freeing the slaves, the legionaries become hostile and will attack if the Courier does not have a positive reputation with Caesar's Legion. Freeing the Powder Ganger slaves result in a positive increase in reputation with them with no effect on reputation with the Legion (but, as always, killing the legionaries while detected will reduce one's reputation with the Legion). Once the slaves are freed, the quest is completed. |
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− | Once you locate the Enslaved Powder Gang members at the [[Legion Raid Camp]]. There are numerous ways to free the slaves in this camp. |
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+ | ==Quest stages== |
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− | There is no Negative Karma for killing the slaves after the quest is completed. Note that freeing the Powder Ganger slaves usually results in a positive increase in rep with them with no effect on your reputation with the legion, unless you kill them. |
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− | |||
− | Alternatively, If you see no faction standing at all in your [[Pip-Boy 3000]] with the Legion, then they may turn hostile once a Powder Ganger is untied. As mentioned above, you will still be able to kill the freed prisoners without a penalty to your [[Karma (Fallout: New Vegas)|Karma]]. A Stealth Boy can facilitate the infiltration of the camp. |
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− | |||
⚫ | |||
⚫ | |||
− | * This quest can be completed without losing reputation with the Legion by either waiting for both of the guards to turn their backs (you can make them turn their backs by talking to them from the opposite direction, then circling around), wearing Legion armor to lure [[NCR trooper]]s into the camp to kill the Legion, or by sniping the Legionaries with a silenced weapon (i.e. the nearby [[Ratslayer]]) while remaining undetected. It can also be completed by simply using a [[Stealth Boy (Fallout: New Vegas)|Stealth Boy]]. Alternatively, player can sneak kill Legionaries one by one (i.e. crouching behind them while hidden) using melee, blunt weapons or explosives...as long as player is not detected while making kill - no reputation loss will ensue. |
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− | ** Even if not detected by a Legionary, but still in a condition of being detected by something (e.g. the prisoners), killing any of the patrols will cause infamy to the Legion. |
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− | ** Alternatively, one can do this quest before getting the Platinum Chip from [[Benny]] since you will be informed by [[Vulpes Inculta]] that you will be "forgiven of your sins". |
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⚫ | * Completing the quest with [[Craig Boone]] as a follower will earn |
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⚫ | * Once rescued, the two Powder Gangers will run south to the [[old nuclear test site]], where they will most likely be killed by the many high-level feral ghouls in the area. Even if the ghouls are cleared out beforehand, the Powder Gangers will simply stand around the area in front of [[Trash]]'s shack until the ghouls respawn. |
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⚫ | |||
⚫ | |||
⚫ | |||
− | |||
− | ==Journal entries== |
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{{Quest stage table |
{{Quest stage table |
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|stage1 =1 |
|stage1 =1 |
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|status1 =finish |
|status1 =finish |
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}} |
}} |
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+ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | * Once rescued, the two Powder Gangers will run south to the [[old nuclear test site]], where they will most likely be killed by the many high-level [[Feral ghoul (Fallout: New Vegas)|feral ghouls]] in the area. Even if the ghouls are cleared out beforehand, the Powder Gangers will simply stand around the area in front of [[Trash]]'s shack until the ghouls respawn. |
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⚫ | |||
⚫ | |||
⚫ | |||
==Bugs== |
==Bugs== |
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− | * {{Platforms|pc|ps3|xbox360}} Sometimes the player will see the Powder Gangers up and walking freely, they will flee (although not far) if you get into combat with the legions. After you defeat the legions, the Powder Gangers will keep walking around, when you try and "talk" to them, you will get an option to untie him or leave him tied regardless of them walking around freely. |
+ | * {{Platforms|pc|ps3|xbox360}} Sometimes the player will see the Powder Gangers up and walking freely, they will flee (although not far) if you get into combat with the legions. After you defeat the legions, the Powder Gangers will keep walking around, when you try and "talk" to them, you will get an option to untie him or leave him tied regardless of them walking around freely. {{Verify|verified}} |
− | * {{Platforms|ps3|xbox360}} Sometimes after you kill the Legion Guards, you can't untie the Powder Gangers, just wait and it should be fine. |
+ | * {{Platforms|ps3|xbox360}} Sometimes after you kill the Legion Guards, you can't untie the Powder Gangers, just wait and it should be fine. {{Verify|verified}} |
− | * {{Platforms|pc|xbox360}} Rarely, a Legion Guard may be tied up and the prisoner standing next to him. Talking to the guard makes him speak as usual. You still have the option to untie the prisoner standing next to the guard. |
+ | * {{Platforms|pc|xbox360}} Rarely, a Legion Guard may be tied up and the prisoner standing next to him. Talking to the guard makes him speak as usual. You still have the option to untie the prisoner standing next to the guard. {{Verify|verified}} |
− | * {{Platforms|xbox360}} It is probably wise to leave [[ED-E]] parked a bit over the hill if it is with you when you do this quest. ED-E doesn't really understand the concept "prisoner" and may fail the quest for you by killing both the Powder Gangers before you can get to them and release them. This is more likely if your reputation with the |
+ | * {{Platforms|xbox360}} It is probably wise to leave [[ED-E]] parked a bit over the hill if it is with you when you do this quest. ED-E doesn't really understand the concept "prisoner" and may fail the quest for you by killing both the Powder Gangers before you can get to them and release them. This is more likely if your reputation with the Powder Gangers is Vilified. {{Verify|verified}} |
− | * {{Platforms|ps3}} Rarely, if you untie one of the Power Gangers a Legion Guard will take his place sitting on the ground. Talking to the guard offers the same dialog options as when he's on duty. |
+ | * {{Platforms|ps3|xbox360}} Rarely, if you untie one of the Power Gangers a Legion Guard will take his place sitting on the ground. Talking to the guard offers the same dialog options as when he's on duty. {{Verify|verified}} |
− | * {{Platforms|xbox360}} When you reach the powder gangers they will sometimes appear dead but still be tied up. |
+ | * {{Platforms|xbox360}} When you reach the powder gangers they will sometimes appear dead but still be tied up. {{Verify|verified}} |
− | * {{Platforms|pc}} Sometimes after freeing the powder gangers, they will roam around freely, and after you kill all the Legion, they will kneel back onto the ground and become tied up again. This time, however, you are unable to untie them, though the quest is finished. |
+ | * {{Platforms|pc|xbox360}} Sometimes after freeing the powder gangers, they will roam around freely, and after you kill all the Legion, they will kneel back onto the ground and become tied up again. This time, however, you are unable to untie them, though the quest is finished. {{Verify|verified}} |
{{Navbox quests FNV}} |
{{Navbox quests FNV}} |
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+ | {{Navbox Nipton}} |
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[[Category:Fallout: New Vegas side quests]] |
[[Category:Fallout: New Vegas side quests]] |
Revision as of 15:13, 28 September 2014
Booted is a side quest in Fallout: New Vegas.
Quick walkthrough
Side Quest: Booted | |||||
Talk to Boxcars in Nipton. | |||||
Go to the Legion Raid Camp and free the two slaves. | |||||
Reward: 100 XP Powder Ganger fame | |||||
Detailed walkthrough
During the Courier's visit in Nipton, they will notice that something isn't right. When they first enter the town they will meet Oliver Swanick, who seems to be over-excited about winning "the lottery" runs up and keeps repeating that he has won. Going further into the town, the Legion have taken over the town and killed almost everyone. While searching through the town, the Courier will find a man called Boxcars in the General Store.
Boxcars reacts to the Courier in different ways, depending on their reputation with the Powder Gangers. If it is a positive reputation, he will ease up recognizing them and says that he needs some pain relief. If the Courier has a neutral reputation, he thinks they're going to kill him. If the Courier has attained a vilified reputation he exclaims about how down on his luck he is, because after the preceding events, the Powder Ganger's "Grim fucking Reaper" had just showed up. His legs are crippled by the Legion and tells the Courier about the lottery that the Legion had played with the town of Nipton. The mayor of Nipton had the lottery ticket to be burned in a pile of tires. Boxcars was lucky enough to be left alive but they smashed his legs, and he is now crippled. He explains to that some of the Powder Gangers were enslaved by the Legion and headed east. He mentions that his legs are in much pain and he needs Med-X. The Courier then has the option to spare some for him (a choice of up to five doses).
Locate the enslaved Powder Gang members at the Legion raid camp. They are tied up around a campfire being watched by legionaries. Upon freeing the slaves, the legionaries become hostile and will attack if the Courier does not have a positive reputation with Caesar's Legion. Freeing the Powder Ganger slaves result in a positive increase in reputation with them with no effect on reputation with the Legion (but, as always, killing the legionaries while detected will reduce one's reputation with the Legion). Once the slaves are freed, the quest is completed.
Quest stages
Notes
- Killing Boxcars during the quest will cause the Courier to fail the mission even if he is killed after he has told the Courier about the prisoners and thus no longer plays a role in the quest.
- Completing the quest with Craig Boone as a follower will earn history points towards triggering Boone's companion quest, I Forgot to Remember to Forget. Boone will automatically attack the Legionaries and trigger infamy with Caesar's Legion.
- Once rescued, the two Powder Gangers will run south to the old nuclear test site, where they will most likely be killed by the many high-level feral ghouls in the area. Even if the ghouls are cleared out beforehand, the Powder Gangers will simply stand around the area in front of Trash's shack until the ghouls respawn.
- The Courier can return to Boxcars after completing the quest, but he simply won't care about the saving of his fellow Powder Gangers, saying he'd rather they had shown up at Nipton before the Legion "smashed his legs in."
- If the Courier waits too long near the Legion raid camp during this quest, they may find it overrun by a night stalker attack, with all the Legion members dead and both of the prisoners gone. In this case it seems impossible to finish the quest.
- If the Courier goes to the Legion raid camp and successfully unties the prisoners before even talking to Boxcars and/or starting this quest, when going to Boxcars, they can still start the quest and then it will automatically complete, while getting history points for Boone.
Bugs
- Sometimes the player will see the Powder Gangers up and walking freely, they will flee (although not far) if you get into combat with the legions. After you defeat the legions, the Powder Gangers will keep walking around, when you try and "talk" to them, you will get an option to untie him or leave him tied regardless of them walking around freely. [verified]
- Sometimes after you kill the Legion Guards, you can't untie the Powder Gangers, just wait and it should be fine. [verified]
- Rarely, a Legion Guard may be tied up and the prisoner standing next to him. Talking to the guard makes him speak as usual. You still have the option to untie the prisoner standing next to the guard. [verified]
- ED-E parked a bit over the hill if it is with you when you do this quest. ED-E doesn't really understand the concept "prisoner" and may fail the quest for you by killing both the Powder Gangers before you can get to them and release them. This is more likely if your reputation with the Powder Gangers is Vilified. [verified] It is probably wise to leave
- Rarely, if you untie one of the Power Gangers a Legion Guard will take his place sitting on the ground. Talking to the guard offers the same dialog options as when he's on duty. [verified]
- When you reach the powder gangers they will sometimes appear dead but still be tied up. [verified]
- Sometimes after freeing the powder gangers, they will roam around freely, and after you kill all the Legion, they will kneel back onto the ground and become tied up again. This time, however, you are unable to untie them, though the quest is finished. [verified]
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