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Bonus Rate of Fire

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Bonus Rate of Fire
BonusRateofFire
Fallout
requirementsLevel 9
Perception 6
Intelligence 6
Agility 7
ranks1
effects1 less AP needed for ranged attacks
Fallout 2, Fallout Tactics
requirementsLevel 15
Perception 6
Intelligence 6
Agility 7
ranks1
effects1 less AP needed for ranged attacks
Lionheart
requirementsLevel 14
Agility 7
Intelligence 6
Ranged Weapon 50
ranks1
effects1 less AP needed for ranged attacks
J.E. Sawyer's Fallout RPG
requirementsPerception 6
Intelligence 6
Agility 7
Firearms 10 or Melee 20
ranks1
effectsFirearms and thrown melee weapons get an additional attack at a -4 penalty
 
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Gametitle-FO1Gametitle-FO2Gametitle-FOTGametitle-LHGametitle-JES

This perk allows you to pull the trigger a little faster and still remain as accurate as before. Each ranged weapon attack costs 1 AP less to perform.

— Fallout 2 In-game description

Bonus Rate of Fire is a perk available in Fallout, Fallout 2, Fallout Tactics, J.E. Sawyer's Fallout Role-Playing Game, and Lionheart.

BenefitsEdit

AP costs for all ranged attacks, including thrown weapons, are reduced by one point. This allows the player character to make more attacks per turn and reload sooner.

Notes Edit

The Fallout manual erroneously states that the Perception requirement is 4.

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